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Transmedia + Storyuniverse
Storyuniverses build on digital storytelling, spreading transmedia. Fiction supersedes reality
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Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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This epic accountant turned your dull Excel spreadsheet into an awesome RPG

This epic accountant turned your dull Excel spreadsheet into an awesome RPG | Transmedia + Storyuniverse | Scoop.it

Alex Wilhelm:  "Why build an RPG inside of Excel? The question is backwards. Why the hell wouldn’t we?"


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The Digital Rocking Chair's curator insight, April 4, 2013 3:59 AM

In the right hands, everything and anything can be a vehicle for storytelling ... but, of course, we knew that already!    :)


Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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'Sleep No More' and Storytelling in Games

'Sleep No More' and Storytelling in Games | Transmedia + Storyuniverse | Scoop.it
Scott Juster: "What happens when a production company stages an interactive theater experiment? It starts to resemble a video game."
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Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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Non-fiction games structure: a successful formula for the interactive documentary

Non-fiction games structure: a successful formula for the interactive documentary | Transmedia + Storyuniverse | Scoop.it

Arnau Gifreu Castells: "Mixing documentary (non-fiction) and game (fiction) seems a strategy that many interactive documentary producers are considering, because the fact of reality combined with a structure that includes the users and put themselves at the heart of the action, creates a much more hyper and immersed scenario for the interactive documentary and its participants"...

 


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Rescooped by Dorothea Martin from Pervasive Entertainment Times
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Is Skyrim's AI Storytelling the Future of Gaming?

Is Skyrim's AI Storytelling the Future of Gaming? | Transmedia + Storyuniverse | Scoop.it
What happens within Skyrim's snowy borders is a step closer to the holodeck fantasy many game designers and players are familiar with – an immersive, dynamic environment that responds to the player's actions in a coherent, even dramatic way.

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Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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Trion and Syfy redefine licensing with Defiance

Trion and Syfy redefine licensing with Defiance | Transmedia + Storyuniverse | Scoop.it

Steve Peterson:  "Trion SVP Nick Beliaeff on how this game and TV show developed together."


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The Digital Rocking Chair's curator insight, January 23, 2013 5:19 AM

An interesting look at the business model behind Defiance.


Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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Transmedia Mobile Gaming - Conference | Transmedia Storytellling

Patrick Möller: "The first "Transmedia Mobile Gaming" conference was being held this month in Warsaw. I was invited by Voodoodance to speak there about "Transmedia Storytelling" and to show some cases. These are the slides of my talk."


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Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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Five tips for transmedia game development

Five tips for transmedia game development | Transmedia + Storyuniverse | Scoop.it

"The Mobile Games Forum featured three speakers from studios that carry out brand extension and advergaming projects [...] Their success stories all share similar points of advice about transmedia game design" ...


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Matmi's curator insight, January 11, 2013 5:50 AM

Transmedia games are set to be big in 2013 - It's interesting that the author mentions that developers must create engaging brand experiences - Matmi have been creating engaging brand experience through games for a while and are now bringing this into the world of transmedia - HK

Rescooped by Dorothea Martin from Transmedia: Storytelling for the Digital Age
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[ARG] Vanished Helps Kids Save the Future with Science

[ARG] Vanished Helps Kids Save the Future with Science | Transmedia + Storyuniverse | Scoop.it
For eight weeks, the MIT Education Arcade and the Smithsonian Institute put on an alternate reality game seeking engage children with the scientific method.

 

[This article makes a great case study on building community.]


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IncitED's curator insight, July 10, 2013 6:49 PM

This is how it should be everywhere. . . .