4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
20.6K views | +0 today
Follow
4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
Your new post is loading...
Your new post is loading...
Scoop.it!

Microsoft just released a video-capture hack for HoloLens

Microsoft just released a video-capture hack for HoloLens | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Virtual reality and augmented reality headsets can offer mind-blowing digital experiences, but they are, by design, singular experiences. Trying to describe it to someone without a headset
Jed Fisher's insight:

For me putting on a Microsoft Hololens and seeing my first (good) Hololens demo was a "wow" experience. I've been doing VR/3D/AR for a long long time but Hololens really jumped out as special. Since then we've (4D Pipeline) have developed a number of products for Hololens for Automotive, CAD, Manufacturing and others. Some of these developments have been really amazing (if i say so myself) in terms of doing something that just was not possible to do before. 

One of the troubles with Hololens is it's so hard to explain and sell (until someone puts them on and tries them out). Looks like i'm not alone in this - Microsoft too has this challenge. 

So please go out and grab your Hololens! :)

more...
No comment yet.
Scoop.it!

The State Of Virtual Reality In 2016

The State Of Virtual Reality In 2016 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
In truth, 2016 was not “The Year of VR.” It was the year of the start of VR. Multiple major tech companies released impressive VR systems that were clearly the first of their kind; flawed and fascinating, destined to be improved upon and replaced. The age of immersive technology is upon us, but its future remains uncertain.
Jed Fisher's insight:

Firstly sorry for my lack of updates this month! I would love to write more but 4D Pipeline is flat out finishing off some exciting Augmented Reality, Mixed Reality, Virtual Reality, and raytracing projects.

Once again, this is a great summary, very glad they mention some of the highlights of VR this year - eg Google Earth and Minecraft. 

As mentioned before, we are creating enterprise VR experiences like car configurators and exciting retail or architectural experiences. These help win customers and convey complex information easier than before. 

 

 

Considering this year that billions have been invested in VR it's hard to see the output yet. I think as the article says, it's really only still the start for VR. I wonder if the investment hype will remain or if it will move to Artificial Intelligence (AI) this year. Regardless, VR has a strong future and we really have only seen the most obvious and first apps. I can assure you there is much more to come.
Augmented Reality (AR) or as Microsoft likes to call it Mixed Reality; this, still to me has far more potential but it's perhaps even earlier in it's days. Hololens really wow'd me, Magic Leap (dont get me started) failed to wow anyone except investors with make-believe videos (I hope to be proved wrong but doubt it), and yet these are still just the first ones in this space (Meta just released their new glasses).

 

Once we can process and visualize graphics on a Hololens as well as we can with VR or the top of the line AMD graphic card; plus scan a room to it's details; then the Hololens v3 is reallly going to be reaaaaaallyy amazing. Yet, today it's already impressive and has enabled a many completely new experiences (far far more than even VR). AR to me means game changers. 

Anyway - if it's one thing for sure we can say about VR, AR, and AI, it's that the world is going to continue to get much much more real in a virtual way! Maybe Elon Musk is correct and we are all part of one big computer game! Reminds me also of the John Lennon quote - "the more real you get, the less real they get!". Peace out :-) Happy Holidays, and have a safe, happy, healthy, prosperous New Year!

more...
No comment yet.
Scoop.it!

Ikea found 14% of customers have bought wrong sized furniture for their rooms - how VR and AR help retail

Ikea found 14% of customers have bought wrong sized furniture for their rooms - how VR and AR help retail | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Today, top brands like, Lego, Rayban, BMW, North Face and Marriott Hotel are testing the waters with augmented and virtual reality. 

Jed Fisher's insight:

Ikea found 14% of customers have bought wrong sized furniture for their rooms  - fantastic data point and again a great example to why AR and Mixed Reality is going to continue to get even more popular. I still see AR/Mixed-Reality over taking VR. Using 3D scanners that will soon be part of our phones and mixed reality headsets like Hololens allows another generation again of completely reimagined experiences.

Find out more - ping me at jed(at)4Dpipeline.com to hear about what we are doing for leading Brands around the world in automotive, apparel and footwear, and consumer products.

more...
No comment yet.
Scoop.it!

SIGGRAPH 2016

SIGGRAPH 2016 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Jed Fisher's insight:

Find out why the "who's who of 3D graphics works with 4D Pipeline".  Let's meet up! 

Looking forward to seeing many of you at this year's Siggraph - one of our yearly events. I'll (Jed) will be there along with Tyler and a few members from our growing team. It's a great event to learn some new things, network, and kick off a new project. Ping me to meetup at success(at)4Dpipeline(dot)com

more...
No comment yet.
Scoop.it!

The Mill transforms automotive advertising with The BLACKBIRD® - the first fully adjustable car rig that creates photoreal CG cars.

The Mill transforms automotive advertising with The BLACKBIRD® - the first fully adjustable car rig that creates photoreal CG cars. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Jed Fisher's insight:

Really interesting idea and product from The Mill. One that I have mixed feelings on.
On one side - they seem to have made a lovely product that helps fulfill a clear need - i.e. to make a commercial/film when the exact car is not yet available or decided upon. On the other hand, i can't help but feel this is in some ways a failure of Computer Graphics and simulation. 

I.e. The Mill has realized it's hard in some cases to work in a fully digital environment or to impose digital on recorded environment, so the BlackBird is the "glue" that let's them get real world physics and do a live take (recording) then easily add the virtual car in place. Still I feel it should be lower cost and faster to lay this all up in your DCC 3D tool of choice, apply real physics, and do this 100% digitally. That said, interestingly - for some at least this is not the preferred route. 

Good food for thought and cool BlackBird :)

more...
No comment yet.
Scoop.it!

Five burning questions about Magic Leap after Wired's huge profile

Five burning questions about Magic Leap after Wired's huge profile | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Wired ran an enormous profile on mysterious AR startup Magic Leap today, written by legendary tech journalist Kevin Kelly. It's incredible, and you should read it, if only because Kelly'
Jed Fisher's insight:

WHAT IS MAGIC LEAP! :-)

more...
No comment yet.
Scoop.it!

Augmented and virtual reality go to work: Seeing business through a different lens

Augmented and virtual reality go to work: Seeing business through a different lens | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
While the consumer world waits for dominant augmented and virtual reality players to emerge, businesses can fast-track adoption—and begin the process of fundamentally reimagining how work gets done.
Jed Fisher's insight:

Solid article, reaffirms much of what i've been blogging about now for some time - 

- The AR/VR consumer market heats up

- AR in construction: The next best thing to building there

and more

more...
No comment yet.
Scoop.it!

Comparison Chart of FOV (Field of View) of VR Headsets

Comparison Chart of FOV (Field of View) of VR Headsets | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The human eye perceives its surroundings with incredible clarity, depth, and a wide field of view. To put in perspective with technicality, the human eye can perceive a field of view of up to 180 degrees without even moving the eyeballs.To rea
Jed Fisher's insight:

FOV and FPS these two items are massively important for VR and Mixed Reality headsets.

I see Meta2 have just come out with 90deg FOV (much improved from the original ~45deg) but no where near to StarVR 201deg FOV. 

This is a great table to see all the providers and where they stand. Unfortunately it's already quite a bit out of date (May 2015) so would love to find a new table rather than make my own. Any links would be appreciated!

more...
Aki Puustinen's curator insight, March 14, 2016 11:40 AM

FOV and FPS these two items are massively important for VR and Mixed Reality headsets.

I see Meta2 have just come out with 90deg FOV (much improved from the original ~45deg) but no where near to StarVR 201deg FOV. 

This is a great table to see all the providers and where they stand. Unfortunately it's already quite a bit out of date (May 2015) so would love to find a new table rather than make my own. Any links would be appreciated!

Juhani Pihkala's curator insight, March 14, 2016 4:07 PM

FOV and FPS these two items are massively important for VR and Mixed Reality headsets.

I see Meta2 have just come out with 90deg FOV (much improved from the original ~45deg) but no where near to StarVR 201deg FOV. 

This is a great table to see all the providers and where they stand. Unfortunately it's already quite a bit out of date (May 2015) so would love to find a new table rather than make my own. Any links would be appreciated!

Scoop.it!

The Most Active Investors In Augmented/Virtual Reality And Their Companies In One Infographic

The Most Active Investors In Augmented/Virtual Reality And Their Companies In One Infographic | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

While AR/VR startups continue to garner a lot of media headlines and hype, the industry is still very much in its infancy, with nearly 75% of all deals coming at the early-stage (Angel – Series A) in 2015.

Original article from: 

https://www.cbinsights.com/blog/active-arvr-investors-infographic/

Jed Fisher's insight:

Useful (seems to be missing Leap Motion).

more...
No comment yet.
Scoop.it!

Secretive Augmented Reality Startup Magic Leap Raising $827 Million - i want to believe that magic can be made real but...?

Secretive Augmented Reality Startup Magic Leap Raising $827 Million - i want to believe that magic can be made real but...? | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

http://www.forbes.com/sites/briansolomon/2015/12/09/secretive-augmented-reality-startup-magic-leap-raising-827-million/

Magic Leap wants to change your reality. And apparently they need a lot of money to do it.

The secretive augmented reality startup–think Google Glass meets Oculus Rift–is raising $827 million in a new Series C round

Jed Fisher's insight:

Ok, I know i'm going to get flack for this but seriously - $827M!?! for a startup! Yes, i know they have hired some smart guys. But seriously, i'm just not believing the hype.

For example, check out the current video of their tech and compare it to the near impossible pictures they show with their "Magic made real" (faked) photos.

The "magic made real" photos show a whale flying over the beach or into a basketball court. They show the following very hard things

1) everyone looking at the same location and seeing the scene from different angles

2) with the beach example they show people focusing on a the sky (even harder to track a central point for everyone to reference)

3) the show people without glasses....

4) one shows people on a beach - implying hardware is beach proof??


Vs the demo they have now, which in respect shows some very neat things - but $827M worth? i dont know about that... It shows something similar to Microsoft's Hololens:

i) identifies areas to augment, eg flat table, walls, doors

ii) projects AR into the scene

iii) some touch selection.


I want to believe the hype! I need to see this thing :-)

more...
No comment yet.
Scoop.it!

Never Blind In VR: Enhancing HMD Experiences with Augmented Virtuality

Never Blind In VR: Enhancing HMD Experiences with Augmented Virtuality | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
In this video, we share our findings in building real-time 3Dexperiences with consumer headsets so as to go beyond the firstperson shooter gaming usage for which they are designed. Weaddress the key problems of such user experiences which are toisolate the user from his own body, have him lose contact with otherpeople in the room and with the real world. To solve those issueswe use an off-the-shelf Kinect for Windows v2 to inject somereality in the virtuality.Analyzing the usage of large cubic immersive rooms (CAVEs) in industries such as Automotive or Aerospace, we propose an experience that
Jed Fisher's insight:

Nice idea and job by Geoffrey Subileau and team. 

more...
No comment yet.
Scoop.it!

Major news - Qualcomm Signs Definitive Agreement to Sell Vuforia Business to PTC

Qualcomm Incorporated (NASDAQ: QCOM), through its subsidiary, Qualcomm Connected Experiences, Inc., today announced it has signed a definitive agreement to sell its Vuforia business to PTC (NASDAQ: PTC), a global provider of technology platforms and
Jed Fisher's insight:

Woa major! Really surprised to see this. Very odd from Qualcomm and smart from PTC. 

AR tech has become a strategic technology for companies, we've seen:

Metaio AR -> bought by Apple

13th Lab -> bought by Oculus

Magic Leap -> invested in by Google (half a billion!)

Hololens -> from Microsoft 

and many more. 

Vuforia has been one of the most stable and reliable AR technologies. Used my a significant % of AR apps. 

To me this doesnt really fit PTC but it's a smart move to take control of it, in particular stop Autodesk and Dassault from using it.

AR is hot. Contact me to find out more and how it can help your business.

more...
No comment yet.
Scoop.it!

Nintendo's New 'Pokémon Go' Could Bring Augmented Reality To The Masses

Nintendo's New 'Pokémon Go' Could Bring Augmented Reality To The Masses | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Teaming up Google spin-off Niantic labs to let you catch 'em all IRL
Jed Fisher's insight:

2015 seems to be the year AR (and VR) has gone off in terms of huge funding (half a billion to Magic Leap, Metaio AR acquired by Apple, 13th Lab acquired by Oculus,  Microsoft Hololens, ....).

That said, all of these companies still have the challenge of getting hardware out to the masses.

When i read that Nintendo this i got really excited. Here is a company that really "get's it" with shipping low cost hardware to the masses and engaging with wide stream consumers (vs hardcore gamers).

It's specific - pokemon but could you pick a better franchise.

Long time readers know I'm biased (i love Nintendo) but i actually think this has a reasonable shot. 

more...
No comment yet.
Scoop.it!

The not so secret Augmented Reality plans of Apple

The not so secret Augmented Reality plans of Apple | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

BGR describes how Apple may incorporate augmented reality with their next smartphone in 2017.

“The way Apple envisions implementing augmented reality into the iPhone is multi-faceted. For instance, Apple envisions iPhone users being able to point their cameras at any number of objects and have the device itself recognize what’s in frame,” says columnist Yoni Heisler.

The article adds that as another example, Apple could build functionality that would allow the iPhone camera to completely manipulate faces. This has caused a lot of excitement in the smartphone world.

 

Jed Fisher's insight:

So a little while back Apple bought Munich based Augmented Reality Metaio. This is a company i knew fairly well and i must admit i did not see it coming at all! Reason, at the time Metaio was the provider of an AR solution (one of the better ones) which used SLAM for markerless AR technology. It was pretty good but still i wouldnt hav thought this would be enough to be bought by Apple. However what they also had was hardware solution and patents to do AR computer vision as fast as possible (with i suspect lower power requirements) on mobiles. Anyway with this, these two things now in retrospect  make a whole lot of sense for Apple (and Samsung, Google, Microsoft, and others) who now are looking at new game changes to win the mobile war.

Tim Cook has talked about how AR will be a game changer, eg "Augmented reality will be an essential part of your daily life, like the iPhone", and "A significant portion of the population... will have AR experiences every day, almost like eating three meals a day."

So now there are many rumors flying about to how it might work. Will we see a "transparent" phone that you can plug into a headset (or not)? will it detect faces? detect flat objects like tables, walls, etc; detect complex shapes? detect markets. Time will tell but it's exciting. If 2016 was the year of VR, then as Tim Cook also says augmented reality will be bigger than virtual reality, so maybe we will see this in 2017!

 

more...
No comment yet.
Scoop.it!

Microsoft has big plans for VR and AR in 2017

Microsoft has big plans for VR and AR in 2017 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
It's going to be an interesting year for Windows Holographic and HoloLens.Ever since Microsoft announced earlier this year that it would be opening up its Windows Holographic platform to other device makers, the company has been an intriguing presence in the world of virtual and augmented reality (or "mixed reality," as it's fond of saying).
 

 

Jed Fisher's insight:

Come to VRX VR Event in San Francisco today to hear 4D Pipeline and others share insights in VR and how it's transforming businesses and people's ideas. 

more...
No comment yet.
Scoop.it!

Looking into the not so far future - HYPER-REALITY

Hyper-Reality presents a provocative and kaleidoscopic new vision of the future, where physical and virtual realities have merged, and the city is saturated…
Jed Fisher's insight:

Normally i hate these sorts of "future" videos but i think this one is spot on. If you havent used Hololens it's hard to see it, if you have you know this is not that far away. Hololens is really a breakthrough due to the z-depth camera and the scanning of your room - from this it allows you to "pin" things to part of your room and interact with the 3D. In the near future our phones will have z-depth cameras (eg the shipping Google Tango devices) and in the slightly further out future we'll have a our lighter Hololens that we wear all the time. Locational+Social+Mobile+3D+Augmented and it makes for a world like this. Not that far away!

-

Interested in AR? Hololens? VR? Mixed Reality? or just making amazing products or experiences? Contact me - it's what my team and I do everyday for leading companies around the world.

more...
No comment yet.
Scoop.it!

Microsoft HoloLens | Japan Airlines at Worldwide Partner Conference 2016

See how Japan Airlines will transform the way airline mechanics are trained with a mixed reality app built for Microsoft HoloLens. This is just th
Jed Fisher's insight:

We are doing more and more with Hololens it's an exciting platform. A few things to still improve on but overall very solid and very useful! Contact me to find out what we are doing and how Hololens can help your business 

more...
No comment yet.
Scoop.it!

Google shows what Tango is capable of in 3 new videos

Google shows what Tango is capable of in 3 new videos | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
With the announcement of the Tango-enabled Lenovo PHAB2, Google has released three new videos showcasing its power.
Jed Fisher's insight:

I'm not a fan at all of such marketing videos but in this case these are good to explain what Tango can do.

At 4D Pipeline we've been working with similar devices now for some time. You'll see in my past blog entries i talk about how use such 3D sensors with Augmented Reality which together open up many *new* use cases in AEC (architecture, engineering, construction) and in product experiences and configurators. Finally using Tango we can get rid of the distracting AR Markers and now do things like placing a car up on stage and augmenting it or mapping the real world around us and then interact with it. There are loads of use cases we've not even thought about yet. Watch these three videos to get inspired and then talk to me about some specifics for your business.

 

more...
No comment yet.
Scoop.it!

Researchers have made GPS accurate to within a centimetre

Researchers have made GPS accurate to within a centimetre | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
So affordable, in fact, that we could soon see this centimetre-level GPS used in our personal devices.
Jed Fisher's insight:

This could be very significant. All these great AR/VR/mixed reality devices become significantly more useful when they know your exact location. As an example, knowing this and having a 3D plan of your building enable you to overlay this as 3D map data.

more...
No comment yet.
Scoop.it!

Super lineup of speakers at VRX London! Grab a discount code from me, and checkout my Panel talk – Beyond gaming: The Possibilities of VR.

Super lineup of speakers at VRX London! Grab a discount code from me, and checkout my Panel talk – Beyond gaming: The Possibilities of VR. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
VRX brings together 500 individuals from across video games, entertainment and B2B sectors to demonstrate the latest hardware, unreleased content and real-world uses of virtual reality
Jed Fisher's insight:

May 12-13, 2016, London.
http://events.vr-intelligence.com/vrxeurope/index.php

 

With a headline of "Deliver Incredible Consumer Experiences as Virtual Reality Goes Mainstream in 2016" you can see why 4D Pipeline is a big fan of this awesome event.

 

There are some fantastic VR speakers at the event, from games, film, and industry. http://events.vr-intelligence.com/vrxeurope/conference-speakers.php

 

I'll have the honor of being part of the panel: Beyond gaming: The possibilities VR opens up for multiple other content streams.

 

Would be great to see some of you there.

We'll be in London most of this week. Feel free to ping me at jed(at)4Dpipeline(dot)com  (feel free to also ping me for a nice discount code ;-))

more...
thrushenature's comment, May 14, 2016 12:55 AM
Good
Scoop.it!

Microsoft Has Some Awesome Ideas About How We're Going to Use HoloLens to Watch Sports

Microsoft Has Some Awesome Ideas About How We're Going to Use HoloLens to Watch Sports | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Have you resigned yourself to the fact that in the future, you’ll be required to strap on a headset or facemask of some kind just to enjoy basic entertainment?
Jed Fisher's insight:

Nice job by Microsoft to show off the capabilities of Hololens. I'm always blogging about all the new applications of VR/AR and this is such a great example.

I especially like not just the great use cases shown here but the fact that they've kept it "social", after all watching your favorite game is a social experience.

Really looking forward to our living room of the future!

What's amazing is that this is totally doable *today*. 

Looking forward to our next Hololens project!


more...
No comment yet.
Scoop.it!

How Google's Project Tango will change your life

How Google's Project Tango will change your life | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Project Tango is a Google platform for giving phones and tablets a sense of space, and it's going to radically change how people use their mobile devices.
Jed Fisher's insight:

Tango is coming, Tango is coming, Tango is almost here!!

Tango is the single most exciting technology i've seen in the last few years. I was blown away when i heard google was working on it (Apple also have their version of it), similarly Intel has the related RealSense.

In short, Tango is a depth sensor on the phone. This is going to improve computer visions 100x as we can now detect shapes and depth better (and quite precisely). For AEC, Manufacturing, medical, and more this is huge. Imagine - scanning a room, identifying key objects, then being to say render Augmented Reality. The benefit here to AR is we have a MUCH better understanding to our environment, we know where the tables are, doors are, walls are, we can also augment the objects we detect. Huge possibilities are opened because of this. Very very excited to be working on some Tango projects and to see this tech going live.

more...
No comment yet.
Scoop.it!

A quiet but significant insight into what Apple is up to with their "release" of a survey app

A quiet but significant insight into what Apple is up to with their "release" of a survey app | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Apple has quietly launched a dedicated indoor positioning app on iOS, letting business owners map out their venues using just their iPhones. The Indoor Survey App was first spotted on the App...
Jed Fisher's insight:

This is pretty major. It's still obviously work in progress but gives insight into what Apple is up to.

Having precise indoor tracking is to me one of most important technical breakthroughs we need to see happen in coming months/years. It opens up a huge amount of use cases for consumers, retail, buildings, AEC, BIM, AR, VR, Facility Management, GIS, mapping, and more.

Very cool to see Apple finally starting to show what they are doing with their investments in this space.

more...
No comment yet.
Scoop.it!

Google grants a 97-year-old's wish

Google grants a 97-year-old's wish | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
When 97-year old Olive Horrell visits Google's Mountain View campus as part of a wish, rides in a self-driving car and tries out virtual reality.
Jed Fisher's insight:

Ok, so this is s a sloppy emotional piece but i can't help but smile.

3D/AR/VR, I've been working in this space for a long time and it's easy to take this stuff for granted. It's also refreshing to see how "normal" people (non 3D geeks) react to this technology when they use it - their "Wow" factor.

My takeaway - i must go visit my mum and show her some of the cool stuff i get to work on!

more...
No comment yet.
Scoop.it!

'Virtual Reality Camera System' uses 6 Red Dragons to make 360-degree video magic

'Virtual Reality Camera System' uses 6 Red Dragons to make 360-degree video magic | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Oculus/Facebook, Samsung, Sony, Google. We're about to be flooded with virtual reality hardware, but what about content? While John Carmack works on the gaming...
Jed Fisher's insight:

"We can get the full [stereoscopic] 360 comfortably into 8mbps. We demonstrated 6mpbs recently. Key to it all is our differential compression and transmission standard that allows different portions of the 360 to be transmitted at varying frame rates and resolutions,” said Cole.


VR is coming - live streaming VR to your headset in your home living room. Interesting to see Red Cameras doing this (they are big in broadcasting with their 5K cameras). If you want one of these babies though - they ain't cheap!

more...
No comment yet.