Universal Design for Learning and Curriculum
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# Universal Design for Learning and Curriculum

integrated in thinking, embedded in planning, visible in practice
Curated by Jane Strunck
 Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap

## I <3 Math Videos | PBS Learning Media

Jane Strunck's insight:

"This video series introduces key Common Core concepts in 6th grade mathematics. Each video focuses on building conceptual understanding of a topic, so that students understand the “how” and “why” behind mathematical problem solving.

Use these videos with your students as topical introductions to topics including integers, the concept of ratios, unit rates, percent, and division with fractions."

PBS Learning Media has put together a set of videos to support learners in math. Take a look around and you will discover brand new, original content from PBS including Peg + Cat (Pre-K) and the PBS Math Club (Grades 6-8)!

"This video series introduces key Common Core concepts in 6th grade mathematics. Each video focuses on building conceptual understanding of a topic, so that students understand the “how” and “why” behind mathematical problem solving.

Use these videos with your students as topical introductions to topics including integers, the concept of ratios, unit rates, percent, and division with fractions."

PBS Learning Media has put together a set of videos to support learners in math. Take a look around and you will discover brand new, original content from PBS including Peg + Cat (Pre-K) and the PBS Math Club (Grades 6-8)!

 Rescooped by Jane Strunck from Leveling the playing field with apps

## iSolveIt - MathScaled and MathSquared Apps

What is iSolveIt?

iSolveIt is a mobile digital learning environment that supports the development of logical thinking and reasoning skills, which are essential competencies of algebra and mathematics in general. The environment includes a collection of tablet-based puzzles that have been designed using the principles of Universal Design for Learning (UDL).

John Purificati's comment, March 30, 2013 10:11 AM
Thanks for this Kathleen
Jane Strunck's curator insight,

Designed with the UDL Curriculum Tool Kit from CAST.

Amy Archambault's curator insight,

Introducing two new math apps that are designed based on the principles of UDL: MarhScaled and MathSquared.

Why Puzzles?  They note that:

"Puzzles provide a natural format for developing reasoning skills. By teaching algebraic reasoning skills in a context that does not appear to be math-specific, puzzles address affective barriers to learning (e.g., math anxiety). Providing different types of puzzles offers practice across multiple representations, which is critical for developing the ability to generalize."

 Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap

## Interactive Learning Sites for Math

Interactive Learning Sites for Education

Do you want a variety of interactive tools to teach math? Interactive Sites for Education has collected interactive math sites for over 25 different math topics. These interactive sites offer multiple ways to represent math content and multiple ways to engage your learners.

 Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap

## Giving Choices to Support Math Learning

Mr. Faleder, a 5th Grade teacher in Montgomery County Schools gives students choices of which center they would like to use that will best support their learning of math concepts. He also used these math centers to give them options in ways they could express what they knew and understood in math. Take a few minutes to review the video on how he applied UDL principles in math.

 Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap

## A No-Tech/Low-Tech Integration of UDL in Math –”Fantastic!”

"As the CCSS has been crafted with principles of Universal Design for Learning (UDL) to support inclusive access for all students with identified learning needs and/or disabilities, English Learners, linguistic minority students, as well as students from fragile families, many educators respond with concern that without technological resources, they feel challenged to design instruction to meet the diverse needs of their students. While technology can provide expanded access, there are many “no-tech and low-tech” options that many teachers utilize that are also UDL-considerate." - Jennifer Finney-Ellison

Rob Hatfield, M.Ed.'s curator insight,

Thank you for sharing.

Valerie Chernek's curator insight,

An important message!

Valerie Chernek's comment, April 12, 2013 12:49 PM
An important message!
 Rescooped by Jane Strunck from Leveling the playing field with apps

## iSolveIt - MathScaled and MathSquared Apps

What is iSolveIt?

iSolveIt is a mobile digital learning environment that supports the development of logical thinking and reasoning skills, which are essential competencies of algebra and mathematics in general. The environment includes a collection of tablet-based puzzles that have been designed using the principles of Universal Design for Learning (UDL).

Jane Strunck's insight:

Designed with the UDL Curriculum Tool Kit from CAST.

Cassandra Turner's comment, March 26, 2013 9:30 PM
Wait, I meant KenKen, not Sudoku!
John Purificati's comment, March 30, 2013 10:11 AM
Thanks for this Kathleen
Amy Archambault's curator insight,

Introducing two new math apps that are designed based on the principles of UDL: MarhScaled and MathSquared.

Why Puzzles?  They note that:

"Puzzles provide a natural format for developing reasoning skills. By teaching algebraic reasoning skills in a context that does not appear to be math-specific, puzzles address affective barriers to learning (e.g., math anxiety). Providing different types of puzzles offers practice across multiple representations, which is critical for developing the ability to generalize."

 Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap

## Math Engagement » Creating Equation iBooks with Book Creator

I stand firm on the idea that students will dig deeper and work harder if they not only are allowed to create in class, but also are able to share. This project hit both those, plus pushed them to research and gather information on their own.