4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
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4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
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Google shows what Tango is capable of in 3 new videos

Google shows what Tango is capable of in 3 new videos | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
With the announcement of the Tango-enabled Lenovo PHAB2, Google has released three new videos showcasing its power.
Jed Fisher's insight:

I'm not a fan at all of such marketing videos but in this case these are good to explain what Tango can do.

At 4D Pipeline we've been working with similar devices now for some time. You'll see in my past blog entries i talk about how use such 3D sensors with Augmented Reality which together open up many *new* use cases in AEC (architecture, engineering, construction) and in product experiences and configurators. Finally using Tango we can get rid of the distracting AR Markers and now do things like placing a car up on stage and augmenting it or mapping the real world around us and then interact with it. There are loads of use cases we've not even thought about yet. Watch these three videos to get inspired and then talk to me about some specifics for your business.

 

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A quiet but significant insight into what Apple is up to with their "release" of a survey app

A quiet but significant insight into what Apple is up to with their "release" of a survey app | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Apple has quietly launched a dedicated indoor positioning app on iOS, letting business owners map out their venues using just their iPhones. The Indoor Survey App was first spotted on the App...
Jed Fisher's insight:

This is pretty major. It's still obviously work in progress but gives insight into what Apple is up to.

Having precise indoor tracking is to me one of most important technical breakthroughs we need to see happen in coming months/years. It opens up a huge amount of use cases for consumers, retail, buildings, AEC, BIM, AR, VR, Facility Management, GIS, mapping, and more.

Very cool to see Apple finally starting to show what they are doing with their investments in this space.

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The Business Case for Transformation

The Business Case for Transformation | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Profit is driven by creativity, innovation and productivity, each of which relies on an engaged workforce motivated by their work environment, writes Edwin Smith
Jed Fisher's insight:

Some excellent statistics in this article, glad to see bigger companies increasingly seeing that a mobile and cloud strategy is now essential for today's environment. No surprise to see customer experience as a key driver. People (of all walks of live) now are demanding a similar level of experience to what they have in the personal life with fun and helpful apps to their work lives. It's time to have Apps that "just work" and put UX first. Let's get work done!

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THE FUTURE OF MOBILE: 2014 [SLIDE DECK]

THE FUTURE OF MOBILE: 2014 [SLIDE DECK] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The mobile industry is shifting. Mobile revenue is moving into software and services.
Jed Fisher's insight:

Awesome deck packed full of information - nice job BI & Tony Danova.

Here is a short summary of the points i found most interesting:

  • Mobile is booming - more so than ever before
  • 30% of commerce is mobile and it’s growing (faster).
  • Developers are still making money, most from “Freemium” apps with in-app purchases.
  • Kim Kardashian’s game made $43M last quarter!!!
  • Wearables are coming (duh)
  • People are actually not fans of google glass but they like the Apple Watch
  • Connected Cars are definitely coming 
  • Home Automation too.
  • TV streaming is huge
  • Mobile sales still booming but the HW market is becoming commodized.
  • Remember China and India - the big boom is still to come there. China is 3X the size of the US at only 33% penetration.
  • Phablets are soooo in right now :)
  • Payments and banking are going mobile, cash is fading.   Mobile payments to grow by 42X in the next 4 years
  • 1 in 5 millennials are mobile only!
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Apple Explores Augmented Reality Navigation For iPhones

Apple Explores Augmented Reality Navigation For iPhones | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Apple has two new patent applications out today (via AppleInsider) that show it's been working on boosting the iPhone's navigation abilities with augmented..

Via Mohir
Jed Fisher's insight:

Very interesting could be huge - the patents describe a way to use GPS, Wi-Fi and sensor information to pinpoint a user’s position and then download a 3D model of their surroundings, including points of interest. 

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Bublcam's 360 Degree Spherical Camera - YouTube

Bublcam's CEO Sean Ramsay stopped by the office to show off the current version of the device, available for preorder for $579. The camera’s price makes it m...
Jed Fisher's insight:

Slightly off-topic but I love this camera :-) 

360 live video and photos.

This may seem slightly off-topic for my blog but i'm scooping it for two reasons 

1) i love it!

2) what a great way to capture 360 video for a VR Oculus. As their CEO says, imagine being a 360 concert being able to look anywhere and see all around you as if you were there.

There are also other great uses for industries like realestate and insurance. However at the end of the day - for ~$500 i can see consumers even buying it "just for fun". 

I love living in the future! 

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Amazon new Fire Phone's Dynamic Perspective: A 3D Effect That Follows Your Face

Amazon new Fire Phone's Dynamic Perspective: A 3D Effect That Follows Your Face | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Amongst the new Fire Phone's most rumored and anticipated features is a "3d effect," which Amazon calls "Dynamic Perspective." It changes follows your face as you tilt the phone in different ways, altering the image in front of you. The potential is pretty exciting.
Jed Fisher's insight:

Very cool. See also

http://gizmodo.com/firefly-lets-fire-phone-scan-just-about-anything-and-bu-1592717776

 

So, how does Amazon's Dynamic Perspective work? Basically, there's a matrix of front-facing cameras. Not just two, so they can see the X and Y axis for your face, but four front-facing camera, one on each corner of your phone. This gives them accurate Z axis (depth), which gives you the full perspective feel.

 Plus for low/no light - Amazon added an infrared light for each individual camera camera.
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The 6 challenges of building an iBeacon app

The 6 challenges of building an iBeacon app | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

What every developer building for iBeacon needs to know.

Using iBeacon, Apple’s low-powered method of pushing contextual notifications to iPhones in stores, introduces a bunch of messy moving parts, I discovered recently while building an app for the Gluecon conference.

Despite being an experienced iOS developer, I faced the following six distinct challenges.

Jed Fisher's insight:

At 4D Pipeline we are getting a lot of requests (and recommending) for Apps to work with iBeacon. It's a great technology for sales and marketing apps but as with any technology there are some important facts to keep in mind. This is a good article although i must admit we've not run into many of these problems. 

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Look inside Google's 3-D mapping Tango phone and tablet

Look inside Google's 3-D mapping Tango phone and tablet | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

A look inside Google's 3-D mapping Tango phone and tablet
Christian Science Monitor
Google's Project Tango initiative is pushing the bounds of virtual experiences and realistic mapping on mobile devices.


Via David W. Deeds
Jed Fisher's insight:

Trimble’s Omar-Pierre Soubra poses for one of Google's new Tango phones. 3D Selfes

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David W. Deeds's curator insight, June 8, 2014 12:57 PM

News on the Tango Project.

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How to beat the “paradox of choice” in UI design

How to beat the “paradox of choice” in UI design | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
"Less is more" is one of the most important minimalistic design principles every designer learns: you read about it a lot, you know it's really important, but s
Jed Fisher's insight:

Having a brilliant UI/UX is not something you get in one go. This is an excellent overview to the UI/UX optimization process. It's not easy, it takes iterations BUT there is a process, and the process does help in both user experience and the end result and also the time it takes  to reach this end result.

Nice article by Miguel Jesus from Todoist. Thanks!  

 

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Matterport: 3D Models of Real Interior Spaces

Matterport: 3D Models of Real Interior Spaces | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

We're excited about Google's Project Tango announcement today of a smartphone with a built-in 3D sensor. We're especially excited because we've been developing on a Tango demo unit for the last month and can now finally talk about what we've built publicly! We believe that the future of 3D scanning is mobile. As 3D sensors start showing up in phones and tablets, Matterport's software will be an app enabling millions of people to capture, share, and interact with the world around them in 3D. We have been working to optimize Matterport's software stack for Tango, and already have some early results to show.

Jed Fisher's insight:

I’m not a jealous guy but today I am ;-)

Hats off to Matterport. Really blown away to see the first results of Tango. 

I really like that the Matterport have not just gone gimmicky or gamey, they've focused on real world useful problems to solve, recommending their technology for Insurance, Construction Management, Hospitality, Retail, and Real Estate, ... 

I can't wait to get my hands on Tango - ready to knock people off their seats!

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Apple's CarPlay: What You Need to Know

Apple's CarPlay: What You Need to Know | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Apple finally took the wraps off its in-car software platform, CarPlay on Monday. Now that that we've had some time to take a look at its particulars, it's time to delve into exactly what this new mobile environment means for the drivers and automakers alike.

 

iPhone users always want their content at their fingertips," said Greg Joswiak, Apple’s vice president of iPhone and iOS product marketing, in a statement. "CarPlay lets drivers use their iPhone in the car with minimized distraction."

 

Jed Fisher's insight:

 This is a good look at what Apple's CarPlay system is and how it may stack up against the competition.

It's also a good article to follow the Internet Of Everything link.

I'm very interested in this. There are a ton of solutions that really fit well for an in-car experience. The key for the App developers is to make compelling Apps that make sense and work well from within the car. 

It seems to me that this is a very small but safe step for Apple. It allows for some basic Apple iOS integration and probably "holds the fort" until they are able/ready to be more disruptive.

Ford's Open Sync and open developer approach is enticing a lot of people.

Regardless, to whoever "wins", I love that this will result in Apps that let me better engage, use, and understand my particular vehicle, it's location, and what can be done with it. I personally, cannot wait until we go beyond Music/Maps/Voice-control - there is so, so much more.

 

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A Brilliant In-Car Touchscreen Interface You Never Need To Look At

Touchscreen displays in our cars aren't going away anytime soon. So designer Matthaeus Krenn figured that now was as good a time as any to radically improve their interfaces, replacing grids of ugly buttons and options with an elegant and minimal multi-touch UI ---that the driver doesn't need to look at.
Jed Fisher's insight:

#design

We've moved to touchscreen but have started going backwards - creating button intensive complex interfaces. Gestures are our friends! Here is a lovely example of re-imagining car touchscreens.

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Mobile is Now the First Screen - App Annie Blog

Mobile is Now the First Screen - App Annie Blog | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Mobile Brings Huge Opportunities, but Your Business Needs to Adapt
Jed Fisher's insight:
- App Usage Just Keeps Rising- Mobile Use Is Replacing Traditional Platforms-Mobile Brings Huge Opportunities, but Your Business Needs to Adapt- The Mobile-First Future Is Here- Start Building a Better Digital App Business!
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App Indexing & The New Frontier of SEO: Apple Search + iOS App Indexing

App Indexing & The New Frontier of SEO: Apple Search + iOS App Indexing | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

In the first of her 3-part series on app indexing, contributor Emily Grossman discusses what Apple's new search API means for search engine optimization (SEO) professionals looking to surface deep app content for iOS users.

Positive Ranking Factors
  • App Installation Status. Is the app is installed on the device? (installed apps seem to get preference)
  • Personalized App Engagement. Does the individual engage with the screen in the app? This is based on time spent with result that Apple determines from session analytics.
  • App Result Click-Through Rate. Do users frequently click through the search result vs. picking another result or searching again?
  • Keywords/ Title. Do keywords from the “keywords” and “title” designations in the app markup match up with the user’s query?
  • Aggregated Engagement. How many users engage with the app screen?
  • Structured Data on Web. Is structured data correctly implemented?
  • Canonical App IDs. Is the same screen associated with one unique ID or URL across multiple indexing methods (NSUserActivity, CoreSpotlight, and Web Markup)?
  • Strength/Popularity of Web URL. How popular is the website associated with the app deep links? (Presumably, this is based on Applebot’s crawl.)
Negative Ranking Factors
  • Low Engagement. Do very few users engage with the app screen? (engagement determined by session analytics)
  • Over-Indexing. Does the app have many screens in the index with low or no engagement?
  • Returns. Do users return to search results right after looking at the app?
  • Keywords Spamming. Are developers stuffing too many irrelevant keywords into the keyword field?
  • Interstitials. Is something covering the content in the app or preventing users from accessing it?
  • Javascript (web only). Is Javascript preventing Applebot from crawling your site to find new app deep links?
  • Low Star Ratings, Low Review Volume, Poor Reviews. Apple has not explicitly called these negative ranking factors for Apple Search, but they are negative ranking factors for the App Store, so we expect Apple to treat them similarly here.
Jed Fisher's insight:

In the web we are used to SEO but in the Apps world there is far less information available on how the mysterious Apple/iOS Search Ranking works. This is an awesome detailed article on how your Apps can be found by Apple search (and how Apple ranks it).

In my experience many developers will spend months building their app but then spend 10 minutes putting down the search terms for the app. 

It's not simple by any means but it's well worth some time and energy to:

a) figure out the right terms and keywords

b) implement the SEO and search support correctly

Do it right and your app stands a MUCH better chance of being found.

In coming weeks ill share more information on how i've seen people get their apps into the top 10s, what they do right and what they watch out for.

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Apple Watch development begins today - 11 things we just learned about how it works

Apple Watch development begins today - 11 things we just learned about how it works | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
An iPhone is required. Native apps are coming next year. There are no custom gestures... as of today, developers can make apps for Apple Watch. We've been combing through Apple's WatchKit documentation; here's what we've learned so far!
Jed Fisher's insight:

Let's get going!! Contact me to help you #domore

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Apple's HomeKit will bring smart home control to iOS 8

Apple's HomeKit will bring smart home control to iOS 8 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Soon you'll be able to ask Siri to close your garage door, and have your house light up as you approach.
Jed Fisher's insight:

HomeKit is a framework in iOS 8 for communicating with and controlling connected accessories in a user’s home. You can enable users to discover HomeKit accessories in their home and configure them, or you can create actions to control those devices. Users can group actions together and trigger them using Siri.

Gizmodo - recently did an article: Apple TV Gets One Step Closer to Becoming Your Smart Home Hub

http://gizmodo.com/apple-tv-gets-one-step-closer-to-becoming-your-smart-ho-1643518715

HomeKit, CloudKIt, and HealthKit, along with Extensions, are gifts from Apple iOS 8 Development we can use to make better more naturally integrated Apps that people will love.

Contact me at 4D Pipeline to help make your ideas a reality; and a success. jed (at) 4Dpipeline (dot)com

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3 Ways Bigger iPhones Will Change App Design

3 Ways Bigger iPhones Will Change App Design | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
User interface experts tell Co.Design how the bigger screens of the iPhone 6 line will impact app design across the industry.
Jed Fisher's insight:

Great summary of what to look out for with iOS8 and the bigger iPhone6 and iPhone6 Plus. 

1. Controls move to the bottom of the screen.

Lovely new useful feature.

2. Gestures replace buttons

Mobile First thinking and minimal UI has always been part of our 4D Pipeline UX mantras, we love using gestures and I'm happy to see more standard gestures coming.

3. Splitscreen Apps proliferate 

Ultimately this is why I've chosen to go iphone6 Plus, i want to test this out and use/develop for it. Incredibly useful. 


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THE BEACONS FAQ: It's Time To Set The Story Straight About Beacons And Apple's iBeacon System

THE BEACONS FAQ: It's Time To Set The Story Straight About Beacons And Apple's iBeacon System | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Beacons are becoming the most rapidly adopted in-store technology since mobile card readers.
Jed Fisher's insight:

At 4D Pipeline we are increasingly doing more with iBeacons. This is a nice summary on what they are and what they can and cannot do. Like many things they have the potential to annoy/spam but if used intelligently by retailers (and others) they will be incredibly helpful to consumers.

iBeacon lets iPhones and iPads constantly scan for nearby Bluetooth devices. When it identifies a Bluetooth device, like a beacon, it can wake up an app on someone's phone — even if the app is not running. Developers can make their apps responsive to iBeacon by using Apple's Core Location APIs (application programming interfaces) in iOS.
Thanks to @cehl for the link!

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Major iOS8 feature - screens recognize object touch size - Will Make Drawing on Your Devices Way More Intuitive

Major iOS8 feature - screens recognize object touch size - Will Make Drawing on Your Devices Way More Intuitive | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Perfecting your artistic technique using a stylus is about to get a whole lot more refined. With the introduction of iOS 8, your screen will be sensitive to the relative width of whatever's running across its surface. That's great news for folks who prefer Paper and other drawing apps to, well, paper.
Jed Fisher's insight:

A new feature in iOS 8 that slipped under the radar: Screens will now recognize exactly how big the object touching them really is. It's an intuitive step forward for the software, and it gives existing hardware a brand new life.

This is very significant, it goes beyond even drawing, to interaction and gestures. Major!

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With iOS 8, The iPhone Will Become Your Digital Hub

With iOS 8, The iPhone Will Become Your Digital Hub | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
At Macworld 2001, Steve Jobs famously introduced the "digital hub" strategy for the Mac, making it the device where all of the single-purpose gadgets for..
Jed Fisher's insight:

From startups to Apple/Google/Microsoft, everyone i wanting to own cloud..  Cloud promises to do almost everything but people dont understand Clouds. They do however understand the phone and the concept of it being a digital hub. Behind the scenes it's still a lot of Cloud but the point is - when communicating out focus on the front door, not the backend. Focus on what it does, not how it does it.

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Safari On iOS8 Supports WebGL - The New Era Can Now Commence

Safari On iOS8 Supports WebGL - The New Era Can Now Commence | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

The biggest announcement at WWDC has mostly gone unnoticed and uncommented - WebGL support in the Safari browser on OSX and iOS. At last the big browsers all support 3D graphics and web apps and web games in particular are effectively universal.

Jed Fisher's insight:

Breaking news - WebGL will be supported on iOS!!

At 4D Pipeline we do a lot of webgl development as well as a lot of iOS OpenGL development. Previously WebGL was not able to be played on iOS but from iOS8 it finally will be!

With Internet Explorer now supporting it and iOS8 now supporting it - this removes the final roadblocks webgl has been facing.

Not only is it supported in the Safari browser but in WebView as well, which means that native apps that want to show HTML content can now show it including advanced graphics!

 

Note: Also worth noting the iOS Metal 3D announcement

http://time.com/2814252/apples-metal-ios/

This improves the native 3D api for the iOS A7 chip, thus iOS 8 native apps should be able to outperform webgl by ~5-10x

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Ford Uses OculusVR Tech To Get Behind The Wheel Of Virtual Cars [Video]

Ford Uses OculusVR Tech To Get Behind The Wheel Of Virtual Cars [Video] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Engineers don Oculus Rift headsets to evaluate vehicles that don't yet exist. 
Jed Fisher's insight:

Lots more news and updates on Oculus Rift, especially about their buyout by Facebook for $2B. Here is the first of a few.

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Of all my scoops this is one of the most game changing technologies ever. Fan-freaking-tastic! Must read.

Of all my scoops this is one of the most game changing technologies ever. Fan-freaking-tastic! Must read. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

What is it?

Our current prototype is a 5” phone containing customized hardware and software designed to track the full 3D motion of the device, while simultaneously creating a map of the environment. These sensors allow the phone to make over a quarter million 3D measurements every second, updating its position and orientation in real-time, combining that data into a single 3D model of the space around you.

It runs Android and includes development APIs to provide position, orientation, and depth data to standard Android applications written in Java, C/C++, as well as the Unity Game Engine. These early prototypes, algorithms, and APIs are still in active development. So, these experimental devices are intended only for the adventurous and are not a final shipping product.

Jed Fisher's insight:

The future of mobile media is indeed 3D!

I've already applied for one of these for 4D Pipeline. Would be great to have (and for many of our customers).

Having a Kinect in your phone is a powerful thing. Having Google behind this is fantastic. 

* To me this would be the single biggest advancement for the mobile phone since adding a camera to it. The usefulness of what this will enable are almost limitless.*

Not only can we do things like 3D scanning but we can also do things like 3d facial and identity detection and gesture detection (see someone waving at us). 

3D photos is a mind blowing idea - capturing a photo (or video) with Z-depth. Imagine - in the future when we take selfies we will have "3D" depth to the photo!

When it comes to Augmented Reality it is a complete game changer. For the first time we can truly scan/detect/match 3D objects. This is massive. GOODBYE QR codes! Hello 3D object search.

For AEC and BIM industries this is huge as it can allow people to match for example “as built” (real life) to the plan, see similarities and differences. Even better - it can give you a precise location on your (3D) map based upon your 3D map data.

The future is unreal!

PS if you are as interested in this as i am you will also like these

http://sco.lt/8lSZKDandhttp://sco.lt/6iIH3J 

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Carlos Garcia Pando's comment, March 12, 2014 5:43 AM
Yes Jed, looks great. My concern is the accuracy of the inertial and positioning sensors to mash up all data into something that is not a thick puree instead of a noiseless realistic surface. But undoubtedly this is a great start. The future is virtual.
Jed Fisher's comment, March 12, 2014 5:55 AM
The future is virtual - this is an even better quote than the future is 3D :) Yes fair point Carlos - check out the matterport results though - incredibly impressive.
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THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK]

THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
A huge array of devices will soon be connected to the Internet.
Jed Fisher's insight:

Highly recommended read. Excellent overview on the internet of things.

Great market data. 

My bet for the fastest growing - beacons.

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