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This Is What It Will Look Like When You Wear Project Glass

This Is What It Will Look Like When You Wear Project Glass | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Google has just released a video which shows off the UI for its Glass project—and it looks kinda neat. We've seen some similar videos before, but this one shows off far more about the device's functionality.
Jed Fisher's insight:

I'm sure everyone has seen this but just in case. 

Also worth looking at the Vuzix M2000AR glasses – build for industry.

And also the work that Oakley and Value are doing.

 
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4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
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The Most Active Investors In Augmented/Virtual Reality And Their Companies In One Infographic

The Most Active Investors In Augmented/Virtual Reality And Their Companies In One Infographic | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

While AR/VR startups continue to garner a lot of media headlines and hype, the industry is still very much in its infancy, with nearly 75% of all deals coming at the early-stage (Angel – Series A) in 2015.

Original article from: 

https://www.cbinsights.com/blog/active-arvr-investors-infographic/

Jed Fisher's insight:

Useful (seems to be missing Leap Motion).

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How Google's Project Tango will change your life

How Google's Project Tango will change your life | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Project Tango is a Google platform for giving phones and tablets a sense of space, and it's going to radically change how people use their mobile devices.
Jed Fisher's insight:

Tango is coming, Tango is coming, Tango is almost here!!

Tango is the single most exciting technology i've seen in the last few years. I was blown away when i heard google was working on it (Apple also have their version of it), similarly Intel has the related RealSense.

In short, Tango is a depth sensor on the phone. This is going to improve computer visions 100x as we can now detect shapes and depth better (and quite precisely). For AEC, Manufacturing, medical, and more this is huge. Imagine - scanning a room, identifying key objects, then being to say render Augmented Reality. The benefit here to AR is we have a MUCH better understanding to our environment, we know where the tables are, doors are, walls are, we can also augment the objects we detect. Huge possibilities are opened because of this. Very very excited to be working on some Tango projects and to see this tech going live.

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Happy Holidays from the 4D Pipeline team - it's been a great year building products people love!

Happy Holidays from the 4D Pipeline team - it's been a great year building products people love! | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

112+ SUCCESSFUL PROJECTS COMPLETED!

45+ HAPPY CUSTOMERS!

THANK YOU FOR A GREAT YEAR!

(I'll stop shouting now ;-))

Jed Fisher's insight:

To all of our awesome customers - thank you for the opportunity to work together. It's been a pleasure and an honor. Looking forward to achieving even more together in 2016

Jed & Tyler & the 4D Pipeline team

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Secretive Augmented Reality Startup Magic Leap Raising $827 Million - i want to believe that magic can be made real but...?

Secretive Augmented Reality Startup Magic Leap Raising $827 Million - i want to believe that magic can be made real but...? | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

http://www.forbes.com/sites/briansolomon/2015/12/09/secretive-augmented-reality-startup-magic-leap-raising-827-million/

Magic Leap wants to change your reality. And apparently they need a lot of money to do it.

The secretive augmented reality startup–think Google Glass meets Oculus Rift–is raising $827 million in a new Series C round

Jed Fisher's insight:

Ok, I know i'm going to get flack for this but seriously - $827M!?! for a startup! Yes, i know they have hired some smart guys. But seriously, i'm just not believing the hype.

For example, check out the current video of their tech and compare it to the near impossible pictures they show with their "Magic made real" (faked) photos.

The "magic made real" photos show a whale flying over the beach or into a basketball court. They show the following very hard things

1) everyone looking at the same location and seeing the scene from different angles

2) with the beach example they show people focusing on a the sky (even harder to track a central point for everyone to reference)

3) the show people without glasses....

4) one shows people on a beach - implying hardware is beach proof??


Vs the demo they have now, which in respect shows some very neat things - but $827M worth? i dont know about that... It shows something similar to Microsoft's Hololens:

i) identifies areas to augment, eg flat table, walls, doors

ii) projects AR into the scene

iii) some touch selection.


I want to believe the hype! I need to see this thing :-)

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4D Pipeline - Define | Design | Develop | Deploy - and helping you make products people love

4D Pipeline - Define | Design | Develop | Deploy - and helping you make products people love | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Making Ideas and Products Successful. Agile Software Design and Development. #4D, 4D, 3D, Visualization, AR, VR, App development, 4D AR, Oculus
Jed Fisher's insight:

Make Products People Love - that's our mantra and what we do day in day out. 

This post is just a reminder - we are here to help. Give me a yell when we can lend a hand. Happy to share our portfolio and discuss how we can help (obligation free).

And thanks for reading our Scoop!

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A quiet but significant insight into what Apple is up to with their "release" of a survey app

A quiet but significant insight into what Apple is up to with their "release" of a survey app | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Apple has quietly launched a dedicated indoor positioning app on iOS, letting business owners map out their venues using just their iPhones. The Indoor Survey App was first spotted on the App...
Jed Fisher's insight:

This is pretty major. It's still obviously work in progress but gives insight into what Apple is up to.

Having precise indoor tracking is to me one of most important technical breakthroughs we need to see happen in coming months/years. It opens up a huge amount of use cases for consumers, retail, buildings, AEC, BIM, AR, VR, Facility Management, GIS, mapping, and more.

Very cool to see Apple finally starting to show what they are doing with their investments in this space.

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Facebook Unleashes VR-Style 360 Videos For Ads And iOS

Facebook Unleashes VR-Style 360 Videos For Ads And iOS | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Zuck says VR is the future and Facebook is wasting no time building it into the News Feed and starting to make money off it. By embracing the format, Facebook can stay fresh for consumers by offering the most vivid way to connect with places you can’t go. Meanwhile, attracting organic VR videos will provide cover so it can slip VmaRketing into the feed.

Facebook brought 360 video viewing support to web and Android in September, and you can now watch these VR-style videos on iOS. Facebook is also opening up the format to advertisers, the first “immersive stories” coming from brands including AT&T, Corona, Nescafe, Ritz Crackers, Samsung and Walt Disney World.
Jed Fisher's insight:

This is massive for the support of VR and 360 videos

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Now TIME has an entire section on Virtual Reality

Now TIME has an entire section on Virtual Reality | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Read the latest stories about Virtual Reality on TIME
Jed Fisher's insight:

Wow, I've been involved in 3D my entire career and started my blog on AR and VR before it was "in". Now Time has not only a story but an entire section on VR. Amazing. 

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Magic Leap Shows A Glimpse Of Its Augmented Reality Tech

Magic Leap Shows A Glimpse Of Its Augmented Reality Tech | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

The buzzy startup showed two brief clips of massless "objects" overlaid on the real world. 

Magic Leap, founded by CEO Rony Abovitz and based in Florida, has created considerable buzz in the tech world even without a product on the market. It raised $542 million last year from investors led by Google, achieving a valuation of almost $2 billion.

Jed Fisher's insight:

Well i have to say I'm increasingly disappointed by the very small glimpses i'm seeing out of Magic Leap... A lot can be done with half a billion dollars but so far i'm not seeing it. 
What we've seen or been able to deduce. It a pair of glasses or similar that allows:

- for interaction of augmented graphics with real world objects;

- limited from what i've seen to doors, tables, walls. To me this is a huge limitation. IF they put a 3D sensor (like Kinect/Tango) on it then it should be able to do a lot more than this including detecting key objects but so far i've not seen this

- gesture based UI - to me this is becoming table stakes

- games - hopefully not gimmick based, i.e. some really good games and a game platform (so others can build - so far we've not seen this) 


To me one of the biggest open questions is - can it do the whale and beach example? (See image)

This requires:

- (big and hard) coordination of the AR with the person's position - and in this case no defined physical object. i.e to allow all the people to look at the same location like there is a giant whale flying over the beach. If it does this ill be happy - if it doesnt ill be complaining!

- mobile and battery powered (so you can use at the beach) (again - I'm doubtful, google glasses lasted 15 minutes...)

- multiplayer games, eg to be able to chase AR characters around a real environment would be awesome



Here's hoping half a billion get's more than this!

 

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Google grants a 97-year-old's wish

Google grants a 97-year-old's wish | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
When 97-year old Olive Horrell visits Google's Mountain View campus as part of a wish, rides in a self-driving car and tries out virtual reality.
Jed Fisher's insight:

Ok, so this is s a sloppy emotional piece but i can't help but smile.

3D/AR/VR, I've been working in this space for a long time and it's easy to take this stuff for granted. It's also refreshing to see how "normal" people (non 3D geeks) react to this technology when they use it - their "Wow" factor.

My takeaway - i must go visit my mum and show her some of the cool stuff i get to work on!

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App Indexing & The New Frontier of SEO: Apple Search + iOS App Indexing

App Indexing & The New Frontier of SEO: Apple Search + iOS App Indexing | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

In the first of her 3-part series on app indexing, contributor Emily Grossman discusses what Apple's new search API means for search engine optimization (SEO) professionals looking to surface deep app content for iOS users.

Positive Ranking Factors
  • App Installation Status. Is the app is installed on the device? (installed apps seem to get preference)
  • Personalized App Engagement. Does the individual engage with the screen in the app? This is based on time spent with result that Apple determines from session analytics.
  • App Result Click-Through Rate. Do users frequently click through the search result vs. picking another result or searching again?
  • Keywords/ Title. Do keywords from the “keywords” and “title” designations in the app markup match up with the user’s query?
  • Aggregated Engagement. How many users engage with the app screen?
  • Structured Data on Web. Is structured data correctly implemented?
  • Canonical App IDs. Is the same screen associated with one unique ID or URL across multiple indexing methods (NSUserActivity, CoreSpotlight, and Web Markup)?
  • Strength/Popularity of Web URL. How popular is the website associated with the app deep links? (Presumably, this is based on Applebot’s crawl.)
Negative Ranking Factors
  • Low Engagement. Do very few users engage with the app screen? (engagement determined by session analytics)
  • Over-Indexing. Does the app have many screens in the index with low or no engagement?
  • Returns. Do users return to search results right after looking at the app?
  • Keywords Spamming. Are developers stuffing too many irrelevant keywords into the keyword field?
  • Interstitials. Is something covering the content in the app or preventing users from accessing it?
  • Javascript (web only). Is Javascript preventing Applebot from crawling your site to find new app deep links?
  • Low Star Ratings, Low Review Volume, Poor Reviews. Apple has not explicitly called these negative ranking factors for Apple Search, but they are negative ranking factors for the App Store, so we expect Apple to treat them similarly here.
Jed Fisher's insight:

In the web we are used to SEO but in the Apps world there is far less information available on how the mysterious Apple/iOS Search Ranking works. This is an awesome detailed article on how your Apps can be found by Apple search (and how Apple ranks it).

In my experience many developers will spend months building their app but then spend 10 minutes putting down the search terms for the app. 

It's not simple by any means but it's well worth some time and energy to:

a) figure out the right terms and keywords

b) implement the SEO and search support correctly

Do it right and your app stands a MUCH better chance of being found.

In coming weeks ill share more information on how i've seen people get their apps into the top 10s, what they do right and what they watch out for.

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Researchers use AR to bring your coloring book to 3D

Researchers use AR to bring your coloring book to 3D | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

Coloring is cool. There, I said it! Whether you're eight or eighty years old, there's always a delightful zen that can be achieved when you take out some c

Jed Fisher's insight:

Here is a link of the app in action:

https://www.youtube.com/watch?v=SWzurBQ81CM&feature=share

The article implies that this is new - it's not - there's a great app that does this called http://quivervision.com/ 

But the use case is great and can add a lot of value for many situations. 

Shoot me an email if you'd like to learn more and see how 4D Pipeline can help enable these scenarios for your brand and app.

*UPDATE* 

We've just done a Proof Of Concept on this - was actually easier than expected - contact me to learn more! jed (at) 4Dpipeline(dot)com

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Bunkspeed becomes SOLIDWORKS | Visualize

Bunkspeed becomes SOLIDWORKS | Visualize | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

Bunkspeed 3D software, modeling and animation software for advertising, automotive design, photography, architecture and industrial design.

Is now becoming SOLIDWORKS | Visualize.

Find out more at: 

www.bunksepeed.com/content/documents/publicfaq.pdf

Jed Fisher's insight:

So we've been working with Bunkspeed now for many years helping with their developments. It's a product that is incredibly well loved and we've been fortunate to be part of Bunkspeed's journey from a small company, to being acquired by RTT, to now being integrated and part of the SOLIDWORKS brand. Personally i think this is a great fit for SOLIDWORKS, the most used MCAD product, it's gives Solidworks users a super easy option to make super high quality photos (renderings) of their work. It fits a need, and it's a great fit for that need.

Sure, I'm a little sad to see the name go but the new name is clearer for Solidworks users. It's really nice to see Bunkspeed getting a great home and a clear strong future.

See the new video on the Bunkspeed website or the FAQ for more info.

(Disclaimer: Bunkspeed and Dassault Systèmes are clients of 4D Pipeline's).

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How the price of VR affects consumer adoption + 5 Million Google Cardboard VR Viewers Have Shipped - what this means?

How the price of VR affects consumer adoption + 5 Million Google Cardboard VR Viewers Have Shipped - what this means? | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
In a Google blog post today by Clay Bavor, Google's new VP of VR, the company detailed a few quick stats on the company's Cardboard program. This..
Jed Fisher's insight:

So recently Oculus announced their pricing of their Rift VR headset, ~$600USD which is fairly steep, plus additionally you need a highend modern desktop computer to run it. 

Add to this we've seen the Google Glass business close but also recently restart with an "Enterprise" focus. 

What does this mean and why do I share this with a post about ~5 million Google Cardboard VR Viewers? Well to me it's showing that Price is and is going to continue to be a major factor in consumer adoption.

Cardboard's success shows that people are indeed interested and curious about VR, they want to try it and for ~$25 bucks you get a nicely made pair of VR goggles (albeit made of cardboard) that you use to experience VR (and there have been 25 Million downloads of VR apps from Google Play store alone!).

However until the price of Oculus/similar comes down it will be a while* before a large market share of general consumers have high end VR headsets.  (while* is comparative - is it 6m out or 24+ months out?).

What the current prices points do allow is for some great enterprise experiences, be in retail, construction, architecture, events/tradeshows, etc. Corporations can afford the hardware and can create VR experiences to help show of or sell their products. In additonal they can give away a large number of low cost Cardboards to promote their VR product experience.

I'm surprised we are not seeing more VR gaming cafes popping up - maybe this will also occur (again! (flashback to 1990s)).

Anyway - VR continues to boom!!


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Jed Fisher's comment, January 29, 5:57 AM
Sounds like Oculus orders are exceeding expectations - http://fortune.com/2016/01/12/oculus-rift-pricing/
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Nemetschek acquires of all of the shares of Solibri

Nemetschek acquires of all of the shares of Solibri | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Solibri, Inc. develops and markets Quality Assurance solutions for AECO field that improve the quality of Building Information Modeling (BIM).
Jed Fisher's insight:

Nemetschek says that it has concluded its acquisition of all of the shares of Solibri. You may remember from December that Solibri makes software used in BIM model quality assurance and quality control.

http://www.solibri.com/solibri-acquired-by-nemetschek-allowing-exponential-growth-in-quality-assurance-and-quality-control/


My take - very smart move by Nemetschek. Solibri has some excellent software and is often seen as the standard for IFC and model checking in the AEC industry.

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Onshape launches commercial release

Onshape launches commercial release | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Onshape Inc made a next step in the development of cloud CAD system with the announcement of commercial release and private Beta for Onshape App Store and API. Onshape made virtual press conference...
Jed Fisher's insight:

(Firstly - thanks to Oleg Shilovitsky for another fine article)

So Onshape is finally out of beta and live!

Quick recap - Onshape, founded mostly by the former Solidworks founders, raised a truckload of money ($144M in 4 rounds) to basically put CAD in the browser (vs traditional big package install). Reasons - for all the benefits of cloud, eg collaboration, access anywhere from any device, cloud computing, … 

To me this is not a revolution, instead it’s more of an evolution. At 4D Pipeline we’ve helped build and take to market over a 100 new software products. Of these - there is only a small handful of “traditional” desktop installed products. My point is - if you are starting a new product you are almost certainly going to start it thinking about multiple devices/OSs, cloud, collaboration, etc. I.e. Cloud and having an App strategy is no longer revolutionary it’s table stakes. It makes sense, it’s needed, it’s awesome. So, i’m a little surprised that Onshape raised $144M; and that’s it’s taken so many years to release. That said, they have done many things right and seem to have had a nice delivery of their product to market.

Their usage metrics are so far more vanity metrics vs real metrics (eg most useful metric is 10000 users but this is not the same as 10000 regular users), however i am sure we will see these numbers grow. What is very impressive is their app store, they have come to market with some good partners - nice to see companies like SimScale there for cloud simulation.

To me their biggest challenge is less technical and instead more to do with the “lockin” of CAD. It’s hard (especially for the big companies) to change CAD systems. It’s a big change, it’s risky, and their invested in their current solution. i.e. dont break it if it’s not broke. That said, many would argue there are a lot of things that are “broken”.

Anyway - great to see a new CAD package on the block and in the cloud, it’s going to be interesting to see how Onshape grows and if (when?) it gets acquired (I’m tempted to start a betting pool!).

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Internet of Things - what developers are focused on and doing today

Internet of Things - what developers are focused on and doing today | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
  • A third of all Internet of Things (IoT) developers are primarily focusing on Big Data and analytics projects today.
  • 42% of IoT developers are currently writing software that uses sensors.
  • 23% of IoT developers are currently working with or incorporating in-memory databases into their development work, and 44% plan to in the next six months.
Jed Fisher's insight:

Great report from Evans Data (summarized on Forbes).

Expect an increase of posts from me on IoT, it’s high time! :-) At 4D Pipeline IoT projects keep coming up and I'm finding it a great way to engage with people. Apps are great but sometimes you need to go further than this - IoT engage with our environment.

Example, one of my favorites is from Honeywell, they make light switches that can be stuck onto a wall and turn on/off the light by using the electricity generated by pressing the switch (transmitting the signal wirelessly)!

Expect more posts from me in this area!

We’ve got great connected low power Bluetooth (eg iBeacons) and wifi devices available. SDKs available to connect (HomeKit, CarKit, etc). And thus the infrastructure to do some amazing things!


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Unity and “a product tailored to your needs” (for AEC)

Unity and “a product tailored to your needs” (for AEC) | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

A PRODUCT TAILORED TO YOUR NEEDS

Unity have partnered with our sole distributor VIMtrek to take the full cross-platform visualization power of Unity game engine technology and bring it to the Architecture, Engineering and Construction industries.

Jed Fisher's insight:

(AEC = industry of Architecture, Engineering, Construction)

So we have seen the rise of Unity and Unreal in many industries now - no longer only games. At 4D Pipeine we often use Unity and Unreal for various projects in different sectors including manufacturing but also AEC. Sometimes it makes a great fit, other times we will “roll our own” and build a product or solution from scratch (increasingly with webgl).


It’s clear though that Unity is also seeing the demand, they have a AEC page now about it’s use and they have partnered with a AEC consulting company called VIMtrek.

VIMTrek seems to now be building an offering around an exclusive partnership with Unity and the Unity editor. VIMTrek is clearly focused on AEC and Unity seems to have backed them thus the offering is likely to grow.


The reasons for the partnership from Unity (per a post in the Unity forums from Unity reps): "

- We switched focus towards the end of developing our AEC features, Unity still has much to achieve in the video game space and it would be ignorant of us to think we had completed in our mission/s. 

- AEC market deserves a lot more respect and attention than we could offer, we tried to solve the problem of developing an engine that catered for this market but in essence we couldn't do it with the level of investment we could commit too. The team wrote a lot of code and developed some cool features, basically we didn't want to lose that hard work and disappoint all of our customers who had given us such awesome feedback already, we therefore felt it was our duty to seek out a solution that best suited as many people as possible. Allowing VIMtek to resell what we had developed was the way we went to get these tools into the hands of our users. 

- Announcement on VIMtek site here: http://vimtrek.com/unity/unity-announcement

- There's contact details at the bottom of this page: https://unity3d.com/unity/industries/aec

"


It will be interesting to see how this announcement is perceived, certainly some AEC consultants will see this as potentially competitive, also similarly some AEC solutions providers like Revizto (a solution built on the Unity platform) will see this as competitive.

It’s also in a vertical where there are a number of webgl editors and viewers appearing, companies like Cl3ver but more all the time. Finally we are also increasingly more AEC/BIM viewers (and platforms) in this space, for example BIMx, Onuma, bim+, and others. In short, there’s plenty of room, plenty of opportunity, it’s less about competition and it’s more about find a targeted well fitting solution. 


It’s clear that there is a demand for visualization in the AEC space; it’s also clear that there is a clear servicing need; and finally there is most certainly a space for products like Unity - as well as the traditional AEC solutions and BIM platforms/tools. In short - let’s watch this space and offerings in this space grow.



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Nvidia and Stanford are designing next generation virtual reality

Nvidia and Stanford are designing next generation virtual reality | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

Essentially, these early light field stereoscope prototypes use two displays with two layers of LCD panels separated by 5 millimeters. The headsets send each eye an entire 4D light field of images so that each eye can naturally disseminate focus between objects that are nearby and further away. The prototypes also feature head tracking, and users can see their hands within the virtual worlds.

Jed Fisher's insight:

This is pretty awesome, glad someone is looking at the eye focusing challenge. Nvidia and Stanford University are developing the next generation of virtual reality headsets that could be consumer products by 2018. VR -  $30 billion by 2020, wow.

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RECONSIDER and (only) make a dent in the universe

RECONSIDER and (only) make a dent in the universe | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it

In the abstract, economic sense, a 30% chance of making $3M is as good as a 3% chance of making $30M is as good as a 0.3% chance at making $300M. But in the concrete sense, you generally have to make your pick: Which coupon is the one for you?

Jed Fisher's insight:

(Thanks to Kamil for the link). Interesting article. Very Zeitgeist. Everyone today seems to want to be a unicorn. I'm not saying dont be but be smart and strategic about it.

It's interesting, almost a 100% of businesses that i help from a strategy point of view i can pinpoint a strong and clear financial improvement to their business. Often this will result in millions of dollars increases in revenue. Making $XM more is not to be sneezed at, making $XXM is definitely not. However *requiring* to make $XXXM or $XB more is not such a simple or common outcome! Many business are never going to make so much. This is not a bad thing at all but so many folks i speak with only want to do it if they will be the next unicorn.... Share really when there are plenty of good, actually great businesses out there that are not unicorns.   

-

4D Pipeline is a software product design and strategy firm, we help companies Define, Design, Develop, and Deploy incredibly successful products and apps which customers love. Ping me to find out how we can help you improve your bottom line and growth opportunities  Jed(at)4Dpipeline(dot)com
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Never Blind In VR: Enhancing HMD Experiences with Augmented Virtuality

Never Blind In VR: Enhancing HMD Experiences with Augmented Virtuality | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
In this video, we share our findings in building real-time 3Dexperiences with consumer headsets so as to go beyond the firstperson shooter gaming usage for which they are designed. Weaddress the key problems of such user experiences which are toisolate the user from his own body, have him lose contact with otherpeople in the room and with the real world. To solve those issueswe use an off-the-shelf Kinect for Windows v2 to inject somereality in the virtuality.Analyzing the usage of large cubic immersive rooms (CAVEs) in industries such as Automotive or Aerospace, we propose an experience that
Jed Fisher's insight:

Nice idea and job by Geoffrey Subileau and team. 

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The 3 Biggest Mistakes Entrepreneurs Should Avoid On The Road To 1 Billion Views from the CEO of Prezi

There was no reason to believe that this company could take on the likes of Microsoft, Google, and Apple, but we chose to make the leap anyway. Today, the 60 million people using Prezi have helped to create the world’s largest database of presentations—and their prezis have been viewed more than 1 billion times. I’m still incredulous when I think back to that afternoon in the café.

Jed Fisher's insight:

Peter Arvai CEO and Co-Founder at Prezi shares 3 excellent insights. 

I cannot stress how important these 3 are - very often overlooked and not captured well in typical startups articles. 

I'd say (1) is probably the most frequent case i see - 90% of startups try to do farrrrr too much - you need to focus.

(2) always seems like you are doing the right thing but with this excellent article you see why it's not just analytics! it's *understanding*.

(3) UX is king.

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Disclosure: Prezi is a customer of 4D Pipeline but that has no bearing on this post.

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Major news - Qualcomm Signs Definitive Agreement to Sell Vuforia Business to PTC

Qualcomm Incorporated (NASDAQ: QCOM), through its subsidiary, Qualcomm Connected Experiences, Inc., today announced it has signed a definitive agreement to sell its Vuforia business to PTC (NASDAQ: PTC), a global provider of technology platforms and
Jed Fisher's insight:

Woa major! Really surprised to see this. Very odd from Qualcomm and smart from PTC. 

AR tech has become a strategic technology for companies, we've seen:

Metaio AR -> bought by Apple

13th Lab -> bought by Oculus

Magic Leap -> invested in by Google (half a billion!)

Hololens -> from Microsoft 

and many more. 

Vuforia has been one of the most stable and reliable AR technologies. Used my a significant % of AR apps. 

To me this doesnt really fit PTC but it's a smart move to take control of it, in particular stop Autodesk and Dassault from using it.

AR is hot. Contact me to find out more and how it can help your business.

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'Virtual Reality Camera System' uses 6 Red Dragons to make 360-degree video magic

'Virtual Reality Camera System' uses 6 Red Dragons to make 360-degree video magic | 4D Pipeline - trends & breaking news in Visualization, Mobile, 3D, AR, VR, and CAD. | Scoop.it
Oculus/Facebook, Samsung, Sony, Google. We're about to be flooded with virtual reality hardware, but what about content? While John Carmack works on the gaming...
Jed Fisher's insight:

"We can get the full [stereoscopic] 360 comfortably into 8mbps. We demonstrated 6mpbs recently. Key to it all is our differential compression and transmission standard that allows different portions of the 360 to be transmitted at varying frame rates and resolutions,” said Cole.


VR is coming - live streaming VR to your headset in your home living room. Interesting to see Red Cameras doing this (they are big in broadcasting with their 5K cameras). If you want one of these babies though - they ain't cheap!

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Virtual Reality World Conference & Expo #VRX2015 Nov 9/10 San Francisco

With companies like Microsoft, HTC, Samsung,
Sony, Facebook, Nvidia, AMD, and Valve all
committed to bringing virtual reality (VR) into
the mainstream, the future of VR has already
begin. Samsung is selling its Gear VR headset to
consumers through retailers and online. HTC will
launch the first SteamVR headset, HTC Vive, this
fall. And both Oculus VR (Ovulus Rift) and Sony
(PlayStation Morpheus) will introduce consumer
VR products in the first half of 2016. According to
research firm Digi-Capital, the VR landscape will
account for $30 billion in business by 2020.

Jed Fisher's insight:

VR and AR are exploding, it's a lot of fun and not just for gamers - at 4D Pipeline we see every week how others outside of games can benefit from VR, Automotive, Architecture, and consumer experiences.

Here's a particular good conference that has a fabulous lineup of speakers (CEO of Unity John Riccitiello, the awesome Noah Falstein, Graeme Device from the exciting Magic Leap, and many more). 

Not only do we have a great line up of speakers but they are talking not just about VR/AR in games but it's use and value with other industries.

Be sure to download the whitepaper - filled with some good interview and insights. 

Highly recommend this event and look forward to meeting up. Ping me if you plan to attend jed (at) 4Dpipeline (dot) com


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