Architects: Fujiwarramuro Architects
Location: Nada, Hyogo, Japan
Project Architects: Shintaro Fujiwara, Yoshio Muro
Area: 63.33 sqm
Photographs: Toshiyuki Yano
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Sites de CURATION
The Architecture of the City
Actions de concertation citoyenne
Le BONHEUR comme indice d'épanouissement social et économique.
Design participatif : méthodes, théories, approches multimédia.
Les moyens de sondage alternatif : comment "extraire" l'opinion de supports multimédias ?
Le contexte socio-politique de la démocratie participative : la question de "accountability", entre l’évaluation et la transparence.
Modèles et typologies du débat. La médiation de conflits
Entre bonheur et bien-être : quels critères pour mesurer le progrès et la productivité ?
Via association concert urbain
Architects: Richard Meier and Partners, New York, USA
The Twilt Tower – twisted and tilted, is a design proposal by Paolo Venturella. The site for the tower is “E.U.R.” (Esposizione Universale Roma, in 1942) and is provoked by the “Eurosky tower” by Franco Purini, in author’s opinion a strange, box-like residential tower with photovoltaic panels on top, not integrated in overall design at all. That creates a design where the shape does not come out from its function, they state at Paolo Venturella Architects, and this further generates deep idiosyncrasy against this architecture. What they propose is to make it fall down and replace with a similar in the function but radically different in the shape tower.
“GOOD NEWS! We’ve reached the sixth floor!” Apart from our motley crew of lamps that included an old Nokia cellphone screen, it was absolute darkness. It wasn’t really a staircase. That’s far too generous a term. More a collection of rusty steel ladders. Later, on our way back down, we timed the descent to the basement. It took 20 minutes, and it probably takes about double that to reach the roof of the tower component of perhaps the world’s most spectacular abandoned building: the former Bulgarian Communist Party Headquarters known as Buzludzha.
Via Laura Brown
For small firms, design competitions can often feel like a Catch22 - enter and lose precious time and resources (usually for nothing) or avoid them – at the risk of losing out on the “big break.” Now a new class at Harvard’s Graduate School of Design takes on just this quandary, as well as the many other practical, theoretical, and moral implications of architectural competitions for the profession. Learn more at this article at the Harvard Gazette.
The UK’s leading providers of large scale 3D scanning services, capturing precisely measured, beautifully coloured digital replicas of buildings, landscapes, objects and events.
ScanLAB Projects is run by Matthew Shaw and William Trossell. Our backgrounds in architecture, fabrication and visualisation mean that we have a unique insight into a variety of industries where 3D scanning can have a substantial impact.
Les meilleurs projets seront élus par un jury qui va analyser les moindres détails pendant trois jours en Octobre. Les 20 projets ont été choisis...
association concert urbain's insight:
via Agora Bordeaux
Comme dirait ... Rem Koolhaas: 'Architecture has become a TOTAL FICTION'
ArchDaily has been asking architects ”What is Architecture?” for over 6 years. It’s a question that few interviewees answer without hesitation or bristling. But after asking over 200 architects, we’ve noticed a pattern: even though many people start very similarly, the answers soon diverge in a way that demonstrates the promise of the profession. And no matter how architecture is defined, the strong majority of architects hold an underlying belief in its ability to influence.
When the ArchDaily team visited the Venice Biennale and entered the Central Pavilion of the Giardini, home to the Elements exhibition, we saw it as a dynamic, immersive, exhaustive response to the question “What is Architecture?” Visitors to the Biennale are introduced to architecture through its elements–the pieces, parts and fundamentals that comprise built structures around the globe.
When Koolhaas chose to focus on Elements, he produced a text (in both book and exhibition format) that gives us the tools to understand what architecture is and how is it has evolved (or stagnated). Even though he didn’t invite people to show projects in the traditional sense, the AD editors saw a hopeful undertone to Elements — it is a resource that can be revisited over and over again, one that will arm the current and future designers of our built world with the knowledge they’ll need to address the issues they have yet to even confront.
Rob|Arch 2014 Wrap-Up
by Robots in Architecture|on July 14, 2014
Rob|Arch 2014 was a GREAT success, we want to thank the conference chairs Wes McGee and Monica Ponce de Leon from the University of Michigan’s Taubman College of Architecture and Urban Planning, as well as their entire team, especially Deniz McGee and Aaron Willette for hosting such a perfect conference. We also want to thank our more than 200 (!!!) attendees from all around the world, especially those who actively contributed workshops and papers to the Rob|Arch community. Finally our thanks go out to our industry partners – main conference sponsor KUKA, main workshop sponsors ABB, as well as Stäubli and Schunk.
Via Ionut Anton
Rouen Masterplan, France - design by SANE Architecture - Rouen: Saint Sever – Ile Lacroix Masterplan, France adaptable city development, French architecture
About Death By Architecture
Death By Architecture (DBA) began in 1995 as the personal web page of Mario Cipresso, an undergraduate architecture student at the University of Illinois at Chicago. By 1997 Death By Architecture had become the preeminent site for architecture competition information on the internet. Joining with several other like-minded sites in Europe, DBA was a founding partner of the International Competition Network in 1998.
Enjoying a solid presence on the net since those early days, Death By Architecture needed to grow beyond just one individual to truly realize its potential, to serve its loyal users and to pursue a more meaningful goal. After securing an all too critical grant from the LEF Foundation in northern California, the Los Angeles based interactive media design firm of Garden Digital was approached to begin this first of two phases.
The forthcoming second phase intends to produce an unparalleled catalog of competition information and entries as well as expand Death By Architecture's content and feature set.
Considering sponsoring a design competition? Death By Architecture has over 12 years of experience with the participation, management and promotion of design competitions. We bring valuable and unique insight and resources to the competition process, ensuring your event is a success. For more information on how Death By Architecture can manage your organization's design competition, please contact Mario Cipresso firstname.lastname@example.org.
Please note: Although we do make every effort to ensure our competition information is reasonably accurate and complete, it is the responsibility of the competitor to verify all conditions and requirements.
Patrick McLoughlin is one of the two founders of Build Abroad, a volunteer organization that offers architectural and construction services to developing nations. In this article, originally published on Archi-Ninja, McLoughlin shares five reasons why architects should get involved with organizations like his own.
Many architecture firms collaborate with non-government organisations to help in developing nations. A.gor.a Architects for example, are currently designing and building a new health clinic to provide free healthcare to Burmese refugees and migrants. Auburn University Rural Studio works with architects and students to build homes in rural communities while instigating community-action, collaboration, and sustainability.
A number of organisations also facilitate construction volunteering. Architecture for Humanity provides architecture, planning and project management services for disaster reconstruction. Architects without Borders is a global operation to provide ecologically sensitive and culturally appropriate design assistance to communities in need.
It’s hard to know what’s real and what’s fake inside the worlds Justin Plunkett creates. That rusted merry-go-round-like structure in the above photo? That’s a real-life playground in the Cape Town neighborhood of Lavender Hill. The monolithic roller coaster behind it? A product of Plunkett’s 3-D animation skills.
In his recent Con/struct series, Plunkett, a Cape Town designer and creative director, has created a Mad Max fantasy world, filled with tottering skyscrapers made of refuse from a bygone era. Each of his images is the result of multiple photographs layered together with computer-generated illustrations. Plunkett had been amassing a collection of photographs taken in some of the most down-and-out neighborhoods of Cape Town. “I had been photographing places and environments for a while with no particular agenda or plan for them,” he says. He’ll take a tire from one, a metal container from another, the sky from a different photograph and then construct an illustrated architectural structure in the middle of it.
Architectural fantasy stimulates the architect’s activity, it arouses creative thought not only for the artist but it also educates and arouses all those who come in contact with him; it produces new directions, new quests, and opens new horizons
— Iakov Chernikhov, 192
Chernikhov is a pioneer, a trail-blazer of new themes in graphic art, and also, in part, of new modes of graphic design
— Erikh Gollerbakh, 1930
Guernica - Hiroshima. 1937-1945. Deux villes martyres, deux bombardements. Le premier annonce les ravages de la Seconde Guerre mondiale, le second marque sa fin. Ainsi s’ouvre l’exposition "L’architecture en uniforme", réalisée par l’historien Jean-Louis Cohen, auteur en 2011 d’un ouvrage éponyme. Dessins, plans, affiches et films de propagande à l’appui, elle dépeint les avancées et les ambigüités du premier des arts en pleine guerre, qui, comme d’autres disciplines, eut ses dévoyés et ses justes. Elle rappelle, aussi, l’impact de la guerre sur les techniques et l’esthétique.
Du Bauhaus au nazisme
Le Bauhaus, écrin moderniste jusqu’à sa liquidation par les nazis, résume ces extrêmes. Exilé aux Etats-Unis, dans la School of Design qu’il a fondée à Chicago, László Moholy-Nagy enseigne l’art du camouflage. Otto Brandenberger conçoit les baraques métalliques en demi-tonneaux Quonset, qui hébergeront les GI’s, puis deviendront les premiers "bidonvilles" pour sans-abri dans les ruines de l’après-guerre. Erich Mendelsohn dessine et meuble un "village allemand" pour permettre à l’US Air Force de tester les effets du napalm…
Although construction was never completed, “The Helix” in Caracas is one of the most important relics of the Modern movement in Venezuela. The 73,000 square meter project – designed in 1955 by Jorge Romero Gutiérrez, Peter Neuberger and Dirk Bornhorst – takes the form of a double spiral topped by a large geodesic dome designed byBuckminster Fuller. It was characterized by a series of ascending and descending ramps meant to carry visitors to its variety of programmatic spaces - including 320 shops, a 5 star hotel, offices, a playground, a television studio and a space for events and conventions.
Today, Project Helix seeks to rescue the urban history and memory of the building through a series of exhibitions, publications and educational activities
Design collective Penda has developed a concept for a flexible, portable hotel made from rods of bamboo, designed to bring guests closer to nature.