Universal Design for Learning and Curriculum
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Universal Design for Learning and Curriculum
integrated in thinking, embedded in planning, visible in practice
Curated by Jane Strunck
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Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap
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I <3 Math Videos | PBS Learning Media

I <3 Math Videos | PBS Learning Media | Universal Design for Learning and Curriculum | Scoop.it
PBS Learning Media Home Page

Via Kathleen McClaskey
Jane Strunck's insight:
Kathleen McClaskey's insight:

 "This video series introduces key Common Core concepts in 6th grade mathematics. Each video focuses on building conceptual understanding of a topic, so that students understand the “how” and “why” behind mathematical problem solving. 

 

Use these videos with your students as topical introductions to topics including integers, the concept of ratios, unit rates, percent, and division with fractions."

 

 

PBS Learning Media has put together a set of videos to support learners in math. Take a look around and you will discover brand new, original content from PBS including Peg + Cat (Pre-K) and the PBS Math Club (Grades 6-8)!

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Kathleen McClaskey's curator insight, November 8, 2013 12:52 PM

 "This video series introduces key Common Core concepts in 6th grade mathematics. Each video focuses on building conceptual understanding of a topic, so that students understand the “how” and “why” behind mathematical problem solving. 

 

Use these videos with your students as topical introductions to topics including integers, the concept of ratios, unit rates, percent, and division with fractions."

 

 

PBS Learning Media has put together a set of videos to support learners in math. Take a look around and you will discover brand new, original content from PBS including Peg + Cat (Pre-K) and the PBS Math Club (Grades 6-8)!

 

Rescooped by Jane Strunck from Leveling the playing field with apps
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iSolveIt - MathScaled and MathSquared Apps

iSolveIt - MathScaled and MathSquared Apps | Universal Design for Learning and Curriculum | Scoop.it

What is iSolveIt?

iSolveIt is a mobile digital learning environment that supports the development of logical thinking and reasoning skills, which are essential competencies of algebra and mathematics in general. The environment includes a collection of tablet-based puzzles that have been designed using the principles of Universal Design for Learning (UDL).


Via Kathleen McClaskey
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John Purificati's comment, March 30, 2013 10:11 AM
Thanks for this Kathleen
Jane Strunck's curator insight, April 7, 2013 5:11 PM

Designed with the UDL Curriculum Tool Kit from CAST.

Amy Archambault's curator insight, March 4, 2016 4:14 PM

Introducing two new math apps that are designed based on the principles of UDL: MarhScaled and MathSquared.

 

Why Puzzles?  They note that:

"Puzzles provide a natural format for developing reasoning skills. By teaching algebraic reasoning skills in a context that does not appear to be math-specific, puzzles address affective barriers to learning (e.g., math anxiety). Providing different types of puzzles offers practice across multiple representations, which is critical for developing the ability to generalize."

Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap
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Interactive Learning Sites for Math

Interactive Learning Sites for Math | Universal Design for Learning and Curriculum | Scoop.it
Interactive Learning Sites for Education

Via Kathleen McClaskey
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Kathleen McClaskey's curator insight, February 9, 2013 2:54 PM

Do you want a variety of interactive tools to teach math? Interactive Sites for Education has collected interactive math sites for over 25 different math topics. These interactive sites offer multiple ways to represent math content and multiple ways to engage your learners.

Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap
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Giving Choices to Support Math Learning

Giving Choices to Support Math Learning | Universal Design for Learning and Curriculum | Scoop.it

Via Kathleen McClaskey
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Kathleen McClaskey's curator insight, December 15, 2012 4:33 PM

Mr. Faleder, a 5th Grade teacher in Montgomery County Schools gives students choices of which center they would like to use that will best support their learning of math concepts. He also used these math centers to give them options in ways they could express what they knew and understood in math. Take a few minutes to review the video on how he applied UDL principles in math.

Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap
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A No-Tech/Low-Tech Integration of UDL in Math –”Fantastic!”

A No-Tech/Low-Tech Integration of UDL in Math –”Fantastic!” | Universal Design for Learning and Curriculum | Scoop.it

 

"As the CCSS has been crafted with principles of Universal Design for Learning (UDL) to support inclusive access for all students with identified learning needs and/or disabilities, English Learners, linguistic minority students, as well as students from fragile families, many educators respond with concern that without technological resources, they feel challenged to design instruction to meet the diverse needs of their students. While technology can provide expanded access, there are many “no-tech and low-tech” options that many teachers utilize that are also UDL-considerate." - Jennifer Finney-Ellison


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Rob Hatfield, M.Ed.'s curator insight, April 8, 2013 9:54 PM

Thank you for sharing.

Valerie Chernek's curator insight, April 12, 2013 12:49 PM

An important message!

Valerie Chernek's comment, April 12, 2013 12:49 PM
An important message!
Rescooped by Jane Strunck from Leveling the playing field with apps
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iSolveIt - MathScaled and MathSquared Apps

iSolveIt - MathScaled and MathSquared Apps | Universal Design for Learning and Curriculum | Scoop.it

What is iSolveIt?

iSolveIt is a mobile digital learning environment that supports the development of logical thinking and reasoning skills, which are essential competencies of algebra and mathematics in general. The environment includes a collection of tablet-based puzzles that have been designed using the principles of Universal Design for Learning (UDL).


Via Kathleen McClaskey
Jane Strunck's insight:

Designed with the UDL Curriculum Tool Kit from CAST.

more...
Cassandra Turner's comment, March 26, 2013 9:30 PM
Wait, I meant KenKen, not Sudoku!
John Purificati's comment, March 30, 2013 10:11 AM
Thanks for this Kathleen
Amy Archambault's curator insight, March 4, 2016 4:14 PM

Introducing two new math apps that are designed based on the principles of UDL: MarhScaled and MathSquared.

 

Why Puzzles?  They note that:

"Puzzles provide a natural format for developing reasoning skills. By teaching algebraic reasoning skills in a context that does not appear to be math-specific, puzzles address affective barriers to learning (e.g., math anxiety). Providing different types of puzzles offers practice across multiple representations, which is critical for developing the ability to generalize."

Rescooped by Jane Strunck from Math, Technology and UDL: Closing the Achievement Gap
Scoop.it!

Math Engagement » Creating Equation iBooks with Book Creator

Math Engagement » Creating Equation iBooks with Book Creator | Universal Design for Learning and Curriculum | Scoop.it

I stand firm on the idea that students will dig deeper and work harder if they not only are allowed to create in class, but also are able to share. This project hit both those, plus pushed them to research and gather information on their own.


Via Kathleen McClaskey
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Kathleen McClaskey's curator insight, January 16, 2013 11:08 AM

This is all about "flipping the learning" where students create the tutorials for each other. This example demonstrates in how to give students ownership to their learning.

 

Thank you to mgleeson for sharing this!