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Video Game Design and Education
How Video Game Design is Used in Educational Settings
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Gabe Zichermann: How games make kids smarter | Video on TED.com

TED Talks Can playing video games make you more productive? Gabe Zichermann shows how games are making kids better problem-solvers, and will make us better at everything from driving to multi-tasking.
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I could not find a TED talk on students as producers of games, but Zichermann's comments can be taken one step further and applied to my topic, I think. 

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Success Story: A Video Game for the Blind - Science Buddies Blog

Success Story: A Video Game for the Blind - Science Buddies Blog | Video Game Design and Education | Scoop.it
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Here is that real-world application coming into play.  This student had to use empathy, critical thinking, and creativity in order to accomplish his goal.  

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Learning Design by making games (CH 4)

Learning Design by making games (CH 4) | Video Game Design and Education | Scoop.it
The digital revolution necessitates, but also makes possible, radical changes in how and what we learn.
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Moving Learning Games Forward

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This paper lists a lot of great resources.  Plus, the points they make about benefits to the use of games can also be applied to the design of games - the freedom to make mistakes and to experiment are chief among them.  

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Girls Creating Games | YouthLearn

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I like the specific focus on getting girls interested in game design.  In our  Language and Literacy in a Digital World class, this was an ongoing topic of interest.  

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STEM Challenge: Why Games?

STEM Challenge: Why Games? | Video Game Design and Education | Scoop.it
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Digital literacy not only aids in the development of traditional literacy, but in STEM topics as well, as this page points out.  

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Gamestar Mechanic

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Game design tool

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Classroom Game Design: Paul Andersen at TEDxBozeman

Paul Andersen has been teaching science in Montana for the last eighteen years.  He explains how he is using elements of game design to improve learning in h...
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Cassandra Shirley's comment, December 13, 2012 10:51 PM
I think Paul Anderson's point that "Failure is OK" is something that can be learned as students develop digital literacy. We have stigmatized failure in schools, but failure is the only way to learn. As students design games, they won't do it perfectly the first time. Design is a process of revision. Although this is about his class AS a video game, a lot of what he has to say applies to my topic. This teacher himself sounds like he has some experience with game literacy, and this has helped him to be a better teacher. He even talks about his own failures in this project. Talk about leading by example!
Cassandra Shirley's comment, December 13, 2012 10:52 PM
One commenter on the YouTube pointed out that not all classrooms have access to the technology required, such as IPads, and that can be a challenge. This is a separate issue from my Topic but still worth noting.
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Where's The Best College For Video Game Design?

Where's The Best College For Video Game Design? | Video Game Design and Education | Scoop.it
So you want to design the next Halo or Final Fantasy? Maybe the idea of having the same job as the main character of Grandma's Boy is your dream career.
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Game design at the undergraduate level

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Betty Hayes's comment, December 20, 2012 9:53 AM
There has been an explosion in the number of game design programs at the undergraduate level. At ASU, we have an undergraduate game design certificate that is quite popular.
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Teaching digital literacy through game design

Teaching digital literacy through game design | Video Game Design and Education | Scoop.it
This Wednesday marks the first-ever Digital Learning Day, a nationwide celebration of innovative teaching and learning through digital media and ...
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There is a day designated for every interest it seems - so why not "Digital Learning Day"?  This blog post provides some more perspective on Globaloria.  

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Autodesk - Student Center - Student Showcase

See how students are using Autodesk AutoCAD software to hone their CAD skills and create new design innovations.
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3D Modeling software

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STEM Game Design: Students as Mentors and Designers

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What a fantastic program!  Though this presentation is a few years old, it really shows what the development of game literacy can do for students, namely the "Use of audio, visuals and text to communicate ideas".  And the students got to meet Sid Meier!  

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Alice.org

Alice.org | Video Game Design and Education | Scoop.it
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Tool for video game design

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Making a (Social) Impact: Gaming Companies Encourage Kids to Design Games With a Purpose | Spotlight on Digital Media and Learning

Making a (Social) Impact: Gaming Companies Encourage Kids to Design Games With a Purpose | Spotlight on Digital Media and Learning | Video Game Design and Education | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.
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Betty Hayes's comment, December 20, 2012 9:50 AM
Alan Gershenfeld is currently here at ASU, working with our Center for Games & Impact: http://gamesandimpact.org/team/.
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Elementary schoolers learning through video game design

Elementary schoolers learning through video game design | Video Game Design and Education | Scoop.it
Benton Elementary School revised its curriculum this year to focus more on Science, Technology, Engineering and Mathematics or STEM fields. One volunteer
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I like that the teacher is learning game design at the same time as he is encouraging his students.  

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What video games have to teach us about learning and literacy

What video games have to teach us about learning and literacy | Video Game Design and Education | Scoop.it
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World: Jane McGonigal

Reality Is Broken: Why Games Make Us Better and How They Can Change the World

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Just read the sample pages and you will be hooked!  McGonigal provides a well-thought out response to all the naysayers out there. 

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Cassandra Shirley's comment, December 13, 2012 11:26 PM
This is available at the ASU library (Hayden) if any classmates are interested.
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Kodu - Microsoft Research

Kodu - Microsoft Research | Video Game Design and Education | Scoop.it
Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone.
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A resources that seems geared toward younger children.  

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Joan Ganz Cooney Center - Advancing Children's Learning in a Digital Age

Joan Ganz Cooney Center - Advancing Children's Learning in a Digital Age | Video Game Design and Education | Scoop.it
The Joan Ganz Cooney Center is an independent research and innovation lab that focuses on educating children in a rapidly changing media landscape.
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Betty Hayes's comment, December 20, 2012 9:51 AM
The Cooney Center also recently did a study of teachers' attitudes towards and use of educational games :)
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Education

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Another game design tool that can be used in the classroom

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Video game schools and students are in demand

Video game schools and students are in demand | Video Game Design and Education | Scoop.it
The number of colleges offering degrees in video game design nearly doubled last year, further cementing games as a vibrant entertainment medium.
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One of the best reasons to to study video game design - to get job!

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Digital Learning Day :: Splash

Digital Learning Day :: Splash | Video Game Design and Education | Scoop.it
Cassandra Shirley's insight:

A pretty good collection of digital learning resources.  What teacher doesn't love free lesson plans?

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Betty Hayes's comment, December 20, 2012 9:54 AM
I hadn't seen this before - nice resource!
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Game Design Engages Students in STEM

Game Design Engages Students in STEM | Video Game Design and Education | Scoop.it
Students learn problem solving techniques while designing, programming, and tweaking games.
Cassandra Shirley's insight:

An example of GameMaker being used in an education setting to teach student real-world applications and incorporating advanced concepts into their games.  

 

"Penta says his students readily tackle advanced mathematical and problem-solving concepts because they are motivated to impress classmates with their finished games. "The best reward for students is to have other kids in the class going, 'Wow, this game is awesome,'" he says" (Koebler).  

 

Collaboration and real-world application!

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GameMaker: Studio™ | YoYo Games

GameMaker: Studio™ | YoYo Games | Video Game Design and Education | Scoop.it
Fast, cross-platform games development: GameMaker:Studio is the perfect tool to develop casual and social games for iOS, Android, desktop and the web from a single source.
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Game design tool

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AFS Pilot Program Teaches Students Game Design | Slackerwood

AFS Pilot Program Teaches Students Game Design | Slackerwood | Video Game Design and Education | Scoop.it
Cassandra Shirley's insight:

The author of this blog post, Ayshea Khan, makes a good point in that developing game literacy can also boost students' traditional literacies. In this case, students learned different story elements as they designed their games. 

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Betty Hayes's comment, December 20, 2012 9:58 AM
Yes, I think this is an important point that is sometimes overlooked.