4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
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This Is What It Will Look Like When You Wear Project Glass

This Is What It Will Look Like When You Wear Project Glass | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Google has just released a video which shows off the UI for its Glass project—and it looks kinda neat. We've seen some similar videos before, but this one shows off far more about the device's functionality.
Jed Fisher's insight:

I'm sure everyone has seen this but just in case. 

Also worth looking at the Vuzix M2000AR glasses – build for industry.

And also the work that Oakley and Value are doing.

 
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4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
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Focus is key to blending virtual objects with the real world

Avegant's Light Field adds a realistic depth-of-field effect to virtual objects.

Jed Fisher's insight:

Nice! 

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This Hololens Gate App Will Make You Experience Vertigo

This Hololens Gate App Will Make You Experience Vertigo | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

You might have seen the very cool simulation of Portal in Hololens recently. White it demonstrated the ways in which Microsoft’s augmented reality device could replicate the video game’s mechanic of launching objects through portals, it didn’t allow the user to walk through the portals themselves. “HoleLenz Gate” does exactly that and it’s bad for people who are afraid of heights.

Developer Kei Voxel has been tinkering with this impressive experiment for a while now. You can see a compilation of his progress in the video below. But be warned, that it might cause a sinking feeling in your stomach. The holes in the floor certainly appear dangerous but when the user walks through the portal into a whole other location overlooking a mountain range, it becomes clear that this is some next level tech.

Jed Fisher's insight:

Very trippy, very clever, and i'm guessing very "magic leap" like. Nice to see people showing this stuff off in Hololens!

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GDC 2017 | February 27 — March 3, 2017 | Moscone Convention Center | San Francisco, California

GDC 2017 | February 27 — March 3, 2017 | Moscone Convention Center | San Francisco, California | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Game Developer Conference - this week!

Jed Fisher's insight:

Last week we were at the very manufacturing Solidworks World, this week come meet us at the Game Developer Conference in San Francisco! ping me to meet up.

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Microsoft just released a video-capture hack for HoloLens

Microsoft just released a video-capture hack for HoloLens | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Virtual reality and augmented reality headsets can offer mind-blowing digital experiences, but they are, by design, singular experiences. Trying to describe it to someone without a headset
Jed Fisher's insight:

For me putting on a Microsoft Hololens and seeing my first (good) Hololens demo was a "wow" experience. I've been doing VR/3D/AR for a long long time but Hololens really jumped out as special. Since then we've (4D Pipeline) have developed a number of products for Hololens for Automotive, CAD, Manufacturing and others. Some of these developments have been really amazing (if i say so myself) in terms of doing something that just was not possible to do before. 

One of the troubles with Hololens is it's so hard to explain and sell (until someone puts them on and tries them out). Looks like i'm not alone in this - Microsoft too has this challenge. 

So please go out and grab your Hololens! :)

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Jed Fisher's comment, March 26, 7:26 PM
More info - thanks to Alfred from Sydney's Mixed Reality Meetup - https://blogs.windows.com/devices/2017/02/13/spectator-view-new-tool-help-others-see-see-hololens/
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The not so secret Augmented Reality plans of Apple

The not so secret Augmented Reality plans of Apple | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

BGR describes how Apple may incorporate augmented reality with their next smartphone in 2017.

“The way Apple envisions implementing augmented reality into the iPhone is multi-faceted. For instance, Apple envisions iPhone users being able to point their cameras at any number of objects and have the device itself recognize what’s in frame,” says columnist Yoni Heisler.

The article adds that as another example, Apple could build functionality that would allow the iPhone camera to completely manipulate faces. This has caused a lot of excitement in the smartphone world.

 

Jed Fisher's insight:

So a little while back Apple bought Munich based Augmented Reality Metaio. This is a company i knew fairly well and i must admit i did not see it coming at all! Reason, at the time Metaio was the provider of an AR solution (one of the better ones) which used SLAM for markerless AR technology. It was pretty good but still i wouldnt hav thought this would be enough to be bought by Apple. However what they also had was hardware solution and patents to do AR computer vision as fast as possible (with i suspect lower power requirements) on mobiles. Anyway with this, these two things now in retrospect  make a whole lot of sense for Apple (and Samsung, Google, Microsoft, and others) who now are looking at new game changes to win the mobile war.

Tim Cook has talked about how AR will be a game changer, eg "Augmented reality will be an essential part of your daily life, like the iPhone", and "A significant portion of the population... will have AR experiences every day, almost like eating three meals a day."

So now there are many rumors flying about to how it might work. Will we see a "transparent" phone that you can plug into a headset (or not)? will it detect faces? detect flat objects like tables, walls, etc; detect complex shapes? detect markets. Time will tell but it's exciting. If 2016 was the year of VR, then as Tim Cook also says augmented reality will be bigger than virtual reality, so maybe we will see this in 2017!

 

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Microsoft has big plans for VR and AR in 2017

Microsoft has big plans for VR and AR in 2017 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
It's going to be an interesting year for Windows Holographic and HoloLens.Ever since Microsoft announced earlier this year that it would be opening up its Windows Holographic platform to other device makers, the company has been an intriguing presence in the world of virtual and augmented reality (or "mixed reality," as it's fond of saying).
 

 

Jed Fisher's insight:

Come to VRX VR Event in San Francisco today to hear 4D Pipeline and others share insights in VR and how it's transforming businesses and people's ideas. 

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U.S. VR hardware and software market to hit $38 billion by 2026

U.S. VR hardware and software market to hit $38 billion by 2026 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

The U.S. virtual reality market will grow gradually in the next two years, but then growth will kick in and the industry will hit $38 billion in revenues by 2026, according to a forecast by Greenlight Insights.

Jed Fisher's insight:

Not sure i quite agree with how this has been sized. One thing is clear about VR is there is still a LOT of investment going into it! Ping me at jed(at)4Dpipeline(dot)com to find out how we help companies go above and beyond in this space!

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Thoughts of Microsoft's new Paint app for Windows 10

Thoughts of Microsoft's new Paint app for Windows 10 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Details on Microsoft's plans to redesign its famous paint app for Windows 10 started leaking over the weekend, and now an early version of the app has appeared online for anyone t
Jed Fisher's insight:

I've mixed feelings on this. I love that my passion for 3D and visualization has become so mainstream. I love that developers and Microsoft are thinking now outside of 2D. I love that we have Hololens and VR and Touch to allow us to work better with 3D. 

But it took Microsoft 20 years to make a reasonable Paint app (which i think they ended up acquiring) so i'm not expecting this to hit the nail on the head in terms of usability and experience. I'm also curious about the intended audience. Companies like www.vectary.com  (amongst others) are working towards providing super easy to use tools for Makers who need to work in 3D even though they are not "3D CAD people". 

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Jed Fisher's comment, November 6, 2016 2:18 PM
Here is an impressive video https://www.youtube.com/watch?v=Gc-B03E8g5g
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Daydream VR hands-on: Google’s “dumb” VR headset is actually very clever

Daydream VR hands-on: Google’s “dumb” VR headset is actually very clever | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Awesome on a budget: Google’s virtual reality headset is full of tricks.
Jed Fisher's insight:

Sorry for the lack of updates recently! Rare for me to be quite. Just been head down helping build great products people love. Lots of 3D, Mobile, AR, VR, and Hololens.

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Intel Unveils Project Alloy | Intel Newsroom

Intel Unveils Project Alloy | Intel Newsroom | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
During his opening keynote at the 2016 Intel Developer Forum in San Francisco on Tuesday, Intel CEO Brian Krzanich unveiled Project Alloy, an all-in-one virtual reality solution made from the ground up. A clear example of the future of merged reality today, the Alloy platform completely redefines what is possible in an all-in-one VR platform. … Continued
Jed Fisher's insight:

I have to say i really like this idea, finally we can get rid of those annoying cables! Great use of Intel RealSense! And saves us having to get another big expensive machine to drive VR. Nice thinking Intel. 

PS sorry for lack of recent blogging - i am tweeting @4Dpipeline and will be doing a Siggraph blog soon!

Disclosure - Intel is a customer of 4D Pipelines

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Unity raises $181M monster round at a reported $1.5B valuation

Unity raises $181M monster round at a reported $1.5B valuation | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Over the last few years, Unity Technologies has grown to become indispensable to the gaming industry and much of the entertainment industry as an engine for..
Jed Fisher's insight:

I remember meeting the Unity team in Copenhagen when they were a team of about ±20. It's been great to have seen what David and team have done and watch Unity grow! Exciting. 

Very interesting times now with Epic and Unreal Engine, and all the competition in this super fast moving space. 

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HTC annouce leading 10 billion VR fund - VRVCA

HTC annouce leading 10 billion VR fund - VRVCA | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Making Reality Virtual
The purpose of the Virtual Reality Venture Capital Alliance (“VRVCA”) is to foster long-term growth in the VR industry through identifying, sharing and investing in the world's most innovative & impactful VR technology and content companies.

Formed in 2016, the VRVCA is a close-knit membership comprised of 30 of the top Virtual Reality Investors in the world. We believe that VR is a transformative technology that will revolutionize entire industries, one that will leave a lasting impact for many future generations to come. In order to achieve that dream, we are working tirelessly to ensure that the VR startups today get the resources they need, so that they can grow into the industry titans of tomorrow.
Jed Fisher's insight:

Announced at the Mobile World Congress in Shanghai late last week, it is essentially 30 VC firms grouping (inc Sequoia)  together into a funding network to make large bets on strategic VR companies going forward. VR keeps getting hotter!

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The Mill transforms automotive advertising with The BLACKBIRD® - the first fully adjustable car rig that creates photoreal CG cars.

The Mill transforms automotive advertising with The BLACKBIRD® - the first fully adjustable car rig that creates photoreal CG cars. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Jed Fisher's insight:

Really interesting idea and product from The Mill. One that I have mixed feelings on.
On one side - they seem to have made a lovely product that helps fulfill a clear need - i.e. to make a commercial/film when the exact car is not yet available or decided upon. On the other hand, i can't help but feel this is in some ways a failure of Computer Graphics and simulation. 

I.e. The Mill has realized it's hard in some cases to work in a fully digital environment or to impose digital on recorded environment, so the BlackBird is the "glue" that let's them get real world physics and do a live take (recording) then easily add the virtual car in place. Still I feel it should be lower cost and faster to lay this all up in your DCC 3D tool of choice, apply real physics, and do this 100% digitally. That said, interestingly - for some at least this is not the preferred route. 

Good food for thought and cool BlackBird :)

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Microsoft's new VR headset could bridge HoloLens, Windows and Xbox (hands-on)

Microsoft's new VR headset could bridge HoloLens, Windows and Xbox (hands-on) | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Acer may be the first to start shipping an inexpensive, quality headset for Windows developers -- but this $300 device is no HoloLens.
Jed Fisher's insight:

Real shame they do not have a transparent visor but great they are all the same software. Microsoft has always been about building platforms so i'm glad to see they are opening this up. Looking forward to giving it a play shortly.

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Microsoft Reportedly Skipping HoloLens V2 To Develop Groundbreaking V3 Augmented Reality Headset

Microsoft Reportedly Skipping HoloLens V2 To Develop Groundbreaking V3 Augmented Reality Headset | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Microsoft is taking a rather unusual path with its HoloLens augmented reality (AR) headset. The corporation is reportedly skipping the second version of the product and jumping right into development of what was to be the third generation model. The latest and greatest and HoloLens is expected to be available for consumers in 2019.
...

Jed Fisher's insight:

I'm actually a big fan of this. I know everyone wants to see super crazy takeup and growth but this to me is a more sensible approach especially to a company like Microsoft that is not running on VC or investment dollars alone. They are working smart and making money and winning market share.

 

Microsoft was always good at v3.1's ;-)

At 4D Pipeline we are working on ground breaking projects using Hololens for our serious (non game) customers.

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Killer apps for VR beyond gaming & entertainment - Panel hosted by 4D Pipeline at VRX USA

Panelists included:

Martin Enthed, Development & Operations IT Manager, IKEA Communications AB

Matt Connors, CEO, Simplygon

Darin Bolthouse, Manager, Collaborative Human Immersive Laboratory (CHIL), Lockheed Martin

Panel chaired by: Tyler Worden, Managing Partner, 4D Pipeline

Jed Fisher's insight:

For the second year running 4D Pipeline partnered and worked on the well respected VRX VR event.

For both the US (San Fran) and London event we helped with the VR for Enterprise track with speakers, presentations, and panels. 

Here is one of my favorite panels from the event (hosted by Tyler @4Dpipeline); I think it's worth a listen (if i say so myself!) as it brings good real insights from companies working in this space including IKEA, Lockheed Martin, Simplygon, and CHIL. Give it a lunchtime listen and please feel free to share any feedback you have. Also let me know if you'd be interested in being on such a panel in future.

Finally, ping me also if you'd like to take VR, AR, Mixed Reality, 3D, or Hololens, to your organization for real measurable results, as this is what we do at 4D Pipeline. Our Clients include, AUDI, BMW, VF, AMD, Intel, Dassault Systemes, Unity Technologies, and many others. jed (at) 4Dpipeline(dot)com

 

 

 

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Congrats to our client Simplygon! (and Microsoft) - Microsoft acquires 3D optimization service Simplygon

Congrats to our client Simplygon! (and Microsoft) - Microsoft acquires 3D optimization service Simplygon | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Microsoft today announced that it has acquired Simplygon, a company that develops 3D-optimization solutions for game developers and other industries that need..
Jed Fisher's insight:

HUGE Congratulations to our multiyear valued client Simplygon, and to Microsoft. Great to see this acquisition happen!!

At 4D Pipeline we help companies with Define, Design, Develop, and Deploy great products people love. It's our honor to have helped Simplygon with all these things and in particular with their product strategy.

This acquisition makes huge sense for Microsoft, the makers of the incredibly awesome Hololens which essentially requires Simplygon to take heavy 3D data (MCAD, ACAD, DCC) to it.

Great win for everyone, including I'm sure even Simplygon customers. 

Congrats to the Simplygon team!!

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The State Of Virtual Reality In 2016

The State Of Virtual Reality In 2016 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
In truth, 2016 was not “The Year of VR.” It was the year of the start of VR. Multiple major tech companies released impressive VR systems that were clearly the first of their kind; flawed and fascinating, destined to be improved upon and replaced. The age of immersive technology is upon us, but its future remains uncertain.
Jed Fisher's insight:

Firstly sorry for my lack of updates this month! I would love to write more but 4D Pipeline is flat out finishing off some exciting Augmented Reality, Mixed Reality, Virtual Reality, and raytracing projects.

Once again, this is a great summary, very glad they mention some of the highlights of VR this year - eg Google Earth and Minecraft. 

As mentioned before, we are creating enterprise VR experiences like car configurators and exciting retail or architectural experiences. These help win customers and convey complex information easier than before. 

 

 

Considering this year that billions have been invested in VR it's hard to see the output yet. I think as the article says, it's really only still the start for VR. I wonder if the investment hype will remain or if it will move to Artificial Intelligence (AI) this year. Regardless, VR has a strong future and we really have only seen the most obvious and first apps. I can assure you there is much more to come.
Augmented Reality (AR) or as Microsoft likes to call it Mixed Reality; this, still to me has far more potential but it's perhaps even earlier in it's days. Hololens really wow'd me, Magic Leap (dont get me started) failed to wow anyone except investors with make-believe videos (I hope to be proved wrong but doubt it), and yet these are still just the first ones in this space (Meta just released their new glasses).

 

Once we can process and visualize graphics on a Hololens as well as we can with VR or the top of the line AMD graphic card; plus scan a room to it's details; then the Hololens v3 is reallly going to be reaaaaaallyy amazing. Yet, today it's already impressive and has enabled a many completely new experiences (far far more than even VR). AR to me means game changers. 

Anyway - if it's one thing for sure we can say about VR, AR, and AI, it's that the world is going to continue to get much much more real in a virtual way! Maybe Elon Musk is correct and we are all part of one big computer game! Reminds me also of the John Lennon quote - "the more real you get, the less real they get!". Peace out :-) Happy Holidays, and have a safe, happy, healthy, prosperous New Year!

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Ikea found 14% of customers have bought wrong sized furniture for their rooms - how VR and AR help retail

Ikea found 14% of customers have bought wrong sized furniture for their rooms - how VR and AR help retail | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Today, top brands like, Lego, Rayban, BMW, North Face and Marriott Hotel are testing the waters with augmented and virtual reality. 

Jed Fisher's insight:

Ikea found 14% of customers have bought wrong sized furniture for their rooms  - fantastic data point and again a great example to why AR and Mixed Reality is going to continue to get even more popular. I still see AR/Mixed-Reality over taking VR. Using 3D scanners that will soon be part of our phones and mixed reality headsets like Hololens allows another generation again of completely reimagined experiences.

Find out more - ping me at jed(at)4Dpipeline.com to hear about what we are doing for leading Brands around the world in automotive, apparel and footwear, and consumer products.

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Looking into the not so far future - HYPER-REALITY

Hyper-Reality presents a provocative and kaleidoscopic new vision of the future, where physical and virtual realities have merged, and the city is saturated…
Jed Fisher's insight:

Normally i hate these sorts of "future" videos but i think this one is spot on. If you havent used Hololens it's hard to see it, if you have you know this is not that far away. Hololens is really a breakthrough due to the z-depth camera and the scanning of your room - from this it allows you to "pin" things to part of your room and interact with the 3D. In the near future our phones will have z-depth cameras (eg the shipping Google Tango devices) and in the slightly further out future we'll have a our lighter Hololens that we wear all the time. Locational+Social+Mobile+3D+Augmented and it makes for a world like this. Not that far away!

-

Interested in AR? Hololens? VR? Mixed Reality? or just making amazing products or experiences? Contact me - it's what my team and I do everyday for leading companies around the world.

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How virtual reality is changing the game in healthcare

How virtual reality is changing the game in healthcare | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
UK hospitals are turning to simulation and the virtual world to train healthcare professionals in medical procedures
Jed Fisher's insight:

Excellent overview of how VR is enabling training and new learning experiences for healthcare.

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VRX 2016 - December 7-8, San Francisco - be there for VR! Contact me for special DISCOUNT code!!

VRX 2016 - December 7-8, San Francisco - be there for VR! Contact me for special DISCOUNT code!! | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Virtual Reality goes mainstream!

 

We've just released the detailed agenda for VRX 2016 on December 7-8 at the Mission Bay Conference Centre, SF, featuring senior level speakers from Oculus, Google, HTC, Unity, Epic, Audi, Ikea, BMW, CCP Games, Intel, Ubisoft, Baobab, Survios, NVIDIA, AMD, Havas Media + many more.

See the latest agenda here: http://events.vr-intelligence.com/usa/conference-agenda.php

 

Jed Fisher's insight:

Looking forward to another great VRX event. 4D Pipeline will again be hosting a panel or two with some leading enterprise brands who will be sharing their learnings on real VR projects in their companies. 

Contact me at jed(at)4Dpipeline(dot)com for a special DISCOUNT code (no strings attached!).

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SIGGRAPH 2016

SIGGRAPH 2016 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Jed Fisher's insight:

Find out why the "who's who of 3D graphics works with 4D Pipeline".  Let's meet up! 

Looking forward to seeing many of you at this year's Siggraph - one of our yearly events. I'll (Jed) will be there along with Tyler and a few members from our growing team. It's a great event to learn some new things, network, and kick off a new project. Ping me to meetup at success(at)4Dpipeline(dot)com

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Microsoft HoloLens | Japan Airlines at Worldwide Partner Conference 2016

See how Japan Airlines will transform the way airline mechanics are trained with a mixed reality app built for Microsoft HoloLens. This is just th
Jed Fisher's insight:

We are doing more and more with Hololens it's an exciting platform. A few things to still improve on but overall very solid and very useful! Contact me to find out what we are doing and how Hololens can help your business 

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HTC Vive VR Headset Review

HTC Vive VR Headset Review | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The HTC Vive VR headset is one of the most anticipated gaming peripherals of the past decade - but does the reality of virtual reality live up to the hype?
Jed Fisher's insight:

I must say - i love the Vive! Our entire VR team is moving to Vive's now.

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