"This is a guide to inform next generation learning game designs. It is an introduction to the core
approaches used by many learning game designers, including the Learning Games Network and The Education Arcade at MIT. The aim of this guide is not to impose a new game development method—but rather to present a learning design approach to be integrated with current best practices in game design."
"All experts in the field of innovating teaching and learning of languages in virtual worlds are invited to contribute their own professional or academic efforts and to present them in a scientific paper and presentation. Submission deadline 15 October 2015. Twitter hashtag: #slang15 "
The new official release of OpenSimulator — OpenSimulator 0.8.1 — came out this week, with only minor changes compared with the preview release. “The most significant being a fix for a regression where script...
If you've ever wondered how you'd act in a real-life zombie apocalypse, Zero Latency will let you — happily or unhappily — find out. The Melbourne-based company have developed a system they're calling "multiplayer free-roam" virtual reality gaming.
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