Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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There Is Real Fraud In The Underground Market For In-Game Virtual Goods

There Is Real Fraud In The Underground Market For In-Game Virtual Goods | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Yinglian Xie:  "With the market booming so favorable, it is not surprising that online criminals have also found their way into the ecosystem and are creating a thriving underground market for in-game virtual goods. How do they pull this off? Here are a few attack techniques we’ve observed in the wild."

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The Tangled History And Mysterious Legality Of "Happy Birthday"

The Tangled History And Mysterious Legality Of "Happy Birthday" | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Glenn Fleishman:  "Learn more about the Schrödinger's Cat of the public domain: We may never know what's in the box."


DRC: Interesting!

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Net neutrality is dead – welcome to the age of digital discrimination

Net neutrality is dead – welcome to the age of digital discrimination | Transmedia: Storytelling for the Digital Age | Scoop.it




The Digital Rocking Chair's insight:


"A US appeal court ruling that undermines the principle of net neutrality could spell the end for the ideal of an open internet, writes John Naughton"

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Henrik Safegaard - Cloneartist's curator insight, July 27, 2014 11:47 AM

"A US appeal court ruling that undermines the principle of net neutrality could spell the end for the ideal of an open internet, writes John Naughton"

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Mercedes RamírezRuiz's curator insight, August 2, 2014 10:02 AM

Indudablemente, las cosas toman un cariz como mínimo preocupante... 

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Right-Of-Publicity Claims And Their Impact On The Gaming Industry

Right-Of-Publicity Claims And Their Impact On The Gaming Industry | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sid Venkatesan, Gabriel Ramsey and Randy Wu:  "On November 8, U.S. District Court Judge Claudia Wilken partially ruled in favor of a class of former Division I college athletes in finding that their antitrust claim for an injunction against the NCAA could proceed as a class action" ...

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Legal Issues in Transmedia Projects – Part 2

Legal Issues in Transmedia Projects – Part 2 | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David McLaughlin:  "Following on from last week’s post where we discussed some of the issues around using intellectual property and other associated rights in Transmedia projects, this week we’ll be looking at some of the issues that arise in Transmedia projects when it comes to collaborating with others and licensing talent" ...

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Why the entertainment industry's release strategy creates piracy

Why the entertainment industry's release strategy creates piracy | Transmedia: Storytelling for the Digital Age | Scoop.it

Cory Doctorow: "If companies refuse to release films or TV shows in US and UK at same time, they only have themselves to blame for piracy" ...

The Digital Rocking Chair's insight:

Cory Doctorow always makes a lot of sense when commenting on the piracy debate.


Tags: Piracy, Copyright, Legal, Film, Television

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RACHEL BETTS's curator insight, August 13, 2014 12:19 AM

Our impatience lends to piracy.  Not wanting to wait and/or wanting something that no one will sale you has become a side effect of piracy.  

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Fan art and copyright presentation from ComicCon

Fan art and copyright presentation from ComicCon | Transmedia: Storytelling for the Digital Age | Scoop.it

Cory Doctorow:  "Here's an hour-long presentation on copyright law and fan art from San Diego ComicCon 2012, presented by a lawyer from DeviantArt who once worked as a copyright enforcer for Paramount" ...

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Are fan fiction and fan art legal?

Are fan fiction and fan art legal? | Transmedia: Storytelling for the Digital Age | Scoop.it

Lauren Davis: "Fan fiction and fan art are both enormous components of our popular culture [...] But, sometimes creators, publishers, and studios claim that works of fan art and fan fiction violate their copyright. So is that Supernatural fanfic you're working on legal, or should you worry about the lawyers coming a-calling?"

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Open Settings, Closed Stories, and Creative Commons

Open Settings, Closed Stories, and Creative Commons | Transmedia: Storytelling for the Digital Age | Scoop.it

Scott Walker: "In this post, Corey [Reid] talks about the benefits of combining an open world setting with traditional, linear stories and why (and how!) he’s using Creative Commons to integrate a collaborative world building framework with a structure for commercialization of stories set in that open world."

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Transmedia and Intellectual property

Transmedia and Intellectual property | Transmedia: Storytelling for the Digital Age | Scoop.it

James Kay: "[...] I have specified the different elements which all together make up “transmedia”: TV, music, publishing, film, consumer products, gaming, gambling, live shows, online content, telephony, home entertainment, format sales, tape sales etc. Any of these elements or any expression of an idea in a transmedia campaign creates intellectual property rights. These rights are the energy used to make money."


Via Simon Staffans
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Lloyd Shepherd: My parley with ebook pirates

Lloyd Shepherd: My parley with ebook pirates | Transmedia: Storytelling for the Digital Age | Scoop.it
When the author of The English Monster found a request to pirate his novel circulating on discussion board Mobilism, he decided to respond himself – and was surprised by the results...


And his conclusion: "Could there be a platform for people to access books in places where local deals have not made them available through traditional channels; a kind of global meta-copyright which stands where no local copyright licence has taken place?"   This is an interesting idea but still follows the current geo-locked economic model ... I personally feel that making creative content available to everyone, everywhere, at the same time & price, would go a long way towards halting piracy.

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Creative Commons

Creative Commons | Transmedia: Storytelling for the Digital Age | Scoop.it
SSWs present some very interesting opportunities (and challenges) from a copyright perspective.

 

[An informative look at Creative Commons for copyright considerations when creating Shared Story Worlds.]

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How Spotify Could Restore Emotional Bonds

How Spotify Could Restore Emotional Bonds | Transmedia: Storytelling for the Digital Age | Scoop.it

With the recent debates over the SOPA/PIPA proposals and the Megaupload shutdown, there has been a great deal of discussion of how much online piracy helps or hurts individual musicians...

 

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Legal Streaming: Build Your Audience Without Getting GG’ed

Legal Streaming: Build Your Audience Without Getting GG’ed | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Seth Northrop and Li Zhu:  "Not only do [streaming] services provide a community for video game fanatics, streamers can earn good money through advertisement sharing and viewer donations, and can further leverage their growing popularity into brand deals or other sponsorships."

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'Let’s Take a #Selfie,' Said the Monkey: A Case of Questionable Copyrights

'Let’s Take a #Selfie,' Said the Monkey: A Case of Questionable Copyrights | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


ANDERSON J. DUFF, WOLF, GREENFIELD & SACKS, PC:  "A recent monkey “selfie” took the media by storm, wowing the web and going viral on every major news site from the BBC to The Huffington Post. Circles of internet whisperers across the globe debated whether the photo’s copyright belonged to British wildlife photographer David J. Slater or, in fact, a crested black macaque who happened to snap the photo."

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How 'Frozen' fandom changed Disney's stance on copyright infringement

How 'Frozen' fandom changed Disney's stance on copyright infringement | Transmedia: Storytelling for the Digital Age | Scoop.it



Via siobhan-o-flynn, Jeni Mawter
The Digital Rocking Chair's insight:


Chris Osterndorf:  "From films, to toys, to parks, Walt Disney's original vision has come to fruition so completely it’s hard to imagine even he knew what was possible.  And one of the chief ways Disney has kept that original vision intact is by building a reputation for being very, very litigious."

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Jeni Mawter's curator insight, July 24, 2014 10:12 PM

The slippery slope of Copyright in today's market. 

Greg Clemett's curator insight, July 26, 2014 5:00 AM

Same old adage... all publicity is good publicity?

Or... 'we're making so much money, why bother with time and cost of fighting it'!

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Transmedia: The Snowden Effect

Transmedia: The Snowden Effect | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Michael Magee:  "The leaks have created two problems. One is the loss of trust of your audience. Two is the legal situation your Transmedia campaign can create for your creative project."

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Legal Issues in Transmedia Projects

Legal Issues in Transmedia Projects | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David McLaughlin:  "As the possibilities for Transmedia projects expand with advances in technology, even previously well thought out and thorough grants of rights acquired for a project need to be carefully scrutinised to ensure that they allow you to move forward and make use of new possibilities."


From a Kiwi perspective, but useful none-the-less ....

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The state of Digital Piracy and Content vs. Platform: The Battle of the Titans from NQ Logic:

The state of Digital Piracy and Content vs. Platform: The Battle of the Titans from NQ Logic: | Transmedia: Storytelling for the Digital Age | Scoop.it

NQ Logic: "The first few months of 2012 were rich in events in the ongoing battle between content owners and Internet players. This battle, seemingly unimportant at first glance, if put into a larger context can be described as one of the most pivotal challenges in our digital society and will define the survival of the Internet and future of the digital planet as we know it" ...


Via Gary Hayes
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Wale Gbadamosi-Oyekanmi: Who “owns” Social TV trademarks?

Wale Gbadamosi-Oyekanmi: Who “owns” Social TV trademarks? | Transmedia: Storytelling for the Digital Age | Scoop.it

James Martin: "What's in a hashtag? The founder of social TV agency Darewin explains" ...

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‘Transmedia’ a copyright grey area

‘Transmedia’ a copyright grey area | Transmedia: Storytelling for the Digital Age | Scoop.it

Tara Parker: "In shared story worlds or transmedia projects, fans are often encouraged to create title, character or story-based fan boards, games, videos or other content based on their favourite video game, movie or television series. Is this considered copyright infringement?"

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How "Game Of Thrones" Pirates Could End A Golden Age Of TV

How "Game Of Thrones" Pirates Could End A Golden Age Of TV | Transmedia: Storytelling for the Digital Age | Scoop.it

Robert Levine: "Illegal downloaders of HBO's wildly popular fantasy show could learn a thing or two from the Lannisters about paying debts"...

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Interview – Henry Jenkins

Interview – Henry Jenkins | Transmedia: Storytelling for the Digital Age | Scoop.it

"Henry Jenkins is an American media scholar, professor and author, who has published several books exploring the boundaries between media texts and fan cultures [...] M3 contacted Henry to ask him about the role of copyright in the digital age, the future of fan-funding and the importance of the record store"…

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Legal Issues Created by Story World Communities and Transmedia

Legal Issues Created by Story World Communities and Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

The rise of interactive story world communities and transmedia marketing campaigns has brought about scores of intellectual property, copyright law and creation rights issues...



Esther Lim, the Founder of The Estuary and Scott Walker, the President of Brain Candy, [provide] an in-depth analysis of the questions and concerns generated by collaborative entertainment and multi-platform interactive engagement.


This is a very informative podcast from Bob Ambrogi and Craig Williams of Lawyer2Lawyer.

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Angry Birds boss: 'Piracy may not be a bad thing: it can get us more business'

Angry Birds boss: 'Piracy may not be a bad thing: it can get us more business' | Transmedia: Storytelling for the Digital Age | Scoop.it
Rovio's Mikael Hed tells music industry audience that embracing pirates can attract new fans...

 

[Here's an interesting take on things - piracy as a form of informal marketing.]

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