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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Children’s TV Enjoys a Renaissance

Children’s TV Enjoys a Renaissance | Transmedia: Storytelling for the Digital Age | Scoop.it

Emily Nussbaum: "Like most parents of my generation, I watched plenty of television as a child, although my choices were comparatively narrow" ...

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Life After ‘Barney’: How Kids’ TV Grew Up and Embraced Parental Co-Viewing

Life After ‘Barney’: How Kids’ TV Grew Up and Embraced Parental Co-Viewing | Transmedia: Storytelling for the Digital Age | Scoop.it

"Barbara Spindel explores the recent trend of co-viewing, as parents watch TV with their children and discover inventive and imaginative stories that engage both sets of viewers."


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Alternate Reality Gaming for Kids

Alternate Reality Gaming for Kids | Transmedia: Storytelling for the Digital Age | Scoop.it

Daniel Donahoo: "One of the most enjoyable games I’ve been a part of in recent times has been an Alternate Reality Game (ARG) being run by an innovative teacher from Australia" ...


DRC: Jess McCulloch's participation at StoryWorld 2012 last week sparked a lot of interest.  So, here's an article from the archive which gives great insight into the fantastic work that she's doing ...

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Hub Stories: Transmedia Storytelling as Creative Problem-Solving

Hub Stories: Transmedia Storytelling as Creative Problem-Solving | Transmedia: Storytelling for the Digital Age | Scoop.it

Hub Bay Area Host :  '“We’re really interested in the intersection between technology, culture and education,” says Aaron, “and I can’t think of a better way to do that than [through] the power of story.”'

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How we made: Tramm Wigzell and Matt Youngberg on Ben 10

How we made: Tramm Wigzell and Matt Youngberg on Ben 10 | Transmedia: Storytelling for the Digital Age | Scoop.it

Bibi van der Zee: "The team behind the hit cartoon on their boy with a magic watch, and drawing crazy-coloured alien life" ...

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The Skylanders Franchise Is Kiddie Crack

The Skylanders Franchise Is Kiddie Crack | Transmedia: Storytelling for the Digital Age | Scoop.it

David Kushner: "Since its debut in October 2011, Skylanders has scored more than $200 million in North American sales alone. Here's how it gets its hooks into kids—and some grown-ups too" ...

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Launchpad Toys Co-founder on Inspiring Storytelling in Youngsters

Launchpad Toys Co-founder on Inspiring Storytelling in Youngsters | Transmedia: Storytelling for the Digital Age | Scoop.it

Molly Gerth: "Intrigued by [Toontastic, from Launchpad Toys']  recent success and noble mission, we connected with co-founder, Andy Russell, to learn more about the company’s vision" ...

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Showcasing Canadian Digital Creativity, part 1: Kids

Showcasing Canadian Digital Creativity, part 1: Kids | Transmedia: Storytelling for the Digital Age | Scoop.it

James Martin: "Canada is MIPCOM 2012's Country of Honour. From now until then, we'll be highlighting the nation's most creative projects, via the CMF/FMC. Enjoy!"

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TV networks try to connect with young, tech-savvy multitaskers

TV networks try to connect with young, tech-savvy multitaskers | Transmedia: Storytelling for the Digital Age | Scoop.it

Los Angeles Times: "With kids watching less live TV, networks are coming up with new ways to reach young viewers on their smartphones, laptops and tablets" ...

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LudInc and Berlin Police bring transmedia gaming to road safety

LudInc and Berlin Police bring transmedia gaming to road safety | Transmedia: Storytelling for the Digital Age | Scoop.it

"LudInc has joined forces (no pun intended) with the Berlin Police Department to create a completely new kind traffic safety experience for children"...


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Parents vs In-App Purchases

Parents vs In-App Purchases | Transmedia: Storytelling for the Digital Age | Scoop.it
In-app purchases are all over the place, including children's apps featuring well known brands.


DRC: Why in-app purchases make sense, but only if you do it right.

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How Tweens Use Digital Media to Develop Their Identities

How Tweens Use Digital Media to Develop Their Identities | Transmedia: Storytelling for the Digital Age | Scoop.it

"Surely all children can learn something through their use of digital media. But some of these lessons hold greater value to their present and future lives than others."

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Doctor Who writer Russell T Davies laments decline of children's TV

Doctor Who writer Russell T Davies laments decline of children's TV | Transmedia: Storytelling for the Digital Age | Scoop.it
Award-winning television writer Russell T Davies, best known for resurrecting Doctor Who in 2005, has told the Observer that children's programming is an "endangered species"...
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A Social Network for Kids

A Social Network for Kids | Transmedia: Storytelling for the Digital Age | Scoop.it

Margaret Rock: 'Some argue children are too young for social networking, and others assert kids don't want an "age appropriate" network because there is "no fun in that."'



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When is a kids’ online game actually an ad?

When is a kids’ online game actually an ad? | Transmedia: Storytelling for the Digital Age | Scoop.it

Cecilia Kang:  "Kids spend more time than ever in front of screens beyond the living room television. Advertisers have responded with sophisticated ad campaigns that can start on the TV and then move to apps, social media sites and online games" ...

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Souvantha Bouaaphone's comment, September 7, 2013 1:51 AM
The article pointed out that we gotta do something about advergame before it become worst. However, we should remember that advergame is a tool for advertising so there is also good and bad sides.
Kay'Gee Rox's comment, September 7, 2013 5:32 AM
Thank you for posting this article. "Catch them while they're young" huh! McDonalds does this a lot. I feel it's unethical for kids who can't process these games as what they really are - marketing strategy. I still think advergames directed at kids should be brands/products that will advance their health & well-being. e.g. healthy snacks. Advertisers owe this much to society.
Geveta Cook's comment, September 9, 2013 12:59 AM
It's ok - IHOP is “sensitive to the issue of advertising to children.” True point for consideration though, the ethics debate on ads for children during certain hours was an issue, but the length of exposure is vastly extended through games. Good find Maree thanks for posting :)
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The buzz on Buzzy Bee [#Transmedia]

The buzz on Buzzy Bee [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

"Buzzy Bee is taking to the airwaves, and soon you’ll be able to join him. Fiona Milburn sat down with William McKegg, the creative director behind Buzzy Bee, to find out how Lion Rock Ventures has developed a multiplatform storytelling world around this iconic Kiwi toy."

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Digital brands spark thrills and fear in children's entertainment industry

Digital brands spark thrills and fear in children's entertainment industry | Transmedia: Storytelling for the Digital Age | Scoop.it

Stuart Dredge: "Why broadcasters want to emulate the success of Angry Birds, Moshi Monsters, Cut the Rope and others" ...

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Jessica Claire Taye's curator insight, July 22, 2014 10:22 AM

in this digital age, we find more and more children being exposed to media/ technology. one example of this was when i was called to babysit a little girl, and during this period, her mom would hand the child her mobile phone, or iPad so that the child can entertain herself.

 

in this age, and time, (or in the future), i believe more younger children will start having contact with a phone, iPad or some form of technology at a younger age. hence, despite technology being able to occupy a child, it may cause them to lose socializing skills with their peers

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The best children's apps are about great storytelling and strong characters

The best children's apps are about great storytelling and strong characters | Transmedia: Storytelling for the Digital Age | Scoop.it

Stuart Dredge: "Technology doesn't replace traditional skills, but it can bring kids into the creative process" ...

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Why Kids (and Parents) Will Love Kinect Sesame Street TV

Why Kids (and Parents) Will Love Kinect Sesame Street TV | Transmedia: Storytelling for the Digital Age | Scoop.it

Andrea Smith: "Sesame Workshop has teamed up with Microsoft to create Kinect Sesame Street TV — one of the most innovative children’s video games we’ve seen in a while" ...

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Tiff Kids Panel 2012: Developing Transmedia properties for Children

Tiff Kids Panel 2012: Developing Transmedia properties for Children | Transmedia: Storytelling for the Digital Age | Scoop.it

The Tiff Kids International Film Festival presents "outstanding Canadian and international films and popular workshops geared for families and school groups." -Tiff.net

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Transmedia and the New Generation

Transmedia and the New Generation | Transmedia: Storytelling for the Digital Age | Scoop.it

Diogo Martins: "As Transmedia developers we need an audience that knows exactly the type of content they want to consume."

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6 Parent-Approved Social Networks for Kids

6 Parent-Approved Social Networks for Kids | Transmedia: Storytelling for the Digital Age | Scoop.it

Neha Prakash: "Kids today are being raised in a social networking revolution. The under-13 generation is fully aware of the power of Twitter, Facebook and Pinterest — things most of their parents and older siblings couldn’t imagine life without" ...

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Penguin, Macmillan and Nosy Crow talk digital books for children

Penguin, Macmillan and Nosy Crow talk digital books for children | Transmedia: Storytelling for the Digital Age | Scoop.it
How publishers can make reading experiences that parents feel 'more positive about than Angry Birds'.


"The key theme: making great book-apps for children is very different from making books: it's a collaborative process requiring animators, coders, musicians and above all storytellers with a feel for interactive narrative."

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Learning Experiment Sparks Student Imagination With Cute Robots

Learning Experiment Sparks Student Imagination With Cute Robots | Transmedia: Storytelling for the Digital Age | Scoop.it

"Big Idea: With a trilogy of experiential learning projects, Reboot Stories aims to engage children from low-income school districts with imaginative and educational activities.


Why It’s Working: Reboot Stories is pushing the boundaries of traditional learning by incorporating technology and multimedia into classrooms that otherwise would lack the resources to do so."

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Digital Kids & Connected Digital Play

Digital Kids & Connected Digital Play | Transmedia: Storytelling for the Digital Age | Scoop.it
"What is digital play? [...] Who is connecting analog and digital play using transmedia storytelling methods?"
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