UXploration
50.0K views | +0 today
UXploration
Explore the art of UX persuasion.
Your new post is loading...
Your new post is loading...
Scooped by Mario K. Sakata
Scoop.it!

Are Personas Still Relevant to UX Strategy? :: UXmatters

Are Personas Still Relevant to UX Strategy? :: UXmatters | UXploration | Scoop.it
“Some in the UX community are now saying that personas have been superseded by the availability of more accurate data or by newer UX design and development methods.” 
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

» Conceptual Models in a Nutshell

» Conceptual Models in a Nutshell | UXploration | Scoop.it

This article explains what conceptual models are and describes the value of developing a conceptual model of a software application before designing its user interface.

 
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Connecting the Film

Connecting the Film | UXploration | Scoop.it
A short film that explores trends in UI, Interaction, & Experience Design. View the full film on the website.
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

User-centered Design Tools for the Enterprise - UX Booth | UX Booth

User-centered Design Tools for the Enterprise - UX Booth | UX Booth | UXploration | Scoop.it

As consumerization of the enterprise increases, producers areredoubling their efforts to make their notoriously poor user experience a higher priority.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Design Process is a Myth — Design/UX

Design Process is a Myth — Design/UX | UXploration | Scoop.it
Typically, when a product design falls flat, people want to insert a design process to fix the bad design. However, much like the Ancient Ps…
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Inspiration Architecture: The Future of Libraries

Inspiration Architecture: The Future of Libraries | UXploration | Scoop.it

A library, like a national park, teaches us that we all benefit when our most valuable treasures are held in common. In the wonderful and wacky intertwingularity of information and architecture, it inspires us to better ourselves. If only we'd put it all together, back then, when we had the chance.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Preparing Websites For The Unexpected | Smashing Mobile

Preparing Websites For The Unexpected | Smashing Mobile | UXploration | Scoop.it
An article on what steps we can take in mobile design to be better prepared for the future's tech revolutions.
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Customer Journey Mapping (CJM) - Customer Champions

Customer Journey Mapping (CJM) - Customer Champions | UXploration | Scoop.it

 A customer wants to experience an organisation that provides a single seamless journey across all touchpoints from initial enquiry right through to any required post sales support. An approach to overcome these barriers is to consider the total customer journey.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

UX is not UI | Hello Erik - User Experience @Erik_UX

UX is not UI | Hello Erik - User Experience @Erik_UX | UXploration | Scoop.it
UI is what people see and touch. It is what comes to mind when thinking of a product or an experience. But the UI stands on the top of a huge UX mountain. The better the UI works, the bigger the UX beneath.
Mario K. Sakata's insight:

The interface is not the solution.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Lean UX and Rapid Innovation :: UXmatters

Lean UX and Rapid Innovation :: UXmatters | UXploration | Scoop.it

“To get an innovative product to market quickly and efficiently, follow a lean UX process during each iterative development cycle. A lean UX process lets you validate business goals and identify market needs and affords opportunities for innovative change.”

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

There is No Spoon: The Construct of Channels - Adaptive Path

There is No Spoon: The Construct of Channels - Adaptive Path | UXploration | Scoop.it

The information needs to be consistent between video, kiosk screen, mobile and physical retail space. The information is cross-channel, but the experience is not. The experience, to the customer, is singular.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

The what, when and why of wireframes « User Pathways

The what, when and why of wireframes « User Pathways | UXploration | Scoop.it

In summary, they are critical to the success of a design. If anybody claims not to use them you should be wary of the methods they employ. A wireframe is the compass that will keep a project on course, and a journey without a map is a hazardous one.

Mario K. Sakata's insight:

Particularly focused on making Wireframes in IA field.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Stop Explaining UX and Start Doing UX | UX Magazine

Stop Explaining UX and Start Doing UX | UX Magazine | UXploration | Scoop.it

Without the conviction born of personal experience, all the explaining in the world won’t get us what we want. Get that experience, and you will start to respect yourself and your skills, instead of relying on others to validate you. This confidence will give you the courage to act first, and get permission later. Confident

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

LEAN and Service Design. Understanding the differences. - Snook: We are the how

LEAN and Service Design. Understanding the differences. - Snook: We are the how | UXploration | Scoop.it

Recent questions about the difference between Snook’s service design approach and the LEAN approach have inspired me to put my thoughts around this into writing.

 
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

When UX Research Begins, Become the Voice of Reason | UX Magazine

When UX Research Begins, Become the Voice of Reason | UX Magazine | UXploration | Scoop.it

UX research begins when either a stakeholder asks for it or a researcher suggests it. When a stakeholder asks you to conduct a study, it is a good sign—the stakeholder realizes that answers to his or her questions lie with the people who will use the product or service.

 
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Usability in Practice: Useful, Usable and Desirable: Usability as a Core Development Competence

Usability in Practice: Useful, Usable and Desirable: Usability as a Core Development Competence | UXploration | Scoop.it

How important is desirability? It's obvious that products we develop for sale be highly desirable, to attract and retain users. But even within the business world, people are demanding more from software products, and they know good design when they see it.

more...
Fred Zimny's curator insight, January 20, 2013 1:42 AM

Relevant for service management too

Scooped by Mario K. Sakata
Scoop.it!

Get Your Content Strategy Out of the Drawer with Governance | UX Magazine

Get Your Content Strategy Out of the Drawer with Governance | UX Magazine | UXploration | Scoop.it

Together, the four components of governance will help ensure that your content remains purposeful andprofitable for your business and useful and usable for your audience. After all, that is what having a successful website is all about—achieving business goals online with content that gives your audiences what they need

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Mobile Phone: A Persuasion Channel?

A cleverly crafted persuasion strategy can leverage the huge opportunities in mobile technology. It starts with understanding the customer.
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Experience Design in the Agency Setting | UX Magazine

Experience Design in the Agency Setting | UX Magazine | UXploration | Scoop.it

After all, while technology defines the digital era, it is the experience designer who defines the overall experience a customer has with a brand.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Lean UX vs. Agile UX - is there a difference?

Lean UX vs. Agile UX - is there a difference? | UXploration | Scoop.it
Lean UX vs. Agile UX dispute became popular reason of fights between designers all over the world. Nothing to fight for! I explain the difference.
more...
Fran Maciel's comment, January 26, 2013 1:13 PM
thank you!
Scooped by Mario K. Sakata
Scoop.it!

A Consistent Experience Is a Better Experience: Service Design

A Consistent Experience Is a Better Experience: Service Design | UXploration | Scoop.it
Mario K. Sakata's insight:

The important thing is not making a huge splash and solving all your issues at once. The important thing is to always work to move the needle in the right direction.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Beyond Wireframing: The Real-Life UX Design Process | Smashing UX Design

Beyond Wireframing: The Real-Life UX Design Process | Smashing UX Design | UXploration | Scoop.it
There’s a lot of talk about wireframing, but what does our work look like beyond wireframing? Was I the only one with a simplified approach? What can we do to create successful designs? What does the process beyond ”the poster” look like?
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

Scaling Your UX Strategy

Scaling Your UX Strategy | UXploration | Scoop.it
User experience is increasingly important, but there's not enough design talent to go around. Here's how to thrive anyway.
more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

How to Use Behavioral Design for Boosting Conversions (Using The Fogg Behavior Model)

How to Use Behavioral Design for Boosting Conversions (Using The Fogg Behavior Model) | UXploration | Scoop.it

Design impacts behavior. If you know how to impact behavior, you can design for behavior. Here’s how to do it.

Mario K. Sakata's insight:

Behavior = motivation x ability x trigger.

more...
No comment yet.
Scooped by Mario K. Sakata
Scoop.it!

IA diagrams

A collection of diagrams that I have posted on www.userpathways.com These may be useful to help convey your work to clients, colleagues and friends.
more...
No comment yet.