Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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An Algorithm Wrote This Movie, and It's Somehow Amazing

An Algorithm Wrote This Movie, and It's Somehow Amazing | Transmedia: Storytelling for the Digital Age | Scoop.it
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Emily Buder:  "A director's sci-fi algorithm wrote a brilliant sci-fi short film."

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The First Movie Made on Snapchat

The First Movie Made on Snapchat | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Megan Logan:  "An entire feature film released on Snapchat, 'Sickhouse' turned storytelling (and the traditional filmmaking model) on its head."

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Why Snapchat Is The New Frontier For Independent Filmmaking

Why Snapchat Is The New Frontier For Independent Filmmaking | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Zack Sharf:  "For many, Snapchat is a fun photo-sharing platform best known for its wacky filters and geotags, but for a growing population of filmmakers and artists, the social media app is the new frontier for indie moviemaking and distribution."

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Are Smartphones The Future Of Feature Filmmaking?

Are Smartphones The Future Of Feature Filmmaking? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Damon Beres:  "Everyone takes snapshots on their iPhone, but maybe they should aim a bit higher. Smartphones are becoming a powerful tool for filmmakers who want to tell stories without spending thousands of dollars on high-end equipment."

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Friilance's curator insight, April 22, 9:30 AM

Are Smartphones The Future Of Feature Filmmaking?

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Vertical film, "a new form of storytelling"

Vertical film, "a new form of storytelling" | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

James Martin:  "There’s no denying that video is increasingly consumed in vertical, rather than horizontal format — think smartphone apps like Snapchat — to the dismay of some purists."

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Sebastian Huenerfeld's curator insight, April 8, 3:54 AM
"IMPACT" looks quite impressive...
Sebastian Huenerfeld's curator insight, April 15, 4:10 AM
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A Step-By-Step Guide to Creating 360° VR, from the Makers of the 1 Trillion Pixel Cat Video

A Step-By-Step Guide to Creating 360° VR, from the Makers of the 1 Trillion Pixel Cat Video | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

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Aki Puustinen's curator insight, March 14, 5:59 AM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

Mark E. Deschaine, PhD's curator insight, March 15, 7:58 AM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

Brad Tollefson's curator insight, March 19, 1:41 PM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

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21 tips, tricks and shortcuts for making movies on your mobile

21 tips, tricks and shortcuts for making movies on your mobile | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


The Guardian:  "Our resident mobile-auteur guides us through ten film-making apps, including iMovie, Hyperlapse and Kinemaster, revealing some of their cleverest features."

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Sandrine Delage (Borgé)'s curator insight, February 14, 1:49 PM

Je pratique déjà un certain nombre de tips ! Intéressant de les voir regrouper ici.

jose antonio gabelas's curator insight, February 14, 2:19 PM

añada su visión ...

Martin (Marty) Smith's curator insight, February 14, 9:16 PM

Great videographer tips here and who isn't a videographer these days? 

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How Isis hijacked pop culture, from Hollywood to video games

How Isis hijacked pop culture, from Hollywood to video games | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Simon Parkin:  "Their films use the high-production standards seen in gaming and action movies in their quest to appeal and appal. But they’re not the only ones who have had that idea" ...

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First Feature Film Shot Entirely on Prius Backup Camera is a Real Game Changer

First Feature Film Shot Entirely on Prius Backup Camera is a Real Game Changer | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


V Renée:  "Sometimes a camera comes along that changes everything you thought you knew about filmmaking. This -- is not that camera."


[DRC:  Something just for fun ....]

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10 Helpful Tips for Acing Your Film's Social Media Presence at Festivals

10 Helpful Tips for Acing Your Film's Social Media Presence at Festivals | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Dor Dotson:  "Want to make your film stand out from the crowd? It's time to get social."

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Barrett Wissman's curator insight, March 10, 7:32 AM


Dor Dotson:  "Want to make your film stand out from the crowd? It's time to get social."

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Territory Studio Takes UI to Mars in The Martian Movie

Territory Studio Takes UI to Mars in The Martian Movie | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Amanda Aszman:  "Ridley Scott. Matt Damon. NASA. Add Territory Studio & you have a recipe for UI design—& box office—success. Let's go behind-the-scenes of The Martian movie" ...

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Henrik Safegaard - Cloneartist's curator insight, October 18, 2015 7:54 AM

Behind the scenes of The Martian

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This Is What It's Like To Shoot a Major Hollywood Movie On Mount Everest

This Is What It's Like To Shoot a Major Hollywood Movie On Mount Everest | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Joe Berkowitz:  "Director Baltasar Kormkur talks to Co.Create about evacuating sick actors with helicopters and shooting for six weeks in -30 degree weather."

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How to Fake a Movie That Takes Place Entirely on a Laptop: DP/Producer Adam Sidman on Unfriended

How to Fake a Movie That Takes Place Entirely on a Laptop: DP/Producer Adam Sidman on Unfriended | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Matt Mulcahey:  "Instead of limiting point of view to a single shaky handheld camera wielded by one of the characters, Unfriended unfolds entirely on the Mac laptop of Blaire, a high schooler who, along with five or her friends, is terrorized by the spirit of a cyberbullied classmate on the year anniversary of her suicide" ...

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Dr. Pamela Rutledge's curator insight, August 16, 2015 12:51 PM

This shows how laptop and cellphone frames have become markers of authenticity and unmediated experience.  Nothing says up close and personal like Facetime.

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How to Film a Movie on Your iPhone

How to Film a Movie on Your iPhone | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Paula Chowles:  "Your clip of a rat schlepping a quesadilla has the power to out-hype a summer blockbuster. Do it right."

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Marc Kneepkens's curator insight, May 14, 7:44 PM

Making small #videos or #movieclips has become a lot easier, even an #iPhone can record everything and simple editing programs will do the rest.

Kathy Durham Aurigemma's curator insight, May 15, 10:00 AM
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Indigenous Media quietly just released a feature film on Snapchat

Indigenous Media quietly just released a feature film on Snapchat | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Saba Hamedy:  "Over the weekend, Indigenous Media released a feature-length horror thriller.  But the film didn't bow in theaters or on a streaming service. Instead, it was quietly uploaded onto Snapchat."

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Nancy Wah Day's curator insight, May 8, 6:57 AM
Potential for students to engage in innovative authentic learning experience.
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5 Groundbreaking Ways to Tell Stories in the Future of Filmmaking

5 Groundbreaking Ways to Tell Stories in the Future of Filmmaking | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Liz Nord:  "No matter how you feel about it, virtual reality filmmaking and experiential storytelling is happening. And it's getting better and better. No longer just a gimmick, filmmakers are using the technology to serve the story instead of the other way around."

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One Major Way Trailers and Fan Culture Have Changed Cinematic Storytelling

One Major Way Trailers and Fan Culture Have Changed Cinematic Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Scott Beggs:  "Going behind the scenes has become the scene. Trailers have become the true first act of any movie. Casting announcements introduce us to characters now. Filmmakers and showrunners gamble with their creative license when they let loose a cliffhanger."

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Modern Filmmakers Are 'Content Creators': How to Break into Digital TV

Modern Filmmakers Are 'Content Creators': How to Break into Digital TV | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Liz Nord:  "According to a major production company VP, we're at a conjuncture in content creation where there are no rules. It's time to innovate."

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Andrea Rossi's curator insight, March 17, 10:51 AM

 

Liz Nord:  "According to a major production company VP, we're at a conjuncture in content creation where there are no rules. It's time to innovate."

Melanie Hundley's curator insight, March 17, 1:44 PM

 

Liz Nord:  "According to a major production company VP, we're at a conjuncture in content creation where there are no rules. It's time to innovate."

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The 15-Second Films Taking Instagram By Storm

The 15-Second Films Taking Instagram By Storm | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Melissa Locker:  "Shield 5 is a lot like Homeland or 24 but it lives on Instagram, and each captivating episode is just seconds long."


DRC: You can follow Shield 5 here.

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Alina Ghimpu-Hague's curator insight, March 1, 10:30 AM
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Brad Tollefson's curator insight, March 11, 7:19 PM


Melissa Locker:  "Shield 5 is a lot like Homeland or 24 but it lives on Instagram, and each captivating episode is just seconds long."


DRC: You can follow Shield 5 here.

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How Gaming Director Keith Arem Developed His First "Transmedia" Film

How Gaming Director Keith Arem Developed His First "Transmedia" Film | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Susan Karlin:  "After propelling games such as Call of Duty to global blockbusters, Arem looks to change the game for feature films."

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Fausto Cantu's curator insight, February 10, 8:51 AM

Director de "Call of duty "presenta su primer film Transmedia 

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Is Film Piracy Hurting Sundance Filmmakers? This Eye-Opening Infographic Has the Answer

Is Film Piracy Hurting Sundance Filmmakers? This Eye-Opening Infographic Has the Answer | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kristen Santer:  "The annual Sundance infographic is back to shed some light into how the films from last year's festival performed over the past 12 months, and many of the statistics reveal disheartening information."

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Radu Trăscău's curator insight, January 21, 5:48 AM


Kristen Santer:  "The annual Sundance infographic is back to shed some light into how the films from last year's festival performed over the past 12 months, and many of the statistics reveal disheartening information."

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Five Storytelling Lessons From The Force Awakens

Five Storytelling Lessons From The Force Awakens | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Chuck Wendig:  "[...] I wanted to take a look at the film for some of the storytelling lessons it offers — in this case, not negative lessons (of which you could find some, I’m sure), but rather, positive takeaways that might wet your mind whistle when it comes to thinking about your story or other stories or, I dunno, delicious enchiladas."

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Pixar co-founder warns virtual-reality moviemakers: 'It's not storytelling'

Pixar co-founder warns virtual-reality moviemakers: 'It's not storytelling' | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "Ed Catmull says he’s open to being proved wrong by new generation of VR creators: ‘I think they should keep running the experiments’"...

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Vivalist's curator insight, December 3, 2015 4:08 PM

great artcile that not only provide insghts on the VR storytelling issue but also expand to Catmull's views on innovation and what makes Pixar's way of creating world so powerful:

“You have to go out and find something you didn’t know about – and, in doing that, it transforms people.”

Kajsa Hartig's curator insight, December 4, 2015 8:28 AM

"All that the new virtual-reality stuff did was they removed the time-lag, because it was the time-lag that made you feel that you weren’t in the environment."

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Filmmakers see virtual reality as the next storytelling medium

Filmmakers see virtual reality as the next storytelling medium | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Benny Evangelista:  "Miles Perkins, a spokesman for Jaunt, said virtual reality will change the way filmmakers tell stories. For example, closeup shots to emphasize a person’s reaction won’t necessarily have the same effect, because the viewer can choose to watch something else in the scene."

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6 Rules for Making Movies in the VR Age

6 Rules for Making Movies in the VR Age | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Angela Watercutter:  "Making movies for virtual reality is unlike any previous kind of filmmaking. You can’t “frame” a 360-degree shot. There are no cuts. And, weirdly enough, the characters can know you’re there."

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Fausto Cantu's curator insight, August 29, 2015 11:03 AM

6 reglas para hacer películas en tiempos de la realidad virtual