In this tutorial we'll be creating an Advanced Hologram Material in UDK, which animates to and fro with the help of Parallax mapping (Bump mapping) in Unreal Development Kit. We'll also be learning how to use RGB channels in Photoshop to create a single texture from three separate textures. To understand this tutorial thoroughly, you at least need to know the basics of Shading and Material creation in UDK. | Tags: UDK, 3D
Jared Ratner's insight:
Looks very useful for making crazy radars or things of that nature...
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