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How to disrupt television – six tips to start you off

How to disrupt television – six tips to start you off | #transmediascoop | Scoop.it
During the eight years I’ve been working in the television format field, I’ve nearly lost track of all the people who’ve claimed they were going to ”disrupt television”. I’ll freely admit that I’ve...
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 A post on a trend that's been going on for quite a few years - new ways of "disrupting television" that pop up here and there, never to be heard of again.

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The art of telling stories over multiple platforms in a common storyworld
Curated by Simon Staffans
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Paradox Brings Light to a World of Darkness - OnlySP

Paradox Brings Light to a World of Darkness - OnlySP | #transmediascoop | Scoop.it
The challenge in continuing to work in an already-established universe is to keep things fresh while respecting the legacy.
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A look at the "World of Darkness" and how it spreads over media platforms. 

"The challenge in continuing to work in an already-established universe is to keep things fresh while respecting the legacy."
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How HBO’s Westworld installation made fans ‘the center of the universe’

How HBO’s Westworld installation made fans ‘the center of the universe’ | #transmediascoop | Scoop.it
One of the highlights of last month’s San Diego Comic-Con was HBO’s Westworld: The Experience. The half-hour attraction gave small groups of guests the opportunity to visit the offices o
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How to extend storyworlds in exciting ways
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AI and Storytelling: An Unlikely Friendship

AI and Storytelling: An Unlikely Friendship | #transmediascoop | Scoop.it
Realizing effective stories in VR will require both the storytelling skills of Hollywood and the technological ingenuity of Silicon Valley for AI.
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How will artificial intelligence affect storytelling? Interesting article.
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It’s WE, not ME

It’s WE, not ME | #transmediascoop | Scoop.it
As some of you might know I started up my own company last year together with a former colleague of mine. I was expecting hard work - which it has been - and some challenging moments, which also have appeared from time to time. What I was hoping for, but didn’t fully dare count on,…
Simon Staffans's insight:
Some thoughts on working WITH the audience, not FOR the audience
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F/S 2017 – where storytellers meet

F/S 2017 – where storytellers meet | #transmediascoop | Scoop.it
It’s a challenging proposition, summing up an experience as complex as ForwardSlashStory 2017, or F/S2017 for short. From experience I know that many of the revelations from the event will become apparent only later, in some cases much later. It’s like when you feel you need to sleep on something to get it right, only…
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Some thoughts from an intensive trip to Indonesia with some brilliant media minds around
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Arden's Wake and the continued brilliance of Penrose Studios' VR storytelling

Arden's Wake and the continued brilliance of Penrose Studios' VR storytelling | #transmediascoop | Scoop.it
Last year at the Tribeca Film Festival, I was invited to a special preview of a semi-interactive non-movie non-game hybrid called Allumette, which would have its world premiere a few days later. It was a forty-five-minute solo sessio
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Is VR getting there? It might just be...
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Fausto Cantu's curator insight, May 4, 10:22 PM
Arden's Wake and the continued brilliance of Penrose Studios' VR storytelling
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Change we can believe in

Change we can believe in | #transmediascoop | Scoop.it
We’ve been talking about the content industry being in a state of flux for as long as I can remember now. Every month there has been a new disruption doing away with the old and introducing the new, bringing with it a slew of experts, producers, startups and projects. There has been almost no escape,…
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Thoughts on gleanings from MIP, plus  follow up regarding location based storytelling
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This ad guy says augmented reality is the future of storytelling - Technical.ly Philly

This ad guy says augmented reality is the future of storytelling - Technical.ly Philly | #transmediascoop | Scoop.it
Allen & Gerritsen's former innovation lead Mike Bodenberger on “the shiniest toys in advertising right now.”
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AR is apparently "the shiniest toy right now"
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The Secret to New Storytelling: Regenerative Listening

The Secret to New Storytelling: Regenerative Listening | #transmediascoop | Scoop.it
By continuing to apply regenerative listening, you might find it easy to convert your attackers into allies. And so, your story spreads, your base is energized, and your community grows.
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A good read in today's world.
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The Collective Journey Story Model Comes to Television

The Collective Journey Story Model Comes to Television | #transmediascoop | Scoop.it
At the end of Season One of Game of Thrones, Ned Stark, the noble and just Lord of Winterfell (and closest thing to a hero the series had to offer) was shockingly beheaded at the whim of amoral…
Simon Staffans's insight:
On the Collective Journey in everyday entertainment
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When It Comes to Story, You’re Not Getting It

When It Comes to Story, You’re Not Getting It | #transmediascoop | Scoop.it
The Hero’s Journey was vital to the survival of our species. Ancient storytellers explained the terrifying unknown, instructed us in the hunt, reassured us that if we behaved in certain ways, the…
Simon Staffans's insight:
"Any one or few of these narrative elements is fine, but far too often we are seeing them clustered in our stories, and that makes even the funniest, most action-packed, or emotional story feel both too familiar, and somehow out of touch with our 21st century lives."
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Grappling with the Collective Journey

Grappling with the Collective Journey | #transmediascoop | Scoop.it
An Interview with Jeff Gomez about a Vital New Narrative Model Jeff Gomez, CEO of New York production studio Starlight Runner, apparently loves, and has always loved, a challenge. In the 1970s, while many shy imaginative high school students were fighting imaginary monsters in store-bought Dungeons & Dragons modules, Jeff was running off-script, inventing entire…
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Jeff in great detail on the Collective Journey and its challenges, and on the importance of thorough media literacy... and more. Excerpt from "One Year in Now Media vol VI".
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One Year in Now Media Vol VI

What was the year in media like in 2016? And what should we look out for in 2017? Featuring a compilation of blog posts from 2016 and interviews with some of t…
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The annual wrap up of the year that was, along with a look ahead at 2017 - focusing on all things media and featuring some really neat people.
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Brad Tollefson's curator insight, January 9, 3:29 AM
thank you again simon! I wait for this every year like I'm sure many do. Nice version!

 
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From Storytelling To VR 'Storyliving': Future Marketing Communications

Google Zoo, Alphabet’s in-house creative think tank that provides value ad for brands and agencies by helping them devise creative ways to use Google products and new tech platforms, recently released a study with Google News Lab about how audiences experience VR. The study includes implications for how journalists and marketing creatives will relay messages to consumers through VR going forward, and how consumers will react to and process this new form of communication.
Simon Staffans's insight:
A look at where communications are heading in a world of VR
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Remedy’s Sam Lake on 21 years of game storytelling and transmedia

Remedy’s Sam Lake on 21 years of game storytelling and transmedia | #transmediascoop | Scoop.it
Sam Lake has been writing stories for Remedy Entertainment’s games for 21 years. He started with the graphic novel tale of Max Payne, and went on to write Max Payne 2: The Fall of Max Payne, and Alan Wake. He became creative director on Alan Wake’s American Nightmare, and he did the same on Microsoft’s exclusive video game, Quantum Break.
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Sam Lake on over two decades of evolving storytelling
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10 Keys to Building Successful Shared Universe Movie Franchises

10 Keys to Building Successful Shared Universe Movie Franchises | #transmediascoop | Scoop.it
Memorandum to the Executives of: Disney, Warner Bros., Fox, Universal, Sony, Paramount, and all the mini-majors From: Jeff Gomez, CEO, Starlight Runner, producers of the transmedia Mythology…
Simon Staffans's insight:
Who wouldn't want a great franchise? Here's how!
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Superpositioning – Collective Journey

Superpositioning – Collective Journey | #transmediascoop | Scoop.it
In previous Collective Journey blog entries, we talked about how the old broadcast model of mass communication is giving way to a new kind of pervasive communication that in many ways harkens back to…
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Good article from Jeff on one of the key aspects of how we've changed as a communicating species over the past few years.
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The future is in interactive storytelling

The future is in interactive storytelling | #transmediascoop | Scoop.it
People want video games and interactive experiences that help them explore deep and meaningful themes, such as creating family, valuing diversity and living responsibly.
Simon Staffans's insight:
Bridging technology and experiences
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Fausto Cantu's curator insight, May 6, 2:58 PM
The future is in interactive storytelling
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Transmedia Startup Back to Earth Productions Raises 750 Bitcoin To Transform Storytelling Industry

Transmedia Startup Back to Earth Productions Raises 750 Bitcoin To Transform Storytelling Industry | #transmediascoop | Scoop.it
The Starcredit tokens will be used to increase engagement of Back to Earth Productions in the augmented reality game department.
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New ways to finance and create cross media projects
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The Art of the Ask

The Art of the Ask | #transmediascoop | Scoop.it
One challenge that has been with me throughout most of my active life as a content developer and producer has been the careful approach to the Ask. Whatever we’ve been involved in, it has always come up against the need to ask something of someone at some point. How to make this Ask, how to…
Simon Staffans's insight:
Do you know the importance of crafting the right Ask, no matter whom it's adressed to? This could make or break your content and your project as a whole.
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Panoramic Narratives: How 360 Storytelling Keeps Audiences Engaged - Minutehack

Panoramic Narratives: How 360 Storytelling Keeps Audiences Engaged - Minutehack | #transmediascoop | Scoop.it
Opinion pieces by entrepreneurs, executives and experts on aspects of running businesses
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More on immersive, 360 degree stories
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Big Brands & the Awakening of the Docile Consumer – Collective Journey

Big Brands & the Awakening of the Docile Consumer – Collective Journey | #transmediascoop | Scoop.it
As opposed to the linear, didactic Hero’s Journey employed by brands for the past century, Collective Journey is signified by the rise of porous, fully participative, nonlinear meta-narratives.
Simon Staffans's insight:
The Collective Journey continues, looking at how everyone is now a storyteller, and the challenges brands are facing trying to grasp this new reality:  "As opposed to the linear, didactic Hero’s Journey employed by brands for the past century, Collective Journey is signified by the rise of porous, fully participative, nonlinear meta-narratives."
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Location based and engaging – telling stories through your everyday world

Location based and engaging – telling stories through your everyday world | #transmediascoop | Scoop.it
I will hazard a guess that very few readers of this blog missed that Pokemon Go was a bit of a success last year. It was great fun. For a while, for me, but for far longer for other people. And if Pokemon Go showed one thing, it was that Augmented Reality could work extremely…
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Some thoughts on one of our recent projects
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Children’s Media in the Digital Age

Children’s Media in the Digital Age | #transmediascoop | Scoop.it
Erika Bachis, a student at the University of Nottingham, United Kingdom, and founder of children’s media startup Marabhale Pictures, recently asked me a number of interesting questions about…
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Jeff on media, children, digitalization and the future
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Shaping the new art form – virtual reality in 2017

Shaping the new art form – virtual reality in 2017 | #transmediascoop | Scoop.it
Michel Reilhac has a long and distinguished career in all forms of art and media. I met him the first time at one of the Pixel Labs, while he was leading the film strategy for ARTE France. He was recently appointed CEO of Dutch production house Submarine. Here are his thoughts on what 2016 amounted…
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An interview with Michel Reilhac, CEO of Submarine Channel, on what 2016 was like in the world of VR especially, and what we can expect from 2017.
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