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Virtual University: Education in Virtual Worlds
Building the virtual university from the ground up
Curated by Helen Farley
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Barriers and Enablers to the Use of Virtual Worlds in Higher Educatio…

Three-dimensional (3D) virtual worlds have been used for more than a decade in higher education for teaching and learning. Since the 1980s, academics began usi…
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A paper some colleagues and I wrote recently #virtualworlds #secondlife #edtech #edchat #edu

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Rhetoric and reality: critical perspectives on education in a 3D virt…

The emergence of any new educational technology is often accompanied by inflated expectations about its potential for transforming pedagogical practice and imp…
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This is a paper presented at the ascilite conference last year by Australian and New Zealand educators who use virtual worlds in their teaching.

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Facebook storms into the world of Virtual Reality

Facebook storms into the world of Virtual Reality | Virtual University: Education in Virtual Worlds | Scoop.it
Facebook storms into the world of Virtual Reality
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Virtual Worlds in Education: Coming of the Third Wave

The Gartner Hype Cycle has placed virtual worlds on the climb up the Slope of Enlightenment. While some authors in the past have made much of the educational u…
Helen Farley's insight:

This is a paper a few of us Australian virtual worlds advocates wrote for ascilite 2014.

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The Development and Education Application of Editable University Digital Museum | Yang | International Journal of Online Engineering (iJOE)

The Development and Education Application of Editable University Digital Museum
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Great to see some research in this area!

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Educator VW Priority List Survey

We want to develop a prioritized list of features/characteristics that are important and necessary to educators for Linden Lab to incorporate in its "next generation" virtual world platform currently underdevelopment.

On this page we ask you to prioritize two categories of features that are important for effective use of a virtual world for educational purposes.
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Time to have your say!

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Immersive Bents Old Fort in Minecraft

Immersive Bents Old Fort in Minecraft | Virtual University: Education in Virtual Worlds | Scoop.it

Bent’s Old Fort, a unit of the United States National Park Service, will be reconstructed virtually in the video game Minecraft and also in fully immersive 3D virtual reality (VR)

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World of Warcraft PTS 6.0.2 Quick Look iMMOsite - Get your gaming life recorded - my.mmosite.com

World of Warcraft PTS 6.0.2 Quick Look iMMOsite - Get your gaming life recorded - my.mmosite.com | Virtual University: Education in Virtual Worlds | Scoop.it
Home of MMORPG fans, share your feelings, game experiences, screenshots, personal photos and make friends here. (World of Warcraft PTS 6.0.2 Quick Look:
So blizzard went and did the impossible.
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Literacy Project: Interim Report

Literacy Project: Interim Report | Virtual University: Education in Virtual Worlds | Scoop.it
Interim reporting from the Literacy Project, a research project developed with funding from Ako Aotearoa and the Manuaku Institute of Technology and designed to investigate the use of game environm...
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The University of Western Australia (UWA) in Second Life: Eliminating a headache faced by all SL virtual educators!

The University of Western Australia (UWA) in Second Life: Eliminating a headache faced by all SL virtual educators! | Virtual University: Education in Virtual Worlds | Scoop.it
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The University of Western Australia (UWA) in Second Life: SL used for Postgraduate Law Degree teaching @ UWA

The University of Western Australia (UWA) in Second Life: SL used for Postgraduate Law Degree teaching @ UWA | Virtual University: Education in Virtual Worlds | Scoop.it
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Student centred learning in Higher Education with Second Life - YouTube

'Practicing real life in Second Life', a brief history of Second Life and features, followed by examples of student-centred learning in higher education inst...
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Virtual world technologies to enhance climate risk management on Aust…

Improved climate risk decision-making and management in agriculture is critical to the well-being and long-term sustainability of farming communities and futur…
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The Development of Virtual World Tools to Enhance Learning and Real W…

In farming, the outcome of critical decisions to enhance productivity and profitability, and so ensure the viability of farming enterprises, is often influence…
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One of my papers published last year.

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Second Life was 13 years early to virtual reality -- and it's getting ready to try again

Second Life was 13 years early to virtual reality  --  and it's getting ready to try again | Virtual University: Education in Virtual Worlds | Scoop.it
Still with a very real $500 million GDP.
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12 Tech Fads in Higher Ed | Technology and Learning @insidehighered

12 Tech Fads in Higher Ed | Technology and Learning @insidehighered | Virtual University: Education in Virtual Worlds | Scoop.it
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Is Second Life a dead tech trend?

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The nature documentary filmed inside Grand Theft Auto V

The nature documentary filmed inside Grand Theft Auto V | Virtual University: Education in Virtual Worlds | Scoop.it
OK. ‘Nature’ ‘documentary.’ This is a David Attenborough-style nature “mockumentary” made inside Grand Theft Auto V, the open-world crime game, which came out last year. Narrated by a British man and scored by swelling classical music, it uses the virtual world of GTA to present a narrative about nature despoiled by human activity. Of course, it’s […]
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VWBPE 2015 Call for Proposals

VWBPE 2015 Call for Proposals | Virtual University: Education in Virtual Worlds | Scoop.it
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Always a great conference that really showcases the best in virtual worlds education.

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Tate and Minecraft create virtual worlds inspired by art - Tech News | The Star Online

Britain's Tate has launched a series of maps of virtual 3D worlds with Minecraft, combining art, history and gaming.
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The take up and diverse use of Minecraft is quite amazing.

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Occupational Medicine Research Project: Initial Development

Occupational Medicine Research Project: Initial Development | Virtual University: Education in Virtual Worlds | Scoop.it
The initial development report from the collaborative Occupational Medicine Research Project between Otago University and myself. An overview of the theoretical considerations of the development so...
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Gamer disclaimer: virtual worlds can be as fulfilling as real life

Gamer disclaimer: virtual worlds can be as fulfilling as real life | Virtual University: Education in Virtual Worlds | Scoop.it
Step aside Olympians – the new sporting pursuit of choice may soon be professional gaming. Electronic sports (or esports) are now mainstream, drawing more than a million viewers in large tournaments and…
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The University of Western Australia (UWA) in Second Life: M. Butterfly - The Tim Maley: FreeWee Ling Trans-Pacific Collaboration

The University of Western Australia (UWA) in Second Life: M. Butterfly - The Tim Maley: FreeWee Ling Trans-Pacific Collaboration | Virtual University: Education in Virtual Worlds | Scoop.it
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2014: The Year the Media Stopped Caring About MOOCs? – Wired Campus - Blogs - The Chronicle of Higher Education

2014: The Year the Media Stopped Caring About MOOCs? – Wired Campus - Blogs - The Chronicle of Higher Education | Virtual University: Education in Virtual Worlds | Scoop.it
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