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Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic

Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic | Video Games and Language Learning | Scoop.it
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Video Games and Language Learning
What and how video games can be used in learning second and foreign languages
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Everything You’ll Ever Need To Know About Gamification | TechCrunch

Everything You’ll Ever Need To Know About Gamification | TechCrunch | Video Games and Language Learning | Scoop.it

There are plenty of people in and around games who make their living largely through behaving like wizards. Nowhere is this more true than in the field of gamification.

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Gagné’s Nine Events of Instruction applied to Game Based Learning

Gagné’s Nine Events of Instruction applied to Game Based Learning | Video Games and Language Learning | Scoop.it
Following on from a recent post The Pedagogies in Game Based Learning, this article will look at how Gagné’s Nine Events of Instruction can be applied to game based learning.

Via Maria Margarida Correia, Joe Pereira
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Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic

Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic | Video Games and Language Learning | Scoop.it
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Are Games Really That Persuasive? | TechCrunch

Are Games Really That Persuasive? | TechCrunch | Video Games and Language Learning | Scoop.it

Beyond the levels, badges, reward points and promised engagement increases, there are many behaviourist game designers who see games as persuasive tools for social change.

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In the classroom: Digital game-based learning in second language acquisition.

In the classroom: Digital game-based learning in second language acquisition. | Video Games and Language Learning | Scoop.it

Computer gaming has become a popular pastime with many of our students.  Yet just because an innovative technology is available does not mean that we should uncritically apply it toward second language acquisition.  This article illustrates how computer games have unique affordances that make them especially useful in content-orientated, culture and task-based foreign language curricula.


Via Digital Play, Joe Pereira
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10 Key Principles for Designing Video Games for Foreign Language Learning

10 Key Principles for Designing Video Games for Foreign Language Learning | Video Games and Language Learning | Scoop.it
This paper was produced for the Open Language & Learning Games Project, Massachusetts Institute of Technology Education Arcade, and funded by the William and Flora Hewlett Foundation (2008)...
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