4D Pipeline - tre...
Follow
Find
16.4K views | +6 today
 
Scoop.it!

Researchers create a more accurate alternative to Wi-Fi for tracking people through walls

Researchers create a more accurate alternative to Wi-Fi for tracking people through walls | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
WiTrack could be used for new kinds of gaming or to trigger help for the elderly when they fall. It is an update to earlier work released by MIT in June.
Jed Fisher's insight:

Happy New Year catchup - Impressive research, again great for AEC/BIM/GIS/FM.

more...
No comment yet.
4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
Your new post is loading...
Your new post is loading...
Scoop.it!

4D Pipeline wins Best Hack of SEPS Data Developer Team

4D Pipeline wins Best Hack of SEPS Data Developer Team | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

Thanks to ONUMA and AEChackathon! Great event to be part of. Great to see Healthcare “getting hacked” (in a good way!). Lots of excellent participants and fantastic outcomes.


If you work in facility management or healthcare building design i highly recommend you check out SEPS2BIM.

Space and Equipment Planning (SEPS) impacts the bottom line of planning, design, construction and facility operations.  SEPS 2 BIM is all about helping healthcare owners make their facility requirements data accessible to save money, and do more.

Here is our certificate :-)

https://www.onuma.com/downloads/4D_Pipeline.pdf

Jed Fisher's insight:

Great event, thanks to everyone involved.

Also see

seps2bim.org

www.onuma.com

www.aechackathon.com 


more...
No comment yet.
Scoop.it!

Minecraft Hololens demo at E3 2015 (amazing!) - YouTube

Jump to the 2:25 mark. It's really awesome. Minecraft is a game we’ve seen countless times before. And yet! The virtual reality demo showcased by Microsoft t...
Jed Fisher's insight:

Great link from E3 (thanks Robert @ Motus). It's such a OMG powerful moment to see 3D (Visualization) +  mixed (really well) with your environment (AR) + good UX ideas (Interactivity). It just comes together so nicely. Add multiplayer (social) and it's even better.
Hololens and MagicLeap, it's going to be exciting! 


Great quote today on twitter from  @BenedictEvans "Laughing at people wearing Oculus will be like laughing at people staring at a glowing box in the corner".

more...
No comment yet.
Scoop.it!

Bring Your Own Hands Into Virtual Reality

Bring Your Own Hands Into Virtual Reality | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
New Unity Asset Lets You See Your Actual Hands — Not Just a Rigged Replica
Jed Fisher's insight:

Nice new addon to Unity by Leap Motion.

Definitely something very useful and I'm sure we'll be using this in our future product experiences.

At 4D Pipeline we often help manufacturers and brands create compelling VR and AR product experiences to help sell more, win new customers, and experience the product (virtually). Contact me to learn more. jed (at) 4Dpipeline.com

more...
No comment yet.
Scoop.it!

3-D Printing Prosthetic Hands That Are Anything but Ordinary

3-D Printing Prosthetic Hands That Are Anything but Ordinary | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Three-dimensional printers create inexpensive, striking prosthetics that hint at comic-book superpowers for children who are missing fingers.
Jed Fisher's insight:

Off topic - but seriously inspiring article and a great use of 3D printing! Very cool!

more...
No comment yet.
Scoop.it!

3DEXCITE Live! 2015 - The international event for 3D visualization

3DEXCITE Live! 2015 - The international event for 3D visualization | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
3DEXCITE Live! is the premier international event for high-end 3D visualization. Experience cutting-edge technology and the latest VR solutions.
Jed Fisher's insight:

Yesterday was SVVR2015 (Silicon Valley Virtual Reality conference).

Tomorrow looking forward to one of my favorite conferences - formally Excite, now 3DEXCITE Live!

Report to come!

more...
No comment yet.
Scoop.it!

Global spending on PLM by industry & geography infographic

Global spending on PLM by industry & geography infographic | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Global spending on PLM by industry & geography from the report Product Lifecycle Management
Jed Fisher's insight:

Excellent site for effective infographics and a fantastic overview of the Product LIfecycle Management industry and numbers. Great for market sizing. 


more...
No comment yet.
Scoop.it!

How to Save Top Corporations from Themselves

“The ‘Jack Welch rules’ no longer work.”


“Everything we knew about corporate innovation has been disrupted,” he added. “The challenge of innovation in the 21st Century has a whole set of issues that the old business school books or even the current ones don’t even begin to describe.”


“Companies dealing with continuous disruption need continuous innovation. Not innovation by exception, but innovation by design.”

Jed Fisher's insight:

Steve Blank the master - sharing his thoughts on why big companies fail at acting like start-ups.

At 4D Pipeline we work with startups and big companies (and everything in between). When we work with startups we are often helping most by allowing them to #domore and by bringing seasoned experience and a process to find their most successful path as efficiently as possible. When we work with Fortune 100's we are often helping them #gofaster, #innovate, and #focus. We bring them a process to innovate by design. 

Talk to me to find out more.

more...
No comment yet.
Scoop.it!

The CAD market returns to growth; reaches $8 billion in 2014

The CAD market returns to growth; reaches $8 billion in 2014 | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
New JPR report says a software giant once dismissed as mature sprouts green shoots.
Jed Fisher's insight:

Thank you again JPR - always with the goods!

more...
No comment yet.
Scoop.it!

Trimble Partners with Microsoft to Bring Microsoft HoloLens Wearable Holographic Technology to the AEC Industry

Trimble Partners with Microsoft to Bring Microsoft HoloLens Wearable Holographic Technology to the AEC Industry | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Trimble is working with Microsoft to develop a new generation of tools, integrated with the HoloLens holographic platform on Windows 10. Make sure to watch the (marketing) videos. This is the world...
Jed Fisher's insight:

AEC (Architecture, Engineering, Construction) is finally starting to get it! The world is no longer run by desktops, mobile is here, wearables are coming. VR, AR, this is the way we can interact, understand, and explain our environment.

Trimble is looking ahead, together with their mix of digital design products like Sketchup and other CAD packages, with their wealth of construction products (including high precision location hardware), they are well placed to make use of HoloLens and similar VR/AR technology. 

Imagine walking around a construction project and being able to see where the foundation will be placed, where the piping will be, what the building will look like. Then - take a walk down the street and have x-ray vision to see the new fibre optic cables that have been laid underground. These sort of workflows are finally just about within grasp and it's technologies like HoloLens and other wearable VR hardware that is enabling them. Expect many exciting products and experience ahead!

more...
No comment yet.
Scoop.it!

Microsoft just showed a live demo of its crazy holographic computer

Microsoft just showed a live demo of its crazy holographic computer | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Microsoft just showed us what HoloLens apps will look like.
Jed Fisher's insight:

I think i've been in the business too long ;-)

So far not I'm not overly impressed. HoloLens and Magic Leap have made some big promises, it's not clear if they will deliver or not - I'm still hoping! But so far the demos mainly focus on identifying walls and floors and table tops, this is handy for placing objects in the room, making monsters come through walls or putting up TV screens. That said, it's not hard to detect these surfaces and these sorts of applications feel a little limited to me. 

I was hoping for a more collaborated VR experience or something that delivers on some of the mockup VR images Magic Leap put out -eg a whale flying out of the water over the beach - allowing everyone to look at the same location and see the whale from different angles.

Anyway </rant> 

This is still very cool :-) 

Nice job Microsoft and HoloLens team!


more...
No comment yet.
Scoop.it!

NVIDIA GTC 2015, Part 2: Physically Accurate Visualization to Preempt Catrastrophic Design Flaws

NVIDIA GTC 2015, Part 2: Physically Accurate Visualization to Preempt Catrastrophic Design Flaws | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Death ray is not an imaginary phenomenon, not something unleashed from the Death Star in the...
Jed Fisher's insight:

Dear readers - I must apologize for not writing an NVIDIA GTC summary this year - as you know it's one of my favorite conferences and once again 4D Pipeline was very active at the event assisting NVIDIA and many of our customers with their presentations.

Thankfully @KennethwongSF and the Desktop Engineering team have put together a nice summary on the event. 

more...
No comment yet.
Scoop.it!

What Do You Need to Do to Improve Sales?

What is the single biggest mistake I see inexperienced startup people do in sales? Wasting time with prospects who aren’t likely to buy simply because they show interest and are nice to them. And, because most startup entrepreneurs aren’t used to sales, they hate to ask the tough qualifying question for fear of being told, “no.” Yet, no can be the 2nd most gratifying quick response you can get in sales. Nothing is worse than maybe or not knowing.

Let me make it simple:

If you can’t identify a problem that a prospect has that you can quantifiably solve you won’t sell anything.

Jed Fisher's insight:

Excellent blog btw, Both Sides Of The Table by Mark Suster.

One of the biggest time wasters i see is the same problem Mark talks about here. It's sales. It's getting your hands dirty and facing cold reality.

Blank says - "get out of the office", and Mark encourages this too. Find out if the problem your product is meant to solve is worth something to your someone. i.e. Do you have a problem I could solve? (and will you pay for it).

Sales is all about qualifying. Qualify, qualify, qualify. Focus on on your target customer, confirm if you have a solution for a problem that they have, and that they have the budget and means to pay for it. Be prepared for "no", and if you get this - keep your head up and move on quickly.

more...
No comment yet.
Scoop.it!

Onshape 3D CAD now open for business; use for free; pay for privacy

Onshape 3D CAD moves into open beta today as the first fully browser-based mechanical design software.  It can be used on any WebGL-compatible browser, from any desktop, notebook, tablet, or smartphone. The software uses cloud technology to redefine how files are created, shared, and managed.

Jed Fisher's insight:

Onshape started with the founders of Solidworks plus ~$64M in VC funding. They've had a number of years now they've been working in stealth and have recently launched with what was expected. i.e. cloud CAD.

The "access anywhere" and collaborate makes a ton of sense obviously but we are now seeing non "full cloud" CAD packages enabling this as well (with the heavy work being done on the desktop and the collaborative work being shared in the cloud). Onshape and also Autodesk Fusion (and a few others) are doing everything in webgl in the cloud. 

Will this be enough? 

I have my doubts. Winning as a new CAD product takes more than just a cloud delivery. That said, with $$ in the bank and some big players on their team OnShape still is in a good position to do well. Will be fun to see how they do.

more...
No comment yet.
Scoop.it!

VR at E3 2015

As the last day of #E32015 approaches, it's clear that the video game industry's biggest players have poured much of their imaginations into virtual and augmented reality. From #Sony's#ProjectMorpheus shown here, to#Microsoft's #HoloLens and the Oculus Rift, the future of gaming is evidently out of hand. 

Jed Fisher's insight:

Yup VR is just really finally just about "now"/here.

more...
No comment yet.
Scoop.it!

Oculus and Xbox create virtual reality tie-up

Oculus and Xbox create virtual reality tie-up | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

"We consider virtual reality has the potential to be one of the most disruptive technologies for a decade," said Mr Wood.
"You only have to look at the huge investments being made by companies like Facebook, Google, HTC, Sony and many others to realise we are on the cusp of something huge."

Jed Fisher's insight:

VR continues to look like it will "make it".

Great news and wonderful to know that consumers will soon have their hands on the Oculus.

PS here is a good review on the controllers - http://gizmodo.com/the-oculus-rift-has-an-amazing-controller-too-bad-its-1710654037

more...
No comment yet.
Scoop.it!

3DEXCITE LIVE 2015 Event Diary & Hightlights

3DEXCITE LIVE 2015 Event Diary & Hightlights | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
2 days in Munich, May 2015 at #3DEXCITELIVE2015 by Dassault Systèmes 3DEXCITE.For my ~fifth year in a row I had the privilege to attend the 3DEXCITE LIVE event (formally known as RTT Excite). Since the acquisition the event is now run by Dassault Systèmes 3DEXCITE and has kept the same format and flavor. Keynotes, customer presentations, and an impressive 3D technology expo floor. More than 30 speakers shared business insights and future digital trends including: ECCO, DreamWorks Animation, Honda Motors, Jaguar Land Rover, Nissan, Target, Toyota Motor Europe, and
Jed Fisher's insight:

My highlights of the show, esp. love the Experience Thinking and the digital twin concept.

more...
No comment yet.
Scoop.it!

Breaking News - Apple buys established augmented reality firm Metaio

Breaking News - Apple buys established augmented reality firm Metaio | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Apple earlier this month completed an acquisition of Metaio, a German augmented reality firm that first started life as a side project at Volkswagen, for an as-yet-unknown project.
Jed Fisher's insight:

Major news! which i didnt see coming!

Apple buys Munich based Metaio. Congrats to Thomas Alt and the team!


For Metaio - great outcome - i think they would have struggled to get into core products from Google, Microsoft and Facebook.

For Apple - less sure -  but it makes sense and the big four now all have plays in VR and AR.
At 4D Pipeline we've been long time users of the Metaio SDK and other major AR SDKs.
more...
No comment yet.
Scoop.it!

Augmented Reality Is Coming To Your Windshield

Augmented Reality Is Coming To Your Windshield | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
A holographic heads-up display ships later this year

Rather than throwing little left-turn arrows up in your field of vision, Navion projects holographic arrows that follow the road in front of you and then onto the road where you need to turn left. There’s no need to look at the navigation screen in the center console to figure out if the robot voice who pronounces everything wrong is telling you to take this left coming up right now or the next one. Navion will just run those green arrows along the correct path right in front of your eyeballs. No headset required.

Jed Fisher's insight:

This sounds pretty amazing, really curious to how well it works. They are in my backyard so ill have to visit and check it out myself.

I must admit i'm very skeptical of the marketing. I am sure they are using a heads up display. However they:
  • strongly imply the arrows are projected onto the actual road 
  • use mockups which show the green arrows totally matting out the environment, whereas it should simply look brighter but with background still visible through the green. Would be quite hard to see anything on a bright sunny day, and also means they couldn't give a toss about a realistic visualization of their tech.
The concept is basically sound at an abstract level, but with major hurdles which is really hard to solve:
  • In order to overlay accurately the box needs to know its position to within a few cm, and also needs to be able to track the terrain as well. So they are talking about a system hundreds of times more accurate than standard GPS.
  • The thing will need to be calibrated to the position and slope of the windshield+ driver's head position in every car
  • If it works by simple reflection (how all HUDs in cars work today) then the size of the device directly relates to the field of view. A small device means you only get a tiny patch of display area which simply won't fill enough of the driver's FOV to align with real world objects
  • If if doesn't work by reflection, and really can present overlays over a large FOV, then the ONLY other option is that a special coating must be added to the windscreen with reflects projected light from the device, basically a translucent projector screen. This seems problematic since other light (sunlight, streetlights etc) is very likely to interact with such a coating, affecting safety/visibility.
Interestingly there is one way I can see of creating full FOV display that only the driver can see, but it would involve a special coating AND the driver wearing the projector device on their head. See here (CastAR) for this tech (which is really legit, because of the coating the light only bounces straight back at the user, so no one else sees what they're seeing).
Apart from the display tech, there is of course the tracking and telemetry challenge. Google's self-driving cars do this using multiple HD cameras + expensive LIDAR scanners + carefully prepared databases of every detail of the limited roads they drive on. These guys imply it's just a little device that you stick on the dashboard.
I'm skeptical but hope to meet them to learn more!

PS thanks to Mark from our team for many of the above insights!
more...
No comment yet.
Scoop.it!

Pricing - 5 key learnings from analyzing top B2B SaaS pricing pages

Pricing - 5 key learnings from analyzing top B2B SaaS pricing pages | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
We’ve spent time analysing the SaaS pricing pages of the hottest B2B products to provide you some key insights into what makes them great at winning signups
Jed Fisher's insight:

Pricing can make such a difference to your business. I'd go so far to say 8 out 10 companies that i speak with have big holes in their pricing (or packaging) which can be fairly easily improved upon and which results in serious $$$ improvements to their business.


•It’s very easy to underprice your product
•Don’t price on Cost
•Price on Value
•Align pricing to what customer wants to achieve
•Different types of customers will pay different prices
•It’s always easier to drop the price than to raise the price
•free is not the same as trial
•people will pay for what is value and special to them
more...
No comment yet.
Scoop.it!

OTOY demonstrates first ever light field capture for VR

OTOY demonstrates first ever light field capture for VR | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
OTOY announces the first ever light field capture of a real world environment used to produce a completely accurate, navigable scene in VR.
Jed Fisher's insight:

Exciting stuff, this has been in the works for a while. 

Another step towards VR 360 "movies"

more...
No comment yet.
Scoop.it!

VR News Roundup - “the most compelling platform ever!”

VR News Roundup - “the most compelling platform ever!” | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

Thanks to the  Virtuix Omni newsletter (VR peripheral manufacture - walking platform) for compiling the list:

·      Google’s “Cardboard” VR app is nearing 5 million downloads.

·      Google has acquired two VR firmsThrive Audio and the studio behind “Tilt Brush,” adding to its VR portfolio.

·      Chipmaker AMD is taking its first big leap into VR by launching LiquidVR and calls VR the most compelling platform ever.

·      Advisory firm Digi-Capital forecasts the VR/AR market could generate a whopping $150 billion in revenue by the year 2020, with much of the VR-related revenue coming from gaming and 3D films.

< but see my earlier scoop about why this is just telling us what we want to hear http://sco.lt/61S9sP >

·      Intel has made a multimillion dollar investment in VR developer WorldViz to “advance the development and distribution of WorldViz’s VR applications for the enterprise.”

·      BBC hints at Virtual Reality and Ultra HD as the next big exciting projects.

·      Facebook CEO Mark Zuckerberg explained his vision for Oculus in a recent Q&A session.

Jed Fisher's insight:

AMD, Intel, NVIDIA, Facebook, Microsoft, Google, you name it - they are all betting big on VR!

Contact me to find out how to make VR not just be a gimmick but drive business at your company - success@4dpipeline.com

more...
No comment yet.
Scoop.it!

Microsoft HoloLens Hands-On: Incredible, Amazing, Prototype-y as Hell

Microsoft HoloLens Hands-On: Incredible, Amazing, Prototype-y as Hell | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
I just put Microsoft’s new holographic glasses on my face. It’s one of the most amazing and tantalizing experiences I’ve ever had with a piece of technology.
Jed Fisher's insight:

Update - from my previous Scoop.

This sounds much more! much better! (even if still in prototype mode)

Very cool examples.

more...
No comment yet.
Scoop.it!

The God Login - a UX case study to why UX design matters

The God Login - a UX case study to why UX design matters | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Pick common words

That's the problem with language, we have so many words for these concepts:

Sign In
Log In
Sign Up
Register
Join
Create Account
Get Started
Subscribe
Which are the "right" ones?
Jed Fisher's insight:

What's the second D in 4D? DESIGN!

We are a one stop service team, at 4D we help startups and Fortune 100s take a concept for a software product or app (mobile, cloud, desktop) all the way through to a successful market release. 

Design is so often underestimated.

There are hundreds of brilliant quotes that capture why design matters, so many excellent case studies, etc but fundamentally we all know. Design Matters. Great products have it, non great products need it. 

Design is always difficult to quantify as it is subtle. At 4D Pipeline we try to as we develop put in place analytics to measure everything. What are able to do from this is better quantify when design works and when it needs tweaking. This includes things like see what users click on, how long it takes them, what mistakes are made, when we lose them, when we keep them, etc.

This article is a good example of how subtle UX design can be. It deals with one of the most common controls in software - the login but shows what a range there is. Get it right - it helps. Get it wrong - people never even bother finishing the registration process!

more...
No comment yet.
Scoop.it!

Augmented And Virtual Reality To Hit $150 Billion, Disrupting Mobile By 2020

Augmented And Virtual Reality To Hit $150 Billion, Disrupting Mobile By 2020 | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Virtual reality and augmented reality are exciting - Google Glass coming and going, Facebook’s $2 billion for Oculus, Google’s $542 million into Magic..
Jed Fisher's insight:

Look i'm all for talking about how much potential there is for AR and VR but this is above and beyond what is reality IMHO.  These numbers imply it is bigger than the PC market on an annual basis. I think TechCrunch should have done some comparison.

Also I'm really not a fan of calculating the market size of a technology (as a whole), eg AR and VR are merely technologies - what they are used for will determine the overall market opportunity size.

What is nice about this article though is it gives a breakdown to how the market size is computed.

What it is missing is all the future opportunities AR and VR are not yet used for. For example, it's missing AR for AEC/BuildingIndustry - this in itself could be a significant opportunity (maybe this is covered by Enterprise AR) but my point is there could well be a few "killer" use cases that suddenly change things dramatically. Thus understanding each market size is key to judging the market opportunity for AR/VR and your apps.

For VR it's even more obviously, currently they have VR Games as the biggest market - this could easily be very different in a few years. For example, they dont even list VR Retail (!) which i'm seeing (and others) are seeing as a huge growth area.

</rant> :-)

Final thought - if you want to get some real numbers that will accurately tell you how big your potential markets are - talk to me. Speak with authority, especially when speaking with investors. It's really easy to delude ourselves with massive numbers that sound great - but wouldnt you rather have big number that are real - and are achievable - this is better. Understanding your market size helps you focus your product and reach your market, it helps you be predictable with your sales and helps you grow your business.

Contact me to find out more, be it about market sizing, AR/VR, or finding the best market for your product to be so most successful it can be.


more...
Eli's curator insight, April 8, 5:11 AM

Différence entre réalité virtuelle and réalitée augmentée. 


VR is closed and fully immersive, while AR is open and partly immersive – you can see through and around it. 


Where VR puts users inside virtual worlds, immersing them, AR puts virtual things into users’ real worlds, augmenting them

Scoop.it!

Finally we see a glimpse of what Magic Leap will be

Finally we see a glimpse of what Magic Leap will be | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Remember Magic Leap, the elusive Google-funded company promising to make virtual objects look like they exist in the real world? The one whose technology we've never actually seen? The secretive startup just released this incredible video filled with robots, retro rayguns, and a holodeck-like user interface.
Jed Fisher's insight:

Finally we see a glimpse to what Magic Leap will be and where the half billion in funding has gone.

Well - it's interesting. What's been shown is neat but in my mind not insanely hard - especially if the room as been pre-scanned. 

The game seems to detect flat surfaces like the floor and desk, plus the wall, from this we can do some fun things interacting with the environment. Plus it interacts with the persons hand.

more...
No comment yet.