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Welcome to Opensim City - All Things Opensimulator

Welcome to Opensim City - All Things Opensimulator | virtualworlds | Scoop.it
All things related to opensim virtual world
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OpenSim/SecondLife Titled Terrain Texture - YouTube

I've modified the Singularity Viewer for Titled Terrain Texture. And I'll construct Diorama System of OpenSim with this function. see also https://www.youtub...
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Kitty releases a virtual reality-inspired video for 'Second Life' -- exclusive - Entertainment Weekly

Kitty releases a virtual reality-inspired video for 'Second Life' -- exclusive - Entertainment Weekly | virtualworlds | Scoop.it
The string of impressive tracks that she’s released online over the past two years have established Kitty as an adept if controversial rapper (at least...
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On “How We Became Post-Human” - Institute for Ethics and Emerging Technologies

On “How We Became Post-Human” - Institute for Ethics and Emerging Technologies | virtualworlds | Scoop.it
Hayles has written a complex and erudite book on the hidden premises and visible consequences of the information age.
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CasperVend releases Second Life business stats - Hypergrid Business

CasperVend releases Second Life business stats - Hypergrid Business | virtualworlds | Scoop.it
Hypergrid Business CasperVend releases Second Life business stats Hypergrid Business “The concern is that with Linden's announcement of the so-called 'Second Life 2.0′ project, customers won't spend any more, because they may feel that it's not...
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Highlights from the Second Life Destination Guide ... - Second Life

Highlights from the Second Life Destination Guide ... - Second Life | virtualworlds | Scoop.it
Second Life is celebrating its eleventh birthday with a rollicking community-created bash. Check out the SL11B section of the Destination Gui...
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NPC - OpenSim

NPC - OpenSim | virtualworlds | Scoop.it
If you have access to the console in Open Sim, you can create an NPC that is more than a bot. http://t.co/d5k15QGxpD #secondlife #opensim
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Education on OpenSimulator grids | Programmatio...

Education on OpenSimulator grids | Programmatio... | virtualworlds | Scoop.it
OpenSimulator is an open-source server platform for hosting virtual worlds.
It’s compatible with the client for Second Life and can host alternative worlds
with differing feature sets with multiple...
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How to build a virtual reality system – in your living room - The Conversation

How to build a virtual reality system – in your living room - The Conversation | virtualworlds | Scoop.it
How to build a virtual reality system – in your living room The Conversation Virtual reality gaming interfaces such as the Virtuality HMD headset in 1991, Cybermaxx VR in 1994 and Nintendo's Virtual Boy in 1995 left many enthusiasts of the...
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Metaverse Ink Blog | New in 0.8: Profiles and V...

Metaverse Ink Blog | New in 0.8: Profiles and V... | virtualworlds | Scoop.it
OpenSimulator 0.8 brings one much requested feature, profiles, and a fantastic new feature, variable-sized regions (varrregionsfor short), something we got from an offshoot of Opensim with collaboration from viewer developers.
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Progress continues as we optimize the scripting for Second Life and OpenSim…

Progress continues as we optimize the scripting for Second Life and OpenSim… | virtualworlds | Scoop.it
Progress continues as we optimize the scripting for Second Life and OpenSim versions of the gate.
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Second Life is Being Rebuilt for the Next Generation - The Next Web

Second Life is Being Rebuilt for the Next Generation - The Next Web | virtualworlds | Scoop.it
The virtual world, Second Life celebrated its 11th birthday last Friday. To the average person, Second Life is that thing they signed up for years ago, walked around for 10 minutes and never returned to again.
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GameFace building virtual reality OS, will support OpenSim - Hypergrid Business

GameFace building virtual reality OS, will support OpenSim - Hypergrid Business | virtualworlds | Scoop.it

Most virtual reality headsets these days follow one of two paths — they’re either peripherals that plug into a PC or a gaming console, or they’re hollow frames that users drop their smartphones into.

GameFace — for now, at least — is unique. The company behind it, San Francisco-based GameFace Labs, is building a fully self-contained virtual reality kit, using mobile components and the Android operating system.

But that’s not the only thing that sets it apart. The company is also building a virtual reality operating system...


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Avalonia's femdom community joins Metropolis - Hypergrid Business

Avalonia's femdom community joins Metropolis - Hypergrid Business | virtualworlds | Scoop.it
Avalonia's femdom community joins Metropolis
Hypergrid Business
If you're looking for a world where women are the masters and men are the slaves — and who isn't? — then you're in luck this holiday season.
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OSgrid recovers data, no date for return - Hypergrid Business

OSgrid recovers data, no date for return - Hypergrid Business | virtualworlds | Scoop.it
RT @RoblemVR: OSgrid recovers data, no date for return
http://t.co/N7syLv27W2
#OpenSim #OSgrid #SL #SecondLife http://t.co/wvkcnL5Ypj
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I Travelled To Hawaii And London In This Weird VR Holodeck - Kotaku Australia

I Travelled To Hawaii And London In This Weird VR Holodeck - Kotaku Australia | virtualworlds | Scoop.it
Virtuality is still stuck in an awkward liminal stage. Sony introduced Morpheus, Samsung’s Gear VR is just around the corner, and the Oculus Rif...
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The Strange Stories about Second Life that Totally Miss The Mark! - moviepilot.com

The Strange Stories about Second Life that Totally Miss The Mark! - moviepilot.com | virtualworlds | Scoop.it
Most media coverage of Second Life focuses on iniquity & pornography, but what about the creativity & learning on offer?
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Delicatessen in Second Life & (yes) Tea Towels | Honour's Post ...

Delicatessen in Second Life & (yes) Tea Towels | Honour's Post ... | virtualworlds | Scoop.it
One of the regions I have to check regularly is Delicatessen↑, the home base for Meilo Minotaur↑ and Capcat Ragu↑. I revisit this location fairly often and not only because I admire them as artists. Remember, I'm an avatar ...
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Designing Worlds explores the SL11B Community Celebration - Part 1

Designing Worlds explores the SL11B Community Celebration - Part 1 | virtualworlds | Scoop.it
Join us today, Monday 30th June at 2pm SLT at the Designing Worlds studio in Garden of Dreams for a viewing party of our latest episode as we pay the first of two visits to the amazing SL11B Commun...
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New World Notes: It's All in the HUD: SLink's New Second Life Mesh ...

New World Notes: It's All in the HUD: SLink's New Second Life Mesh ... | virtualworlds | Scoop.it
Janine "Iris Ophelia" Hawkins' ongoing review of gaming and virtual world style One of the core problems that's plagued mesh bodies in Second Life has been compatibility. Worn over the outdated and widely disliked Second ...
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The History Of Virtual Reality - RedOrbit

The History Of Virtual Reality - RedOrbit | virtualworlds | Scoop.it
RedOrbit
The History Of Virtual Reality
RedOrbit
Jonathan Waldern, a VR PhD researcher launched “Virtuality” in 1992, the first mass-produced, networked, multiplayer VR location-based entertainment system.
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I Explored Second Life's Forgotten Worlds With an Oculus Rift - Gizmodo

I Explored Second Life's Forgotten Worlds With an Oculus Rift - Gizmodo | virtualworlds | Scoop.it
I Explored Second Life's Forgotten Worlds With an Oculus Rift
Gizmodo
Don't call it a comeback.
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The End Of Second Life As We Know It?

The End Of Second Life As We Know It? | virtualworlds | Scoop.it
A very big story is breaking in the virtual world. It's being reported that the CEO of Linden Lab has said publicly that the Lab is turning its attention away from Second Life and toward another pl...
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Call for Development and Open Source track proposals at OSCC 2014 | Justincc's OpenSimulator Site

Call for Development and Open Source track proposals at OSCC 2014 | Justincc's OpenSimulator Site | virtualworlds | Scoop.it

 

The development and open source track (Justin is track leader) is great because there’s a whole host of interesting things that we can talk about, from nuts and bolts issues such as the OpenSimulator module system and web interfaces, through to expansive topics such as scaling up grids (on which I hope to give a talk myself) and the use of emerging immersive technology with OpenSimulator, such as the Oculus Rift.

 

So if you’re interested in giving a presentation on my track at this years conference, I would love to see your proposals.  The deadline is in a week’s time (Tuesday 1st July 2014)


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Neuroscience: The man who saw time stand still

Neuroscience: The man who saw time stand still | virtualworlds | Scoop.it
One day, a man saw time itself stop, and as David Robson discovers, unpicking what happened is revealing that we can all experience temporal trickery too (Altered states of minds are often the model to enter the potential of virtuality.
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