A little less than a week ago I published the annual-wrap-up and looking-ahead-to-next-year publication "One Year In Now Media Vol IV". From the start, four years ago, a central part of the publica...
Simon Staffans's insight:
"I spent my early years in a chaotic environment. I saw the effects of poverty, crime and violence on families, on kids my age. I haven’t forgotten that. It’s still there and not nearly enough is being done about it. Left unchecked, these are what lead to corruption, extremism, organized crime, terrorism and war.
My salvation was story: the stories my mom told me at bedtime, the optimistic future of Star Trek, the nobility and perseverance of Frodo Baggins, the true stories of leaders like Gandhi and Martin Luther King, Jr. I found the codes in these stories and was somehow able to transpose them onto the map of my own life. Why can’t this work for other people? Why can’t transmedia be applied toward inspiring, motivating, and activating individuals, communities and even entire nations facing crises?"
How forced transmedia and lackluster narrative ruined an otherwise compelling installment in the AC franchise
A little background about me before I begin my review. I am a freshly turned 18 year old, the target demographic for Assassin’s Creed. I am a relatively new fan to the Assassin’s Creed franchise, having just joined the fandom late 2013. My first Assassin’s Creed game was AC3, which was one of the more controversial installments. After beating AC3, I became invested and purchased
Submitted to OCAD University for the degree of Master of Design in Strategic Foresight and Innovation.
This book reflects on a research project exploring the use of transmedia storytelling techniques to materialize speculative future scenarios. It also highlights a transmedia futures project called ZED.TO, created in 2012 in Toronto by Trevor Haldenby and The Mission Business.
Endgame isn't just one idea, it's a combination of ideas. A multimedia project that spans books, films, interactive stories, and a multiplayer location-based mobile game. It's a transmedia project of...
San Leandro, Calif. — “Priya’s Shakti,” a comic book that presents an Indian heroine who tackles the problem of sexual violence in India and around the world, is set to premiere at the Mumbai Film and Comics Convention from Dec. 19-21.
Ever since the original Star Wars films made more money from toy merchandising than from ticket sales, Hollywood and toy makers have recognized the power of linking toys to popular films.
An engaging story-line proved so effective at driving sales that toy giants like Hasbro and others started producing children’s television programming based around popular toy lines in the 1980s and 1990s.
Remember those cartoon classics like G.I. Joe, Transformers, My Little Pony, Conan the Barbarian and The Tick? They were all produced by Sunbow Entertainment, an animation studio run by a Hasbro-funded advertising agency from New York.