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UX Design
The art of designing engaging and meaningful user experiences for customer development.
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Motion Ui Design Principles

This blog is a quick look at some simple Ui motion design principles.  There isn’t too much documented about this area of mobile ui design and I thought there would be some value in expressing my views.   From what is documented already I urge anyone interested in ui motion to check out Pasquale D’Silva http://psql.me/ and Johannes Tonollo’s meaningful transitions http://www.ui-transitions.com/#home.  


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Amazing Mobile App UI Designs with Ultimate UX

Amazing Mobile App UI Designs with Ultimate UX | UX Design | Scoop.it
Beautiful, modern Mobile app UI design is right here. In this roundup we're sharing 55 amazing mobile app UI designs with ultimate User experience. This s

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Animation Principles in UI Design: Understanding Easing 

Animation Principles in UI Design: Understanding Easing  | UX Design | Scoop.it

Well, this article is about easing, so that’s obviously the answer, but to understand what’s really going on here, we need to look deeper into the fundamentals of animation. We’ll take this step by step — we’ll learn the underlying concepts, explore ease-in and ease-out, break down easing curves and finally see how it all applies to UI Design.


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Michael Allenberg's insight:

There is a very fine line between Easing and Annoying!!

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Why cards are the future of the web

Why cards are the future of the web | UX Design | Scoop.it

Cards are fast becoming the best design pattern for mobile devices.


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Juliana Loh's curator insight, September 10, 2013 3:42 AM

TREND SPOTTING: The design and development of 'cards' that pushes pieces of relevant information via mobile your way: We're starting to see this trend being realized already: Focused Marketing and movement AWAY from engine searches

 

ex. "With Google Now, Google is rethinking information distribution, away from search, to personalised information pushed to mobile devices. Their design pattern for this is cards."

Dean Meyers's curator insight, September 10, 2013 7:50 AM

Has resonsive web site design met its match? Or, has it evolved from somthing old becoming something new? The use of modular cards, probably most visibly used first by Pinterest, may be the solution for visually driven, non-heirarcheical sites that have equal use across the desktop to the tablet to the handheld environment. If you are working across many screens and have despaired over making your site work equally well, this may be the answer.

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10 Worst Design Failures of All Time

10 Worst Design Failures of All Time | UX Design | Scoop.it
10 worst Design Failures of All time. Google Wave, Macintosh TV, Windows Mobile, Windows 8 shutdown system...to mention few. Design failures will give you a lesson

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Vloasis's curator insight, July 17, 2013 9:58 PM

Most of these products were a flash in the pan, but a couple I actually recall.  It seems 2004 was a great year for bad designs!

Mario K. Sakata's comment, July 19, 2013 10:14 AM
So as 2013. Flashback in decades complaining about how 'flat' it was.
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How the touch screen revolution is impacting UX

How the touch screen revolution is impacting UX | UX Design | Scoop.it

This article will take a look at a number of sites that have gone down both unconventional and standard site designs to become more touch-friendly.


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A Look at Flat Design and Why It's Significant | UX Magazine

A Look at Flat Design and Why It's Significant | UX Magazine | UX Design | Scoop.it

Flat design has all the key attributes that make a site as functional as it is beautiful. It recognizes that a sense of familiarity is important to the user experience, but it creates this sense in a way that fits with the medium. At the same time, it's able to adapt to new discoveries, trends, and ideas. Flat design brings us a step closer to a new paradigm of digital design, where the functionality and aesthetic are in complete harmony.

 


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Omek | 8 Principles for Designing Gesture-Based Applications

Omek | 8 Principles for Designing Gesture-Based Applications | UX Design | Scoop.it
Essential and practical tips for designing gesture-based, touchless games, applications and interfaces.

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Michael Allenberg's insight:

Pay attention to this one folks... And you thought "Responsive Design" was the future!

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BeBo Mûşiĉ's comment, April 26, 2013 7:42 AM
http://www.shlaa.com
Torbjörn Ungvall's curator insight, April 26, 2013 5:26 PM

Another way #FactBeatFear gives #CourageToAct...

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Flat Web Design: Trend Or Revolution? - The Usabilla Blog

Flat Web Design: Trend Or Revolution? - The Usabilla Blog | UX Design | Scoop.it
Every so often, new ways of doing something sneak into our lives and work habits. Reason for this can be changing personal preferences, new technologies, o

Via Mario K. Sakata
Michael Allenberg's insight:

The antithesis of Apple's decade of prevalant skewmorphism...

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Mario K. Sakata's curator insight, April 9, 2013 7:03 AM

If, done right. Obviously.

Terry Patterson's comment, April 9, 2013 10:54 AM
I completely agree, Mario.
Terry Patterson's curator insight, April 9, 2013 11:19 AM

I don't believe this style is a trend or a revolution. I think this style, as other styles, serves a purpose for an audience wanting simplicity and straight forward functions over graphic embellishments or bells and whistles. In fact, in the early days of web design, sites where just as simple, perhaps not as pretty though because we didn’t have the choices of colors, gradients and rounded corners that we have now (thank you CSS). It is actually a style after my own designer heart; I love the minimalist design that complements function and minimizes distraction. Of course, one needs to be careful of being too drab or not engaging enough for the audience. Injecting surprising elements perhaps for “delight”.   

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Skeuomorphic Design: What it is, Who uses it, and Why You Need to Know | MediaLoot

Skeuomorphic Design: What it is, Who uses it, and Why You Need to Know | MediaLoot | UX Design | Scoop.it

skeu·o·morph [skyoo-uh-mawrf]

A derivative object that retains ornamental design cues to a structure that was necessary in the original, even when not functionally necessary.


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An Icon is Worth 1,000 Words

An Icon is Worth 1,000 Words | UX Design | Scoop.it

Iconography gets to the heart of what UX designers live and breathe: they can make or break the usability of an interface. It therefore stands to reason that their use is context–specific. Like every other area of user experience design, icons are best suited for the target audiences that will most profit from their use. It’s up to us as communicators, designers, and creators to identify those audiences and get the most out of our icons.

 
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Jill Beech's curator insight, May 19, 1:52 AM

Graphic Facilitators capture a conversation with an image, this could lend itself to iconography . Enjoyed this interesting read.

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The Gap between UI and UX Design - Know the Difference

The Gap between UI and UX Design - Know the Difference | UX Design | Scoop.it
Do you know that UI and UX are not the same concepts? Surely, they are closely connected, even mutually penetrated and rarely exist without each other. Would

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Microinteractions in Service Design

Microinteractions in Service Design | UX Design | Scoop.it

In “Microinteractions”, Dan Saffer explains how focusing on product details can enhance user experience. The question is: Could we talk about microinteractions in a service design context?


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The future of the human machine interface

The future of the human machine interface | UX Design | Scoop.it
Technologists of the future will have to understand much more about human psychology and physiology, predicts Andy Goodman

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HCI: Design Patterns for Social Web Interaction

A presentation about social (Web) interaction in the context of HCI (Human-Computer Interaction), with a focus on specific design patterns & several case studie

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Michael Allenberg's insight:

A fascinating study!

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Starters Guide to iOS Design

Starters Guide to iOS Design | UX Design | Scoop.it

In this guide I'll describe the deliverables you'll be expected to produce, outline theconstraints of the medium and introduce fundamental iOS and UI design concepts.


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New Layouts for the Multi-Device Web

New Layouts for the Multi-Device Web | UX Design | Scoop.it

As the variety of devices being used to access the Web has grown, these patterns haven’t been keeping up. Designing for today’s Web means considering single-handed thumb use on smartphones, two handed touch interactions on tablets, mouse and keyboard input on traditional PCs, hybrid devices, and more. Web layouts have to evolve to support this new reality.


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Good Web Design Is All About The User | Tips

Good Web Design Is All About The User | Tips | UX Design | Scoop.it
It’s easy to get caught up in the private world of web design, spending too much time playing with the latest CSS tricks, or flipping through the coolest

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Alex McCardell's comment, April 21, 2013 8:20 AM
Another good way of saying less is more. Not always easy unfortunately for clients to make the leap to simplify their web communication... but there's progress.
Alex McCardell's curator insight, April 21, 2013 8:23 AM

Simplify, speed, clarity... on the web creativity has to fit under the UX umbrella.

Mario K. Sakata's comment, April 21, 2013 9:11 PM
Always purpose or the meaning in the center ;-)
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The Complexity of Simplicity | UX Magazine

The Complexity of Simplicity | UX Magazine | UX Design | Scoop.it

People can always tell when something is simple, uncomplicated, elegant, not overworked, or a number of other near-synonyms, but can rarely articulate why something is simple. Because simplicity is inherently subjective, achieving it pretty tricky.


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