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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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BBC Radio 1's "Head Of Visualization" On How To Get To A Million YouTube Followers

BBC Radio 1's "Head Of Visualization" On How To Get To A Million YouTube Followers | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David Zax:  '“You’d be hard-pressed to find a young person who asks for an analog radio for Christmas,” admits Joe Harland, with wry British understatement. Harland works for BBC Radio 1 as its “head of visualization." If that sounds like something of an oxymoron for a radio station, well, that’s sort of the point' ...

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Dr. Pamela Rutledge's curator insight, January 28, 2:18 PM

Our brain is the original flight simulator.  Nothing is as powerful as the human brains' ability to visualize and imagine and fill in the storyworld of what we hear.  Years of storytellers have taken us on all kinds of journeys, from Lake Wobegon to War of the Worlds.  Very smart to hear that BBC Radio thinks of listeners as 'viewers.'

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Kickstarter Has Changed Indie Moviemaking for Good

Kickstarter Has Changed Indie Moviemaking for Good | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jennifer M. Wood:  "While Hollywood insiders talk about which big-budget studio movies made and lost the most money in 2013, there’s a far more interesting number to consider: 3,000,000. That’s how many people backed crowdfunding projects for a total of $481,788,567 last year — and that’s on Kickstarter alone."

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Social Media Mixology: Which Networks to Use Together

Social Media Mixology: Which Networks to Use Together | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Taylor Casti:  "Being master of all the networks is a godly feat, but knowing how to use Tumblr to up your Twitter game, for example, takes you to a whole new level. Here are some of the easiest ways to pair your social networks together to grow your audiences and find new content" ...

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Louise Robinson-Lay's curator insight, December 31, 2013 6:44 PM

some networks work together better than others. This post helps to clear the tangle.

Brad Tollefson's curator insight, January 1, 8:25 PM

What's your mix?

Brad Tollefson's curator insight, January 1, 8:29 PM

What's your mix?

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Future of Sports & Gaming: How Broadcasters Can Use Videogames

Future of Sports & Gaming: How Broadcasters Can Use Videogames | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Emanuel Maiberg:  "Videogames and sports are kissing cousins and are part of the same family of life known as play."

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Ken Morrison's curator insight, November 25, 2013 4:46 PM

My first game that I felt fit Jane McGonigal's description of 'epic' was TV Sports Football.  I really did not love football at the time.  The the TV style 'reeled' me in. Pun intended :)

Walker Fuller's curator insight, December 12, 2013 6:16 PM

why do people care this much about video games. they arent real ya know. this is stupid in my opinion. why do they even want to play these? this is not good for our brains. this is aweful for our health.

 

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4 Myths About User Experience — And How to Bust Them

4 Myths About User Experience — And How to Bust Them | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Brian Pagán:  "While the concept of user experience and the term UX have become ubiquitous in the workplace, most non-UX people still have the wrong idea about what it is."

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Alex Stanciu's curator insight, September 10, 11:31 PM

4 Myths about user experience and how you can bust them

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Crowdfunding's Secret Enemy Is PayPal

Crowdfunding's Secret Enemy Is PayPal | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Patrick Klepek:  "How the ubiquitous online payment system has systematically crippled project after project, until creators go public and criticize the company in exchange for help."

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Andrea Rossi's curator insight, September 30, 2013 1:49 PM

"When you have to launch a program called “Customer First,” you have a problem."

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Your Guide to DIY Crowdfunding Tools (to Avoid Kickstarter Fees)

Your Guide to DIY Crowdfunding Tools (to Avoid Kickstarter Fees) | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paul Spinrad:  "A new wave of infrastructure is decentralizing crowdfunding — which, given crowdfunding’s democratic nature, seems only fitting" ...

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malek's comment, September 23, 2013 5:57 AM
good collection, thank you for sharing
Dawn Matheson's curator insight, September 23, 2013 9:59 AM

Very helpful piece. I particularly liked the walk-through of how to crowd source on your Wordpress blog / site. 

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3 Ways Documentary Filmmakers Are Making Webisodes Work

3 Ways Documentary Filmmakers Are Making Webisodes Work | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Abigail Maravalli:  "Whether webisodes are released before a film, as follow-up to a finished film, or as a standalone project, they are becoming a viable way of starting and continuing public discourse. Here are three ways filmmakers are utilizing webisodes."

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Disney Wants You to Bring Your iPad to ‘The Little Mermaid’ Movie

Disney Wants You to Bring Your iPad to ‘The Little Mermaid’ Movie | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bryan M. Wolfe:  "Using a smartphone in a movie theater is a big no-no. But using a tablet is absolutely fine when the movie you’re watching comes from Disney and stars The Little Mermaid."

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Julia Sokolova's curator insight, September 12, 2013 9:31 AM

Second screen user experience. Great example!

Peter Isaksson's comment, September 13, 2013 12:23 AM
How will this effect the people sitting behind?
Katie Chase's curator insight, December 5, 2013 6:55 AM

This defeats the purpose of going to the movie theater entirely. It does not make sense to have everyone in the audience bring their tablet to the screening to be able to interact. When everyone in the theater is on a tablet, who is actually watching the film? Audience interactions are a great idea but they are not appropriate for places such as movie theaters. –Aellise Czupryna

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'The Optimist': how Disney Imagineering is bringing alternate reality games to the mainstream

'The Optimist': how Disney Imagineering is bringing alternate reality games to the mainstream | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bryan Bishop:  "Created by Walt Disney Imagineering — the think-tank and creative group that dreams up, designs, and builds attractions for Disney parks — The Optimist is the latest take on the alternate reality game."


Another couple of interesting stories about Disney today.  Here's the link to the other one:  Inside Disney’s Plan To Win The Internet

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Juliana Loh's curator insight, August 21, 2013 10:56 AM

Can't wait to experience this!

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How to Make a TV Drama in the Twitter Age

How to Make a TV Drama in the Twitter Age | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Lorne Manly:  "The men and women who steer six of the best TV dramas talk about the challenges of making a show in the Twitter age."


A great extended read!

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Mattia Nicoletti's curator insight, August 10, 2013 4:08 AM

In a social tv era contents become a strong part of the strategy. And if it will be confirmed what declared by Nielsen about social tv influence on ratings, contents will be the key

Asil's curator insight, August 10, 2013 2:56 PM

My favorate quote: "When Dickens was writing his novels, and they were serialized once a month, he read all the letters that came in. His novels were actually a real dialogue with his audience. He was writing to entertain them, and he got paid by the word, and he wanted them to be pleased. But he also wanted to make sure that they got the story he was trying to tell."

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Memes With Meaning: Why We Create And Share Cat Videos And Why It Matters To People And Brands

Memes With Meaning: Why We Create And Share Cat Videos And Why It Matters To People And Brands | Transmedia: Storytelling for the Digital Age | Scoop.it

Abigail Posner:  "Through poetry, art, and philosophy--and now the visual web--we strive to elevate the everyday by feeding our appetite for imagination and discovery."

The Digital Rocking Chair's insight:

A deeper look at the "visual web".

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Why Zach Braff's Film Going to Cannes Shows the Future of Film Financing

Why Zach Braff's Film Going to Cannes Shows the Future of Film Financing | Transmedia: Storytelling for the Digital Age | Scoop.it

Colin Brown:  "Welcome to the indie world’s new arithmetic, a film financing revolution for which Braff has become the inadvertent poster-child through his committed embrace of crowdfunding" ...

The Digital Rocking Chair's insight:

"For some reason crowd donations have come to be characterized as replacement film financing for private equity. In truth, those pledges are really another iteration of soft money, one that comes with the added bonus of indicating future audience demand [with infographic from Slated]" ...

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Old Spice Is Back With Another Set Of Viral Things — This Time, It’s Prank Websites

Old Spice Is Back With Another Set Of Viral Things — This Time, It’s Prank Websites | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Greg Kumparak:  "After a short break, Old Spice — otherwise known as “that company that makes really, really good ads and, I don’t know, deodorant or something” — is back with another web campaign that proves their ad team is one of very few that can repeatedly and intentionally make things that go viral" ...

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Vivalist's curator insight, January 24, 2:21 AM

Old Spice strikes again. "we all make mistakes... no... we don't"

That's about right. They nailit once agin.

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How Social Media Is Shining a Spotlight on the Sundance Film Festival

How Social Media Is Shining a Spotlight on the Sundance Film Festival | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Samantha Murphy Kelly:  'Star Trek actor George Takei takes a seat in front of an Instagram photo station inside a building on snowy Main Street at the 2014 Sundance Film Festival.  "We love what you're doing on Facebook," an Instagram spokesperson tells Takei, as the actor finishes a thumbs-up pose adjacent to an iPad.'

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Netflix is studying the way its users watch TV–and, yes, they're bingeing.

Netflix is studying the way its users watch TV–and, yes, they're bingeing. | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


John Jurgensen:  "The streaming video company is releasing data showing that half the users it studied watch an entire season—up to 22 episodes—in one week" ...

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Mariale Peñalosa Arguijo's curator insight, December 15, 2013 9:25 AM

add your insight...

 10
Sara Hilliger's curator insight, December 15, 2013 5:33 PM

The way we watch TV is changing - we no longer gather in groups to watch our favorite shows, we watch by ourselves, and we do it in large chunks.  TV has gone from being a bonding activity to a solitary indulgence, and the negative conotation that used to come withn that is going away.

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Transmedia Needs Better UX

Transmedia Needs Better UX | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mike Vogel:  "UX is short for User Experience Design and since most transmedia projects are designed to create an interactive experience with the audience, you’d think transmedia would have UX nailed" ...

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3 Top Hollywood Show Runners Explain Why They Love Twitter

3 Top Hollywood Show Runners Explain Why They Love Twitter | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Nicole LaPorte:  "Neal Baer [executive producer of Under the Dome,] Mark Burnett [executive producer The Voice, Survivor, The Bible,] and Greg Yaitanes [executive producer and director, Banshee] explain their Twitter habits--and why it pays off."

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Have an Idea for a Doc? Producers of Oscar-Winning 'Undefeated' are Looking to Crowdsource Doc Production

Have an Idea for a Doc? Producers of Oscar-Winning 'Undefeated' are Looking to Crowdsource Doc Production | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bryce J. Renninger:  "Can crowdsourcing become a viable means for producing quality documentary films?  Crowdsourcing site Tongal, which usually works for brands but is now working for Oscar-winning production company Spitfire Pictures, is giving it a go."

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Unfinished Austen Novel Finds New Life Through Collaborative Web Series

Unfinished Austen Novel Finds New Life Through Collaborative Web Series | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Michael Anderson:  "Over the summer, the creators of the Emmy Award-winning web series The Lizzie Bennet Diaries launched an experimental follow-up project based on an unfinished Jane Austen novel. In Welcome to Sanditon, audience members were invited to assume roles as Sanditon residents while a modernized interpretation of Austen’s final work unfolded as a web series."

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Airbnb Releases First Short Film Made Entirely of Vines

Airbnb Releases First Short Film Made Entirely of Vines | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Rae Ann Fera:  "After releasing a shot-list over Twitter that anyone could film for submission Airbnb debuts the first film made entirely of crowdsourced Vines."

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Cindy Rudy's curator insight, September 19, 2013 4:40 AM
Interesting concept that has potential for the classroom. The editing might take some time!
blackespresso's curator insight, September 19, 2013 9:59 AM

It's an interesting concept for sure

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Coping with the loss of an online world

Coping with the loss of an online world | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Heather Kelly:  "The closing of an online virtual game may sound trivial to anyone who has never used or visited one, but to the people who spent a chunk of their formative years forging relationships inside their virtual walls, the loss can be huge."

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Amber Judge's curator insight, September 2, 2013 8:08 AM

Another ethical issue here: If you provide an alternate world in which someone can build their identity, make friends they otherwise wouldn't in the real world and they've spent money on virtual items and then take it all away because the world collapses... What's the ethical actions a company should take to ensure the health and well-being of those people? I mean surely there must be some liability?

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The Power Inside Intel and Toshiba’s New Social Film Series

The Power Inside Intel and Toshiba’s New Social Film Series | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jillian Zacchia:  "Aliens disguised as moustaches are turning humans into zombies! Got your attention? That’s the idea behind the upcoming social film series presented by Intel and Toshiba, and other brands want in" ...


Great article for those unfamiliar with social film.

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Hans Heesterbeek's comment, August 15, 2013 10:22 PM
Yeah I missed on social film
Henrik Safegaard - Cloneartist's curator insight, August 16, 2013 12:22 AM

Aliens disguised as moustaches are turning humans into zombies! Got your attention?


That’s the idea behind the upcoming social film series presented by Intel and Toshiba, and other brands want in.

The film won’t be coming to theatres near you. Instead, you’ll be able to watch it on Facebook and online over the next couple of weeks. 


“We are always looking at new ways to engage and entertain consumers in a brand experience – in particular younger consumers – and this idea is a great way to do that,” says Billie Goldman, Partner Marketing Manager at Intel.


Click to check it out.

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Take A Look At What Happens Every Single Minute On The Internet

Take A Look At What Happens Every Single Minute On The Internet | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Joe Berkowitz:  "A new infographic by rewarded search site Qmee offers a glimpse at the digital doings that occur globally over the span of each minute."


You might also like to check out Gary Hayes' Social Media Counts over at Personalize Media.

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tracey morgan's curator insight, August 5, 2013 2:39 PM

If you are wondering why you need to understand digital literacy here is a great infrographic that illustrates the piont nicely. 

tracey morgan's curator insight, August 5, 2013 2:41 PM

How many do you use?

Shanika Journey's curator insight, August 5, 2013 3:39 PM

A new infographic by rewarded search site Qmee offers a glimpse at the digital doings that occur globally over the span of each minute.

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2013's Complex Social Media Landscape in One Chart

2013's Complex Social Media Landscape in One Chart | Transmedia: Storytelling for the Digital Age | Scoop.it

Todd Wasserman:  "When Brian Solis introduced the first Conversation Prism in 2008, the world was a seemingly simpler place" ....

The Digital Rocking Chair's insight:

Brian Solis has updated his conversation prism.  This is such a fabulous resource ... thank you!

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Denis Lundie's curator insight, July 8, 2013 2:23 AM

Social media, as expected, are proliferating and also being embedded in collaboration applications. They can be public or private. Different social media appeal to different segments of the population for different reasons. Individuals can, and do, join different social networks for different interests or relationships in their lives. Finally, they are quite simply applications, with different functionality, will behave differently.

 

Much has been made in media and education circles of Facebook and Twitter, ranging from the inherent dangers to teaching by means of these, and how to integrate them into education. Policies have been developed around them. This picture should dispel the hype surrounding the most obvious social networks, as unique threats or opportunities, for learning.

 

IT strategies and policies should not developed around individual applications, especially not social networks. e-Safety education especially, should focus on responsible management of privacy, irrespective the medium. Teaching & learning opportunities should be sought in social media that are built for learning, or embedded in rapidly evolving learning applications.

Ryan Burwell's curator insight, July 8, 2013 10:38 AM

We have so many ways of communicating, Brian Solis had to design a novel way of expressing all the ways we can express ourselves!

Lee Tonitto's curator insight, July 19, 2013 6:53 AM

If you need the scoial media landscape in 1 chart here it is