Using Technology ...
Follow
Find
2.2K views | +2 today
Scooped by Norton Gusky
onto Using Technology to Transform Learning
Scoop.it!

A Clever Teaching Tool For Stop-Motion Animation In The Classroom

A Clever Teaching Tool For Stop-Motion Animation In The Classroom | Using Technology to Transform Learning | Scoop.it
For all the educational potential of tablets and low-cost laptops, there’s still a strong case for giving youngsters actual, physical stuff to play with.
more...
No comment yet.
Using Technology to Transform Learning
Articles, ideas, references showcasing ways that educational technologies change teaching and learning
Curated by Norton Gusky
Your new post is loading...
Your new post is loading...
Scooped by Norton Gusky
Scoop.it!

What Happens When School Design Looks Like Game Design

What Happens When School Design Looks Like Game Design | Using Technology to Transform Learning | Scoop.it
At the Quest To Learn School, curriculum experts and game designers work together to reimagine what school might look like if it drew its inspiration from video games.
Norton Gusky's insight:

Another great story from Jordan Shapiro that explains a new approach to learning - systems literacy.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

How the Maker Movement Connects Students to Engineering and Tech

How the Maker Movement Connects Students to Engineering and Tech | Using Technology to Transform Learning | Scoop.it
Eighth-grader Quin uses his passion for electronics to teach fellow students about 3D printing, arduinos, and other hands-on lessons in STEM skills.
Norton Gusky's insight:

Great video from Edutopia sharing a story of a young man who gets hooked on "making" using 3D printing with arduinos. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

5 Google Glass Innovations Happening in Higher Ed

5 Google Glass Innovations Happening in Higher Ed | Using Technology to Transform Learning | Scoop.it
Google’s wearable technology has opened the door to a wide range of possibilities for augmented learning in higher education.
Norton Gusky's insight:

Though not "killer apps" yet, these are great examples of where technology provides new opportunities for travelers, visually handicapped, or novice learners. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School | Using Technology to Transform Learning | Scoop.it
Teachers at a Norwegian school use video games to teach everything from language and literature, to ethics, art, and science.
Norton Gusky's insight:

All that's missing is to have the kids create their own games and digital products.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Making It | Remake Learning

Making It | Remake Learning | Using Technology to Transform Learning | Scoop.it
Norton Gusky's insight:

Making IT in Pittsburgh. Assemble, an informal learning center and partner with many other groups, was recently featured by the Imagination Foundation. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Video Games Are Playing a Pivotal Role in the Classroom

Video Games Are Playing a Pivotal Role in the Classroom | Using Technology to Transform Learning | Scoop.it
Minecraft and other games offer surprising strategies for teaching core concepts.
Norton Gusky's insight:

Three great examples of games that can make an impact on student learning. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

CU-Boulder researchers create children's books with 3-D printing

CU-Boulder researchers create children's books with 3-D printing | Using Technology to Transform Learning | Scoop.it
Elodie Bateson, 3, uses her fingers to touch and explore the "fur" of a mouse and the horns of a tiny cow on the pages of a plastic, three-dimensional version of "Goodnight Moon" created by researchers at the University of Colorado to promote literacy among young children with visual impairments.
Norton Gusky's insight:

Novel use of 3-D printing opening up a new world for vision-impaired readers. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

School-Wide Twitter Chats

School-Wide Twitter Chats | Using Technology to Transform Learning | Scoop.it
New Zealand schools explore the learning potential of social media with weekly education-based Twitter chats for students.
Norton Gusky's insight:

Here's a unique way to promote digital citizenship. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

This Company May Hold the Secret to the Future of Education

This Company May Hold the Secret to the Future of Education | Using Technology to Transform Learning | Scoop.it
It was just 18 months ago that we were living in the "Year of the MOOC." Massive open online courses—MOOC for short—were supposed to revolutionize…
Norton Gusky's insight:

Louis von Ahn strikes again. He's created DuoLingo, an online tool to learn new languages. His success has been amazing. Some schools are looking at his approach. 

more...
No comment yet.
Rescooped by Norton Gusky from iPads in Education
Scoop.it!

Project-Based Learning Through a Maker's Lens - Edutopia

Project-Based Learning Through a Maker's Lens - Edutopia | Using Technology to Transform Learning | Scoop.it

"The rise of the Maker has been one of the most exciting educational trends of the past few years. A Maker is an individual who communicates, collaborates, tinkers, fixes, breaks, rebuilds, and constructs projects for the world around him or her. A Maker, re-cast into a classroom, has a name that we all love: a learner. A Maker, just like a true learner, values the process of making as much as the product. In the classroom, the act of Making is an avenue for a teacher to unlock the learning potential of her or his students in a way that represents many of the best practices of educational pedagogy. A Makerspace classroom has the potential to create life-long learners through exciting, real-world projects."


Via John Evans
Norton Gusky's insight:

This helps to put the two trends into one package. Good approach.

more...
Alfredo Corell's curator insight, July 23, 2:31 PM

Teachers new to PBL and Making often make similar mistakes:

  • Choosing projects too large for their comfort level and resources
  • Focusing on the outcome, not the process of Making
  • Thinking the educator must have the answer
Ivon Prefontaine's curator insight, July 23, 7:04 PM

This sounds remarkably similar to John Dewey who used the word reconstructing in describing real-world, concrete learning that can happen. This takes exceptional pedagogy and teaching in building  relationships with students.

june holley's curator insight, July 24, 7:29 AM

Maker activities are great examples of self-organizing and we can learn a lot from how Maker Movement organizes space to support people's self-organizing.

Scooped by Norton Gusky
Scoop.it!

Faculty use Internet-based technologies to create global learning opportunities @insidehighered

Faculty use Internet-based technologies to create global learning opportunities @insidehighered | Using Technology to Transform Learning | Scoop.it

For his world regional geography class at Allegheny College last fall, Eric Pallant arranged for his students to videoconference with a class at Forman Christian College, an English-medium institution in Pakistan.

Read more: http://www.insidehighered.com/news/2014/07/09/faculty-use-internet-based-technologies-create-global-learning-opportunities#ixzz37569Fc64 ;
Inside Higher Ed 

Norton Gusky's insight:

Examples of higher education classes that tap into global partners or collaborators.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

​How Atsuyoshi Saisho Feeds ‘Hungry Learners’ Around the World (EdSurge News)

​How Atsuyoshi Saisho Feeds ‘Hungry Learners’ Around the World (EdSurge News) | Using Technology to Transform Learning | Scoop.it
When Atsuyoshi Saisho, spiky-haired and smiling, pulls out photographs and begins animatedly talking about his time spent in Bangladesh and Somaliland, you might expect the 25-year-old to talk about the travels of a curious university student. Instead, he explained the experiences of thousands of cu
Norton Gusky's insight:

Japanese student takes a model for teaching motivated learners in countries low in quality teachers - key is starting small and working within the culture of the country. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

How Technology Is Helping People Learn—and Even Save—the ...

How Technology Is Helping People Learn—and Even Save—the ... | Using Technology to Transform Learning | Scoop.it
This guest post was written by Allyson Eamer, a scholar in sociolinguistics at the University of Ontario Institute of Technology. A version of this post was originally published on the Ethnos Project blog.
Norton Gusky's insight:

Examples from around the world where technology provides new ways to not only preserve, but to grow the awareness of indigenous languages.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

From Building Solar-Powered Mini-Cars to Creating Apps in the Classroom

From Building Solar-Powered Mini-Cars to Creating Apps in the Classroom | Using Technology to Transform Learning | Scoop.it
Summer camp — it’s not just for kids anymore. Teachers from around the Pittsburgh area and from as far away as Alabama this week attended the STEAM
Norton Gusky's insight:

Great interviews by Kevin Gavin from WESA-FM in Pittsburgh with participants and workshop leaders at the South Fayette STEAM Innovation Summer Institute. Over 70 teachers from more than 20 school districts discovered a wide variety of tools and strategies to develop computational thinking strategies using a variety of tools including Scratch, LIttlebits, Zulama's Entertainment Technology Academy, and coding to make an app. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

The DIY World of Maker Tools and Their Uses

The DIY World of Maker Tools and Their Uses | Using Technology to Transform Learning | Scoop.it
From new technology to everyday materials to rebooting school woodshop and home ec classes, makerspaces challenge students to open their minds and expand their skillsets.
Norton Gusky's insight:

Great list, including some of my favorites - 3D printers and the Hummingbird Robotic kit. I'd add Littlebits based on a workshop I observed this week. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Reimagining Education Through Technology | Innovation Insights | Wired.com

Reimagining Education Through Technology | Innovation Insights | Wired.com | Using Technology to Transform Learning | Scoop.it
I didn’t know what to expect when I traveled to Malaysia for the very first time. I knew my mission: connect zero client technology -- desktop solutions co
Norton Gusky's insight:

Using "zero clients" in the jungles of Malaysia brings digital opportunities to students who normally were lucky to have a school to attend

more...
No comment yet.
Rescooped by Norton Gusky from iPads in Education
Scoop.it!

The Backchannel: Giving Every Student a Voice in the Blended Mobile Classroom - Edutopia

The Backchannel: Giving Every Student a Voice in the Blended Mobile Classroom - Edutopia | Using Technology to Transform Learning | Scoop.it
Edutopia blogger Beth Holland introduces the backchannel as a tech integration strategy for keeping students engaged in the classroom - all students, not just the ones who are always raising their hands or speaking out.

Via John Evans
Norton Gusky's insight:

Good examples with personal stories including Padlet, Today's Meeting, and Socrative.

more...
Sandra Carswell's curator insight, July 20, 9:58 AM

Backchannel tools can be used before, during, and after lessons, giving all students a voice in the conversation/discussion. Brainstorming, questioning, sharing ideas and resources.

Darleana McHenry's curator insight, July 20, 8:03 PM

I like the idea of children expressing themselves and using technology to tell a story.

Scooped by Norton Gusky
Scoop.it!

This Great Education Tech Needs Only a TV and VCR

This Great Education Tech Needs Only a TV and VCR | Using Technology to Transform Learning | Scoop.it
MIT Blossoms, one of the most exciting and effective uses of educational technology to help high school students learn math and science, doesn’t boast the latest in artificial intelligence or adaptive algorithms. Its secret weapon is, rather, a canny understanding of human psychology—both students’ and teachers’. Technologically speaking, its basic...
Norton Gusky's insight:

Blossoms challenges some current directions in education - student centered learning using interactive devices. Is this a better strategy to introduce concepts? 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

The e-textbook transformation

The e-textbook transformation | Using Technology to Transform Learning | Scoop.it
A new wave of e-textbooks is giving students more than just words and a few hotlinks on a digital page. Publishers over the last few years have been adding video, interactive maps and gamified quizzes
Norton Gusky's insight:

Some of the success stories as well as the issues - cost, lack of compatibility between publishers, and research to show effectiveness. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Beyond the Factory Model - Blended learning in Oakland schools

Beyond the Factory Model - Blended learning in Oakland schools | Using Technology to Transform Learning | Scoop.it
Oakland teachers learn how to blend
Norton Gusky's insight:

Some real-life lessons from Oakland, California in using online content to differentiate instruction. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

FingerReader Is a 3D-Printed Device That Reads Text Aloud to the Blind

FingerReader Is a 3D-Printed Device That Reads Text Aloud to the Blind | Using Technology to Transform Learning | Scoop.it
Researchers at MIT have developed a new technology that enables blind and vision-impaired people to read any printed text without the use of braille.
Norton Gusky's insight:

While the robotic sounding voice is from a previous generation, this device allows vision-impaired people to pick up any digital or print text to be readable. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

Teachers Use Twitter to Promote Civics Discourse In Class | Remake Learning

Teachers Use Twitter to Promote Civics Discourse In Class | Remake Learning | Using Technology to Transform Learning | Scoop.it
Norton Gusky's insight:

KQED in San Francisco has created the "Do Now" project that enlists student input on issues or questions. Great use of social media. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

A School Day That’s All About Play

A School Day That’s All About Play | Using Technology to Transform Learning | Scoop.it
Imagine a school where the students' day revolves around playing games, all day long. Video games, live action role-playing games, board games, building games.
Norton Gusky's insight:

Watch the videos to listen to the students and adults and learn why this approach is so impacting on student learning learning.

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

What 'Open Learning' Looks Like When It's For Kids Who Need it Most (EdSurge News)

What 'Open Learning' Looks Like When It's For Kids Who Need it Most (EdSurge News) | Using Technology to Transform Learning | Scoop.it
We've heard a lot of talk these days about open educational resources and online courses and how these platforms can make high-quality learning available for all. The code.org campaign has been touting the potential of online courses to teach kids how to code. Khan Academy has been the darling of th
Norton Gusky's insight:

Mimi Ito's work on Connected Learning has changed the direction of education. Take a look at what she's now promoting with the Scratch team from MIT. 

more...
No comment yet.
Scooped by Norton Gusky
Scoop.it!

5 gaming dynamics that truly engage students

5 gaming dynamics that truly engage students | Using Technology to Transform Learning | Scoop.it
From Angry Birds to Minecraft, gaming holds extraordinary potential for today’s students
Gaming. It’s more than a buzzword in today’s schools, but it still sometimes carries a stigma–is gaming really an effective way for students to learn?
Norton Gusky's insight:

Excellent insights into game-design elements that can be incorporated into all learning. Number one - allow failing in order to succeed by discovering new strategies. 

more...
Ryan McDonough's curator insight, July 7, 5:18 PM

Names the 5 most addictive appropriate games in education to date. The list includes, Civilization 5, League of Legends, Plants vs. Zombies 2, Angry Birds and Minecraft. Factors that make these games especially addicting are providing purpose, freedom, choice, challenges, free exploration, and get bonuses. Speaking of a bonus, "Mr. Boss"....