We Are Teachers, an online resource for educators, surveyed teachers about how they use games and found that 67% use traditional and digital games in the classroom. Just 22% said they didn’t have time to integrate digital games and 56% say they don’t have adequate access to computers for digital game time.
Via Nik Peachey
Are you aware of the many services that Google offers? This infographic, from the Goodwill Community Foundation (GFC), provides a look at some of the services. In fact the GFC website provides a wide range of materials that you may find useful. This infographic is a part of a lesson that teaches you about many of the services Google provides.
Whether it’s moribund educational institutions or governments or just bureaucratic red tape, what examples like these show is that the disruption of education continues whether such entities like it or not. Students will find a way to learn if they are given the opportunity, and technology and the social web are providing some powerful ways of doing that.
Here are four very powerful videos from the Digital Media and Learning Research Hub that are guaranteed to make you think hard about learning, teaching, and schooling. You can watch them all in less than half an hour.
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