UX Design
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The art of designing engaging and meaningful user experiences for customer development.
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Levelhead – augmented reality game

Levelhead – augmented reality game | UX Design | Scoop.it

Levelhead by Julian Oliver is the User Experience for the future that we all, as designers, need to look to for example!

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Rescooped by Michael Allenberg from A design journey
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The Future Of Technology Isn’t Mobile, It’s Contextual

The Future Of Technology Isn’t Mobile, It’s Contextual | UX Design | Scoop.it

Via Hannes
Michael Allenberg's insight:

Content is still very important... But Context is king!

Hannes's curator insight, June 1, 8:49 AM

Here is another interesting article about context aware technology. I totally agree with the author on the subject, this is our future path. People are constantly connected and devices are packed with sensors, so all we need to do is start designing software that can benefit from the opportunities. So the question is, will mobile technology become our sixth sense?

Terry Patterson's curator insight, June 1, 7:54 PM

Absolutely love this emergent idea for the future of technology applications! Ever since we start thinking solely about designing solutions that work in this or that device, we're limiting ourselves. In the same way, when we ignore the context and focus on merely "tasks", we also limit ourselves. Technology is all around us now and in the future it will be so embedded in our lives that we must take into consideration all kinds of user situations outside of end-goal tasks. Very exciting future for tech, in my opinion. And for designers, very interesting and creatively stimulating time! 
Happy designing!  

Michael Allenberg's comment, June 2, 7:33 AM
Terry, I could not agree with you more!
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Google’s Dead-Simple Tool For Making UX Decisions: 2 Jars Of Marbles

Google’s Dead-Simple Tool For Making UX Decisions: 2 Jars Of Marbles | UX Design | Scoop.it
Nothing is perfect. So even for the most successful platforms, design needs to continuously evolve. But beyond mere gut instinct or that ephemeral talent of taste, how can you know when a design decision is good or bad?
Michael Allenberg's insight:

Absolutely perfect in its simplicity!

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Rescooped by Michael Allenberg from Emotional Design
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7 Pitfalls to Avoid in Defining and Measuring UX Success

7 Pitfalls to Avoid in Defining and Measuring UX Success | UX Design | Scoop.it
Following up on the post about Defining and Measuring UX Success, this post talks about some challenges you might face as you get your UX Metrics program up…

Via Alexis Brantes
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Rescooped by Michael Allenberg from Designing design thinking driven operations
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Anatomy of an Experience Map: How Experience Maps Can Be Used in Service Design | Service Design Network

Anatomy of an Experience Map: How Experience Maps Can Be Used in Service Design | Service Design Network | UX Design | Scoop.it
Service Design Network is an international network of organisations & businesses working in and developing the Service Design domain (Anatomy of an Experience Map: How Experience Maps Can Be Used in Service Design

Via Fred Zimny
Raul Lansink's comment, June 11, 4:26 AM
Fred, you're scooing great stuff, thanks!
Rescooped by Michael Allenberg from Content Marketing & Content Strategy
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How to create Content to increase user engagement and information retention

How to create Content to increase user engagement and information retention | UX Design | Scoop.it
Here's how you can use Interactive Content to increase engagement and information retention. The Must Read ultimate guide to creating better engaging Presentations and communicate better with your audience.

Via Stefano Principato
Michael Allenberg's insight:

Not UX per se, but very interesting and quite applicable!

Stefano Principato's curator insight, June 9, 6:43 AM

Integrate  visual components to support your content  to increase engagement and information retention.

 
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Here’s How You Can Provide A Great Mobile User Experience

Here’s How You Can Provide A Great Mobile User Experience | UX Design | Scoop.it
This article was written by Alan Smith. Alan is an avid tech blogger with vast experience in various IT domains, currently associated with SPINX Inc., a Los Angeles based company of expert Web Desi...

Via Terry Patterson
Terry Patterson's curator insight, June 7, 12:21 PM

Not a bad article, a few good reminders. Sorry for the ads in the site, they're quite annoying. 

Rescooped by Michael Allenberg from Entrepreneurship, Innovation
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CHART OF THE DAY: The Rise Of The Mobile Internet

CHART OF THE DAY: The Rise Of The Mobile Internet | UX Design | Scoop.it
It's at 15% of overall Internet usage, and it's rising.

Via Marylene Delbourg-Delphis
Michael Allenberg's insight:

Mobile experiences are shaping the world...

ksraju's curator insight, June 7, 9:41 AM

mobile and pc also Important

Rescooped by Michael Allenberg from I Love User Experience
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UX as Science: Test, Learn, Stay Lean

UX as Science: Test, Learn, Stay Lean | UX Design | Scoop.it
Much more than designers, user experience professionals are well-suited to lead a company's customer development lab.

Via Kazumichi Sakata (Mario)
Alexis Brantes's curator insight, June 3, 12:31 AM

amazing!

Terry Patterson's curator insight, June 17, 3:37 PM

Glad we're understanding more about what makes UX strategy what it is. The more designers understand this and explain it well (as in this article), the better organizations will also value the work that is done in user experience. In the future, the UX strategist will join the organization as a leader of integrated environments in order to serve customers in the best possible way and provide the value and ROI that is needed to stay competitive. 

Rescooped by Michael Allenberg from I Love User Experience
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Designing the business around the experience

Designing the business around the experience | UX Design | Scoop.it
When trying to start a business, you are probably going to focus on what your possible target market is first.  You will then start to look at gaps in that market and what the various opportunities...

Via Kazumichi Sakata (Mario)
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Participatory Design in Healthcare: Patients and doctors can bridge critical information gaps | UX Magazine

Participatory Design in Healthcare: Patients and doctors can bridge critical information gaps | UX Magazine | UX Design | Scoop.it
Michael Allenberg's insight:

Interesting read... "The main issue is a lack of background knowledge and the completely different experiences of a designer and an actual user."

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Minding your business: Seminar to bring Silicon Valley to Jackson today - Jackson Sun

Minding your business: Seminar to bring Silicon Valley to Jackson today - Jackson Sun | UX Design | Scoop.it
Minding your business: Seminar to bring Silicon Valley to Jackson today Jackson Sun Topics include: Lean UX Fundamentals — practical UX techniques in a Lean Startup context; looking at the intersection between product management, UX, and...
Michael Allenberg's insight:

If you are in the neighborhood...

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Customer journey analytics and Big Data

Customer journey analytics and Big Data | UX Design | Scoop.it

Understanding and addressing customer journeys creates real value, more so than fixing performance of touchpoints.


Via Kazumichi Sakata (Mario)
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Rescooped by Michael Allenberg from Design Revolution
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Gamification - Designing for Engagement

Gamification is fundamentally rewriting the rules of engagement and design. We can leverage its techniques to create unprecedented connections with our customer

Via Martin (Marty) Smith
Michael Allenberg's insight:

Engaging and experience should always go hand-in-hand, regardless of the implementation.

Martin (Marty) Smith's curator insight, June 1, 8:12 AM

Building Engagement In

There are ways to BUILD engagement into a website's design. Here are three secrets to promote engagement not included in this excellent Slideshare:

* Place Email Subscription High Up and Prominent. 
* Include curated User Generated Content on every page.

* Create CTAs with CONTRAST.

 

Email Subscriptions
When your "Subscribe To Our Email List" Call to Action is high on the page in a Can't Miss It spot you communicate a clear "we want YOU" signal. 

UGC Everywhere
When you curate User Generated Content to your site you communicate how well you listen and care for community members. The website isn't all about YOU and what you think the inclusion of UGC says.

 

CTAs
I see to very common mistakes in websites I'm asked to review as Director of Marketing for Atlantic BT in Raleigh (http://www.atlanticbt.com ): NO CTAs or poorly contrasted CTAs. I PREFER CTAs to be buttons and usually test red, orange or green (depending on the background color). I'm convinced there is no ONE magic CTA color but the contrast is what makes a Call To Action helpful or not, clicked on or not, converting or not.  

Rescooped by Michael Allenberg from Emotional Design
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UX Strategy: Let’s Stop Building Usable Wrong Things

UX Strategy: Let’s Stop Building Usable Wrong Things | UX Design | Scoop.it
Free poster of this animation and related white paper on UX strategy

Via Alexis Brantes
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Rescooped by Michael Allenberg from Effective UX Design
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The Big Think: Breaking The Deliverables Habit | Smashing UX Design

The Big Think: Breaking The Deliverables Habit | Smashing UX Design | UX Design | Scoop.it
Right there in the center of my boilerplate for design proposals is a section that I glare at with more resentment each time I complete it.

Via Terry Patterson
Terry Patterson's curator insight, June 12, 3:18 PM

I actually love this article from Robert Hoekman. I think his approach is right on point with agile practice of design. As a grad HCI student, we are taught to use deliverables as part of the process to arrive at the final design, not to use them as deliverables, because they are not. I am a bit confused if this approach of design deliverables is being overused in practices, giving it this bad reputation. Those of you in agencies, how do you treat your "design deliverables" - do you actually put them down in your proposals? How do you account for the time to arrive at the big idea when you have to produce these to ideate?

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Softer side of change

Softer side of change | UX Design | Scoop.it
Businesses have always looked at ways to improve, to either save cost or improve operating performance. The drive for improvement is even greater today due to the current economic climate we find o...

Via Kazumichi Sakata (Mario)
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Rescooped by Michael Allenberg from Usability and UX
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10 metrics for testing website navigation

10 metrics for testing website navigation | UX Design | Scoop.it
Emilie Duciel's curator insight, May 23, 8:44 AM

If you feel overcome by what you might test on your website, here is a list of  relevant things to test.

 

Source: Jeff Sauro, Mesuring Usability

Rescooped by Michael Allenberg from I Love User Experience
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The Four-Step Design Process for Building Product Customers Will Love

The Four-Step Design Process for Building Product Customers Will Love | UX Design | Scoop.it

Always observe users using the product.Know your metrics.  Obsess over them.Befriend your support team.Run A/B tests.


Via Kazumichi Sakata (Mario)
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Rescooped by Michael Allenberg from Emotional Design
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Measuring the User Experience - Part 1 – Defining and Measuring UX Success

Measuring the User Experience - Part 1 – Defining and Measuring UX Success | UX Design | Scoop.it
If you can’t measure it, you can’t manage it. And a good User Experience (UX) is not magic; it is the result of a good process.
 
UX Metrics are an integral pa…

Via Alexis Brantes
Alexis Brantes's curator insight, June 5, 1:15 PM

If you can’t measure it, you can’t manage it. And a good User Experience (UX) is not magic; it is the result of a good process.

 
Rescooped by Michael Allenberg from I Love User Experience
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Improving UX with Customer Journey Maps

Improving UX with Customer Journey Maps | UX Design | Scoop.it
An introduction to customer journey maps, a technique from service design that can be applied to UX of websites.

Via Kazumichi Sakata (Mario)
Terry Patterson's curator insight, June 16, 5:04 PM

I find journey maps a great exercise, especially when the experience is poorly understood at first and user research has been done to understand it. The problem I see with them (from practice) is that while it is easy to illustrate a general user journey, it is difficult to account for every user mental model and contextual behavior; therefore, it is important to understand that journey maps illustrate generalities. In my opinion, complex user journeys better be backed up by good user research. 

Rescooped by Michael Allenberg from Transmedia Storytelling & Immersion Experiences
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A Beautiful Kids’ Book That Combines Interactivity With Good Old-Fashioned Text

A Beautiful Kids’ Book That Combines Interactivity With Good Old-Fashioned Text | UX Design | Scoop.it
If there’s one reading experience that truly has been transformed by the interactive wonders of the tablet, it’s got to be the children’s book. Apps like The Fantastic Flying Books of Mr.

Via Jonathan Belisle
Michael Allenberg's insight:

I love this book, so I could not resist! And it is all about the experience!

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Killed at Launch | UX Magazine

Killed at Launch | UX Magazine | UX Design | Scoop.it
Michael Allenberg's insight:

Many lessons on "what not to do" to be learned here folks! 

Terry Patterson's comment, June 11, 1:00 PM
Nice!
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Control and Transparency | UX Magazine

Control and Transparency | UX Magazine | UX Design | Scoop.it
Michael Allenberg's insight:

Most people aren’t aware that their personal data is being collected and shared. Many users don’t take the time to validate their expectations and most never read privacy policies.

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Google's Pichai offers 'guiding hand' for Android user experience - CNET

Google's Pichai offers 'guiding hand' for Android user experience - CNET | UX Design | Scoop.it
SlashGear Google's Pichai offers 'guiding hand' for Android user experience CNET Pichai asserted that the challenge for Android, which powers 900 million mobile devices today, is being "completely open" and having a more common user experience...
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Designing Meaningful Security and Privacy Experiences (Part II ...

Designing Meaningful Security and Privacy Experiences (Part II ... | UX Design | Scoop.it
[This is the second of a two-part post from Mozilla's User Experience team on their look at privacy and security. You can view the first post here.] Usability and security/privacy often seem to be at odds in the product creation ...
Michael Allenberg's insight:

Utilitarian experiences can still be engaging!

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