Using Technology ...
Follow
Find
3.1K views | +0 today
 
Scooped by Norton Gusky
onto Using Technology to Transform Learning
Scoop.it!

Virtual Learning for Little Ones Raises Developmental Questions

Virtual Learning for Little Ones Raises Developmental Questions | Using Technology to Transform Learning | Scoop.it
Educators are working to make sure the technologies elementary students are using are appropriate for their age and highly interactive.
Norton Gusky's insight:

Important issue - how much is appropriate? 

more...
Ivon Prefontaine's curator insight, March 5, 2014 7:57 PM

This article points out the importance of teaching. It does not go far enough as it uses the word guidance, but teaching is an active process that takes us beyond simply guiding students.

Using Technology to Transform Learning
Articles, ideas, references showcasing ways that educational technologies change teaching and learning
Curated by Norton Gusky
Your new post is loading...
Your new post is loading...
Scooped by Norton Gusky
Scoop.it!

How tech really will change education | TechCentral

How tech really will change education | TechCentral | Using Technology to Transform Learning | Scoop.it
Ground-breaking 3D hologram technology will create a virtual classroom. The new hologram is a creative innovation that will transform electronic modes of
Norton Gusky's insight:

Every year there's a new, revolutionary technology. For decades holograms have had the potential to become a learning technology. Now combined with 3D technology it looks like this may become a reality. 

more...
Mark E. Deschaine, PhD's curator insight, August 1, 2:59 PM

Every year there's a new, revolutionary technology. For decades holograms have had the potential to become a learning technology. Now combined with 3D technology it looks like this may become a reality. 

Rescooped by Norton Gusky from Learning Technology News
Scoop.it!

5 Surprising Changes in Horizon's 2015 Report on the Future of K–12 Tech

5 Surprising Changes in Horizon's 2015 Report on the Future of K–12 Tech | Using Technology to Transform Learning | Scoop.it

This year's list provided more than a few surprises, with new additions to the list, along with several technologies and strategies that dropped off completely.

 


Via Nik Peachey
Norton Gusky's insight:

While the report drops "Gaming" I'm seeing a real growth in this area. The Internet of Things is a bit too abstract, but with projects underway at Carnegie Mellon and elsewhere this might regain some momentum. Maker Spaces have definitely gained K-12 attention. Badging is still something that seems to work best for the out-of-school world, but in the next few years there may be growth in this trend.

more...
Nik Peachey's curator insight, July 30, 4:28 AM

I'm not really sure how surprising these are to you. Number 5 would be a nice one though if that really happens over the next couple of years. I also think that number 1 may be wrong as I've seen a lot of adoption of gamification and a it can work really well.

Zarah Gagatiga's curator insight, July 30, 9:06 PM

I'm not really sure how surprising these are to you. Number 5 would be a nice one though if that really happens over the next couple of years. I also think that number 1 may be wrong as I've seen a lot of adoption of gamification and a it can work really well.

Digital Language Lab's curator insight, July 31, 12:51 PM

I'm not really sure how surprising these are to you. Number 5 would be a nice one though if that really happens over the next couple of years. I also think that number 1 may be wrong as I've seen a lot of adoption of gamification and a it can work really well.

Scooped by Norton Gusky
Scoop.it!

Carnegie Mellon Project Revives inBloom's Student Data Dream

Carnegie Mellon Project Revives inBloom's Student Data Dream | Using Technology to Transform Learning | Scoop.it
Privacy controversy to be dodged by not storing student names, addresses or Social Security numbers.
Norton Gusky's insight:

LearnSphere is about the learning data with the demographic data stripped out. Will this provide the next step in personalizing learning? 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Educating Data | MIT Technology Review

Educating Data | MIT Technology Review | Using Technology to Transform Learning | Scoop.it
Technologists and venture capitalists are betting that the data online learning generates will reshape education.
Norton Gusky's insight:

AltSchool as well as other projects are gathering data to personalize learning. 

more...
No comment yet.
Rescooped by Norton Gusky from Personalize Learning (#plearnchat)
Scoop.it!

Elmbrook School District: Personalized Learning

Elmbrook School District: Personalized Learning | Using Technology to Transform Learning | Scoop.it

Via Kathleen McClaskey
Norton Gusky's insight:

Outstanding video that portrays a truly engaging and personalized learning environment for children where technology - pencils, paper, as well as iPads - play a critical role giving kids choices and voices. 

more...
Kathleen McClaskey's curator insight, July 22, 4:28 PM

Elmbrook Schools in Brookfield,WI embarked on personalized learning. This video gives you a glimpse on what it looks like at various grade levels and what it means for teaching and learning.


Congratulations to Elmbrook Schools in giving learners voice and choice in their learning!

Scooped by Norton Gusky
Scoop.it!

Will Teaching New Computer Science Principles Level the Playing Field? (EdSurge News)

Will Teaching New Computer Science Principles Level the Playing Field? (EdSurge News) | Using Technology to Transform Learning | Scoop.it
It’s no secret that computer science (CS) courses are not a priority in many high schools. Across the nation, many schools get away with packaging courses that teach kids to make Powerpoints, spreadsheets and other rudimentary work as ‘computer science.’But when authentic CS is offered, it’s often i
Norton Gusky's insight:

The article gives a good overview of some of the pilot courses underway as well as online opportunities for schools to start to bring more students into computational thinking. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Program exposes rural students to science careers | eSchool News | eSchool News

Program exposes rural students to science careers | eSchool News | eSchool News | Using Technology to Transform Learning | Scoop.it
A new program helps rural students access science learning opportunities on campus.
Norton Gusky's insight:

I began my career in the mountains of West Virginia. There are many great challenges to bring quality science and math activities to rural areas. Here's a story from Wisconsin that attempts to address the STEM challenge for a rural area. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Watson Beat Jeopardy Can It Beat Teacher Burnout and Fix Education? (EdSurge News)

Watson Beat Jeopardy  Can It Beat Teacher Burnout and Fix Education? (EdSurge News) | Using Technology to Transform Learning | Scoop.it
It could be a whole category on Jeopardy: “Technology For Teachers” that's worth, oh, say, millions.Contestants, here's the clue. “Technology that started as a game show contestant, but now wants a job in schools.” And the answer? Last weekend, at the American Federation of Teachers’ annual conferen
Norton Gusky's insight:

I worry that we'll create a better teacher tool that fails to understand the need for a better personalized learning tool. It's not the teacher's lesson that makes the difference; it's the learning pathway for the learner.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Bringing Location-Based Learning to Life -- Campus Technology

Bringing Location-Based Learning to Life -- Campus Technology | Using Technology to Transform Learning | Scoop.it
The University of San Diego built a Web-based collaboration tool that connects classroom concepts with real-world locations and discoveries.
Norton Gusky's insight:

I've thought about variations in this idea. It makes so much sense to connect a geographical location with online information. I'd love to see a version of this available for classroom use. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Focus on Teachers: Melissa Butler, Teaching Children to be Innovators

Focus on Teachers: Melissa Butler, Teaching Children to be Innovators | Using Technology to Transform Learning | Scoop.it
Founders and co-directors of the Children’s Innovation Project, Melissa Butler and Jeremy Boyle find ways for children to innovate by approaching technology.
Norton Gusky's insight:

Melissa and Jeremy get it right! They have young learners investigating and tinkering to solve challenges. This is a great program that is developing ripples throughout Western Pennsylvania and beyond.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

The Past, Present and Future of School Design (EdSurge News)

The Past, Present and Future of School Design (EdSurge News) | Using Technology to Transform Learning | Scoop.it
To maximize the benefits of blended learning, we’ll need to rethink not just the system architecture of schooling, but also the physical architecture of schools themselves. We need more designers and architects thinking about how schools should change their physical design, clarifying the princip
Norton Gusky's insight:

Michael Horn interviews Larry Kearns, an architect who is trying to lead a new road redesigning learning spaces based on student needs that are no longer the egg carton model. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Telepresence Robots Attend Campus Tours, Classes and More at Oral Roberts U -- Campus Technology

Telepresence Robots Attend Campus Tours, Classes and More at Oral Roberts U -- Campus Technology | Using Technology to Transform Learning | Scoop.it
Oral Roberts University is exploring the potential of real-time, streaming, mobile telepresence tech.
Norton Gusky's insight:

The possibilities for museums, schools, and other institutions will grow for these robotic distance learning tools. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Students as Designers: Game Jams!

Students as Designers: Game Jams! | Using Technology to Transform Learning | Scoop.it
The game jam (a game about making a game) is a hands-on model for inspiring student creativity, collaboration, and sense of accomplishment.
Norton Gusky's insight:

Matthew Farber has been quite prolific outlining ways to use games to engage students. In this article he focuses on students as game designers. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Teaching Students To Use Their Noodles

Teaching Students To Use Their Noodles | Using Technology to Transform Learning | Scoop.it
A summer program at Johns Hopkins University puts high schoolers' ingenuity to the test — building bridges out of nothing but spaghetti and glue.
Norton Gusky's insight:

The bridge-building competition is a classic engineering model. It's cheap and allows students to really address structural issues with weight-bearing transport systems.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Wearable technology in the classroom: what's available and what does it do ... - The Guardian

Wearable technology in the classroom: what's available and what does it do ... - The Guardian | Using Technology to Transform Learning | Scoop.it
There’s little stopping teachers experimenting with ‘wearables’ such as virtual reality headsets in lessons. Journalist David Nield explores what’s out there
Norton Gusky's insight:

The Guardian highlights a growing list of wearable technologies that are making their way into classrooms in Great Britain. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

How to Bring Playfulness to High School Students

How to Bring Playfulness to High School Students | Using Technology to Transform Learning | Scoop.it
Play is often the domain of young children, but as those kids become teens, learning playfully maintains its importance, especially as academics and competitive sports take over.
Norton Gusky's insight:

Article outlines many ways to bring play into academic learning including Maker Spaces and Fab Labs.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

This Great Program Teaches Computer Basics to Low-Income Parents and Their Kids Together

This Great Program Teaches Computer Basics to Low-Income Parents and Their Kids Together | Using Technology to Transform Learning | Scoop.it
BOSTON—The library in Boston’s Haynes Early Education Center is a bright, cheery space filled with well-stocked bookcases, tables ringed by small wooden chairs, art supplies, cushions for story time, and dozens of laminated vocabulary words strung below an oversize paper alphabet. But one of the most important learning tools here...
Norton Gusky's insight:

There's a growing awareness that digital technology, in limited doses, can make a difference for early learners. Here in Pittsburgh PAEYC has taken the lead developing materials with the Fred Rogers Center on Digital Media Literacy. One of the great tools is Message for Me, developed at the CREATE Lab of Carnegie Mellon University.

more...
No comment yet.
Rescooped by Norton Gusky from iPads in Education
Scoop.it!

An Excited Educator : Computerless Coding with Lego

An Excited Educator : Computerless Coding with Lego | Using Technology to Transform Learning | Scoop.it
I am in a privileged position as I teach students in an iPad 1:1 school, so have always been able to teach coding using our iPads. However I know there are a wealth of fantastic computerless coding lessons and wanted to explore these, to see if students would gain a better understanding of coding!

Via John Evans
Norton Gusky's insight:

Great ideas for young children to develop an understanding of key computational thinking concepts such as algorithms, looping, and iteration. 

more...
Lee Hall's curator insight, July 27, 11:23 AM

Coding even without a  computer is fun and very thought provoking.

Scooped by Norton Gusky
Scoop.it!

Education Experts Urge Teachers to Embrace Digital Technology

Education Experts Urge Teachers to Embrace Digital Technology | Using Technology to Transform Learning | Scoop.it
Education Experts Urge Teachers to Embrace Digital Technology









Education Experts Urge Teachers to Embrace Digital Technologyi ▶ ▶ || 0:00:00 .....
Norton Gusky's insight:

It's amazing how similar the themes are across the globe - we want students to understand their digital footprint; we want to use digital technologies to make learning deeper and experiential. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Like Minecraft? Try these 7 engaging world builders, too | eSchool News | eSchool News

Like Minecraft? Try these 7 engaging world builders, too | eSchool News | eSchool News | Using Technology to Transform Learning | Scoop.it
eco-virtualWith the popular explosion of Minecraft among middle schoolers and beyond, it’s worth noting that it isn’t the only open world virtual environment with educational value. Nor is it always the most ideal game for teaching every concept, leading other games are picking up the slack. As a result, inspired educators and students are taking notice and branching out.
Norton Gusky's insight:

While most students know Minecraft, here are seven other tools that open the door to creating virtual worlds. 

more...
No comment yet.
Rescooped by Norton Gusky from iPads in Education
Scoop.it!

Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ~ EdTech & MLearning

Microsoft Released A New Website to Help Teachers Use Minecraft in Their Classes ~ EdTech & MLearning | Using Technology to Transform Learning | Scoop.it
‘Minecraft in education is a way to teach, learn and inspire. It’s students visiting ancient civilizations to create and play out their own stories. It’s exploring mathematical concepts like perimeter, area, and volume by breaking and placing Minecraft blocks. It’s practising collaboration, problem solving, digital citizenship, and leadership skills through creative thinking and innovative design. Minecraft in education is teachers and students inspiring each other to change the way we learn.’

Via John Evans
Norton Gusky's insight:

Microsoft has created a global site to promote Minecraft as an educational tool.

more...
Larry Heuser's curator insight, July 17, 8:03 AM

If your gonna let 'em play games, make the time useful and educational......

Sue Gaardboe's curator insight, July 19, 6:25 AM

Any way of making a link between what students really do and the maths we want them to learn is a bonus.  Too often a 'real-life' maths problem has little or no relevance to the students' lives.

Scooped by Norton Gusky
Scoop.it!

Robots Learn to Reason by Playing Minecraft | MIT Technology Review

Robots Learn to Reason by Playing Minecraft | MIT Technology Review | Using Technology to Transform Learning | Scoop.it
A new approach to robot learning was tested in Minecraft, the popular open-ended computer game.
Norton Gusky's insight:

Even robots enjoy playing Mindcraft.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Report: The 4 models of blended learning in action | eSchool News | eSchool News

Report: The 4 models of blended learning in action | eSchool News | eSchool News | Using Technology to Transform Learning | Scoop.it
A new paper by advocacy and policy org iNacol explores how blended learning is being used in practice and traces its history from 2008 to today. In particular, it takes a close look at the four major blended models and, through case studies, how specific schools have fared in implementing them.
Norton Gusky's insight:

Based on work at Christensen Institute by Michael Horn and others - rotation, flex, ala carte, and virtual. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

9 ed tech developments to note from ISTE 2015

9 ed tech developments to note from ISTE 2015 | Using Technology to Transform Learning | Scoop.it
Whether you missed the giant K-12 ed tech show in Philly or just didn't have time to see everything on display, we've got you covered.
Norton Gusky's insight:

Here are 9 resources including Google Cardboard that you should consider for the coming year.

more...
No comment yet.
Rescooped by Norton Gusky from iPads in Education
Scoop.it!

The Mindset of the Maker Educator - User Generated Education

The Mindset of the Maker Educator - User Generated Education | Using Technology to Transform Learning | Scoop.it
Here are some graphics, Thinglinks, and the slideshow I created for my Mindset of the Maker Educator Workshop:  

Via John Evans
Norton Gusky's insight:

Jackie Gerstein does a wonderful job developing graphics and a slide deck to explain how a Maker Educator needs to rethink his/her role and take on new mindsets. 

more...
No comment yet.