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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Joss Whedon Directs the Big-Budget ‘Avengers’

Joss Whedon Directs the Big-Budget ‘Avengers’ | Transmedia: Storytelling for the Digital Age | Scoop.it
JOSS WHEDON does not consider himself an assertive person. “I’m not fierce,” he said. “I’m grouchy as hell.” But one subject that evokes the passion he has self-diagnosed as crabbiness is the decadent state of contemporary Hollywood entertainment...


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Prose Before Blows: The Rise of Narrative in Gaming

Prose Before Blows: The Rise of Narrative in Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it
I come for the combat shotgun. I stay for the epic tale of hope and salvation. Or so it struck me recently...


Daniel Clark: "The rise of narrative in gaming has been exactly that – stories created under the auspices of game design, like any other component, tailored to the experience intended."

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How "Pepys Road" Takes You into the Fictional World of Britain's Coming "Lost Decade"

How "Pepys Road" Takes You into the Fictional World of Britain's Coming "Lost Decade" | Transmedia: Storytelling for the Digital Age | Scoop.it
Some of the most intriguing innovations in story­telling these days are happening in the UK, where broadcasting networks, book publishers, and even newspapers have embraced the idea of creating immersive narratives that invite the audience to join in...
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Ricard Garcia's comment, April 12, 2012 2:49 AM
Molt bon Scoop, Montse! Molt interessant! Ja l'he posat al meu!
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Interview with Mur Lafferty of Angry Robot’s Worldbuilder

Interview with Mur Lafferty of Angry Robot’s Worldbuilder | Transmedia: Storytelling for the Digital Age | Scoop.it

Mur Lafferty: "Worldbuilder is the open story world connected to Adam Christopher’s novel, “Empire State.” Most publishers worry about fanfic, but we welcome fan-created projects. We post connected stories, music, comics, etc on our page at Empirestate.cc."

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A Filmmaker’s Embrace of Nonlinear Storytelling

A Filmmaker’s Embrace of Nonlinear Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Musa Syeed: "[...] I felt that as a filmmaker, I had reason to fear technological advancements in the field. New media/interactive/transmedia was making a medium I revered as a child seemingly obsolete, banishing motion pictures from the majestic big screen to pathetic, paltry iPhones."


DRC:  Read how Musa Syeed now views the interactive realm as "an essential part of making a traditional film."

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Here's How TV is Better Than the Movies

Here's How TV is Better Than the Movies | Transmedia: Storytelling for the Digital Age | Scoop.it

"James Wolcott's Vanity Fair article "Prime Time's Graduation" isn't the first to argue that television has now surpassed film as a medium"...

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Story-Hack: Where Storytelling and Technology Meet

Story-Hack: Where Storytelling and Technology Meet | Transmedia: Storytelling for the Digital Age | Scoop.it

"Many storytellers find that they lack the basic concepts of technology (from web design to coding). Likewise technologists have difficulty developing engaging narratives for their projects. Connecting the two groups is the primary focus of the New York transmedia community. This is how it began" ...

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Whatever happened to non-linear films?

Whatever happened to non-linear films? | Transmedia: Storytelling for the Digital Age | Scoop.it
A decade ago, a caper like Contraband might have been in line for a fashionably fragmentary narrative treatment – so why not now?




Interesting! As transmedia practitioners embrace non-linear storytelling, many traditional filmmakers are doing the opposite.

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Writing a Crime Scene Investigation

Writing a Crime Scene Investigation | Transmedia: Storytelling for the Digital Age | Scoop.it

"There are two ways to get good at something. You can study it and do it, or you can do it and do it. What am I talking about? In this ‘case’, learning how to create a piece of crime fiction (a crime scene investigation) by exploring crime scenes. Virtually, that is"...


This is a great educational resource for "kids" of all ages ... and it's fun!  Give it a go!

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Nuno Bernardo: Transmedia in Documentary Storytelling

Nuno Bernardo: Transmedia in Documentary Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

"The head of beActive Media & MIPCube speaker explains how transmedia tactics can be applied to documentary and factual entertainment shows."


In this article Nuno Bernado discusses his journey from transmedia projects aimed at teen girls to developing "documentaries and factual TV series aimed at older audiences". With 350 South, beActive is taking the "extended documentary" into the transmedia realm by way of social media and audience engagement.


For more on factual television's embrace of transmedia, you might want to check out the "Action Documentary" Battle Castle and read more on their transmedia approach over at Digital Media Wire.  

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Factual fiction: writing in an information age

Factual fiction: writing in an information age | Transmedia: Storytelling for the Digital Age | Scoop.it
Imaginative writing now inhabits a multi-screeen world, and novels that don't acknowledge this struggle to reflect our new era...

 

 

"Multi-format, open access, internet wiki-learning is in the process of demolishing the walls that protect the novel, and this may not be a bad thing."

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Immersive Storytelling and the Future of Film: The Sound of My Voice

Immersive Storytelling and the Future of Film: The Sound of My Voice | Transmedia: Storytelling for the Digital Age | Scoop.it
The Sound of My Voice is the story of a journalist and his girlfriend that are pulled into a cult whose leader (Marling) claims to be from the future.

 

[A look at the "use of immersive digital elements like hot spots and clickable video that take you deeper into the story world."]

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Sherlock: A Perspective on Technology and Story Telling

Sherlock: A Perspective on Technology and Story Telling | Transmedia: Storytelling for the Digital Age | Scoop.it
If nothing else, Sherlock forces us to recognize how much of our 21st century lives are mediated by technology and what that technology says about us...

 

[An interesting look at the latest interpretation of those classic Sherlock Holmes' mysteries.]

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'Titanic 3D': How James Cameron Became a Convert to 3D Conversion

'Titanic 3D': How James Cameron Became a Convert to 3D Conversion | Transmedia: Storytelling for the Digital Age | Scoop.it

"James Cameron may have helped kick off the 3D craze with “Avatar,” but he’s also been the format’s harshest critic, especially toward 3D conversions"...

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Is It Time To Give Up the 'TV's Like a Novel' Comparison? Not Yet.

Is It Time To Give Up the 'TV's Like a Novel' Comparison? Not Yet. | Transmedia: Storytelling for the Digital Age | Scoop.it

Alison Willmore: "It's been four years since "The Wire" ended, and we're still arguing about it."

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The Future of Storytelling Has Arrived

The Future of Storytelling Has Arrived | Transmedia: Storytelling for the Digital Age | Scoop.it

$techgnotic: 'The recently announced changes to the core mythos of the Teenage Mutant Ninja Turtles and the backlash from fans over the ending to Mass Effect 3 have ignited an incredible discussion about the rapidly evolving “collaborative” relationship between producers and consumers of videogames, movies, and similar “products.”'

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The Storytelling Mandala: Purpose-Inspired Transmedia Storytelling

The Storytelling Mandala: Purpose-Inspired Transmedia Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Storytelling Mandala is designed to help brands tell stories that inspire, organize and energize people to participate and act around a shared purpose...
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Interview: Werner Herzog Talks Into the Abyss, Storytelling and Catching Falling Stars

Interview: Werner Herzog Talks Into the Abyss, Storytelling and Catching Falling Stars | Transmedia: Storytelling for the Digital Age | Scoop.it

Werner Herzog: "Number one, I do not do interviews. I have no questions. I do conversations but I have no catalogue of questions. And when they ask me, are you a TV journalist? I say ‘No I am a Bavarian filmmaker, I do films. But lets face it I’m not a journalist, I’m a poet"...


DRC:  A glimpse behind the curtain at the process of a great filmmaker.

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4 Exceptional Resources for Storytelling Inspiration

4 Exceptional Resources for Storytelling Inspiration | Transmedia: Storytelling for the Digital Age | Scoop.it

Vanessa Martinez: "[...] I’ve put together this list of exceptional storytelling resources content professionals should follow if you’re serious about finding and telling stories that have impact"...

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The Dishonest Narrative Event: A Pitfall of Video Game Storytelling

The Dishonest Narrative Event: A Pitfall of Video Game Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

"The Dishonest Narrative Event is any time the video game’s reigns are ripped from the player’s hands in order to serve a specific plot’s agenda. In some cases, it is simply irritating or otherwise forgivable. Other times, it is the exact reason why a game’s narrative falls apart due to its own self-obsession."


DRC: This article examines the clash between cut-scenes and player driven storytelling.  It includes some great examples of what does & doesn't constitute a "dishonest narrative event".


"Always play when possible, and only show when absolutely necessary."

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“Touch” Creator Tim Kring On Storytelling In A Connected World

“Touch” Creator Tim Kring On Storytelling In A Connected World | Transmedia: Storytelling for the Digital Age | Scoop.it
Executive producer Tim Kring explains how his ongoing exploration of global connectivity informed his new Fox drama Touch, how social media is evolving his narratives, and how he harnesses fans for social change.


This article provides great insight into Tim Kring's creative focus ... a must read for anyone into new forms of storytelling.

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How Punchdrunk Theatre Reels ‘em In With Immersive Storytelling

How Punchdrunk Theatre Reels ‘em In With Immersive Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
When London’s Punchdrunk Theatre Company opened Sleep No More in March 2011 in an abandoned warehouse block in New York, few imagined it would still be running a year later...


Frank Rose: "People have always wanted to immerse themselves in stories, and digital media have given them any number of ways to do so, from Grand Theft Auto and L.A. Noire to alternate-reality games like Why So Serious?, which drew more than 10 million people into the saga of The Dark Knight before the movie opened. But the desire for immersion has spilled over into the purely analog world as well, as Sleep No More attests."

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L’Odyssée de Cartier: A Diamond-Encrusted Stab at Branded Storytelling

L’Odyssée de Cartier: A Diamond-Encrusted Stab at Branded Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
Here's to Cartier for taking a bold step into the realm of branded storytelling. Now all they need is a script.

 

[However, like their jewellery, their imagery is beautiful ... check out the video and Sparrow Hall's analysis:  http://bit.ly/yKzYbO]

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9 key elements that can help journalists be better video storytellers

9 key elements that can help journalists be better video storytellers | Transmedia: Storytelling for the Digital Age | Scoop.it
These building blocks separate video from other storytelling formats, and the more you’re aware of them, the more efficiently you can create videos that have an impact...

 

 

[This is a useful article for anyone wanting to be a better video storyteller.]

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A Brief History of Children's Picture Books and the Art of Visual Storytelling

A Brief History of Children's Picture Books and the Art of Visual Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
From cave paintings to Maurice Sendak, a look at the masters of the form...

 

[A long and in-depth article which ends appropriately at the eBook:  "The eBook isn't about winning or losing. It's about an 'exploration,' and experience, rather like a pop-up book. What many publishers are doing wrong at the moment is just copying printed picturebooks on to this format, which does both media a disservice."]

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