Using Technology in the Early Years
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Teegan King (Teeganking18) on Twitter

Teegan King (Teeganking18) on Twitter | Using Technology in the Early Years | Scoop.it
The latest from Teegan King (@Teeganking18).
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View my twitter page to share and view insights on using technologies in the early years.  

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Recycling for Kids - Fun Experiments, Free Games, Cool Projects, Science Online

Recycling for Kids - Fun Experiments, Free Games, Cool Projects, Science Online | Using Technology in the Early Years | Scoop.it

Via Jasmine Brix, Jenni Atkinson
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Jenni Atkinson's curator insight, May 19, 2013 11:12 PM

Recycling - a great way to get kids to create and design using materials that they already have access to whilst saving the planet.Teaching students about recyling is vital as they learn how to problem solve to create sustainable solutions.

 

Sophie Smith's comment, May 29, 2013 11:46 PM
Great tool for teaching recycling to the upper grades - a part of the Australian Curriculum for 5 and 6. I think it is vital for students to understand how much we could recycle but don't and the impact this is having on the world. These kind of lessons, allow us not only to recycle but the students to get creative in their technology design!
Teegan King's comment, June 8, 2013 8:01 AM
I think this is a great website and I love the different projects they provide. I think children will be engaged by these insightful activities as they allow students to make, design and create all by using recycled materials.
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Design a  Playground - Children's Educational software to design a playground

Design a  Playground - Children's Educational software to design a playground | Using Technology in the Early Years | Scoop.it
SpexWorld! Playground is for young people aged 6yrs to 99yrs to plan and design a playground on the computer.
Teegan King's insight:

According to the Australian curriculum, 'Project management is an essential element in building students’ capacity to successfully innovate in both Technologies subjects'. I think this is s great online resource where young students can plan exactly how they will work to bring a design idea to achievement. Students will become engaged and motivated learners by this exciting task and at the same time be actively designing, creating and finding solutions to their challenge.

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Mary McLaren's comment, June 9, 2013 1:48 AM
What a great way to motivate children, using a brightly coloured playground to teach design on a computer. They will learn creative skills, how to plan, layout and digital technology skills all while having fun!
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Build a Bridge !

Teegan King's insight:

This is a great hands on activity for young students as it allows them to follow simple instructions carefully in order to successfully design their bridge using everyday materials. Students will find this activity fun and challenging as they need to find the sollution as to what is the strongest design. It would be a perfect group activity where students can collaborate together and share their ideas and thoughts. This activity is in guidance with the Australian Curriculum as it states, 'Use design ideas, materials, components, tools and equipment to play with, plan safely produce and evaluate designed solutions based on personal criteria for technologies contexts'.

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Nuffield Primary Design and Technology - National STEM Centre

Nuffield Primary Design and Technology - National STEM Centre | Using Technology in the Early Years | Scoop.it
Teegan King's insight:

This is an awesome website for teachers to grab lesson and unit plans from. It is focused on all primary levels but there is heaps of early years activities. There are lesson plans for various curriculum subjects and for design technologies and ICT. There are so many resources and collections that young studnets would find insightful and engaging to interact with. These activities are all based on the Australian Curriculum- Design and Technology.

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Mary McLaren's comment, June 9, 2013 2:09 AM
What a great find! I looked for STEM education sites and didn't come across this one, have book marked it, thanks. The specific lesson plans for specific ages are great, like How Cool is Your Drink? for 7 to 9 year olds. I hope we get a website like this linked to the Australian Curriculum, but will use these ideas for now.
Teegan King's comment, June 9, 2013 3:37 AM
This was one of my favourites as well Mary, I think it will be very useful to use as future teachers! It has everything from different year levels to various subjects all in the one place.
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Make Salt Dough!

Make Salt Dough! | Using Technology in the Early Years | Scoop.it
Design Technology - Make salt dough with your class, using these handy tips.
Teegan King's insight:

I think this is a great activity especially for younger children as it will help students to 'consider the sustainability of a range of tools when preparing the recipe', as stated in the Asutralian Curriculum. Students will engage in this hands on activity and have fun working with their peers at the same time.

 

 

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7 Fun Ways to Use Technology in the classroom to enrich learning

7 Fun Ways to Use Technology in the classroom to enrich learning | Using Technology in the Early Years | Scoop.it
With classroom technology educators can get more students engaged, improve collaboration, and most importantly make learning fun!

Via juandoming, Mel Wruck, Tashibear Laz
Teegan King's insight:

I think this is a great way of looking at how we can use technology in the classroom. It allows students to become more engaged, more enthusiastic about their work and more focused on doing something that actually looks interesting and fun! These steps can be used throughout all year levels, obviously students in the lower levels may need more guidance. These steps are in guidance with the Australian Curriculum, Foundation to year 2, 'Collect, use and play with personal, family and classroom data (including nummerical, categorical, text, image, audio and video data) and understand why it was collected and use digital systems to present this data', and 'Identify, explore and use digital systems (hardware and software components) for personal and classroom needs'.

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Sherry Olivares's curator insight, June 6, 2013 12:19 PM

This piece provides a nice starting point for teachers.

Tashibear Laz's curator insight, June 10, 2013 9:30 AM

This article is a great way to get you thinking about how technology can be incoporated into the classroom. Students respond well to anything related to technology. 

Mel Wruck's curator insight, June 13, 2013 12:16 AM

This site lists a number of ways to use technology to enrich learning. They include video streaming, iPad apps and games, social media, blogging and podcasts. These types of activities improve student engagement and enrich education. These technologies can be used across a range of curriculum strands. 

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Food Groups

Food Groups | Using Technology in the Early Years | Scoop.it
Teegan King's insight:

This website includes many activities related to healthy eating and identifying food groups. I think it is important for students to understand that the body needs energy from food and liquid and the importance of eating the right sorts of food and making good chioces when eating. Some of these activities can ne used on the interactive whiteboard so students can work together as a class and share their information about food. This relates to the Australian Curriculum as it states that students should be, 'identifying and categorising a wide range of foods into food groups'.

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Plants

Plants | Using Technology in the Early Years | Scoop.it
Teegan King's insight:

This website contains various information, worksheets and online activities for young students to gain knowledge and understanding about growing plants, life cycles, plants and animals in the local environment and habitats. Students will find this website insightful and interesting as they have the opportunity to engage in fun activities that they can eventually use in real life siatuations. This website relates to the Australian Curriculum, Foundation to Year 2 Content Descriptions and Elaborations as desrcibed uner the Design and Technologies knowledge and understaning, students 'Understand how people, including designers and technologists, design and produce familiar products; services; and environments to meet personal and local community needs'.

 

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Scratch Reflections - ePortfolio

Scratch Reflections - ePortfolio | Using Technology in the Early Years | Scoop.it
Teegan King's insight:

Here is a link to my own Mahara e-portfolio where you can find a useful teaching resource on my reflections while using the Scratch program. This would be ideal for young children as they can collaborate together to follow simple instructions in order to design a game like I have. According to the Australian Curriculum students need to 'Follow, describe, represent and play with a sequence of steps and decisions needed to solve simple problems'. This program will encourage students to participate as they will have fun desiging their own game that they can even play after!

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Kelly Bryant's curator insight, December 16, 2013 2:33 PM

different project suggestions of engineering games for children using technology. These were suggested for very young children, although I would definitely like to know more about the programs that they mention, particularly scratch.

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Unit 2B: Puppets: Design and make assignment - Resources - TES

Unit 2B: Puppets: Design and make assignment - Resources - TES | Using Technology in the Early Years | Scoop.it
Children should learn that ideas for their own designs can be developed by looking at a selection of puppets, to identify simple design criteria and to model their ideas by making a paper mock-up. This is lessson 3 in unit work.
Teegan King's insight:

I think designing and making finger puppets is a great way to engage young students in design and technology. According to the Australian Curriculum children 'create imaginary situations in which they change the meaning of objects and actions as they invent new ideas and engage in futures thinking (for them)'. This unit plan provides students with the opportunity to become imaginative learners by using various materials and innovating ideas.

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VCEC - Design Briefs

VCEC - Design Briefs | Using Technology in the Early Years | Scoop.it
The Virginia Children's Engineering Council website
Teegan King's insight:

This website includes design briefs for lower grades in the primary school for various subjects. According to the Australian Curriculum, 'Play is deepened and imagination and creativity are better harnessed for learning when play is relevant and purposeful, and when children and teachers engage in shared, sustained thinking'. It is important especially in the early years that students still get to play as this is their motivation in the classroom. Implementing these fun and engaging design briefs into the classroom is still a form of play but is still relevant and useful for students to engage in. 

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Developing Skills

Teegan King's insight:

This is a powerpoint presentation to help teachers understand why design and technology in the early years is important. It lists effective skills that teachers can use to improve their design and technologies teaching. By using these skills young students will benifit more in the classroom.

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Design Technology Teaching Ideas

Design Technology Teaching Ideas | Using Technology in the Early Years | Scoop.it
Find free Design Technology teaching ideas, activities and resources for your primary and secondary classroom.
Teegan King's insight:

This is an interetsting website that contains various resources and activities for young students to participate in. There are many design technology ideas that students will find fun and insightful! Most activities are hands on, authentic and fun which will really motivate young students. Activities include:

- Inventions

- Designing the classroom

- Newspaper creations

- Build a bridge

This is only a few of the exciting activities available on this website.

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Tashibear Laz's curator insight, June 10, 2013 10:51 AM

A great website that contains different ideas on ways to incorporate design and technology into the classroom. Students will love these fun engaging tasks. 

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Push and Pull Powerpoint presention - Resources - TES

Push and Pull Powerpoint presention - Resources - TES | Using Technology in the Early Years | Scoop.it
I used this very simple powerpoint presentation on pushes and pulls with my Year 1. We looked at each picture and discussed movement/vocabulary. From this we produced a venn diagram of push/pull/push & Pull.
Teegan King's insight:

This is a great resource that can be used in an early years classroom. It teaches students what the movements 'push and pull' mean and gives examples of these movements from everyday life experiences. This allows students to understand what factors influence the design of technologies.

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Pushes and Pulled Planning - Resources - TES

Pushes and Pulled Planning - Resources - TES | Using Technology in the Early Years | Scoop.it
Detailed 6 sessions, termly planning for 1E Pushes and Pulls
Teegan King's insight:

Here is useful Unit plan on designing a toy and looking at 'pushes and pulls'. This unit allows students to become authentic learners with hands on activities and great learning opportunities to see real movements in real situations. According to the Australian Curriculum students need to 'explore how mechanical, electrical and electronic technologies uses pushes and pulls to create movements in systems and product'. Engaging within this unit plan allows students to accomplish this curriculum outcome.

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BBC - Schools Science Clips - Growing plants

BBC - Schools Science Clips - Growing plants | Using Technology in the Early Years | Scoop.it
Teegan King's insight:

Students can engage in this interactive activity where they can test what a plant does and doesnt need to grow. There is even quiz at the end of the activity to test students! According to the Australian Curriculum students need to 'Investigate sustainable systems of care for plants'.

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