Share ideas that matter on the social web and experience
the benefits of curating the world's best content.
I don't have a Facebook, a Twitter or a LinkedIn account
We’ve got our definition of transmedia storytelling which is: the crafting of stories that unfold across multiple media platforms in ...
Are you sure you want to delete this scoop?
Laura Sterritt: "It is often the less well known, independent musicians who are willing to take chances on new media as artistic expression. The unfortunate Catch-22 is that these musicians or their record labels are usually unable to fund such endeavors"...
Who wouldn't support artists who say they occupy "some kind of avant-garde anime stoner pop realm"?
Justin D. Hilliard: "I was in a pretty dry place creatively as an artist. I thought that “Gesamt” may be just what I needed."
Mark Frauenfelder: "Dead Inside: Do Not Enter was crowd-written by Lost Zombies, a zombie themed social network and it tells the by-now familiar story of a zombapocalyptic virus that whips across the planet, but presents it in the form of realistic-looking notes written by people trying to survive and help other uninfected people survive"...
A new sci-fi web series teams Hollywood visual effects artists with a global scattering of up-and-coming animators, all of whom are working for free to craft CGI elements for a wigged-out futuristic saga ...
Looking for ways to get that project off the ground? Then this article is well worth a read.
"Storytellers are mixing communities to create narratives across mediums. This process often involves sharing with a group or co-creating stories together"...
"Star Wars Uncut" is a Frankensteined love letter of absurdities--and that’s just how mastermind Casey Pugh wanted it. Warning--once you start, you can't stop watching.
Tero Kaukomaa, Producer, Blind Spot pictures, explains how crowdsourcing ignited a relationship between the filmmakers and the audience that helped to create and finance the sci-fi comedy epic Iron Sky.
Will Wright’s games from SimCity to The Sims have sold more than 100 million units. That’s why people are paying attention to his new startup and game idea, HiveMind...
[A recent update can be found at http://www.huffingtonpost.com/2012/01/02/hivemind-the-sims-will-wright_n_1179594.html]
To me, Alternate Reality Games are a really clever combination of narrative and user generated content that becomes the game itself...
Hugh Hart: "The inventive Finnish filmmakers want you to design ass-kicking extraterrestrials for their next sci-fi flick."
Canada is home to many groundbreaking transmedia initiatives and projects. The Ghost Town Project, on ideaBOOST, being one of them and well worth supporting.
Described as "a Kickstarter for business development," ideaBOOST. is an innovative business and creative development lab for digital entertainment. To learn more, click here for an excellent Marketwire post by Aaron Broverman.
Tiffany Shlain: "As a filmmaker who hardly shoots anything and is primarily into remixing and recontextualizing images, this explosion of online video was not only a much bigger candy store than I had ever dreamed of, it also completely changed the way I make films."
A website that presents an ongoing sci-fi series about the town in a format unlike any TV you've ever seen...
[I really like this concept, and Nick De Martino's article provides great background material on the genesis of this project. It's also worth checking out the Mashable article @scoopit http://bit.ly/w27sIs]
Beckinfield is like a soap opera where anyone can be an actor. Three minute recaps are posted once-per-week on theatrics.com.
About 400 people gathered in Tahrir Square Thursday to launch a new kind of documentary about the Egyptian revolution.
Fans will be able to walk up and step into the Time Capsule to make their own fully produced and effected digital 30-second video clip. The clips will then be automatically uploaded and viewable on a brand-new YouTube channelalong with the individual user’s own Facebook and Twitter pages.
The idea of user-generated content is nothing new, and success at implementing the concept has ranged from the niche (inFamous 2) to the wildly successful (Minecraft).
Even though many directors clearly play video games-Zack Snyder, Guillermo Del Toro and Christopher Nolan come to mind—and acknowledge them as a creative enrterprise, there still hasn't been a film that compellingly channels the appeal of the medium.