Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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The Periodic Table of Storytelling and Cultural Gender Bias

The Periodic Table of Storytelling and Cultural Gender Bias | Transmedia: Storytelling for the Digital Age | Scoop.it
Her character is, you know, “the woman.” Because males get to have various flavors of character: the nerd, the jock, the genius, the bad boy, the opportunist. But females only get to have one flavor: “the woman!”
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Gender Bias in Storytelling

Gender Bias in Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

As an avid link surfer and curator I amass many interesting articles that don't always wind up on this Scoop.it page.  As a consequence, I periodically go through my bookmarks and discard those I haven't used. 

 

In doing this today, I noticed an unusually large number of references to gender bias ... in toys, games, films, etc.  I suspect this has a lot to do with the recent holiday sales period and the controversy over how toy stores define and arrange girls' and boys' toys but, taken together, these articles provide an interesting snapshot of the gender debate as it exists today.

 

Why is this relevant?  Well, as storytellers, we both reflect and shape the views of society and, I like to think, we do so from an understanding of the multiple: cultural, ethnic, socio-economic, gender, and generational viewpoints that make up that society.

 

Also, as transmedia practitioners, our stories cross many platforms and may form dedicated fan bases whose power to make change is ably illustrated by the "Firefly" piece - not gender related.

 

Therefore, here's a look at the gender debate from a couple of interesting perspectives, plus an article "The Case For Girls" that nicely frames the debate's wider context.

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The Problem With Women's Armor, According to a Man Who Makes Armor [UPDATE]

The Problem With Women's Armor, According to a Man Who Makes Armor [UPDATE] | Transmedia: Storytelling for the Digital Age | Scoop.it
Ryan, aka "Jabberwock" makes armor. He therefore knows more about armor than I do and maybe more than you do. He has noticed, as you might have, that the armor that some female characters wear in video games, comics and movies is ridiculous.
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Hamleys' baby steps towards gender equality

Hamleys' baby steps towards gender equality | Transmedia: Storytelling for the Digital Age | Scoop.it
Toy store Hamleys has stopped labelling floors in blue and pink for boys and girls. But will it change the way children play, asks Zoe Williams?
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Rishi Suresh's curator insight, December 5, 2013 10:17 PM

This article is amazing. It shows something so deeply ingrained into our modern brains, that we have never actually stopped to think about it. Why is pink so strongly associated with girls and women? And why is just about everything else, especially blue, associated with boys? Why can't girls have blue? In regards to this, a store called Hamleys has decided to remove signs saying "Boys" and "Girls." Not only that, they have also abandoned the "color coding" of blue and pink. This is amazing because such a small change can actually have huge impacts, such as making people realize that they were unconsciously obeying the "color coding" and segregation of sexes. 

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Year in Review Part 1: IndieGoGo's Best of 2011

Year in Review Part 1: IndieGoGo's Best of 2011 | Transmedia: Storytelling for the Digital Age | Scoop.it
With the new year on the horizon, its time to celebrate the year gone past by sharing some of the best and brightest campaigns on IndieGoGo. These are campaigns that have knocked it out of the park with their GoGoFactor,...

 

[Congratulations to transmedia projects:  "Clockwork Watch- The Arrival" (comic); "Hollabacks I've Got Your Back Campaign"; "I am Undocumented"; & "I made America" who all feature on the list.]

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A World Without YouTube? Why Film Fans and Filmmakers Should Care About SOPA

A World Without YouTube? Why Film Fans and Filmmakers Should Care About SOPA | Transmedia: Storytelling for the Digital Age | Scoop.it

The past few weeks on Capitol Hill have been busy for culture industry lobbyists, technology companies and civil liberties organizations. Both houses of Congress have been busy considering variations iterations of SOPA (the Stop Online Privacy Act, in some iterations known as the Protect IP Act) that would attempt to address issues surrounding copyright infringement by developing a swift judicial solution to shutting off sites suspected of copyright infringement in the US.

 

[Note:  Further discussions of this have been put on hold until 2012 ... http://boingboing.net/2011/12/20/sopa-dead-until-2012-for-real.html]

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Some Thoughts On The Louis CK "Experiment"

Some Thoughts On The Louis CK "Experiment" | Transmedia: Storytelling for the Digital Age | Scoop.it

It is always exciting to see artists using the Web to connect with their fans. And even better when they find a way to make money! [...] There are many lessons here for all independent filmmakers and artists of all kinds.

 

[More thoughts on this can be found @scoopit http://bit.ly/rVACxl]

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The Year According to Sparksheet

The Year According to Sparksheet | Transmedia: Storytelling for the Digital Age | Scoop.it
It’s hard to believe, but 2011 has (almost) come and gone. The Arab Spring, paywalls, Steve Jobs, and Occupy Wall Street (not to mention a Royal Wedding) dominated headlines. Here’s how some of it looked through Sparksheet’s lens.

 

[Especially interesting is Sparksheet's take on transmedia ... "Speaking of viral, transmedia crossed the threshold from industry buzzword to just plain industry with this year’s StoryWorld conference, where we met multiplatform storytelling pioneers from Hollywood, Madison Avenue and around the world."]

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Transmedia Is the New Black: "Media That Matters" Conference Explores the Future of Storytelling

Transmedia Is the New Black: "Media That Matters" Conference Explores the Future of Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

"The most successful documentaries have lasting impact. This concept isn't revolutionary. Any director pouring his or her life into a documentary wants that effort to be worthwhile. But in today's swiftly changing media landscape, how do filmmakers achieve that impact?"

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Transmedia for Social Documentaries

What does the word transmedia actually mean? What do documentaries need to be to ensure that they are seen in this complex media world?...
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Essential Viewing: “Godardloop” Turns 50 Years of Cinema Into A Split-Screen Work of Art

Essential Viewing: “Godardloop” Turns 50 Years of Cinema Into A Split-Screen Work of Art | Transmedia: Storytelling for the Digital Age | Scoop.it

"47 films spanning 50 years of filmmaking are channeled into a stream of images that attests to an inimitable talent: an artist who transforms the world simply by how he looks at it through a camera."

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JARED FLESHER ON DOC FILMMAKING WITH A DSLR : PART I

JARED FLESHER ON DOC FILMMAKING WITH A DSLR : PART I | Transmedia: Storytelling for the Digital Age | Scoop.it
In the first part of this interview, Jared talks about why he made the movie, and his experience making the switch to shooting with a DSLR.
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The Firefly Fans Who Teamed Up With Neil Gaiman To Fight For Free Speech

The Firefly Fans Who Teamed Up With Neil Gaiman To Fight For Free Speech | Transmedia: Storytelling for the Digital Age | Scoop.it

One day, Professor Jim Miller at the University of Wisconsin put the following poster on his classroom door...

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Nerds and Male Privilege

Nerds and Male Privilege | Transmedia: Storytelling for the Digital Age | Scoop.it
I don't think I'm breaking any news or blowing minds when I point out that geek culture as a whole is predominantly male…
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Ker-pow! Women kick back against comic-book sexism

Ker-pow! Women kick back against comic-book sexism | Transmedia: Storytelling for the Digital Age | Scoop.it
UK-made, female-driven anthology Bayou Arcana is causing a stir for more than just its haunting images and storylines...
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The Case For Girls

The Case For Girls | Transmedia: Storytelling for the Digital Age | Scoop.it
Most would-be parents prefer boys, not girls. Is part of the trouble, dare we say, a branding problem--one that advertising could solve?
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Edward Burns and the Socialization of Indie Cinema

Edward Burns and the Socialization of Indie Cinema | Transmedia: Storytelling for the Digital Age | Scoop.it
Edward Burns discusses the importance of social media and the disruption taking place in independent cinema.
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JARED FLESHER ON DOC FILMMAKING WITH A DSLR : PART II

JARED FLESHER ON DOC FILMMAKING WITH A DSLR : PART II | Transmedia: Storytelling for the Digital Age | Scoop.it
[…] Jared talks about how he works as a one-man crew, other equipment he uses, finishing the project, and what future camera he might like to use …

 

[Part I, in which Jared talks about making the switch to a large sensor DSLR camera, can be found @scoopit http://bit.ly/uqDDT3]

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Best of 2011: Pop Culture’s Tastiest Bits

Best of 2011: Pop Culture’s Tastiest Bits | Transmedia: Storytelling for the Digital Age | Scoop.it
Here are the best bits of pop culture from 2011, the irresistible nuggets and undeniable trends that kept us hungry for more in 2012...
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Basic characteristics of the interactive documentary. Featuring the interactive documentary (II)

Basic characteristics of the interactive documentary. Featuring the interactive documentary (II) | Transmedia: Storytelling for the Digital Age | Scoop.it

 In this new scenario, we replace the figure of the director (which is most associated with the audiovisual and film genre) with that of the author (because the concept of authorship is one of the major issues in the problems to be resolved) ...

 

[Part I can be found @scoopit http://bit.ly/sa2zmS]

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Interview: Wim Wenders on "PINA" and Why 3D is the Future of Documentary

Interview: Wim Wenders on "PINA" and Why 3D is the Future of Documentary | Transmedia: Storytelling for the Digital Age | Scoop.it
Wim Wenders’ PINA is a revelation, a magnificent dance film shot in 3D in order to appropriately capture and pay homage to the work of the late Pina Bausch...
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Hugues Sweeney [NFB Canada]: The Future of Digital Storytelling

Hugues Sweeney [NFB Canada]: The Future of Digital Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

"Throughout our 70 years of production, we’ve been trying to hijack and twist technology to tell new stories – to discover new ways of storytelling. It’s not just about content – it’s about form taking the shape of content."

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Differences between linear and interactive documentaries. Featuring the interactive documentary (I)

Differences between linear and interactive documentaries. Featuring the interactive documentary (I) | Transmedia: Storytelling for the Digital Age | Scoop.it

"To establish a correct characterization proposal, it is necessary to analyze the factors that make the interactive documentary to be a new “species” – obviously related to the traditional documentary form and interactive media -, but with its own identity and autonomy to establish itself as an independent genre."

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Story R&D – a look at building stories for 21c

Story R&D – a look at building stories for 21c | Transmedia: Storytelling for the Digital Age | Scoop.it

Lance shares his first hand experience in what it takes to build original storyworlds. From Pandemic 1.0 which invaded the Sundance Film Festival this year, to his new participatory storytelling trilogy, Reboot Stories, which kicked off this year with an actual space launch...

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