Video Games and the Mind
2 views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Naomi
Scoop.it!

What Makes a Video Game Addictive?

What Makes a Video Game Addictive? | Video Games and the Mind | Scoop.it
Video games are designed to be addictive. Not in the clinical sense of the word, but game designers are always looking for ways to make their games more interesting and increase the amount of time people will spend playing them.
Naomi 's insight:

If video gaming is reinforced by physiological factors too then we are even more vulnerable to its charms (after initial engagement with the activity...)!   Could addiction be predetermined?

more...
No comment yet.
Scooped by Naomi
Scoop.it!

» The Surprising Truth about Stereotypes of Online Gamers - World of Psychology

» The Surprising Truth about Stereotypes of Online Gamers - World of Psychology | Video Games and the Mind | Scoop.it
You know online gamers. They're overweight, lazy, socially inept, awkward, and prefer the darkness of a blackened-out room with only the pixels of a monitor or
Naomi 's insight:

Interesting article on our preconceptions of gamers -  it suggests that the incentive to engage in this activity is not necessarily confined to people seeking fulfillment through this means only (as the stereotypes would suggest), but may instead be motivated by everyday reasons  - such as the ability to challenge yourself or spend time with others. 

more...
No comment yet.
Scooped by Naomi
Scoop.it!

How do video games affect our brains and slow down the brain developement? - YouTube

More here: http://to.pbs.org/18Qiucp Video games give players super powers and transport them to new worlds. How might this technology be used to transform s...
Naomi 's insight:

Frightening -   why do we actively seek the traumatic (and incredible) situations more frequently encountered in video games? 

more...
No comment yet.
Scooped by Naomi
Scoop.it!

Let Game/Show Tell You How Virtual Worlds Are Actually Pretty Real [Video]

Let Game/Show Tell You How Virtual Worlds Are Actually Pretty Real [Video] | Video Games and the Mind | Scoop.it
PBS Game/Show will show you that the difference between real reality and pretend reality is mostly a technical one.
Naomi 's insight:

This is true, to an extent, but video games cannot simulate the experience of touch or smell (which complete our understanding of real surroundings)..

more...
No comment yet.
Rescooped by Naomi from Creative teaching and learning
Scoop.it!

The Psychology of Video Game Avatars

The Psychology of Video Game Avatars | Video Games and the Mind | Scoop.it

"Are you more dominant, kind, assertive, clever, or flirty depending on how your character appears in-game? Both new and old research has shown that the avatars we adopt can influence our behaviors ..."


Via Leona Ungerer
more...
No comment yet.
Scooped by Naomi
Scoop.it!

The Quantum World of Digital Physics: Can a Virtual Reality be Real? - YouTube

The Quantum World of Digital Physics: Can a virtual reality be real? "Quantum physics requires us to abandon the distinction between information and reality....
Naomi 's insight:

Very insightful video which explores the notion that the virtual worlds depicted in video games may be equally plausible in the genuine world...and inevitably challenge how concrete our supposed reality actually is!

more...
No comment yet.
Scooped by Naomi
Scoop.it!

Does respeccing your character build in Diablo 3 make you less happy?

Does respeccing your character build in Diablo 3 make you less happy? | Video Games and the Mind | Scoop.it
The Psychology of Games: Jamie Madigan discusses the subjective optimism of character builds
Naomi 's insight:

 I think this depends most on the individual. Some people are more comfortable with firm, unwavering decisions (perhaps enticed by the idea that they will be less accountable for the result?) while others benefit more from a sense of autonomy  -  and if this enables them to reflect on a previous action (within the game), then it may certainly appear more empowering.

more...
No comment yet.
Scooped by Naomi
Scoop.it!

When the game shuts off and the brain doesn’t - The Boston Globe

When the game shuts off and the brain doesn’t - The Boston Globe | Video Games and the Mind | Scoop.it
Those of us who don’t think video games — even violent or sexual ones — are a uniquely pernicious influence on youth, but who also can’t shake the idea that they have some meaningful and perhaps negative effect on those who play them, are in a tough position. How can we avoid the hysteria and oversimplification so prevalent in the public discourse, while examining video games in an appropriately critical manner? The study of “game transfer phenomena” — a catch-all term for a bunch of perceptual weirdness that some gamers experience after playing — might be a good start. I can vouch for its existence because I’ve been afflicted myself from time to time. After I turn off a game featuring a lot of simulated movement, sometimes I’ll get sensations of slight motion sickness or faint visual hallucinations (say, of the walls passing by as my character traverses a first-person shooter’s many hallways) when I close my eyes. Other gamers experience more intense visual and motion effects.
more...
No comment yet.
Scooped by Naomi
Scoop.it!

"DayZ" Makes You Feel Every Murder You Commit. Can You Handle This?

Dean Hall developed the zombie-packed psychologically trying PC game to re-create tension faced by soldiers. The emotional responses it triggers have...
more...
No comment yet.
Scooped by Naomi
Scoop.it!

Virtual reality has huge implications for educa...

Virtual reality has huge implications for educa... | Video Games and the Mind | Scoop.it
Palmer Luckey envisions a future where classrooms go on field trips to Ancient Rome using virtual reality.
more...
No comment yet.
Scooped by Naomi
Scoop.it!

How Virtual Reality Games Can Impact Society, Encourage Prosperity

More here: http://to.pbs.org/18Qiucp Video games give players super powers and transport them to new worlds. How might this technology be used to transform s...
Naomi 's insight:

Wow! This demonstrates that we are unlikely to change our behaviour without personal experience of such issues  -   something which video games may certainly provide! But, it is possible to imagine  our future selves without the aid of virtual reality...

more...
No comment yet.