Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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The Go BZRK Case Study: Interview with Rich Silverman (Part 2)

The Go BZRK Case Study: Interview with Rich Silverman (Part 2) | Transmedia: Storytelling for the Digital Age | Scoop.it

 So how do you decide to use each platform in the experience? Is it all tied to the story and where the characters live logistically?

 

[Part I can be found @scoopit http://bit.ly/s19QbZ]

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Hobbits reunite for Rings anniversary (+video)

Hobbits reunite for Rings anniversary (+video) | Transmedia: Storytelling for the Digital Age | Scoop.it
The boys are back in town - and they're looking bad ass.
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Playing Stories: Q&A with Transmedia Game Designer Jim Babb

Playing Stories: Q&A with Transmedia Game Designer Jim Babb | Transmedia: Storytelling for the Digital Age | Scoop.it
Everyone looks at transmedia through their own lens. Independent film makers may have the “bringing film into the digital age” angle whereas for others it’s franchising or adding interaction.

Via Richard Kastelein
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Stan Lee, Michael Eisner Partner to Produce Original Digital Content

Stan Lee, Michael Eisner Partner to Produce Original Digital Content | Transmedia: Storytelling for the Digital Age | Scoop.it
They plan to make studio-quality movies, series and other content. and distribute across a variety of digital platforms...
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A Simpler Tintin For America

A Simpler Tintin For America | Transmedia: Storytelling for the Digital Age | Scoop.it

French magazine Le Figaro has reported on how Tintin covers to a number of books are being recreated for the American market in the light of the new movie.

 

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The Go BZRK Case Study: Interview with Rich Silverman (Part 1)

The Go BZRK Case Study: Interview with Rich Silverman (Part 1) | Transmedia: Storytelling for the Digital Age | Scoop.it

Last week I had the pleasure to sit down and interview Rich Silverman, the writer and co-creator of the Go BZRK Alternative Reality Game (ARG) [...] The ARG is part of a broader Trasmedia strategy that was built from the ground up for Michael Grant’s new book series, BZRK.

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Future of Storytelling Expert Series: Transmedia Engagement 101 with Brooke Thompson

Future of Storytelling Expert Series: Transmedia Engagement 101 with Brooke Thompson | Transmedia: Storytelling for the Digital Age | Scoop.it
Brooke Thompson is a freelance experience designer specializing in alternate reality gaming, transmedia storytelling, and real world play.
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The evolution of the Internet, key factor for the interactive documentary (II)

The evolution of the Internet, key factor for the interactive documentary (II) | Transmedia: Storytelling for the Digital Age | Scoop.it

In this second part of the post “The evolution of the Internet, key factor for the interactive documentary “, we will focus on the last stages, Internet 3.0 and 4.0.  [Part I can be found @scoopit http://bit.ly/uVEEu6 ]

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My Transmedia speech : The birth of a language | Michel Reilhac

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THE MAKING OF A “GRASSROOTS” MOVEMENT: INTRODUCTIONS

THE MAKING OF A “GRASSROOTS” MOVEMENT: INTRODUCTIONS | Transmedia: Storytelling for the Digital Age | Scoop.it
This is the first of a series of posts that will detail the process behind the transmedia marketing and distribution campaign for a film called Grassroots.
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Creating a Transmedia Narrative

Creating a Transmedia Narrative | Transmedia: Storytelling for the Digital Age | Scoop.it

How do you construct a transmedia narrative? Does it differ from stories told in film, books, TV shows, computer games, etc. until today? Yes and no, in my opinion.

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Video Interview: beActive's Nuno Bernardo

Video Interview: beActive's Nuno Bernardo | Transmedia: Storytelling for the Digital Age | Scoop.it

Nuno Bernardo, the CEO of beActive Entertainment, talks about the opportunities and challenges of working in the transmedia landscape in this video interview.

 

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Creating a Transmedia Narrative II: Storytelling

Creating a Transmedia Narrative II: Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

In order to last for decades or more and be expandable across different media, any narrative needs to have a ‘larger-than-life’ aspect to it ...

 

[Part I can be found @scoopit http://bit.ly/v3pCkS ]

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iPads and Angry Birds Launching to Space Station

iPads and Angry Birds Launching to Space Station | Transmedia: Storytelling for the Digital Age | Scoop.it
Two Apple iPads and a plush "Angry Birds" doll, based on the mobile video game, will be launching on Russian spacecraft soon, bound for the International Space Station.
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Matmi's curator insight, January 17, 2013 6:44 AM

Angry Birds is now literally out of this world! Really Cool. I wonder if we can convince NASA to take a Matmi game up there ? Little bit of Pocket Warwick to keep the astronuts entertained on the long journey perhaps ?

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The interactive documentary during the evolution of the Internet: giving examples of the different phases. Assumptions about the technological future.

The interactive documentary during the evolution of the Internet: giving examples of the different phases. Assumptions about the technological future. | Transmedia: Storytelling for the Digital Age | Scoop.it

In this post we will close the series called “The evolution of the Internet, key factor for the interactive documentary” ...

 

[Part I can be found @scoopit http://bit.ly/uVEEu6 and Part II @scoopit http://bit.ly/sJQt51 ]

 

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Behold the Check DC Comics Wrote in 1938 for the Exclusive Rights to Superman

Behold the Check DC Comics Wrote in 1938 for the Exclusive Rights to Superman | Transmedia: Storytelling for the Digital Age | Scoop.it
An astonishing artifact from the beginnings of American comics history was unearthed this week, the check written by DC Comics to Jerry Siegel and...
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#Transmedia Lessons from @LanceWeiler’s Pandemic 1.0 | Sundance Institute

#Transmedia Lessons from @LanceWeiler’s Pandemic 1.0 | Sundance Institute | Transmedia: Storytelling for the Digital Age | Scoop.it
Lance Weiler doesn’t like to do things half-way. As a self-declared “Story-Architect for Film, TV and Games,” Weiler is considered a thought leader and pioneer in the mashup culture of #transmedia.
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Transmedia: Introducing a Future Where We Will Live the Story (Part 2)

Transmedia: Introducing a Future Where We Will Live the Story (Part 2) | Transmedia: Storytelling for the Digital Age | Scoop.it

"What is the true value of a book? The printed story, or the world it allows us to enter? Could a dead and buried publishing industry be reborn through transmedia experiences?"

 

[Part I can be found @scoopit http://bit.ly/u6siQS ]

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Beyond A Closed World: The Rise of Storytelling in Indie Games

Beyond A Closed World: The Rise of Storytelling in Indie Games | Transmedia: Storytelling for the Digital Age | Scoop.it
Where do you draw the line between a story and a game?
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Prepare Yourself for Christy Dena’s New Audio Drama: AUTHENTIC IN ALL CAPS

Prepare Yourself for Christy Dena’s New Audio Drama: AUTHENTIC IN ALL CAPS | Transmedia: Storytelling for the Digital Age | Scoop.it
While still in development, Christy was kind enough to give us the scoop on her project...
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Believe It or Not, It's Just Me: On Batman: Arkham City

Believe It or Not, It's Just Me: On Batman: Arkham City | Transmedia: Storytelling for the Digital Age | Scoop.it
Even though I had no particular longing to feel like Batman, there I was, every step of the way, loving the feeling of being Batman.
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Google Plus as a Storytelling Platform

Google Plus as a Storytelling Platform | Transmedia: Storytelling for the Digital Age | Scoop.it

One great value of Google+ is that it makes a great platform for cultivating visibility.

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Transmedia: Introducing a Future Where We Will Live the Story (Part 1)

Transmedia: Introducing a Future Where We Will Live the Story (Part 1) | Transmedia: Storytelling for the Digital Age | Scoop.it

As revenue grows more elusive in the entertainment business, industry leaders are recognizing the power of transmedia (cross-platform) storytelling to captivate audiences and...

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Half the Sky transmedia project update 10/2011

Half the Sky transmedia project update 10/2011 | Transmedia: Storytelling for the Digital Age | Scoop.it
From a prime-time TV series, a Facebook game, low-end mobiles games, websites, educational videos, and more, Half the Sky is poised to deliver extensive high-quality content, across many platforms, to raise awareness and turn engagement into real-world action..
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