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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Creating interactive narratives

Creating interactive narratives | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Fiona Milburn talks with Ingrid Kopp, director of Digital Initiatives at the Tribeca Film Institute in New York, about creating interactive narratives.

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Simon Staffans's curator insight, September 4, 2:57 AM

Interesting interview.

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Dealing With Digital Cruelty

Dealing With Digital Cruelty | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stephanie Rosenbloom:  "The web encourages bad behavior, and it’s part of our nature to focus on the negative. But there are smart ways to respond."

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Paulo Duarte's curator insight, August 30, 2:08 AM

Digital

David Collet's curator insight, August 30, 4:39 PM

I have too many opinions on this subject but I don't wish ti bore anyone. Nor do I wish to detract from the article. It is a New York Times opinion piece and you may have to register to read the entire article but I think you will find it worthwhile.

 

If you have children just starting on-line (for me grandchildren) there is usefull advice about dealing with cyber bullying. 

 

But the piece is primarily targetted at an adult audience. Discussion on-line is a usefull way to expand your horizons but it comes with dangers that you don't experience in face to face exchanges.

 

I sm pretty thick skinned an sufficiently arrogant that I mostly ignore negative comments. But this piece offered some advice that will cause me to mend my ways a bit.

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Marketing to Millennials: Using Snapchat and Tinder to promote your TV show

Marketing to Millennials: Using Snapchat and Tinder to promote your TV show | Transmedia: Storytelling for the Digital Age | Scoop.it



The Digital Rocking Chair's insight:


"TV execs need to get more creative with their marketing efforts, The Project Factory's commercial manager [Sandra Lehner] explains" ...

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Nicko Gibson's curator insight, August 7, 11:17 AM

Important to know for every kind of independent artist as well, but the millennials are not really watching much TV

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How 'Frozen' fandom changed Disney's stance on copyright infringement

How 'Frozen' fandom changed Disney's stance on copyright infringement | Transmedia: Storytelling for the Digital Age | Scoop.it



Via siobhan-o-flynn, Jeni Mawter
The Digital Rocking Chair's insight:


Chris Osterndorf:  "From films, to toys, to parks, Walt Disney's original vision has come to fruition so completely it’s hard to imagine even he knew what was possible.  And one of the chief ways Disney has kept that original vision intact is by building a reputation for being very, very litigious."

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Jeni Mawter's curator insight, July 24, 7:12 PM

The slippery slope of Copyright in today's market. 

Greg Clemett's curator insight, July 26, 2:00 AM

Same old adage... all publicity is good publicity?

Or... 'we're making so much money, why bother with time and cost of fighting it'!

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10 Social Media Do's and Don'ts for Filmmakers

10 Social Media Do's and Don'ts for Filmmakers | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kristin McCracken:  "Attention, filmmakers: You must read these social media do's and don'ts."

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How Tablets Are Powering The Future Of Storytelling

How Tablets Are Powering The Future Of Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


PSFK Labs:  "From spoken word to moving pictures new technologies have become the springboard for producers and audiences to create and share their personal tales."

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Jeni Mawter's curator insight, June 29, 8:41 PM

Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.

Ricard Garcia's curator insight, June 29, 10:58 PM

Because one way or another... they are. Sooo, let's see how.

Karen E Smith's curator insight, July 2, 12:46 PM

First drafts from now on are done on my iPad. This is a personal shift.

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Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Ben Travers:  "With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education."

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Dr. Pamela Rutledge's curator insight, May 26, 2:38 PM

Journalists and society-at-large do #Amazon and viewers a huge disservice by tagging kid-centric content as '#binge-viewing' as if putting the viewer in control of what he/she watches is a bad thing--not to mention that it has nothing to do with what Amazon is trying to accomplish with their programming for preschoolers.  


Creators working with Amazon have intentionally tried to step out of their adult bias and look through eyes of preschoolers.  Their goal is to create engaging content that triggers curiosity and creativity.   This is the same approach I advocate for storytelling and central to the persona development and audience profiling in the courses & workshops we teach via Fielding's Masters program.  The fact that Amazon streaming allows for viewer controlled consumption encourages other activities because there is no #FOMO by playing through scheduled broadcasts.  Seriously, how is this even remotely negative?  When will we get over blaming the audience for exercising choice in content consumption?  I get how this is disruptive to current business models and how media companies might not be thrilled at having to be more creative to earn attention and loyalty, but consumers should be celebrating not labeling and journalists should get on board.

Henrik Safegaard - Cloneartist's curator insight, May 27, 1:08 AM

 Tara Sorensen, Head of Kids Programming at Amazon Studios:

:

"We're not asking them to sit in front of the television and tie them to a block of programming [like with standard broadcast television]. They can pause it.

They can rewatch it. It offers up a nice amount of flexibility, so I don't think it's just about keeping them in front of a 'screen' for us."

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Our Smartphones Are Making Live TV Better Than Ever

Our Smartphones Are Making Live TV Better Than Ever | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mat Honan:  "As the smartphone becomes the first screen, it's bringing us closer together."

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Visual Mixtape: Elisabeth Holm on the Kickstarter Film Festival

Visual Mixtape: Elisabeth Holm on the Kickstarter Film Festival | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sarah Salovaara:  "The crowdfunding boom has proved an altogether blessing for entrepreneurism, artists and consumers alike, with the role of sites like Kickstarter now extending beyond a helpful platform and into the campaign afterlife" ...

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Henrik Safegaard - Cloneartist's curator insight, May 3, 3:09 AM

With crowdfunding sites, more and more users are becoming concerned about the shelf life of the finished product. Was the festival a means for you to capitalize on the built-in audience that each campaign cultivates? What would be its mission statement?

Click the headline.

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10 viewing trends for 2014 that will change the way we watch TV

10 viewing trends for 2014 that will change the way we watch TV | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "From Twitter's 'social soundtrack' to self-made YouTube stars and Amazon turning future viewers into commissioners: the latest in interactive television trends" ...

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Roger Ellman's curator insight, April 14, 1:45 AM

Worth a glance and then...add your own ideas...keeps the breahting channels for new ideas open!

Debbie Elicksen 's curator insight, April 18, 2:19 PM

It's not just television, it's television made better.

 

Love #6. I'm good with "Samantha" taking the lead.

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Lego Crowdsources Its Way to New Toys

Lego Crowdsources Its Way to New Toys | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Dr. Pamela Rutledge
The Digital Rocking Chair's insight:


Katarina Gustafsson "Brent Waller spent his childhood crafting plastic brick versions of characters from television shows and movies such as Teenage Mutant Ninja Turtles and Batman. Now 35, the Australian Lego fan has gotten so good at playing with the toys that the company soon will start selling one of his designs."

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Dr. Pamela Rutledge's curator insight, April 5, 3:48 PM

I talk about the shifting psychology in individuals and groups  due to social technologies all the time, but here is evidence of one company who gets it that made me smile - Lego crowdsourcing designs.  Who doesn't love Legos? From Mads Nipper, chief marketing office at Lego: “Both children and adults these days are used to being, and expect to be, more involved.”  

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Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON

Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "Usually moviegoers are instructed to turn off their smartphones while watching a film, but with "App," the new Dutch thriller directed by Bobby Boermans, viewers are encouraged to keep their phones on in order to experience the second-screen content."

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Henrik Safegaard - Cloneartist's curator insight, February 19, 2:14 AM

Usually moviegoers are instructed to turn off their smartphones while watching a film, but with "App," the new Dutch thriller directed by Bobby Boermans, viewers are encouraged to keep their phones on in order to experience the second-screen content.


As the first film made with the intentional inclusion of content on a second, mobile screen, "App" relies on an app, IRIS, which is equipped with sonic technology that triggers additional content during the movie.


Though it's not required for viewing the movie, using the second screen adds layers to the big-screen narrative.


The audience will be advised to leave their devices on their laps while watching the film. When there is additional content available on the second screen, their devices will vibrate. 


Click to watch teaser/trailer and read more.

Harold Thwaites's curator insight, February 25, 7:50 PM

Turn on your phone in the movies. A first but maybe not the last?

ELorenzut's curator insight, February 27, 5:59 PM

Esto ya lo ví, pero me parece que se impone.

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Let's face it: social TV is dead

Let's face it: social TV is dead | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Janko Roettgers:  "As the second-screen space is consolidating, it’s time to face reality and admit that social TV is dead, and much of it was a bad idea to begin with."

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Vin Diesel cast in ‘Guardians of the Galaxy’ due to social media?

Vin Diesel cast in ‘Guardians of the Galaxy’ due to social media? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Joshua Nealey:  "Guardians of the Galaxy has been a success for Marvel and Vin Diesel’s character Groot is a hit. Was he cast because of his massive social media presence?"

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Henrik Safegaard - Cloneartist's curator insight, August 31, 10:30 PM

If you’re a fan of the Fast and Furious actor, you’re well aware that he has a whopping 83.6 million Facebook fans. If that doesn’t impress you, it should. He has more likes than any other actor on the planet and is very in touch with his fans – something studios would be very interested in using to their advantage to increase a movie’s exposure.

Click to read more.

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TV Trends Web Review: Flying sharks, branded yachts and new media moguls – Are there any borders left in the TV industry?

TV Trends Web Review: Flying sharks, branded yachts and new media moguls – Are there any borders left in the TV industry? | Transmedia: Storytelling for the Digital Age | Scoop.it



The Digital Rocking Chair's insight:


Pierre Ziemniak:  "Who are the new content kings? As the lines between the internet and TV keep blurring, find out who could rule the entertainment world in our latest news review!"

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10 Rising Social Networks You Should Explore

10 Rising Social Networks You Should Explore | Transmedia: Storytelling for the Digital Age | Scoop.it


The Digital Rocking Chair's insight:


Kyli Singh:  "With the explosion of startups, there are plenty of new social networks popping up. Here are 10 up-and-coming social networks worth exploring."

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Parsing DIY Distribution with the CRI Virtual Toolbox

Parsing DIY Distribution with the CRI Virtual Toolbox | Transmedia: Storytelling for the Digital Age | Scoop.it


The Digital Rocking Chair's insight:


Scott Macaulay:  "Need to make a snap decision about a crowdfunding or DIY distribution platform? Then check out the Virtual Toolbox from NYU's Cinema Research Institute."

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Here's How Long It Takes To Binge-Watch The Best Animated Shows

Here's How Long It Takes To Binge-Watch The Best Animated Shows | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mark Strauss:  "The Nielsen Company has created this handy infographic so that you can precisely determine how much of your life would be required to view every episode of every season of the top animated shows. That way, you can plan accordingly if a planet-destroying asteroid is just one week away from impact."

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The Hows and Whys of Metadata for Authors

The Hows and Whys of Metadata for Authors | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sarah Juckes:  "The word metadata sounds potentially confusing but is really very simple. Its direct translation is “data about data.” When we’re talking about books, it simply means all the information about your book that isn’t the story itself" ...

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Empathy for the User: Experience Design Secrets from an Expert

Empathy for the User: Experience Design Secrets from an Expert | Transmedia: Storytelling for the Digital Age | Scoop.it

Via siobhan-o-flynn
The Digital Rocking Chair's insight:


Jo Plumridge:  "We sat down with UX specialist Steven Snasdell, a 15-year veteran of the digital creative industry, to discuss digital imagery and the future of design."

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Infographic: Here's How Long It Takes To Binge-Watch That Show You Keep Hearing About

Infographic: Here's How Long It Takes To Binge-Watch That Show You Keep Hearing About | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Contemplating what to watch this weekend?  This infographic may help!

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Exclusive: Indiegogo Releases Free Handbook for Filmmakers on How to Crowdfund

Exclusive: Indiegogo Releases Free Handbook for Filmmakers on How to Crowdfund | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "Indiegogo has released the Indiegogo Film Handbook which provides tips for filmmakers on how to crowdfund their next project."

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FitsYourProfile's curator insight, September 5, 6:43 PM

⌚️�� #TM4C @expo2jour #Crowdfund #Art #Music #Video 

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Documentary filmmaker explores the new visual language of virtual reality

Documentary filmmaker explores the new visual language of virtual reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stephen Kleckner:  "It’s alluring to see this 360-degree medium as limitless, but this borderless world is not as free of structure as it first appears. Artists face a new set of rules to play by if they intend on creating an intentional, visual, virtual-reality composition."

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i-Docs's curator insight, April 10, 3:19 AM

“All we know is that traditional rules of filmmaking no longer apply,” Danfung said. “We’re focused on the technical aspect to begin with as there are still big challenges in the capture, workflow, and playback … but I think the even bigger challenge is the new visual language that is going to emerge.”

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Zero Point: An Interactive Documentary Made For Oculus Rift

Zero Point: An Interactive Documentary Made For Oculus Rift | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sarah Salovaara:  "Zero Point, a meta-documentary about the virtual reality industry, is about to remove the popular practice of 3D filmmaking from theaters" ...

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Remixing media is a favorite pastime of both genders

Remixing media is a favorite pastime of both genders | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kendra Mack:  "The participatory nature of the Internet has arguably helped broaden the popular definition of a "fan community" from something exclusive to comic and sci-fi fans to being inclusive of many genres and people" ...

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Debbie Elicksen 's curator insight, February 7, 4:09 PM

Interesting points in this piece. The one thing that jumps off the page for me is how the female demographic is sometimes an after-thought and carry minor roles to the male-centric story headliner of fan culture stories. When is the last time you heard of Superwoman, Spiderwoman, Batwoman, X-Women?