Technologies in the gaming world that you're most likely to see in the next 5 - 10 years.
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Square Enix banks on the future of cloud gaming with Project Flare

Square Enix banks on the future of cloud gaming with Project Flare | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Breaking news from the global game development industry
Iain Aberdour's insight:

A look into how Project Flare a cloud storage project could deliver games to users and how big companies such as Final Fantasy creators Square Enix see its potential. The development of cloud storage gaming is fast coming.

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Microsoft files patent for augmented reality gaming glasses - The Age

Microsoft files patent for augmented reality gaming glasses - The Age | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
The Age
Microsoft files patent for augmented reality gaming glasses
The Age
The patent reveals plans for augmented reality glasses that combine facial recognition with voice commands, seemingly ideal for multiplayer gaming.

Via Giselle Pempedjian
Iain Aberdour's insight:

Microsoft shows interest in the future of Augmented Reality patents of gaming glasses that could be used in online multiplayer games.

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Eve: Valkyrie -- The Future Of Immersive Virtual Reality Gaming Experience - Forbes

Eve: Valkyrie -- The Future Of Immersive Virtual Reality Gaming Experience - Forbes | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Eve: Valkyrie -- The Future Of Immersive Virtual Reality Gaming Experience
Forbes
It also has the highest learning curve of any MMO game on the market, for good reason.

Via Chris Carter
Iain Aberdour's insight:

How VR is working in modern games at the moment and how programmer Rob Clarke labels VR gaming as "The second coming".

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Chris Carter's curator insight, October 21, 2013 10:05 AM

VR just or closer.

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The Future of Second-Screen Experiences - IGN

The Future of Second-Screen Experiences  - IGN | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Tablets and phones can add substantial depth and meaning to the games we play, and second-screens will make next-gen great.
Iain Aberdour's insight:

How will tablets and smartphones change the way we experience games, despite the low sales of the Wii U, developers still see a potential future in second-screen gaming.

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Sony launches Project Morpheus, a virtual reality headset for PlayStation 4

Sony launches Project Morpheus, a virtual reality headset for PlayStation 4 | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Sony has unveiled a prototype for a new virtual reality headset accessory for its PlayStation 4 console.
Iain Aberdour's insight:

A look into the announcement of Project Morpheus, the Virtual Reality machine created by Sony. In development since 2010, President Shuhei Yoshida says the company is "encouraged by the enthusiastic response to similar products from start-ups such as the Oculus VR".

As major gaming companies express more interest in virtual reality, there is more and more evidence that VR is the future tech for gaming. 

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New Hardware Brings Augmented-Reality Gaming and 3-D Scanning to Mobile Devices | MIT Technology Review

New Hardware Brings Augmented-Reality Gaming and 3-D Scanning to Mobile Devices | MIT Technology Review | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Adding 3-D sensors to existing and future mobile devices will enable augmented-reality games, handheld 3-D scanning, and better photography.
Iain Aberdour's insight:

An article on how Structure Sensor takes photos in 3D space and allows users to create games in augmented reality. With the hype surrounding technologies such as this in kick starters, the market appeal as well as the likelihood of this becoming a possibility is ever the more likely. 

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Sony Cloudifies Games And TV In Its Own Bid For The Living Room

Sony Cloudifies Games And TV In Its Own Bid For The Living Room | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Sony isn't ceding the home-entertainment crown to the Xbox One, though its latest efforts are still vaporware at this point.
Iain Aberdour's insight:

How Sony is using Cloud Gaming to give itself a better advantage in the console wars as well as solidifying cloud gaming as a gaming norm for the future.

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Future of Gaming: 5 Exciting Emerging Trends

Future of Gaming: 5 Exciting Emerging Trends | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Technology evolves in amazingly rapid speeds. If you need any real observable proof of the speedy advancement of digital technology over the years, take a look at the gaming industry. From the very early years of black-and-white 2D games like Pong (1972) to the first 3D game, 3D Monster Maze ... Continue reading »
Iain Aberdour's insight:

The more realistic side of what you're expected to see in the video game industry in 5 - 10 years. Cloud Gaming, Virtual Reality, Open Source Gaming are all what pops up in everyone's mind. 

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Jon Hottman's curator insight, March 27, 2014 8:57 PM

In this article Micheal Poh lists 5 trends that he believes will be big emerging trends. But to me the two that will most likely last the longest would be the secondary screens and cloud gaming. Although things like Virtual Reality starting to get a lot of hype again, I just don't see it panning out like some would want, it'll more then like just be a fad that fades away like the Wii. Though Open-source gaming and augmented reality do seem interesting I just can't seem them becoming mainstream within the market, given that we already have some games that are capable of it now but they're not responsive enough to really be enjoyable.

 

But when it comes to the secondary screens we're already seeing the big 3 using them now, and giving developers another device to add on to the bigger experience with the game. It could be something as simple as having a map popup saving you the time of having to go through menus in game to find you can have it on your tablet and it saves you the hassle or even as we're seeing now with the hand-held device for the Wii U and PS4, you can now continue your game without having to play it on the console.

 

Lastly, I honestly believe that cloud gaming will be the future of gaming, and it's just a shame that Microsoft backed out of doing it on the Xbox One. Once we can get to where internet is more reliable and more available around the world, then cloud gaming will be able to thrive and be more accepted in the industry and the customer base. It'll make it easier to get games and will hopefully make games cheaper to buy given that you won't have to worry about the packaging and the discs. There's so much to look forward to when it comes to cloud gaming and its just down to waiting for someone to take that risk and go for it.

 

There's a lot to get excited about in gaming and some of them are just a couple of years away. So it's a great time to be a gamer rather that's someone who's in console, pc, or mobile gaming.

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iPhones & Augmented Reality Apps: The Future of Gaming? - WhatCulture!

iPhones & Augmented Reality Apps: The Future of Gaming? - WhatCulture! | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
iPhones & Augmented Reality Apps: The Future of Gaming?WhatCulture!

Via Anise Smith
Iain Aberdour's insight:

A look at some existing iPhone apps that are using Augmented Reality and showing the potential of the new and exciting technology developments. 

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Oculus founder says Facebook deal will make virtual reality cheaper and better

Oculus founder says Facebook deal will make virtual reality cheaper and better | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
One year ago, Oculus founder Palmer Luckey told me that his virtual reality headset company had no intention to sell. He said that the team had agreed, for the time being, to stay independent —...

Via Miguel Mimoso Correia
Iain Aberdour's insight:

A look into how virtual reality team of the Oculus Rift is teaming up with networking giants Facebook to make an affordable and ideal Virtual Reality gaming machine.

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Ubisoft "convinced" second-screen gaming is "the future"

Ubisoft "convinced" second-screen gaming is "the future" | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Ubisoft Quebec leads the second-screen dev effort, sees tablets soon reaching parity with consoles
Iain Aberdour's insight:

Ubisoft Quebec states how second-screen gaming is fast coming to its new titles such as Watch Dogs and The Division. A trend that your mobile technology will be assisting you play your games in the future.

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Oculus Rift: Facebook sees virtual reality future in $2bn deal

Oculus Rift: Facebook sees virtual reality future in $2bn deal | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Zuckerberg sees Rift goggles as opening up 3D gaming and many other worlds without the traditional VR drawbacks
Iain Aberdour's insight:

A look into how the Oculus Rift caught the attention of one of the biggest companies in the world and why the CEO thinks virtual reality in gaming/social media is the future.

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Google Niantic's Ingress augmented-reality game grows with real-time events

Google Niantic's Ingress augmented-reality game grows with real-time events | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Mobile game Ingress gets gamers out of the house with large outdoor activities.
Iain Aberdour's insight:

Ingress, shows a potential future in gaming by allowing gamers to play with one another in real life outdoor locations through augmented-reality. 

A great look into how one day, video games could be based outdoors instead of on the couch. 

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Sony announces cloud-based gaming, TV services as PlayStation 4 sales top 4.2 million

Sony announces cloud-based gaming, TV services as PlayStation 4 sales top 4.2 million | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
Sony has announced streaming gaming and TV services along with the news that it has sold more than 4.2 million PlayStation 4 consoles.
Iain Aberdour's insight:

The announcement of Cloud Gaming for Sony Playstation which will allow games all over the world to "play where ever they want, when ever they want". Evidence suggesting that games in the next 5 - 10 years will no longer be played on discs but through cloud storage.

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GDC: Sony Reveals Project Morpheus PlayStation 4 VR Headset - IGN

GDC: Sony Reveals Project Morpheus PlayStation 4 VR Headset - IGN | Technologies in the gaming world that you're most likely to see in the next 5 - 10 years. | Scoop.it
As expected, Sony has debuted its Oculus Rift competitor in the form of a virtual reality headset for PlayStation 4.
Iain Aberdour's insight:

A look at Project Morpheus, the rival to the infamous Oculus Rift. Further evidence that virtual reality is paving the way for the future of gaming and what could be one of the most important technologies in 5 - 10 years.

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