Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Storytelling in Games Part 2: Decisions, Decisions

Storytelling in Games Part 2: Decisions, Decisions | Transmedia: Storytelling for the Digital Age | Scoop.it
Welcome to part 2 of my weekly series examining different methods of storytelling in video games. Last week I talked about one of the more prominent styles of storytelling, the silent protagonist.

 

[Part 1 can be found @scoopit http://bit.ly/rtzqeF]

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The Futures of Entertainment 5: The Videos (Day Two)

The Futures of Entertainment 5: The Videos (Day Two) | Transmedia: Storytelling for the Digital Age | Scoop.it

The goal of the conference is to provide a meeting ground for forward thinking people in the creative industries and academia to talk with each other about the trends that are impacting how entertainment is produced, circulated, and engaged with...

 

[Day One is @scoopit http://bit.ly/uhhZMl]

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Do u h8 h8? DoSomething.org Wants Teens To Text For Social Good :)

Do u h8 h8? DoSomething.org Wants Teens To Text For Social Good :) | Transmedia: Storytelling for the Digital Age | Scoop.it
It’s a constant challenge for social causes: how to expand reach while really engaging potential and current volunteers and donors. The answer might just be found in the back pocket of a teenager’s jeans.

 

[A great read for those incorporating mobile in their transmedia worlds.]

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Gorillaz and Converse: Merchandising or Transmedia Extension?

Gorillaz and Converse: Merchandising or Transmedia Extension? | Transmedia: Storytelling for the Digital Age | Scoop.it

Gorillaz are currently in the midst of commemorating their ten year anniversary. As part of the celebrations, they recently announced a partnership with Converse to release limited edition Gorillaz sneakers next February. Is this merchandising or transmedia extension? Given their history and quality of storytelling, there is a lot to consider while answering this...

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Dunder Mifflin Paper: 'The Office' Product Now An Actual Item From Staples (VIDEO)

Dunder Mifflin Paper: 'The Office' Product Now An Actual Item From Staples (VIDEO) | Transmedia: Storytelling for the Digital Age | Scoop.it
After seven and a half seasons of teasing us with their product, Dunder Mifflin will finally give the general public the opportunity to use their famed paper.
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Digital Hollywood NYC 2011 - Part 2

Digital Hollywood NYC 2011 - Part 2 | Transmedia: Storytelling for the Digital Age | Scoop.it

The second day of Digital Hollywood started earlier, but I was there on time, excited by the film-specific panels and those bagels, croissants, muffins and pastries with my name on them...

 

[Part 1 can be found @scoopit http://bit.ly/tc4iO6]

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[ARG] Vanished Helps Kids Save the Future with Science

[ARG] Vanished Helps Kids Save the Future with Science | Transmedia: Storytelling for the Digital Age | Scoop.it
For eight weeks, the MIT Education Arcade and the Smithsonian Institute put on an alternate reality game seeking engage children with the scientific method.

 

[This article makes a great case study on building community.]

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IncitED's curator insight, July 10, 2013 6:49 PM

This is how it should be everywhere. . . . 

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The Social Revolution: Jeremiah Rosen of Campfire

The Social Revolution: Jeremiah Rosen of Campfire | Transmedia: Storytelling for the Digital Age | Scoop.it
It’s not how it’s used, it’s what it adds to the conversation.
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Lost Disney cartoon shows how Mickey Mouse was originally Oswald the Lucky Rabbit

Lost Disney cartoon shows how Mickey Mouse was originally Oswald the Lucky Rabbit | Transmedia: Storytelling for the Digital Age | Scoop.it
A long-lost Disney cartoon that features a character who became Mickey Mouse
has been discovered in the archives of a British firm.
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Bowie Shoots Down Report of Musical Based on His Songs

Bowie Shoots Down Report of Musical Based on His Songs | Transmedia: Storytelling for the Digital Age | Scoop.it
The concept of a stage production based on Mr. Bowie's songs is unlikely to be realized unless the singer ch-ch-ch-ch-changes his mind.

 

[Sadly, Major Tom is not about to take that "transmedia" leap afterall ... this is an update on yesterday's announcement @scoopit http://bit.ly/vWd8kT]

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Writing for Transmedia Games

Writing for Transmedia Games | Transmedia: Storytelling for the Digital Age | Scoop.it

For those of you who didn’t manage to hear Edwin McRae talk about writing for Transmedia Games at the Transmedia PM meetup this evening, here’s his Prezi for your perusal.

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The Power of Transmedia Experiences

The Power of Transmedia Experiences | Transmedia: Storytelling for the Digital Age | Scoop.it
Imagine entering a room for the first time. If you're like me, you probably look around, take the scene in, and combine all of the different individual elements into one seamless picture of the world you've entered. None of those elements contain the complete story of the room—rather, the combination, arrangement and directed narratives within each one aggregate into a deep, holistic view of the environment. The whole is greater than the parts.
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QR Codes: Interactive Bridge Between Real and Virtual Worlds

QR Codes: Interactive Bridge Between Real and Virtual Worlds | Transmedia: Storytelling for the Digital Age | Scoop.it
QR codes are shaping up to become a big player in 2012. Today, we take look at some of the coolest QR code campaigns and interesting ways to implement them.
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Slow Content: Lessons from the APA’s International Content Summit

Slow Content: Lessons from the APA’s International Content Summit | Transmedia: Storytelling for the Digital Age | Scoop.it
Slow Food. Slow Cities. Slow Content. Invoking the late Steve Jobs, Spafax Content Director Arjun Basu argues it’s time for content creators and conference-goers to stop worrying about trends and start doing good work.
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Storyworld Conference Day Two (Part 2)

Storyworld Conference Day Two (Part 2) | Transmedia: Storytelling for the Digital Age | Scoop.it
Transmedia offers a vertical integration for the silos problem by shifting the paradigm and changing the way we have been doing things. Transmedia positions by themselves are geared into orchestrating better communication among different departments trough cross-departmental integration...

 

[Part 1 can be found @scoopit http://bit.ly/tG8BAe]

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Transmedia Storytelling – Building Story Worlds

Transmedia Storytelling – Building Story Worlds | Transmedia: Storytelling for the Digital Age | Scoop.it
Transmedia is a real buzzword at the moment. What is it, and why should we be excited?
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Storytelling in Games Part 1: Silence is Golden

Storytelling in Games Part 1: Silence is Golden | Transmedia: Storytelling for the Digital Age | Scoop.it
The silent protagonist method of storytelling is one of the more classic styles, and has roots in some of the earliest games that featured a story.
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Storyworld Conference Day Two (Part 1)

Storyworld Conference Day Two (Part 1) | Transmedia: Storytelling for the Digital Age | Scoop.it
Orrin opened the first talk of the day by dissecting the most important aspects of Mickey’s 10 Commandments on how to run a compelling guest experience...

 

[You can read about Day One @scoopit http://bit.ly/taXkmh & @scoopit http://bit.ly/s6QZpJ]

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Lucasfilm's Indiana Jones Ventures Into Social Gaming With Zynga's Adventure World

Lucasfilm's Indiana Jones Ventures Into Social Gaming With Zynga's Adventure World | Transmedia: Storytelling for the Digital Age | Scoop.it
The whip-carrying hero will be weaved into the story of the Facebook game, which will be renamed Indiana Jones Adventure World, and featured in a new chapter.
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Futures of Entertainment 5: The Videos (Day One)

Futures of Entertainment 5: The Videos (Day One) | Transmedia: Storytelling for the Digital Age | Scoop.it

The goal of the conference is to provide a meeting ground for forward thinking people in the creative industries and academia to talk with each other about the trends that are impacting how entertainment is produced, circulated, and engaged with...

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10 Golden Rules for the Next Generation TV Guide

10 Golden Rules for the Next Generation TV Guide | Transmedia: Storytelling for the Digital Age | Scoop.it

After sixty years in hibernation, the TV guide is finally awakening to innovation ...

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Transmedia Is the New Black: "Media That Matters" Conference Explores the Future of Storytelling

Transmedia Is the New Black: "Media That Matters" Conference Explores the Future of Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Transmedia storytelling is storytelling across multiple forms of media with each element making distinctive contributions to a viewer's understanding of the story. By using different media formats, transmedia creates "entrypoints" through which viewers can become immersed in a storytelling world.

 

Telling stories across platforms seems a perfect way to create impact. So why hasn't the documentary community fully adopted it?

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- Digital Storytelling, Transmedia and Crowd Sourced Funding with David Varela

- Digital Storytelling, Transmedia and Crowd Sourced Funding with David Varela | Transmedia: Storytelling for the Digital Age | Scoop.it
Many times when I’m thinking about digital I’m focussing on ebooks, enhanced ebooks or apps. It was really interesting yesterday to attend a session at the Australian Society of Authors with UK writer David Varela where he discussed the options available to authors, including transmedia, crowd sourced funding and how he arrived at this interesting point in his career...
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Your Virtual Self: Who Owns it and What’s it Worth?

Your Virtual Self: Who Owns it and What’s it Worth? | Transmedia: Storytelling for the Digital Age | Scoop.it

Each one of us generates vast amounts of data — emails, phone calls, social networking, photos, text messages, videos, browsing, purchasing and more.

 

Our data create a new form of identity, what you might call a Virtual Self – a concept that will determine the future of the web.

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