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Stephen E. Dinehart: "Susan is arguably the poster child of video game writing, having not only crafted some of the finest interactive stories to date, but also founded the Austin GDC"...
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Known as the critically-acclaimed narrative designer of Company of Heroes, founder of The Narrative Design Explorer, and Chief Creative Wizard and Director of NarrWare, Stephen Dinehart is a man who loves stories and is passionate about seeing them told in video games.
"Storytelling, via game writing, has been cast as a subservient player to game design in all but a few cases, and yes it’s developed an inferiority complex. The thing is, it’s a dicotomy that just doesn’t exist. Story and play are built out of the same units."