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The Future of Gamification | Pew Research Center's Internet & American Life Project

The Future of Gamification | Pew Research Center's Internet & American Life Project | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Game mechanics like rewards and feedback loops are gaining ground in digital life and many experts think they will spread widely to key domains like education and health by 2020. Others worry about a darker side.

Via Dennis T OConnor
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Full text research report can be read online or downloaded via pdf.
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Dennis T OConnor's curator insight, March 17, 2013 11:22 PM

Full text research report can be read online or downloaded via pdf.

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Virtual Worlds, Business, Games and the Future of Learning
Learn how virtual worlds are becoming the testing ground for learning, education, teamwork and leadership training
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New Technologies and the Future of Learning

An invited presentation for the Learning Skills Group Conference, Olympia, London, on 14 June, 2011.
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Video: The evolution of eSports - from hobby to international pastime

Video: The evolution of eSports - from hobby to international pastime | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Members of Riot Games and Twitch join Cloud 9, djWHEAT, and the commissioner of Asian League of Legends pro team GPL in a panel on the evolution of eSports as a sport and entertainment.
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The Psychology of Video Game Avatars

The Psychology of Video Game Avatars | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Are you more dominant, kind, assertive, clever, or flirty depending on how your character appears in-game? Both new and old research has shown that the avatars we adopt can influence our behaviors...
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Software Is Reorganizing the World | Wired Opinion | Wired.com

Software Is Reorganizing the World | Wired Opinion | Wired.com | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
When cloud formations take physical shape, neither their scale nor duration has an upper bound: We may begin to see cloud towns, then cloud cities, and ultimately cloud countries. At first this sounds rather implausible.
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Virtual reality
researchers take 'Grand Theft Auto' to the next level

- NBC News.com

Virtual reality<br/>researchers take 'Grand Theft Auto' to the next level<br/><br/> - NBC News.com | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Since it first stepped into full-blown 3-D in 2001, the "Grand Theft Auto" series has been consistently praised for offering some of the...
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Assassin's Creed IV: Black Flag - Multiplayer Trailer

Assassin's Creed IV: Black Flag - Multiplayer Trailer | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Take in some of the new features in Assassin's Creed IV: Black Flag's multiplayer.
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Clay Shirky: How the Internet will (one day) transform government | Video on TED.com

The open-source world has learned to deal with a flood of new, oftentimes divergent, ideas using hosting services like GitHub -- so why can’t governments?
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Students turn historic map into a VIDEO GAME

Students turn historic map into a VIDEO GAME | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Pudding Lane Productions, a team of six second-year students from De Montfort University, Leicester, scooped first prize in the Off the Map challenge.
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The 8 Most Common Challenges of Leading Virtual, Dispersed and Remote Teams

The 8 Most Common Challenges of Leading Virtual, Dispersed and Remote Teams | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
The most common challenges in leading virtual teams and remote teams
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Finnish doctors are prescribing video games for ADHD

Finnish doctors are prescribing video games for ADHD | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
It's called gameified neuroplasticity therapy, and the practice has shown some positive results. 
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Twiage (Twitter for triage) aims to save lives by relaying patient info from ambulance to hospital - Boston.com

Twiage (Twitter for triage) aims to save lives by relaying patient info from ambulance to hospital - Boston.com | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it

A Cambridge startup  is developing a mobile app that delivers vital information about a patient from the ambulance to the emergency room, while on route to the hospital

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Clayton Christensen Interview with Mark Suster at Startup Grind 2013

One of the highlights of the entire http://StartupGrind.com/2013 global event. Mark Suster interviews the Kim B. Clark Professor of Business Administration a...
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Earn your wings : capture the flag serious game launch beta spring ...

The Pirate Captain and their teams must capture their opponents flag 3 times to win the rights for control of wealthy gangland territory. Contact us for mor...
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Gamasutra: Andrzej Marczewski's Blog - Marczewski's Gamification User Types 2.0

Gamasutra: Andrzej Marczewski's Blog - Marczewski's Gamification User Types 2.0 | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
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Unity Butterfly Effect Video Shows How Games Can Look Like CGI

Unity Butterfly Effect Video Shows How Games Can Look Like CGI | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Oftentimes we're treated to really cool looking CGI movies in big-budget, AAA games like Diablo III, Dishonored, Assassin's Creed III and World of Warcraft .
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Virtual-Reality Worlds: Take a Walk Inside Your Designs - LINE//SHAPE//SPACE

Virtual-Reality Worlds: Take a Walk Inside Your Designs - LINE//SHAPE//SPACE | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Discover the virtual-reality worlds of Spacemaker VR, a software system that allows architects and designers to step inside and walk around their 3D designs.
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Psychologists Prove That Video Games Are Good For You

Psychologists Prove That Video Games Are Good For You | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Parsing a meta-analysis of research studies that highlights a few proven benefits of specific game-playing practices and many potential benefits worth exploring further.
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check the actual article out: the benefits of playing video games

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Unique Navy training fuses real and virtual worlds

Unique Navy training fuses real and virtual worlds | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Military News: Unique Navy training fuses real and virtual worlds
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How fans shaped the unique multiplayer in ‘Assassin’s Creed 4: Black Flag’

How fans shaped the unique multiplayer in ‘Assassin’s Creed 4: Black Flag’ | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Although the campaign is the main draw of the Assassin’s Creed series, the multiplayer has quietly gained a loyal and passionate fanbase. And it’s for them that the new multiplayer was designed.
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Simulation in Neurosurgery Supplement: Virtual Reality-Based Simulation Training for Ventriculostomy

Simulation in Neurosurgery Supplement: Virtual Reality-Based Simulation Training for Ventriculostomy | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Background: Virtual reality (VR) simulation-based technologies play an important role in neurosurgical resident training. The Congress of Neurological Surgeons (CNS) Simulation Committee developed ...
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Hinton man uses virtual simulator in rehab in Edmonton

Hinton man uses virtual simulator in rehab in Edmonton | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
  “It’s like a big video game.” That’s how Hinton resident Terry Lewis described the Computer-Assisted Rehabilitation Environment (CAREN) he used at the Glenrose Rehabilitation Hospital on Thursday.
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What Are Learning Games

What Are Learning Games | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
#1 Rated Gamification Guru explains what are learning games, what are the best cases out there, and why learning games will become our future.
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envisioning-the-future-of-education.png (PNG Image, 1600 × 2263 pixels)

envisioning-the-future-of-education.png (PNG Image, 1600 × 2263 pixels) | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
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EVE Online comic to be based on player-created stories

EVE Online comic to be based on player-created stories | Virtual Worlds, Business, Games and the Future of Learning | Scoop.it
Comic books are the rage at the moment. If it exists, it’s probably a comic too. EVE Online is getting its very own comic too, but its pages will be special. They may be written by a famous writer,
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