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UX Design
The art of designing engaging and meaningful user experiences for customer development.
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Think Human Centricity

Think Human Centricity | UX Design | Scoop.it
The art and science of Human-Centered Design

Via Mario K. Sakata
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Romain MAZUIR's curator insight, February 9, 3:32 PM

Think Human Centricity #H2MWP

Judith Jassogne's curator insight, February 10, 2:54 AM

Human centricity !!

Tom Van Looy's curator insight, February 13, 8:53 AM

Great and crisp article Mario ! Thanks for sharing !

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Integrating Human-Centered Design to unlock a step-change in value creation

Integrating Human-Centered Design to unlock a step-change in value creation | UX Design | Scoop.it
In today’s digital environment, every company wants to be the disruptor, and Human-Centered Design (HCD) is the way to get there. Unlike traditional strategy, which is often linear, slow, and product-driven, HCD enables companies to build agile businesses, products, and experiences that meet users’ ever-evolving needs. This infographic illustrates the three key phases of HCD: understand, visualize, realize.

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The future of human centered design

The future of human centered design | UX Design | Scoop.it

How do you approach problem solving? Does your approach always take a human-centric approach or does it embrace a more systemic view? How do the needs of the planet fit into the way you do business or just your everyday life?


Via Mario K. Sakata
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Looking Beyond User-Centered Design

Looking Beyond User-Centered Design | UX Design | Scoop.it
User-centered design has served the digital community well. So well, in fact, that I'm worried its dominance may actually be limiting our field. The terms “user experience design” (UX) and “user-centered design” (UCD) are often used interchangeably.

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Why Personas are Critical for Content Strategy | Johnny Holland

Why Personas are Critical for Content Strategy | Johnny Holland | UX Design | Scoop.it

Johnny Holland is always an excellent resource!!


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UX, It’s Just Common Sense Right?

UX, It’s Just Common Sense Right? | UX Design | Scoop.it

Yes, much of UX work is “common sense”. That’s because any principle that clearly demonstrates a benefit becomes “common sense” in hindsight. In reality, this is a real field of human endeavour which has only recently been formalized.


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Suman Sridhar's curator insight, January 5, 4:40 PM

Testing Scoop.it

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There is no UX, there is only UX

There is no UX, there is only UX | UX Design | Scoop.it

At GDS we don’t have a ‘UX team’ and no one person has a job title that includes the term ‘UX’. We have designers and researchers who work as part of multidisciplinary, agile teams and who practice user centred design (UCD).


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Journey To The Center Of Design

Keynote: Journey to the Center of Design (I gave this at the IA Summit in 2008 and SxSW in 2009. The recording is from the IA Summit.) Jared Spool Saturday Apri

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Fred Zimny's curator insight, April 2, 2013 1:20 PM

Not recent, but still very decent

Mario K. Sakata's comment, April 6, 2013 3:08 AM
Indeed, need to learn from the past.
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Beyond Wireframing: The Real-Life UX Design Process | Smashing UX Design

Beyond Wireframing: The Real-Life UX Design Process | Smashing UX Design | UX Design | Scoop.it
There’s a lot of talk about wireframing, but what does our work look like beyond wireframing? Was I the only one with a simplified approach? What can we do to create successful designs? What does the process beyond ”the poster” look like?

Via Mario K. Sakata
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