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Transmedia + Storyuniverse
Storyuniverses build on digital storytelling, spreading transmedia. Fiction supersedes reality
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How augmented reality is redefining entertainment | TechHive

How augmented reality is redefining entertainment | TechHive | Transmedia + Storyuniverse | Scoop.it
This story is about augmented reality, specifically when it comes to mobile apps or AR technologies that use mobile devices to be read from.

"A great example of such an app is Piclings, an iOS game that uses the iPhone’s camera to create level layouts for the game. The game recognizes the images taken by the camera, redefines them digitally, and incorporates them into the game world."

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Data Driven Stories: Aaron Koblin for the Future of StoryTelling 2012

"A sort of dreamscape unto itself, this film charts the creation of several of acclaimed artist Aaron Koblin's most imaginative and game-changing projects, including the crowd-sourced music video for Johnny Cash's song "Ain't No Grave" and the user-customized short film "The Wilderness Downtown," which is set to Arcade Fire's "We Used to Wait" and was created entirely in HTML5. Koblin also describes the genesis and evolution of what may be his most groundbreaking work to date: "This Exquisite Forest," a collaborative art project and online story generator (created with Chris Milk and the Tate Modern museum in London) built and nurtured by web users. Koblin's remarkable oeuvre draws increasingly on the immense computing, storage, and data-sharing capabilities of the current generation of computers—as well as recent innovations like hardware-accelerated browser graphics—and demonstrates in the most vivid ways imaginable the infinite artistic and narrative possibilities of crowdsourced digital creation and autonomous storytelling.."

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'Sleep No More' and Storytelling in Games

'Sleep No More' and Storytelling in Games | Transmedia + Storyuniverse | Scoop.it
Scott Juster: "What happens when a production company stages an interactive theater experiment? It starts to resemble a video game."
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Building Storyworlds

BUILDING

STORYWORLDS

New Media Producing

Building Storyworlds: the art, craft & biz of storytelling in 21c

Class 3 9.26.12

Columbia University - Fall 2012

Taught by Lance Weiler


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Transmedia project collecting votes for marketing prize

Transmedia project collecting votes for marketing prize | Transmedia + Storyuniverse | Scoop.it

My transmedia publishing company "Das wilde Dutzend" is collecting votes for an independent marketing prize on its successful crowdfunding campaign for shadow-play "The good, the bad and the dead". Voting means: Facebook-likes, google+ or retweets ;)

The shadowplay was the finale for our first interactive season which portrayed victorian times in London and fin de siècle in Berlin through pen&paper events, social media storytelling, exhibitions, ... and theatre. It all started with a book full of poems by Johan von Riepenbreuch with illustrations by Ebeneeza K.

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Reflections on transmedia – Nordic Panorama edition

Reflections on transmedia – Nordic Panorama edition | Transmedia + Storyuniverse | Scoop.it

Simon Staffans: "I thought I’d share some of my reflections from the past couple of days, things that hit me while talking to documentary filmmakers from around Europe as well as with aspiring transmedia startups from different fields" ...


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TMSB #12: Transmedia Stories – Urheberrecht und ePublishing | Transmedia Storytelling Berlin

TMSB #12: Transmedia Stories – Urheberrecht und ePublishing | Transmedia Storytelling Berlin | Transmedia + Storyuniverse | Scoop.it

Urheberrecht und Produktion
Transmedia Storytelling braucht nicht nur gute Geschichten, die sich gekonnt über Mediengrenzen erzählen lassen, nein, auch rechtliche Aspekte müssen bei transmedialen Produktionen beachtet werden. Besonders wichtig ist dies bei Teamarbeiten sowie bei interaktiven Projekten, in die auch User-generated Content mit einfließt – seien dies Bücher, E-Books, Filme oder Webserien.
Wir haben dazu zwei Referenten eingeladen, die selbst ganz unterschiedliche Hintergründe haben und deren Schwerpunkte daher in anderen Medien liegen.
Ute Nöth ist Gründerin von books+, einem Beratungsunternehmen für Verlage, die enhanced E-Books erstellen möchten. Sie studierte an der HTWK in Leipzig “was mit Büchern” und arbeitete für diverse Verlage, bevor sie sich 2011 mit books+ selbstständig machte. 2011 organisierte sie auch das erste eBookCamp in Hamburg mit, das am 3.11.2012 zum zweiten Mal stattfinden wird.
Max von Grafenstein ist als Medienanwalt in Berlin tätig. Nach dem Jurastudium schloss er einen europäischen Filmproduktionslehrgang in Paris und Ludwigsburg ab, und arbeitet seitdem an diversen Transmedialen Produktionen.

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Modern Mythology: Participants Wanted!

Modern Mythology: Participants Wanted! | Transmedia + Storyuniverse | Scoop.it

Get involved in collaborative storytelling in "Legends of Eden":

 

"For those of you who have been following my posts here for the last few months, you may have noticed I've been talking a lot about how technology has transformed the publishing industry, and how transmedia storytelling has broken down the barriers between a story and it's audience.

But I haven't really gone into the specifics about how this can be put into practice."

 

Peter Usagi is going to develop and write a transmedia project with the audience - and you can be a part of it:


"Peter Usagi: As a storyteller—if I’ve managed to do my job—I realize my audience is as engaged and emotionally wrapped up in my characters, as I’ve been after creating them. It would be foolish of me to stomp my feet and argue with them if they were unhappy with an ending, or if a character’s reaction wasn’t believable.

Lucas, Tolkin, and Roddenberry; they might be frustrated by legions of fans that have encyclopedic knowledge of their fictional worlds. But they shouldn’t be. Even the most capable writer needs help, and every well told story needs an attentive audience."


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In Bryan Singer’s ‘H+,’ a possible blueprint for dramatic digital series

In Bryan Singer’s ‘H+,’ a possible blueprint for dramatic digital series | Transmedia + Storyuniverse | Scoop.it
NEW YORK — How much does a good Web series cost?

 

That’s been an evolving but constant question as digital series multiply. Increasingly, Internet-based series aspire to television-level quality, while trying to get by on Web-sized budgets...

 

Enter “H+,” a digital series produced by Bryan Singer, the director of “The Usual Suspects” and “X-Men,” as well as the executive producer of one of those high-price TV dramas, “House.” The sci-fi “H+” is an ambitious, 48-part show with clear intentions of raising the bar on digital series and bringing a higher standard of production value to the Web.

 

“There were always different forms of short comedic programming (online), but I primarily come out of narrative drama or action adventure,” says Singer. “So for me, I wanted us to try to explore something more cinematic in the Internet space — something that would be very stylized, with a high production value, but at the same time be structured for the Internet.”

 

The series, produced by Warner Premiere, debuted on YouTube in August and updates with a new 4- to 7-minute episode every Wednesday, a pace that will take its run into January. Its production budget was less than $2 million, a fairly remarkable sum considering the series is 255 minutes in total and includes action scenes, visual effects and international settings.

 

By stretching every dollar of its budget and managing to achieve a production value far above most Web fare, “H+” could provide a blueprint for an industry striving to make hits with peanuts...


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Genius! Visualizing Virality: The xx’s New Album Premieres Through A Single Fan

Genius! Visualizing Virality: The xx’s New Album Premieres Through A Single Fan | Transmedia + Storyuniverse | Scoop.it
Last Monday, at around noon EST, only one person was listening to The xx’s upcoming sophomore album, Coexist.Today, through no marketing intervention, the band’s new music is now being heard all around the world.

 

Today, through no marketing intervention, the band’s new music is now being heard all around the world. (They have since posted a link on their Facebook page to stream the album.)

 

While other bands have experimented with social-media-driven record releases, typically those campaigns begin with a big public reveal. In this case, the band originally shared the album with just a single listener, with the intention of observing the viral spread (the first listener’s identity is being kept secret, but he or she lives in southeastern England). The band, partnering with Microsoft, built a website to track the path of their digitally distributed Coexist. After a gradual build, the site crashed due to unprecedented traffic....


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Why Transmedia is Like the Big Red Squid

Why Transmedia is Like the Big Red Squid | Transmedia + Storyuniverse | Scoop.it
I am a little obsessed with the Big Red Squid, a.k.a. Humbolt Squid or the Kraken. I even named my company after it - Red Squid Lab. I am also a little obsessed with transmedia storytelling. I think it is a fascinating way to tell stories.

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Novels as the Driving Platform

Perhaps counterintuitively, novels are the story platform most inherently suited for Transmedia expansion.  Unlike movies and videogames, which are often tightly plotted by design, novels have enormous scope to provide character detail, story universe specificity and expository backstory.  Because the experience of reading a book is more leisurely by nature, the reader tolerates the introduction of details that may not seem immediately relevant to the plot – an excellent way of introducing future Transmedia story elements “by the back door” so to speak.

 


Via Zoltan Deak
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Lady Gaga's Next Album Will Be a Multimedia Experience

Lady Gaga's Next Album Will Be a Multimedia Experience | Transmedia + Storyuniverse | Scoop.it

Nach Björk nun Lady Gaga. Brian Anthony Hernandez: "Pop megastar Lady Gaga just revealed on her Little Monsters social network that her forthcoming album, "ARTPOP," will be an app-based multimedia experience for iPad, iPhone, other mobile devices and desktop."


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Travis DjApex Imboden's curator insight, August 13, 2013 11:44 AM

Lady Gaga decided to take an app-based route to help promote the release of her new album.  I think this is a smart way to interact with fans.  Though, I have seen artists do this before, and it never really turns out as well as they planned.

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Empathy, Neurochemistry, and the Dramatic Arc: Paul Zak at the Future of StoryTelling 2012

"The emotionally charged story recounted at the beginning Dr. Paul Zak's film—of a terminally ill two-year-old named Ben and his father—offers a simple yet remarkable case study in how the human brain responds to effective storytelling. As part of his study, Dr. Zak, a founding pioneer in the emerging field of neuroeconomics, closely monitored the neural activity of hundreds of people who viewed Ben's story. What he discovered is that even the simplest narrative, if it is highly engaging and follows the classic dramatic arc outlined by the German playwright Gustav Freytag, can evoke powerful empathic responses associated with specific neurochemicals, namely cortisol and oxytocin. Those brain responses, in turn, can translate readily into concrete action—in the case of Dr. Zak's study subjects, generous donations to charity and even monetary gifts to fellow participants. By contrast, stories that fail to follow the dramatic arc of rising action/climax/denouement—no matter how outwardly happy or pleasant those stories may be—elicit little if any emotional or chemical response, and correspond to a similar absence of action. Dr. Zak's conclusions hold profound implications for the role of storytelling in a vast range of professional and public milieus."

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5 Thesen zur Zukunft des Publishings von Jürgen Siebert @fontblog via @PAGEmag

5 Thesen zur Zukunft des Publishings von Jürgen Siebert @fontblog via @PAGEmag | Transmedia + Storyuniverse | Scoop.it

Was kommt nach Blogs, Facebook und Twitter? Wie publizieren wir morgen? Das fragen sich sowohl die Fans sozialer Netze, also die Amateurverleger, wie auch Zeitungen, Zeitschriften und elektronische Medien. Es sind bereits einige Nachfolgekandidaten auf dem Markt, die gerade mit Energie daran arbeiten, eine kritische Masse an Mitgliedern aufzubauen.


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"Internet of Things" and Storytelling

"Internet of Things" and Storytelling | Transmedia + Storyuniverse | Scoop.it

"Without a doubt, this is an amazing time to be a storyteller. We have moved beyond the simple democratization of storytelling and production tools.

... Well, the “Internet of things” points to a path for connected interactions. Within a few years, most things — from cars to appliances to toys — will be able to wirelessly interface with the Internet. Think of them as objects in search of a story. And these connected objects won’t just be brands or consumer items. You will also be able to add connectivity to your own objects, such as props, locations or even your own merchandise." - Lance Weiler, Filmmaker Magazine, Jan 2012

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Transmedia Storytelling Using Social Media - PreziTransmedia Digest

Transmedia Storytelling Using Social Media - PreziTransmedia Digest | Transmedia + Storyuniverse | Scoop.it

In the last post, I took a look at using both Facebook and Pinterest to publish a short photo essay. In this post, I’m going to talk about my experience with Prezi.


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Jeff Gomez about Transmedia Storytelling: A New Form of Expression"

Jeff Gomez about Transmedia Storytelling: A New Form of Expression" | Transmedia + Storyuniverse | Scoop.it
We kick off our month of Transmedia Storytelling interviews with Jeff Gomez, president and CEO of Starlight Runner Entertainment.

" Transmedia Storytelling (TS) means to me that there is a new form of expression. There is a new technique to express ourselves across multiple media platforms in an artful and concerted way—in a way that promotes direct feedback and that promotes participation amongst the audience. We are no longer arguing about the definition of TS or bitching and moaning about the word or things like that. We’re just moving on and getting the job done."

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Transmedia Storytelling - ganz schön bunt

Transmedia Storytelling - ganz schön bunt | Transmedia + Storyuniverse | Scoop.it

Welche Medien und Formen man so nutzen kann, um eine Geschichte über Mediengrenzen hinweg zu erzählen fasst dieses bunte Bild zusammen, das ein bisschen an das Social Media Conversation Prisma von Brian Solis erinnert.


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Lady Gagas Social-Media-Manager im Interview - persoenlich.com

Lady Gagas Social-Media-Manager im Interview - persoenlich.com | Transmedia + Storyuniverse | Scoop.it
Lady Gagas Social-Media-Manager im Interviewpersoenlich.comAm Sonntag ging das Internationale Radio Festival in Zürich zu Ende. Es war dies nun schon die dritte Ausgabe des Festivals, das Radiomacher und Experten aus aller Welt vereint.

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What Does Platform Agnostic Mean? [#transmedia]

Sparksheet: "Speak to a film or television producer, writer or marketer and they might casually drop the term “transmedia,” a close cousin of platform agnosticism which is coming into its own as an industry. Last year we attended a conference in San Francisco all about transmedia" ...

 

Pictured: Henry Jenkins


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TimeSlips – Creative Storytelling for Alzheimer’s Patients | Alzheimer’s disease: Causes, Symptoms, Treatment

TimeSlips – Creative Storytelling for Alzheimer’s Patients | Alzheimer’s disease: Causes, Symptoms, Treatment | Transmedia + Storyuniverse | Scoop.it

University of Missouri researchers have found that participation in TimeSlips, a drug-free, creative storytelling intervention, improves communication skills and positive affect in persons with dementia.

 

TimeSlips is a nationally recognized storytelling program for people with dementia that encourages participants to use their imaginations to create short stories as a group.

 

It is an improvisational storytelling method that replaces the pressure to remember with the freedom to imagine. Rather than relying on factual recall, participants respond verbally to humorous images presented by facilitators who record the responses and read narratives to further develop or end the stories.

 

TimeSlips works best with people in the mid to late stages of memory loss. They are the most open to language experimentation. People in early stages tend to be more eager to capture factual memories.  Key program elements:

- Introduction and setting the rules

- Storytelling

- Capturing the story

- Reengaging the participants

- Sharing stories


Via Kim Zinke (aka Gimli Goose)
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Writing & Documenting Open Storyworlds and Participatory Stories – Transmedia Storyteller

Writing & Documenting Open Storyworlds and Participatory Stories – Transmedia Storyteller | Transmedia + Storyuniverse | Scoop.it

Released in Conducttr today is our new Quest Workspace. This workspace allows our authors to map their participatory storyworlds (Worlds) in a groundbreaking new way. This blog post shares the methodology we’ve developed so that even if you’re not a Conducttr user it’s still possible to revolutionize the way you plan and document your Worlds....

 

Revelations and Quests


My approach is to break the story into blocks of revelations.

 

Start with a linear synopsis and pull out the major plot points and beats in the story – these are your revelations. Once the audience has this knowledge it will recognize that the story is moving forward. It could be the discovery of an affair or of a long-lost brother or it could be something small like finding an earring but importantly the audience must recognize that this discovery has significance. If the audience sees no significance then it’s not a revelation.

 

In Conducttr we call these revelations “Quests” because we’re going to ask the audience to participate in discovering these revelations....


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The Future of Publishing

I will outline some technology driven changes that are going to revolutionize the publishing business and provide enormous opportunities to Transmedia storytellers.


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Rethinking the Publishing Company - Booksquare

Rethinking the Publishing Company - Booksquare | Transmedia + Storyuniverse | Scoop.it

I think we all know what the publisher of today looks like. The hierarchy and positions have become comfortable, established. Sort of like really nice flannel pajamas. That’s not to say nothing ever evolves; I mean, who wears the same pair of pajamas forever? And, if you talk to publishing people, you know those flannel pajamas are threadbare in parts, have a few holes, yet remain too familiar to abandon.

Now the analogy falls apart, mostly because while, sure, I can talk about pajamas with great authority, I’d rather talk about new jobs and new skills for 21st century (and beyond!) publishing companies. It’s a mix of stuff I’ve discussed before (as have others), stuff I’ve been mulling over, and stuff I’m test driving.


Via Zoltan Deak
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