No Longer An Awkward Teenager? Gamification Grows Up | Transmedia + Storyuniverse | Scoop.it
Over the last year, you may have noticed that a once-niche trend not only crept into the mainstream, but is starting to really make a big splash.

 

[A look at how Badgeville, Big Door and Bunchball differ in their approach to gamification.]


Via The Digital Rocking Chair