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The Future Of Technology Isn’t Mobile, It’s Contextual

The Future Of Technology Isn’t Mobile, It’s Contextual | Twitch Learning | Scoop.it
You’re walking home alone on a quiet street. You hear footsteps approaching quickly from behind. It’s nighttime. Your senses scramble to help your brain figure out what to do. You listen for signs of threat or glance backward.
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Theory of Digital Natives in the light of current and future E-learning concepts - Springer

Theory of Digital Natives in the light of current and future E-learning concepts - Springer | Twitch Learning | Scoop.it
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Rescooped by Jim Harris from Digital Delights - Avatars, Virtual Worlds, Gamification
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It's In The Game: 'Gamification' and Language Learning Pt. 1 of 2

It's In The Game: 'Gamification' and Language Learning Pt. 1 of 2 | Twitch Learning | Scoop.it
Interested observers of developments in the field of Edtech will undoubtedly be aware of the snowballing sexiness of the term 'gamification' as its advocates look at ways of transferring it from th...

Via Ana Cristina Pratas
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4 Visual Guides To Bloom’s Taxonomy Apps

4 Visual Guides To Bloom’s Taxonomy Apps | Twitch Learning | Scoop.it
Today, we're looking at some apps and web tools that address the Bloom's taxonomy objectives - helping bring Mr. Bloom into the 21st century.
The post 4 Visual Guides To Bloom’s Taxonomy Apps appeared first on Edudemic.
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TED Talk Asks: How Can We Build A School In The Cloud?

What if we could all send our children to a school in the cloud as Sugata Mitra suggests in a new TED Talk? Would you go? What would it look like?
The post TED Talk Asks: How Can We Build A School In The Cloud?
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Call for Gamification Startups to Attend GameFounders Gaming Accelerator

Call for Gamification Startups to Attend GameFounders Gaming Accelerator | Twitch Learning | Scoop.it
Join the GameFounders Startup Accelerator Program
GameFounders is Europe’s first gaming startup accelerator and is seeking startups for an intensive 3 month development program in Tallinn, Estonia starting in September.
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.@greenblueorg using gamification and employee engagement to embed ... - Justmeans

.@greenblueorg using gamification and employee engagement to embed ...
Justmeans
GreenBlue(R)is a nonprofit that equips business with the science and resources to make products more sustainable.
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How Gaming Prepares Us for Success with Failure

How Gaming Prepares Us for Success with Failure | Twitch Learning | Scoop.it
Failure in a controlled environment prepares us for the real world The Grand Theft Auto Franchise (GTA), notoriously known for promoting aggressive behavior, can also be seen as a virtual driver’s ed teacher, and possibly even a better deal; one...
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Duolingo Teaches Foreign Languages with Gamification - TechnoBuffalo

Duolingo Teaches Foreign Languages with Gamification - TechnoBuffalo | Twitch Learning | Scoop.it
Duolingo Teaches Foreign Languages with Gamification
TechnoBuffalo
If you want to learn a foreign language and have an Android phone then this is your lucky week.
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A great How-to Tutorial on Creating Student Portfolios on iPad Using Google Drive App ~ Educational Technology and Mobile Learning

A great How-to Tutorial on Creating Student Portfolios on iPad Using Google Drive App ~ Educational Technology and Mobile Learning | Twitch Learning | Scoop.it

Via Educatorstechnology, Mayra Aixa Villar
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'How does it feel to learn in a virtual world?' | Languagelab.com ...

'How does it feel to learn in a virtual world?' | Languagelab.com ... | Twitch Learning | Scoop.it
Virtual 3D world! I didn't really associate this term with online education from the very beginning, but nowadays it is a very fast growing area of education. Until recently I hadn't had any chance to have a proper experience in ...
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Research for Practitioners: Does Information Structure Affect Learning? by Chris Atherton : Learning Solutions Magazine

Research for Practitioners: Does Information Structure Affect Learning? by Chris Atherton : Learning Solutions Magazine | Twitch Learning | Scoop.it

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A Teacher's POV: Using Robot Virtual Worlds in the Classroom at ...

A Teacher's POV: Using Robot Virtual Worlds in the Classroom at ... | Twitch Learning | Scoop.it
Robot Virtual Worlds is a powerful tool to teach ROBOTC to students. The unofficial motto for Robot Virtual Worlds is “No Robot, no problem.” That is absolutely true. If you are just starting a robotics program, or if your budget ...
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Get Your Business Game On with “The Gamification Revolution” - Small Business Trends

Get Your Business Game On with “The Gamification Revolution” Small Business Trends One entertainment concept that has spread through the last few years is gamification – connecting to customers through implementing design concepts from games and...
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Rescooped by Jim Harris from Digital Delights - Avatars, Virtual Worlds, Gamification
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Video Games and Learning

Video Games and Learning | Twitch Learning | Scoop.it

Via Ana Cristina Pratas
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Neil Finney's comment, May 27, 2013 2:56 PM
I have a few posts on gamification written on "www.weinspirefutures.com" as well. Just search gamification. Thanks again for the share!
Deborah Banker's curator insight, May 29, 2013 11:48 AM

Some cool gaming resources.

Rescooped by Jim Harris from Digital Delights - Avatars, Virtual Worlds, Gamification
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Interactivity, Games, and #Gamification: A Research-Based App...

Games, gamification, and game-based learning have entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past few ye

Via Ana Cristina Pratas
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Martin (Marty) Smith's curator insight, July 10, 2013 9:42 AM

Love this, "Interactivity (I) + Immersion (IM) = Sustained Engagement (E) resulting in meaningful learning". Agree. The more social, mobile and connect our world becomes the less appealing doing anything passive becomes.

We humans want to achieve and our digital world isn't as clear in our past ditch digging days. Digital ditches need digging too, but feedback loops are more strained and less clear.


I LOVE to gamify because to do so brings rewards systems to the front. We are all Pavlov's dogs. We salivate when the bell is rung. Our jobs as Internet marketers is to RING THE BELL. This slideshare has some useful tips for bell ringing.

Martin (Marty) Smith's comment, July 10, 2013 10:51 AM
Thanks for the Rescoop Juan. Marty
Patricia Daniels's curator insight, July 19, 2013 2:32 AM

A few keywords from the slides: interactive, immersive learning, sustained engagement, problem solving, challenging, feedback, active engagement. Used effectively, gaming and immersive learning in virtual worlds can be a real aid in the classroom. 

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New Padagogy Wheel Helps You Integrate Technology Using SAMR Model

New Padagogy Wheel Helps You Integrate Technology Using SAMR Model | Twitch Learning | Scoop.it
The new Padagogy Wheel features another band focusing on the SAMR Model and on helping teachers (and admins) effectively integrate education technology.
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How To Gamify Your Classroom In 6 Easy Steps

How To Gamify Your Classroom In 6 Easy Steps | Twitch Learning | Scoop.it
Trying to gamify your classroom may seem like a useful tactic. But for teachers who are new to gamification, incorporating it into your classroom may seem like a daunting task.
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Beyond winning points: reflections on 'gamification' (Part 1) - TrainingZone.co.uk (blog)

Beyond winning points: reflections on 'gamification' (Part 1) - TrainingZone.co.uk (blog) | Twitch Learning | Scoop.it
Beyond winning points: reflections on 'gamification' (Part 1)
TrainingZone.co.uk (blog)
Like most of Londoners, I rely on tube transportation to travel around the city.
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8 Steps To Great Digital Storytelling

8 Steps To Great Digital Storytelling | Twitch Learning | Scoop.it
Consider Digital Storytelling as the 21st Century version of the age-old art of storytelling with a twist: digital tools now make it possible for anyone to create a story and share it with the world.
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6 Easy Steps to Use Gamification in Your Classroom ~ Educational Technology and Mobile Learning

6 Easy Steps to Use Gamification in Your Classroom ~ Educational Technology and Mobile Learning | Twitch Learning | Scoop.it

Via Marta Torán
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Marta Torán's curator insight, May 30, 2013 2:29 AM

Díseño instruccional y Gamificación en 6 pasos:

 

1. Definir objetivos 

2. Buscar una gran idea

3. Crear el Storyboard

4. Diseñar actividades

5. Construir equipo

6. Aplicar las dinámicas del juego

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Georgia Tech unveils first all-MOOC computer science degree

Georgia Tech unveils first all-MOOC computer science degree | Twitch Learning | Scoop.it
How would you like a Master’s degree in a growing field, from a well-regarded university, all for less than $7,000? On first glance, that doesn’t sound too bad at all.

Via Christopher Pappas
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Christopher Pappas's curator insight, May 30, 2013 5:56 AM

Georgia Tech unveils first all-MOOC computer science degree

 

A couple weeks ago, Georgia Tech shook up the world of higher education with the announcement of an Online Master of Science in Computer Science, believed to be the first computer science degree at a major university to be taught entirely with Massive Open Online Courses.

 

http://elearningindustry.com/georgia-tech-unveils-first-all-mooc-computer-science-degree

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Stories, Scenarios and Micro eLearning: Creating Big Lessons By Using Small Data

Stories, Scenarios and Micro eLearning: Creating Big Lessons By Using Small Data | Twitch Learning | Scoop.it

Via Mayra Aixa Villar
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How to (and Why) Produce High Quality Audio for E-Learning | Mindflash

How to (and Why) Produce High Quality Audio for E-Learning | Mindflash | Twitch Learning | Scoop.it
Let's get one thing out of the way right from the start and answer the question, Should you use audio narration in your e-learning courses? Ruth Clark, author

Via Mayra Aixa Villar
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Lauren Nazzaro's curator insight, May 30, 2013 10:01 AM

A great guide to the basics for audio. Voices.com is a great resource to vet outside audio talent, as well. 

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Agile eLearning development (2): Culture

Agile eLearning development (2): Culture | Twitch Learning | Scoop.it
I planned to write this second post on agile eLearning development about the backlog and estimations. But when I was preparing this post I realized that I had to cover something else first; Culture...

Via Mayra Aixa Villar
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