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The Role of Pinterest Inside & Outside The Classroom [Infographics]

The Role of Pinterest Inside & Outside The Classroom [Infographics] | Using Technology to Transform Learning | Scoop.it

With over 10 million users, Pinterest has rocketed to pop-culture fame since its launch in beta in March 2010. This rapid growth makes it the fastest growing social media site of the past year. Educators have caught on to Pinterest in a big way. From kindergarten to college, teachers, professors and students are using Pinterest creatively to organize and share ideas from all around the Web and even in their own classrooms and campuses.


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Using Technology to Transform Learning
Articles, ideas, references showcasing ways that educational technologies change teaching and learning
Curated by Norton Gusky
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Teaching computers how to play Atari better than humans

Tom Clarke of Independent Television News reports on how an artificial intelligence business owned by Google has created software that can teaching itself to play classic Atari games better...
Norton Gusky's insight:

PBS Video that takes a look at use of artificial intelligence to play video games of the 1970s. The video also raises some key questions and issues that AI will need to address as machines move from programmed learning to machine learning. 

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Engineering Design Competition Connects STEM Skills With Social Change - US News

Engineering Design Competition Connects STEM Skills With Social Change - US News | Using Technology to Transform Learning | Scoop.it
Student teams designed devices to improve workplace conditions for persons with disabilities.
Norton Gusky's insight:

Great examples of students developing new design solutions for persons with disabilities. The first prize winner reduced costs as well as expanded the opportunities for people with disabilities. 

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TeacherQuest Case Files: A New Way to Play with Food | Institute of Play

TeacherQuest Case Files: A New Way to Play with Food | Institute of Play | Using Technology to Transform Learning | Scoop.it
In this series of articles, we check in with teachers from TeacherQuest—a unique professional development program focused on games and game design. In Timmie Kearns' Family and Consumer Science class, technology is blended with games and other hands-on activities that make her students hungry to participate.
Norton Gusky's insight:

Examples of how teachers at Elizabeth Forward, a school district in the Pittsburgh region, have used game design to teach vocabulary and skill development.

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Solving the school therapist shortage

Solving the school therapist shortage | Using Technology to Transform Learning | Scoop.it
In rural Washington state, an occupational therapist might drive three to four hours to see a student—that is, if a district can find one to hire.

Last year, an occupational therapist job posting w
Norton Gusky's insight:

For years I wondered when telemedicine and telepractice would become the norm for rural students and people. Here are some good findings that show that virtual OT can be even more impactful. 

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Montessori For All: Personalized Learning For The People (EdSurge News)

Montessori For All: Personalized Learning For The People (EdSurge News) | Using Technology to Transform Learning | Scoop.it
A one-minute history of personalized learning would feature neanderthals tutoring each other on how to kill dinner, one-room schoolhouses in Prussia, and the birth of the Montessori movement in early 20th century Italy.Fast forward one hundred years: education technology grabs all the headlines, but
Norton Gusky's insight:

While Montessori is not focused on technology, it's focus on personalized learning with systems necessary to monitor the growth of each student now make this an excellent opportunity to use technology systems to impact student learning and growth.

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Why Chevron Is Helping Fund STEM Education

Why Chevron Is Helping Fund STEM Education | Using Technology to Transform Learning | Scoop.it
Chevron's STEM efforts should serve as a benchmark for other companies, says analyst Tim Bajarin
Norton Gusky's insight:

While this article focuses on a Bay Area project funded by Chevron, the key is to find ways to engage kids in meaningful activities based on their interests. Chevron is working with sports events and clubs to make this happen. There are other companies doing similar projects. We need to make sure this type of activity is not an add-on, but an essential part of day to day learning. 

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Steps for Applying Design Thinking to Build and Evolve Schools

Steps for Applying Design Thinking to Build and Evolve Schools | Using Technology to Transform Learning | Scoop.it
Asking users about their needs can open up the possibilities of what can be addressed by schools. As a result of design thinking, one school created a separate parents' center.
Norton Gusky's insight:

Here in Pittsburgh there are  a host of schools who have found similar success. Here's a link to a story I wrote about several schools using Design Thinking in the Pittsburgh area: http://bit.ly/1AouPBy

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Gust MEES's curator insight, February 24, 7:46 AM
Asking users about their needs can open up the possibilities of what can be addressed by schools. As a result of design thinking, one school created a separate parents' center.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Design-Thinking


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Learning+2+Learn


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Making Discoveries about Human Evolution Using 3D Technology - 3DPrint.com

Making Discoveries about Human Evolution Using 3D Technology - 3DPrint.com | Using Technology to Transform Learning | Scoop.it
It has already been demonstrated numerous times that 3D printing replicas of delicate or rare artifacts and fossils is an excellent way of sharing them with stu
Norton Gusky's insight:

3D printing provides new opportunities at lower costs for paleontology and other fields to better understand our past history. 

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An Invitation to Inspiring Learning Spaces | Tech Learning

An Invitation to Inspiring Learning Spaces | Tech Learning | Using Technology to Transform Learning | Scoop.it
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Example of what worked from Laguna Beach Unified SD in California

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Digital Age Skills for Educators

Digital Age Skills for Educators | Using Technology to Transform Learning | Scoop.it
Within 10 years there will be five billion citizens of the web.
Norton Gusky's insight:

The Mozilla Foundation sees digital literacy as the key for success in the 21st Century

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What Happens When Computers Pick What Students Learn? - Slate Magazine

What Happens When Computers Pick What Students Learn? - Slate Magazine | Using Technology to Transform Learning | Scoop.it
NEW YORK—Teacher John Garuccio wrote a multiplication problem on a digital whiteboard in a corner of an unusually large classroom at David A. Boody Intermediate School in Brooklyn.
Norton Gusky's insight:

Here's a personalized approach from NYC that allows teachers to work with students based on identified needs. I want to see more about "interests" and "strengths." 

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Beyond Programming: The Power of Making Games -- THE Journal

Beyond Programming: The Power of Making Games -- THE Journal | Using Technology to Transform Learning | Scoop.it
Art and creative expression have an interesting way of weaving in and out of classrooms, offering students the opportunity to explore their own ideas and minds. Video games are no different, and while most of the discussion about their use in classrooms centers on play, the benefits of designing games in the classroom can extend far beyond entertainment and even programming.
Norton Gusky's insight:

I'm working on a similar project for a Pittsburgh based company, Zulama, that spun out of Carnegie Mellon's Entertainment Technology Center. There is a growing interest in challenging students to design games beginning at the middle school level. We have several successful pilot projects at schools like Fort Cherry and Norwin.

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A Class Full of Geniuses -- THE Journal

A Class Full of Geniuses -- THE Journal | Using Technology to Transform Learning | Scoop.it
For many districts, having students do tech support as part of their classwork has helped create a culture of trust and innovation.
Norton Gusky's insight:

In my role as Coordinator of Educational Technology I employed a student Help Desk for 20 years. I agree that it's a fantastic way to engage students and use their talents. 

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Slaying the Status Quo

Slaying the Status Quo | Using Technology to Transform Learning | Scoop.it
Driving engagement and success for a new generation of students. GUEST COLUMN | by Frances Cairns Building a campus environment where everyone has access to important university services, programs ...
Norton Gusky's insight:

While this is targeted for higher education, I think secondary schools need to be thinking along the same lines.

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Shared Story Adventures – Remake Learning

Shared Story Adventures – Remake Learning | Using Technology to Transform Learning | Scoop.it

Shared Story Adventures bring together elementary school children from diverse communities to build relationships and understanding by creating and sharing stories.

Norton Gusky's insight:

I have had a chance to work with Jordan Lippman, the founder of Interactive Story Adventures. This is a great approach to integrating technology with storytelling for young children. 

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Michigan State Tests Telepresence Robots for Online Students -- Campus Technology

Michigan State Tests Telepresence Robots for Online Students -- Campus Technology | Using Technology to Transform Learning | Scoop.it
Michigan State University in East Lansing, MI, has been experimenting with telepresence robots that let online students participate in face-to-face classes.
Norton Gusky's insight:

Truly a step forward so virtual students have a physical presence using robots.

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Why Students Must Be Storytellers — And Four Tips to Make It Happen

Why Students Must Be Storytellers — And Four Tips to Make It Happen | Using Technology to Transform Learning | Scoop.it
Help students understand diverse perspectives and become storytellers using these four tips.
Norton Gusky's insight:

The Digital Promise includes many innovative schools across the US. Here's a blog report that highlights the role of storytelling from a global perspective.

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How can games support classroom practice? | eSchool News | eSchool News

How can games support classroom practice? | eSchool News | eSchool News | Using Technology to Transform Learning | Scoop.it
A new study reveals whether features that are common among educational games are helpful to teachers.
Norton Gusky's insight:

Second in a series from eSchoolNews highlighting A-GAMES project. The report does not look at particular games, but rather at the benefits of game-design for teaching and learning.

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Competency-Based Education 2.0 - Inside Higher Ed (blog)

Competency-Based Education 2.0 - Inside Higher Ed (blog) | Using Technology to Transform Learning | Scoop.it
Competency-Based Education 2.0 Inside Higher Ed (blog) For years, accreditors, employers and a host of educational reformers have sought an outcomes-oriented education with explicit learning objectives and rigorous assessments to evaluate and...
Norton Gusky's insight:

Universities as well as K-12 systems are becoming more focused on the learning. Here's an example from Texas of a program that is a blended environment with project-based learning elements that breaks expected learning into modular skills.

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Artificial Intelligence and Robotics Slowly Enter College Classrooms

Sorry, students: Robots won’t replace living, breathing professors anytime soon.
Norton Gusky's insight:

When will hybrid courses become the norm? 

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Makers Make Money

Makers Make Money | Using Technology to Transform Learning | Scoop.it

The Maker Space is about tinkering, building, creating, designing, but what’s the next step? 

Norton Gusky's insight:

Here's an article I wrote for the Startup EDU Weekend in Pittsburgh. The article looks at Entrepreneuring Youth, an organization based in Pittsburgh that works with kids in grades 6-12.

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4 Ways Technology Is Making Education More Affordable and Available

4 Ways Technology Is Making Education More Affordable and Available | Using Technology to Transform Learning | Scoop.it
Technology, often applied by inspired entrepreneurs, is disrupting how people of all ages receive the training everyone needs to thrive.
Norton Gusky's insight:

Examples of emerging technologies, like the Khan Academy, to provide new strategies for learning. 

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Game Face On: Gamification for Engaging Teachers in PD

Game Face On: Gamification for Engaging Teachers in PD | Using Technology to Transform Learning | Scoop.it
By gamifying their school's PD, two educators motivated and engaged their faculty to master the challenges of learning how to teach in a 1:1 environment.
Norton Gusky's insight:

Here's an example of using game design elements for PD using iPads and Apple Tunes U. 

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Distance learning taps in to virtual reality technology - The Guardian

Distance learning taps in to virtual reality technology - The Guardian | Using Technology to Transform Learning | Scoop.it
As technology advances, so the potential for online learning flourishes
Norton Gusky's insight:

For Adult Learners programs pioneered by institutions, like the Open University in the UK, have opened new doors of opportunity.

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All You Can Learn: DC Public Schools’ Personalized PD Buffet (EdSurge News)

For a deeper dive into Professional Development, check out our new report: How Districts Get Personal: Retooling Professional DevelopmentWalk into the 10 pilot myPD sites in District of Colombia Public Schools (DCPS) and you’ll see professional development (PD) ordered from a menu. Teachers can pick
Norton Gusky's insight:

Years ago I helped to develop a Just-in Time PD model. We never thought about "personalized learning." Today this seems to be the key word for every learner. 

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