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Video Game Design for Schools
I'm gathering resources around video game design, particularly as it related to creation and education.
Curated by KevinHodgson
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Make Your First Video Game Using This Guide

Make Your First Video Game Using This Guide | Video Game Design for Schools | Scoop.it
Why not start the new year by learning something new? Like, say, learning how to make a video game?
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Learn

Learn | Video Game Design for Schools | Scoop.it
Join millions of students to learn about the Hour of Code, the largest learning event in world history.
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Tynker for Schools

Tynker for Schools | Video Game Design for Schools | Scoop.it
Tynker makes it fun and easy to learn computer programming. Get started today with Tynker's easy-to-learn, visual programming course designed for young learners in 4th through 8th grades.
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HowStuffWorks "How Making A Video Game Works"

HowStuffWorks "How Making A Video Game Works" | Video Game Design for Schools | Scoop.it
Are you interested in learning about the making of video games? Check out HowStuffWorks to learn how making a video game works.
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Cameron A. Walkinshaw's curator insight, November 19, 2013 11:11 AM

I really enjoyed this artical especailly because it takes you through the basic process of creating games. Although it does explain alot about creating games, it doesn't necessary go too depth but it does give you the general idea. I find it pretty awesome how in the artical it gives you examples of objects and software that you can use. 

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Coding In The Classroom: 10 Tools Students Can Use To Design Apps & Video Games -

Coding In The Classroom: 10 Tools Students Can Use To Design Apps & Video Games - | Video Game Design for Schools | Scoop.it
Coding In The Classroom: 10 Tools Students Can Use To Design Apps & Video Games In this age of social media, edtech, smartphones, tablets and MOOCs, software applications play a larger role than ever in...
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Digital literacy, gaming and contemporary narrative writing

Digital literacy, gaming and contemporary narrative writing | Video Game Design for Schools | Scoop.it
What constitutes digital literacies is an interesting topic in contemporary learning environments. When I was teaching in a school I spent much energy trying to convince the “literacy team” that th...
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Γιώργος Παπαναστασίου's curator insight, October 13, 2013 3:03 PM

To quote Australian educator –  Richard Olsen  -  How are our education systems to respond to students as autonomous,  self-directed web connected learners?

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A Beginner's Guide To Making Your First Video Game

A Beginner's Guide To Making Your First Video Game | Video Game Design for Schools | Scoop.it

Via The Digital Rocking Chair, Petra Pollum, Jamie Forshey, Pilar Pamblanco
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Hans Heesterbeek's curator insight, August 6, 2013 2:45 AM

Could be usefull. I'm not experineced in makeing games. But for some projects it could be useful. Wouldn't it be better, smarte and quicker to get somebody involved how knows the busines or are these tools for concepting? 

@CotCotCotApps's curator insight, August 6, 2013 9:31 PM

Some good advice: learn by doing, start small and be ready to fail! 

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Q&A: Jim Gee on The Right Role of Digital Games in the Classroom | Spotlight on Digital Media and Learning

Q&A: Jim Gee on The Right Role of Digital Games in the Classroom | Spotlight on Digital Media and Learning | Video Game Design for Schools | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.
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From the desk of Mr. Walters: Gaming the System & The Epic Quest for Professional Development

From the desk of Mr. Walters: Gaming the System & The Epic Quest for Professional Development | Video Game Design for Schools | Scoop.it
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Salman Rushdie on Inspiration, the Internet and Video Games

The key to writing is concentration, not inspiration, says the author. It requires deep attention to your characters, to the world they live in, and to the s...
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Eric Zimmerman on The Age of Play | Spotlight on Digital Media and Learning

Eric Zimmerman on The Age of Play | Spotlight on Digital Media and Learning | Video Game Design for Schools | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.
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machinima examples - About Machinima - Machinima Toolkit

machinima examples - About Machinima - Machinima Toolkit | Video Game Design for Schools | Scoop.it
Tha Machinima Toolkit for Teachers - About Machinima - machinima examples
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Let the Games Begin: Students and Teachers Dive Into SimCityEDU

Let the Games Begin: Students and Teachers Dive Into SimCityEDU | Video Game Design for Schools | Scoop.it
Non-profit video game developer GlassLab is working with teachers and students to improve its new educational game, SimCityEDU.
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Horizons: The Edge of Learning

Horizons: The Edge of Learning | Video Game Design for Schools | Scoop.it
Today's Weekly Photo Challenge on the Daily Post is about horizons...that place where the earth meets the sky. And as I headed to the beach to capture one of my favorite horizon vistas, I found mys...
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Katie Salen on Building a Public School Around Game Design and What Comes Next | Spotlight on Digital Media and Learning

Katie Salen on Building a Public School Around Game Design and What Comes Next | Spotlight on Digital Media and Learning | Video Game Design for Schools | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.
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Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)

Katie Salen, executive director of nonprofit design studio Institute of Play, offers a look inside the ground-breaking school in New York City that she co-fo...
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Video game confidential: Susan O'Connor at TEDxBeaconStreet

Susan O'Connor is a writer. She works with studios to create worlds and adventures for video games. Titles in her portfolio have sold over ten million copies...
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Game Jam Your Classroom

Game Jam Your Classroom | Video Game Design for Schools | Scoop.it
Just what is a game jam? It is a short event, usually only a day or two, where game developers plan, design and create a short game. Similar to a music jam session, game jams don't involve much pre-p
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GDC 2013 poster session: "Interactive Fiction: Traditions vs Potential"

Mordechai Buckman To play the original games which were created to illustrate the talk, visit http://gdc.gamism.org The complete poster: http://gdc.gamism.or...
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