Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Opinion: An indie [game] marketing story

Opinion: An indie [game] marketing story | Transmedia: Storytelling for the Digital Age | Scoop.it
Last year there was a great disturbance in the indie development community, as if millions of small developer voices suddenly cried out in terror, and were suddenly silenced.
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Clone Wars: is plagiarism killing creativity in the games industry?

Clone Wars: is plagiarism killing creativity in the games industry? | Transmedia: Storytelling for the Digital Age | Scoop.it
Simon Parkin: The legality of copying the content of a developer's game and releasing a very similar version is shrouded in ambiguity.
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The Maker's Lament, Free To Play and Transmedia Malls

The Maker's Lament, Free To Play and Transmedia Malls | Transmedia: Storytelling for the Digital Age | Scoop.it
A lot of creators are feeling squeezed by the digital world, even doomed. The games industry is showing the way to their salvation.
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Trion World Reveals New Gaming Platform Red Door

Trion World Reveals New Gaming Platform Red Door | Transmedia: Storytelling for the Digital Age | Scoop.it
"Media and entertainment are transforming into connected services that evolve around the user," said Dr. Lars Buttler, CEO of Trion Worlds. "Our goal is to revolutionize premium games and help the industry realize its potential in the connected era.
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15 Minutes of Fame: Gaming industry insider Liz Danforth

15 Minutes of Fame: Gaming industry insider Liz Danforth | Transmedia: Storytelling for the Digital Age | Scoop.it
Elizabeth T. Danforth is a figure of note in the game industry. Although primarily recognized as an illustrator, she is an editor, writer, game scenario designer, and game developer.
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Lessons from the Trenches

Lessons from the Trenches | Transmedia: Storytelling for the Digital Age | Scoop.it

Henrik Markarian, a veteran [video game] developer with over 20 years in the industry, including stints at Mindscape and NovaLogic, shares production secrets he's learned over the years ...

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Smartphones Shake Up Tokyo Game Show

Smartphones Shake Up Tokyo Game Show | Transmedia: Storytelling for the Digital Age | Scoop.it
Cellphones might be the physically smallest of gaming machines, but they're making a big footprint at this week's Tokyo Game Show.
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Your Turn: Transmedia

Your Turn: Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

The games industry is always looking for new ways to recoup the ever-increasing cost of development.

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5 Lessons from a Successful Multi-platform Game Launch

5 Lessons from a Successful Multi-platform Game Launch | Transmedia: Storytelling for the Digital Age | Scoop.it

"Wolf Toss was launched simultaneously on Android, iOS, and the Chrome Web Store in early December, and now has over 1 million players and a 4.5 star user review average across all 3 platforms."

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The Daily Show Gleefully Rips Into Free-To-Play Gaming

The Daily Show Gleefully Rips Into Free-To-Play Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it
As Mandvi so eloquently puts it, "So it turns out these games are free… until you don't want them to suck."
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Gamification. Advergaming. Transmedia. The GAMESbrief guide to marketing and games.

Gamification. Advergaming. Transmedia. The GAMESbrief guide to marketing and games. | Transmedia: Storytelling for the Digital Age | Scoop.it

If you use the terms gamifying, advergaming, transmedia, in-game advertising and game-making interchangeably, STOP!

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A Game Studio Culture Dictionary

A Game Studio Culture Dictionary | Transmedia: Storytelling for the Digital Age | Scoop.it
Looking for a term that perfectly describes a situation you're likely to find while developing a game? Chances are you'll find it in this feature, a collection of submitted terms from real developers in the trenches.
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Dave Who? Arneson Gameday Celebrates Other D&D Creator

Dave Who? Arneson Gameday Celebrates Other D&D Creator | Transmedia: Storytelling for the Digital Age | Scoop.it
You probably know Gary Gygax was one of the masterminds behind Dungeons & Dragons. But what about his collaborator? Can you even name him?
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As Mobile Games Rise, Studios Fear for Blockbusters’ Future

As Mobile Games Rise, Studios Fear for Blockbusters’ Future | Transmedia: Storytelling for the Digital Age | Scoop.it
The surprising popularity of casual games among even the hardest of the hard-core foreshadows a sea change for an industry that over the years has grown to resemble Hollywood, complete with star directors, creaking franchises and budgets that dwarf the annual operating costs of a small city.
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Future of Games: Will Wright's New Reality

Future of Games: Will Wright's New Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
All of the really interesting trends in entertainment are in the intersections," said Wright. Some call it transmedia. His term? Interdisciplinary entertainment.
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