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Dean Takahashi: "John Vignocchi shows off the latest with Disney Infinity in a video interview. He says that Disney isn't just copying Skylanders."
A fabulously in-depth look at Infinity, the new toy-game hybrid from Disney.
Are you sure you want to delete this scoop?
Aymar Jean Christian: "Soon after the Kickstarter campaign for "Veronica Mars" sparked a ton of conversations and debates, another woman-led project took the crowdfunding site by storm, raising its $60,000 goal soon after it launched."
This is a fabulous transmedia work and thoroughly deserves its success.
Diane Wild: "When I read the media release about Arctic Air's transmedia extravaganza finale, I had two thoughts" ...
I found this an interesting read, even though I'm not in an area where Arctic Air screens.
CBC discovers transmedia and seems to think its ahead of the curve.
Susan Karlin: "In Defiance, the Syfy cable channel and Trion Worlds gaming company tackle a never-before-tried $100 million transmedia experiment--a crossover TV show and an MMO game that are interdependent and independent of one another. Showrunner Kevin Murphy tells us how he straddled the two worlds."
There's been a lot of buzz about this project, and a lot of articles about its gaming aspects. But now, articles are starting to appear which give insight from a television perspective. Here's a good one.
Noah J Nelson: "The massively multiplayer game EVE Online is a siren song for sci-fi fans looking to lose themselves in a starfaring society" ...
With the new EVE interactive timeline player narratives can become canon, can become part of the world's official backstory. Is this the ultimate in fan engagement?
Macaulay New Media Lab: "The more I engage with this fledgling series, the more I find out about the qualities of a good transmedia story. It isn’t enough to merely adapt a story for screen and print, there needs to be a compelling reason for it to bridge multiple mediums" ...
An interesting, but to-the-point, analogy ....
Comparing storytellers to drug dealers is certainly an attention grabber.
Elize Morgan: "Through live-action theatrical performances, online video, social networks, and a myriad of websites, the project [ZED.TO] explored what it might be like to live in a future where a corporation called ByoLogyc redefines what it means to be human through "lifestyle biotech" products."
An interesting postmortem of the transmedia experience, ZedTO.
Kyle Burton: "[Toronto filmmaker Ann Shin] and her small crew of a camera operator and sound technician followed an agent called "Dragon" from the North Korea-China border all the way to Bangkok with refugees who had high hopes for a better life in South Korea."
An interesting look at the execution of a transmedia project under daring circumstances.
Improvising techniques and technology often makes almost as good a story as the story itself.
Fiona Milburn: "Follow the links for the latest on projects being tracked by Transmedia: Storytelling for the Digital Age" ...
Defiance: The First Video-Game Television Show
Susan Karlin: “A new science fiction franchise faces many technical challenges in marrying a video game with a television show.”
Kickstarter Alert: Authentic in All Caps
Daniel Donahoo: “Storytellers and those interested in how we wander around the web should be interested in this little transmedia storytelling project coming out of the brain of Christy Dena called Authentic in All Caps.”
Exclusive Interview: ‘Lizzie Bennet Diaries’ Transmedia Producer Jay Bushman talks the Streamys, the show, more
Marama Whyte: “The latest in our series of exclusive Lizzie Bennet Diaries interviews – Hypable spoke to The LBD Transmedia Producer Jay Bushman about his recent Streamys win, his work on the show, and what transmedia is all about, anyway.”
James Carter: "After five seasons, two universes, and multiple timelines, Fringe ended its run January 18, 2013 on Fox. I’m proud to say I stuck with this show to the very end. More than anything – like other fans – I connected with the cast’s phenomenal performances. When the sci-fi was good, the show was great. When there was more “fi” than “sci,” the actors buoyed the show to the next peculiar portal."
A great case-study! Thank you James Carter :)
Loved this show ... it had some 'jump the shark' moments, but it was one of the best scifi series to come along since BSG. I will miss the characters.
Mike Vogel: "City of Refuge is an ambitious transmedia project about a fictional small town that serves as an alternative to prison, where criminals are reformed and safe from law-enforcement. But if they leave the town, they risk being chased down by bounty hunters. I interviewed producer Houston Howard about City of Refuge."
An excellent interview with City of Refuge producer, Houston Howard. It's a great snapshot of the transmedia development process.
Celina Beach: "Over the years, Rockne S. O’Bannon has transformed more than a few science fiction projects into cult classics: O’Bannon helped shape the futuristic worlds depicted in properties including Alien Nation, SeaQuest DSV, and Farscape."
Gosh, just realized that I've been tracking the development of this project for close to 18 months now! You can check out previously scooped articles here.
Sheila Seles: "First and foremost, Pretty Little Liars is getting transmedia right" ...
Blue Fin Labs, the Social TV Analytics company, looks at how Pretty Little Liars is successfully leveraging social media for transmedia storytelling.
Randy Astle: "TFI has been supporting digital, transmedia, and multimedia projects for years through programs like its New Media Fund and hackathons, and now TFI’s Director of Digital Initiatives Ingrid Kopp (who was recently interviewed by Filmmaker) has found a way to bring some projects into a physical space to coincide with the film festival in lower Manhattan."
A look at the 5 interactive video projects projects from the Tribeca Film Festival's Storyscapes. The image above is from Empire Uncut.
"With this second post in our lessons learned series, Emily Treat discusses what went right and what went wrong in terms of initial concepts and content for the Half the Sky game."
This is proving to be an excellent series of articles. I can thoroughly recommend them to anyone interested in game design. You'll find part 1 here.
Asi Burak details what went right and wrong in terms of executive production for Half the Sky Movement: The Game.
A fascinating article. If you'd like to know more about the game itself, check out Half The Sky Movement Is A Facebook Game For (Spare) Change over at Fast Company or play it on facebook.
Lessons Learned in gaming for social change!
Generous and fascinating post-mortem on important ''for good'' game seeking to boost literacy and gender equality in development nations.
Generous and fascinating post-mortem on a high-profile ''game for good' focused on literacy and gender equality in developing countries.
V Renée: "Have Nicolás Alcalá and his team at Riot Cinema Collective discovered the future of filmmaking?" ...
A great read, especially towards the end of the interview when the film's distribution strategy is discussed.
About creative freedom and distribution strategy. Would love to go for this one
Very cool project... an inventive way to not only get a film made but also to involve people from around the world.
The Cosmonaut is an epic story.
Type:Rider is a multiplatform game whose name evokes its basic plan, a mix of mechanical writing (“type” of the typewriter) with the idea of a race (the “rider”).
One to watch!
Gamification is the new Mantra for elearning!
add your insight...
Intriguing concept - the video introduction is great.
Peter Smith: "Defiance is both a TV series and a video game, designed to support each other. The game launches today, the TV series in two weeks."
In case you've missed all the coverage to date, here's an excellent article explaining what the transmedia experience called Defiance is all about.
Randy Astle: "Tuesday night Facebook hosted a panel discussion about social issue-oriented transmedia at their office in midtown Manhattan" ...
Transmedia for good ....
A very interesting new project of transmedia storytelling
Michael Gallant: "Visit the website meetverastark.com and you’ll learn about one of America’s greatest actresses, a woman referred to as a teacher, singer, lover, civil rights activist, and femme fatale. [...] The only catch? Vera Stark isn’t real."
Lynn Nottage, Pulitzer Prize-winning playwright, journeys into transmedia storytelling with the help of the Black Women Playwrights’ Group (BWPG) and Carnegie Mellon University’s Entertainment Technology Center (ETC) ...
Nice way to blur the lines between theater and short story, when both are "novelized" (Bakhtin) by digital media.
Kirk Hamilton: "This video essay, by Dr. Drew Morton from Texas A&M University-Texarkana, takes a look at how transmedia can fail (e.g. The Matrix) and how it succeeded with Scott Pilgrim."
Dr. Drew Morton on Scott Pilgrim: a unique transmedia experience in which visual style is the glue uniting comic, film & video game.
How can multi-platform storytelling be a bad thing?
"Clockwork Watch is an immersive participatory story set in a retro-futurist vision of Victorian England. The narrative is played out across graphic novels, interactive promenade theatre, freeform role-play, online adventures, an interactive book, and a feature film."
For more on this fascinating transmedia project, visit their website.
Omar L. Gallaga: "The word “transmedia” itself has come to represent a concept that doesn’t mean the same thing to everyone, especially in publishing."
An interesting look at transmedia properties which have books as a key component. In fact, Dynasty of the Magi has just won the award for Best Transmedia Project in the Publishing Innovation Awards.
For business storytelling to be a success there needs to be a good strategy around making money. Given that eBooks and apps are so popular there is a definate opportunity to tell a great story using these platfrorms to create a more engaged community. I haven't bought this book but it seems to really understand transmedia and the use of muliple patforms. And this book, Dynasty of the Magi has just won the award for Best Transmedia Project in the Publishing Innovation Awards
Understanding that people learn in a variety of ways, and that storytelling is tradition of humankind, it makes sense to tell stories using a variety of media. Hence, transmedia storytelling (Jenkins, 2007).
I've had a soft spot for Monster High ever since they first appeared on my 'transmedia radar' with their 2011 Kind Campaign involvement.