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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Join the Pubmedia Vanguard! [2011's Most Intriguing Transmedia Projects]

Join the Pubmedia Vanguard! [2011's Most Intriguing Transmedia Projects] | Transmedia: Storytelling for the Digital Age | Scoop.it

"How are journalists, filmmakers and sound artists telling compelling stories across multiple platforms?"

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Scholastic’s New Transmedia Tween Series, Google’s Goggles, Online Education

Scholastic’s New Transmedia Tween Series, Google’s Goggles, Online Education | Transmedia: Storytelling for the Digital Age | Scoop.it
Kids can now “Call Elmo” directly from a smartphone (with Sesame Street’s new app that lets kids talk to their favorite furry monster about a variety of...
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How Michael Acton Smith Got Out Of Perplex City And Found Moshi Monster Success

How Michael Acton Smith Got Out Of Perplex City And Found Moshi Monster Success | Transmedia: Storytelling for the Digital Age | Scoop.it

"Moshi Monsters is already a $100 million multi-platform children's game, toy and book franchise, and one of the Toys"R"Us hot toys of 2011, but I was skeptical about the company's "transmedia" ambitions."

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[Transmedia] Case Study: Gumball

[Transmedia] Case Study: Gumball | Transmedia: Storytelling for the Digital Age | Scoop.it

"It was about approaching text, design and rich media at the highest standards we could and centralising the process so that one single investment became a toolkit for everyone in the company to use in the same way to the same standards."

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Dark Score Stories Provides Puzzles for Stephen King Fans

Dark Score Stories Provides Puzzles for Stephen King Fans | Transmedia: Storytelling for the Digital Age | Scoop.it
A&E released seven exclusive videos from its upcoming mini-series Bag of Bones, with a catch: to access the videos, first solve a series of increasingly difficult puzzles hidden in the lines of text complementing an online photo essay, Dark Score Stories...
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Case study : Assassin’s Creed, a transmedia franchise 2/2

Case study : Assassin’s Creed, a transmedia franchise 2/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

Following the launch of the Assassin’s Creed: Revelations video game, we are continuing with our overview of the saga, which has sold 28 million units worldwide.

 

[Part 1 can be found @scoopit http://bit.ly/sxvGzk]

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Forget books, GoBZRK

Forget books, GoBZRK | Transmedia: Storytelling for the Digital Age | Scoop.it
When Brandon Trudel first saw mentions of “Nexus Humanus,” an organization that promises to “create sustainable happiness, one life at a time” on Twitter, he had no idea he was about to be pulled deep down inside an alternate reality and the world of BZRK...
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Egmont Publishing focuses £1m marketing push on transmedia ARG

Egmont Publishing focuses £1m marketing push on transmedia ARG | Transmedia: Storytelling for the Digital Age | Scoop.it
Egmont is promoting the upcoming Michael Grant book BZRK with a £1m digital marketing campaign focusing on an online and mobile alternate-reality game (ARG).

 

[More on GoBZRK ... is it transmedia storytelling or transmedia marketing?]

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Unlocking Narratives With Tech, Cults, And A Little Paranoia

Unlocking Narratives With Tech, Cults, And A Little Paranoia | Transmedia: Storytelling for the Digital Age | Scoop.it

Best-selling author Michael Grant has envisioned a world involving "transmedia" that goes far beyond mere text on a page or screen.

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Decoding a transmedia classic, Enter the Matrix

Decoding a transmedia classic, Enter the Matrix | Transmedia: Storytelling for the Digital Age | Scoop.it

Acknowledging its massive success, The Matrix is often cited as a reference example of transmedia. We invite you to go deeper into The Matrix’s universe and to take a closer look at its construction.

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Summer Glau Talks Humans, Sci-Fi, Alphas Return [transmedia] & More

Summer Glau Talks Humans, Sci-Fi, Alphas Return [transmedia] & More | Transmedia: Storytelling for the Digital Age | Scoop.it
In this interview, Glau tells fans what they can expect from the transmedia experiment at SurvivalCode.com and why this experience was totally new to her.

 

More on this transmedia project can be found at @scoopit http://bit.ly/qiJ7B5

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John Darko's 'Killcam Live' Social Horror Gets First Teaser & Website

John Darko's 'Killcam Live' Social Horror Gets First Teaser & Website | Transmedia: Storytelling for the Digital Age | Scoop.it
Killcam Live will be the first of it's kind, intertwining a full social media experience with live (real time) interaction with aspects of the story and characters, creating a cross-platform patchwork narrative.
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Half the Sky mobile games update October 2011 | Games for Change

Half the Sky mobile games update October 2011 | Games for Change | Transmedia: Storytelling for the Digital Age | Scoop.it
An update on the mobile games project between Half the Sky and Games for Change.

 

These four games cover topics such as maternal health, deworming, family values, and forced prostitution.  Part I can be found @scoopit http://bit.ly/uML5TW

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In Superhero-Loving [Transmedia] America, Tintin Has An Uphill Battle To Become The Next Batman

In Superhero-Loving [Transmedia] America, Tintin Has An Uphill Battle To Become The Next Batman | Transmedia: Storytelling for the Digital Age | Scoop.it

Can this Old World take on transmedia succeed in the U.S., or is it like asking Americans to put mayonnaise on their frites, when all they want is ketchup on their fries?

 

[An interesting look at the cultural drivers behind transmedia properties.]

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Summer Glau THE HUMAN PRESERVATION PROJECT Interview

Summer Glau THE HUMAN PRESERVATION PROJECT Interview | Transmedia: Storytelling for the Digital Age | Scoop.it
Initially inspired by the unique world portrayed in 5 Gum’s TV commercials and launched with mysterious coded messages, The Human Preservation Project is an Alternative Reality Game, starring Terry O’Quinn and Summer Glau, that delves audiences further into the World of 5 through a transmedia experience...
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[Transmedia Showcase] Down the Rabbit Hole with Lance Weiler

[Transmedia Showcase] Down the Rabbit Hole with Lance Weiler | Transmedia: Storytelling for the Digital Age | Scoop.it
Recognized as a pioneer because of the way he makes and distributes his work – critically acclaimed Transmedia director/writer Lance Weiler showcases “PANDEMIC” a storyworld experience consisting of film, mobile, online, social gaming and data visualization combined to tell the story of a strange pandemic outbreak.
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Robot Heart Stories Sends Kids on Cross-Country Trek Fueled by Imagination

Robot Heart Stories Sends Kids on Cross-Country Trek Fueled by Imagination | Transmedia: Storytelling for the Digital Age | Scoop.it
Lance Weiler’s most recent project began with a simple yet provocative question: can a robot reboot education?

 

[An excellent example of transmedia in education.]

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YSA Azrael’s Stop – by Lucas JW Johnson

YSA Azrael’s Stop – by Lucas JW Johnson | Transmedia: Storytelling for the Digital Age | Scoop.it

At the start of this year, I launched an experimental transmedia story called Azrael’s Stop. After a few months of lacklustre audience and a structure swamped in problems, I affirmed that yes, I do in fact suck at transmedia...

 

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Case study: Assassin’s Creed, an transmedia franchise I/2

Case study: Assassin’s Creed, an transmedia franchise I/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

In the wake of the official launch of Assassin’s Creed Revelations, the latest video game to feature Ezio the Italian assassin, we could not resist the urge to tell you a little bit about a saga that has sold more than 28 million units worldwide...

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Transmedia Trailblazers: SLJ Reviews Six Multiplatform Titles

Transmedia Trailblazers: SLJ Reviews Six Multiplatform Titles | Transmedia: Storytelling for the Digital Age | Scoop.it

These transmedia titles operate on a variety of platforms to support and extend the reading experience and tantalize tech-savvy youngsters who like to spend their leisure time plugged in...

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Get Ready To GoBZRK With Writer Michael Grant and Transmedia Expert Alex LeMay

Get Ready To GoBZRK With Writer Michael Grant and Transmedia Expert Alex LeMay | Transmedia: Storytelling for the Digital Age | Scoop.it
Want to get in on the ground floor of the latest cross-medium project, GoBZRK? Well… too late, as it's been secretly going on in videos, tweets, and more for weeks now...

 

[An in-depth look at this transmedia "phenomenon".]

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The Blair Witch Project, a transmedia reference ?

The Blair Witch Project, a transmedia reference ? | Transmedia: Storytelling for the Digital Age | Scoop.it

We often look for a reference project in terms of transmedia storytelling. It’s hard to find this rare gem that mixes different media, independently of one another; relying on participation and interaction; all of this with a limited budget and a success story.

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Jonathan Ross Pens Introduction To Tales Of The Fallen

Jonathan Ross Pens Introduction To Tales Of The Fallen | Transmedia: Storytelling for the Digital Age | Scoop.it
That’s the graphic novel element of a massive “transmedia project” called Unseen Shadows, masterminded by Geek Syndicate’s Barry Nugent...

 

[An overview of the transmedia elements that make up this project.]

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Collapsus: Walkthrough with Tommy Pallotta

Collapsus: Walkthrough with Tommy Pallotta | Transmedia: Storytelling for the Digital Age | Scoop.it
Director Tommy Pallotta introduces Collapsus, Submarine Channel’s transmedia project that combines interactivity, animation, fiction, and documentary.
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[Great update of this fabulous Transmedia project] Collaborate With Robot Heart Stories

[Great update of this fabulous Transmedia project] Collaborate With Robot Heart Stories | Transmedia: Storytelling for the Digital Age | Scoop.it

Storytelling pioneer Lance Weiler created ROBOT HEART STORIES, an experiential educational vehicle for kids to talk to each other, tell stories about life on earth and ask a robot who has crash landed in Montreal, questions.


Via cynthia jabar
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