Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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'Star Wars' Augmented Reality Is Coming

'Star Wars' Augmented Reality Is Coming | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Joe Carmichael:  "It’s still in the proof-of-concept phase. But we’re sold."

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digitaljam

digitaljam | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
The Digital Rocking Chair's insight:

 

DRC:  Interesting infographic with link to VR Writers Room White Paper on immersive entertainment.

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Simon Staffans's curator insight, April 22, 3:38 PM
Some essential reading on VR
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How the BBC is building the future of TV by blowing it up

How the BBC is building the future of TV by blowing it up | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Martin Bryant:  "While audiences around the world know the UK’s BBC best for its hit TV shows like Top Gear and Doctor Who, it has been a key force in technological advances since since it first started broadcasting almost a century ago" ....

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Devadas's curator insight, March 22, 10:43 PM

 

Martin Bryant:  "While audiences around the world know the UK’s BBC best for its hit TV shows like Top Gear and Doctor Who, it has been a key force in technological advances since since it first started broadcasting almost a century ago" ....

Luís António Santos's curator insight, March 23, 10:11 AM

 

Martin Bryant:  "While audiences around the world know the UK’s BBC best for its hit TV shows like Top Gear and Doctor Who, it has been a key force in technological advances since since it first started broadcasting almost a century ago" ....

มานะ ตรีรยาภิวัฒน์'s curator insight, March 24, 3:56 AM

 

Martin Bryant:  "While audiences around the world know the UK’s BBC best for its hit TV shows like Top Gear and Doctor Who, it has been a key force in technological advances since since it first started broadcasting almost a century ago" ....

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4 Ways Drone Technology Has Changed Storytelling and Expanded Creativity

4 Ways Drone Technology Has Changed Storytelling and Expanded Creativity | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

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steve batchelder's curator insight, March 10, 2:21 AM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

Brad Tollefson's curator insight, March 11, 7:16 PM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

Maria Claudia Londoño D.'s curator insight, March 16, 1:51 AM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

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Virtual reality, smart tech and drones are coming to your local toy store

Virtual reality, smart tech and drones are coming to your local toy store | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Samantha Murphy Kelly:  "Selfie drones, virtual reality headsets and simulated art farms are just a few of the most-buzzed-about "toys" getting a big push at the 2016 Toy Fair in New York City this week. Wireless connectivity, integration with the "Internet of Things" and voice activation are some of the most innovative features."

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The Value In Virtual And Augmented Reality

The Value In Virtual And Augmented Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Linc Gasking:  "The thesis of VR/AR is that, as a new interface, it will take over many parts of existing interfaces, including real life, such as shopping, education and some forms of live entertainment — and, of course, the Internet. But the true magic and innovation is what we’ve only been able to imagine as part of science fiction: traveling back in time, teleporting to a different location and being with people who are no longer with us."

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Fausto Cantu's curator insight, January 11, 7:56 PM

El Valor de Realidad Virtual y la Aumentada

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Inside "The Bunker": Twentieth Century Fox's Futuristic VR Innovation Lab

Inside "The Bunker": Twentieth Century Fox's Futuristic VR Innovation Lab | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Daniel Terdiman:  "In a nondescript building in L.A., Fox's "three amigos" are helping to define Hollywood's VR future."

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Fausto Cantu's curator insight, November 25, 2015 9:26 AM

Inside "The Bunker": Twentieth Century Fox's Futuristic VR Innovation Lab

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Magic Leap Releases Raw Footage Created With Its Augmented Reality Tech

Magic Leap Releases Raw Footage Created With Its Augmented Reality Tech | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Catherine Shu:  "Magic Leap, the secretive tech firm that's backed by Google, just posted a video that gives the clearest look yet at what its augmented reality technology can do."

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Territory Studio Takes UI to Mars in The Martian Movie

Territory Studio Takes UI to Mars in The Martian Movie | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Amanda Aszman:  "Ridley Scott. Matt Damon. NASA. Add Territory Studio & you have a recipe for UI design—& box office—success. Let's go behind-the-scenes of The Martian movie" ...

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Henrik Safegaard - Cloneartist's curator insight, October 18, 2015 7:54 AM

Behind the scenes of The Martian

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The Human Element — Sherlock Holmes & the Internet of Things

The Human Element - Sherlock Holmes & the Internet of Things - Medium

Via Simon Staffans
The Digital Rocking Chair's insight:


Lance Weiler:  "An ambitious project that has evolved over the past year with what now amounts to a little over 1,000 collaborators stepping in and out as Sherlock Holmes & the Internet of Things ebbs and flows. As it transforms and evolves, the project has generated a unique experiential learning environment that encourages participants to apply creativity to adaptively problem solve. We’ve come to refer to it as rabbit hole learning, as participants tumble through the opening, we’re working hard to make them comfortable with the unknown."

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Simon Staffans's curator insight, October 5, 2015 4:01 PM

... good read on a great experiment.

Roland J. Mueller's curator insight, October 7, 2015 3:13 AM

Food for thought !

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Technology and The Evolution of Storytelling

Technology and The Evolution of Storytelling - ART & SCIENCE - Medium
The Digital Rocking Chair's insight:


John Lasseter:  "It’s not the technology that entertains people, it’s what you do with the technology."

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Fausto Cantu's curator insight, June 30, 2015 6:12 PM

Tecnología y la evolución del Storytelling

 

Daniel Christian's curator insight, July 1, 2015 9:29 AM

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Mike Donahue's curator insight, July 2, 2015 12:34 PM

This is my new must read for everyone. Lassiter's insights about computer graphics (CG) transcend his industry. They offer guidance for UX and web designers (any designer really) and businesses alike. His comments on storytelling and emotion connection are the key to success in design and business. I will be quoting this article for years to come.

 

I would absolutely recommend this to everyone.

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Why Most 4D Movies Fail at Immersion

Why Most 4D Movies Fail at Immersion | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jeremy Hsu:  "Why 4D movie theaters that offer the novelty of special effects such as smells, motion chairs and wind effects typically fail at storytelling immersion."

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transmediale 2015: Why we need spaces for art and tech beyond corporate influence

transmediale 2015: Why we need spaces for art and tech beyond corporate influence | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Elvia Wilk:  "True to its title, "Capture All," the program of this year's transmediale festival in Berlin was ambitiously panoramic, with such a marathon, round-the-clock schedule that by the last day a number of attendees had come down with the same cold" ...

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An Algorithm Wrote This Movie, and It's Somehow Amazing

An Algorithm Wrote This Movie, and It's Somehow Amazing | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Emily Buder:  "A director's sci-fi algorithm wrote a brilliant sci-fi short film."

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"For Oculus To Succeed, VR Needs To Succeed"

"For Oculus To Succeed, VR Needs To Succeed" | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Daniel Terdiman:  "VR hardware makers seem to know that, for now anyway, it's in their mutual interest not to tear each other down."

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The Uncanny Valley of VR

The Uncanny Valley of VR | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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Brad Tollefson's curator insight, March 19, 1:43 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

Karlton B McIver's curator insight, March 19, 9:19 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

Devadas's curator insight, March 19, 11:22 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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VR And AR Will Be Mobile’s Demand Driver, Not Its Replacement

VR And AR Will Be Mobile’s Demand Driver, Not Its Replacement | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mike Hoefflinger:  "With each of the six biggest global consumer technology companies now deeply invested and feverishly in development, VR/AR has become too big to fail..."

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First Feature Film Shot Entirely on Prius Backup Camera is a Real Game Changer

First Feature Film Shot Entirely on Prius Backup Camera is a Real Game Changer | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


V Renée:  "Sometimes a camera comes along that changes everything you thought you knew about filmmaking. This -- is not that camera."


[DRC:  Something just for fun ....]

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Is This The Most Technologically Advanced Book Ever Published?

Is This The Most Technologically Advanced Book Ever Published? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Chuck Salter:  "A Google Ventures-backed startup partners with NASA, Microsoft, and satellite makers on a children's book of galactic ambition."

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This Neural Network Learned The Art Of Storytelling From Taylor Swift

This Neural Network Learned The Art Of Storytelling From Taylor Swift | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Meg Miller:  "If these images could talk, oh the tales they'd tell..."

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Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog

Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Melanie Ehrenkranz and 'digital culture guru' Frank Rose  discuss "how the future of storytelling will largely be shaped not just by the shiny new tech toys of the now and near future, but also largely on how storytellers integrate them into narrative practices of the past."

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Kajsa Hartig's curator insight, October 21, 2015 1:28 AM

"I think that VR is an incredible tool, but it’s not synonymous with immersion. As with any other technology it’s only as immersive as the storyteller is skillful."

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Fiction's Newest Frontier: Literary Geocaching

Fiction's Newest Frontier: Literary Geocaching | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tao Tao Holmes:  "Ever heard of geocaching, or GPS treasure-huntingNow think literary geocaching: stories that can only be opened in specific locations that you have to find. Hidden fictions, where you inhabit the same spaces as the characters themselves."

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cyneth's curator insight, October 12, 2015 4:23 PM
So many possibilities
María Luisa Zorrilla Abascal's curator insight, October 14, 2015 1:59 PM

¿Otra estrategia para situar contenido en una obra transmedia?

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How to Fake a Movie That Takes Place Entirely on a Laptop: DP/Producer Adam Sidman on Unfriended

How to Fake a Movie That Takes Place Entirely on a Laptop: DP/Producer Adam Sidman on Unfriended | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Matt Mulcahey:  "Instead of limiting point of view to a single shaky handheld camera wielded by one of the characters, Unfriended unfolds entirely on the Mac laptop of Blaire, a high schooler who, along with five or her friends, is terrorized by the spirit of a cyberbullied classmate on the year anniversary of her suicide" ...

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Dr. Pamela Rutledge's curator insight, August 16, 2015 12:51 PM

This shows how laptop and cellphone frames have become markers of authenticity and unmediated experience.  Nothing says up close and personal like Facetime.

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Print Influencer: Jeff Gomez [#Transmedia]

Print Influencer: Jeff Gomez [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Dianna Brodine talks with Jeff Gomez about "opportunities for print to integrate with movie and video game storytelling."

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The Layman’s Guide To Virtual Reality

The Layman’s Guide To Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mark Wilson:  "So many companies, so many technologies. Who can keep it all straight? We can! Here's a plainspeak FAQ to get you up to speed."

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John Caswell's curator insight, March 1, 2015 9:01 AM
Watch this space - literally!