Links to all the course module scoops and more from UCLAN in the UK...
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Online Mind Mapping and Brainstorming - available for Web, iPhone, iPad and Android...
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Interaction-Design.org is all about making research accessible.
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Although there is no exact formula to making a perfect landing page, there are some common rules of thumb to increase your chances of making a winning one. This infographic is a great place to begin.
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Discovering new gestures can be a powerful experience for users. It adds a sense of excitement, mystery and achievement .
Via Pedro Costa Neves, Zsuzsanna
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Wishbox is a great new way to get feedback from your website users.
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This video provides developers with an introduction to Flowella. The video explains why Flowella was created and how Flowella can help with prototyping appli...
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Product Manager Devin Fernandez shows how to use Adobe Proto to develop interactive wireframes and prototypes using touch gestures.
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HFI's Usability Central Gold gives your developers and designers access to the industry's best usability practices, tools, guidelines, and services.
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informitv provides independent advice and consultancy services, offering an informed view of the future of interactive television and video.
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This is a collaboratively edited question and answer site for user experience researchers and experts. It's 100% free, no registration required. Got a question about the site itself? meta is the place to talk about things like what questions are appropriate, what tags we should use, etc.
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clip from 1964 BBC Horizon programme...
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The wireframe software used by 60% of the Fortune 100. Beyond a mockup tool, design interactive prototypes for websites and applications quickly and easily.
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MockFlow is an online wireframe tool for software and websites...
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Pidoco is a web-based prototyping software for rapidly creating clickable wireframes and UI prototypes for web, mobile and enterprise applications. It’s easy to use with smart sharing and collaboration features, a convenient usability testing module and much more.
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UX Myths collects the most frequent user experience misconceptions and explains why they don't hold true.
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This is a classic example of how not to design for multiple devices. This interface was designed for iPad and it worked great there, but the problem started when the exact same UI was scaled down for the iPhone. Now when you start off its all hunky dory, but when the novelty wears off, you realize it’s not that usable. Here’s a comparison between BBC, which has a layout similar to Pulse.
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EuroITV 2012 is the leading international conference for media and interaction related to video and television.
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by Keiichi Matsuda keiichimatsuda.com The architecture of the contemporary city is no longer simply about the physical space of buildings and landscape, more and more it is about the synthetic spaces created by the digital information that we...
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A feature demo of Expression Blend and Silverlight showcasing new features to rapidly prototype and build a simple but powerful Silverlight application.
Free: https://www.dreamspark.com/Products/Product.aspx?ProductId=31
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A visual designer approaches UX design from one point of view, the interaction designer from another, and the programmer from yet another.
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Here’s round up of information architecture (IA) and user interface (UI) tools for wireframing and prototyping, some with free licenses for non-profit use.
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A regularly updated and extensive collection of annnotated resources from all over the web for user experience design specialists...
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2 free reports with results from user testing of a wide range of iPad applications. From Nielsen Norman Group.
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Angelos explains how he invented Facebook and the idea was stolen from him. His version is not on the computer, it is done on paper, which means more people can use it, because only some people have got computers.
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