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A Dark Crystal RPG Is in Development

A Dark Crystal RPG Is in Development | Transmedia: Storytelling for the Digital Age | Scoop.it
The fact that a Dark Crystal RPG is in the works isn’t too surprising given that Archaia has been publishing a number of comics and graphic novels based on Jim Henson’s works...
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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The 3 levels on the 'spectrum of interactive storytelling'

The 3 levels on the 'spectrum of interactive storytelling' | Transmedia: Storytelling for the Digital Age | Scoop.it
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Alastair Reid  :"Interactive media lecturer Sandra Gaudenzi shared her theory of balancing audience agency with authorship at the CIJ Summer Conference today, and gave examples of stories across the spectrum" ...

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Clare O'Leary's curator insight, July 2, 7:45 PM

I am the same sea you are of...the oceans meet throughout the world and connect us globally...it shifts and changes as the wind and is constant.

Jeni Mawter's curator insight, July 3, 3:06 AM

Children's and Young Adult storytellers should always think of what interaction brings to the story and the balance of control between reader and author.

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Technology and The Evolution of Storytelling

Technology and The Evolution of Storytelling - ART & SCIENCE - Medium
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John Lasseter:  "It’s not the technology that entertains people, it’s what you do with the technology."

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Fausto Cantu's curator insight, June 30, 6:12 PM

Tecnología y la evolución del Storytelling

 

Daniel Christian's curator insight, July 1, 9:29 AM

Via the Digital Rocking Chair

Mike Donahue's curator insight, July 2, 12:34 PM

This is my new must read for everyone. Lassiter's insights about computer graphics (CG) transcend his industry. They offer guidance for UX and web designers (any designer really) and businesses alike. His comments on storytelling and emotion connection are the key to success in design and business. I will be quoting this article for years to come.

 

I would absolutely recommend this to everyone.

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Don't Be a Dead Rhino - Why Screenwriters Need Transmedia

Don't Be a Dead Rhino - Why Screenwriters Need Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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Houston Howard's powerful case for why screenwriters should embrace transmedia ... it's the key to innovating the independent film industry!  

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Vittorio Canavese's curator insight, June 29, 8:16 AM

Per formatori dubbiosi sul da farsi...

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Her Story is a compelling new type of interactive storytelling

Her Story is a compelling new type of interactive storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Kyle Orland:  "Complex, gripping crime drama proves FMV games don't have to be awful."

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Marco Favero's curator insight, June 27, 4:02 AM

aggiungi la tua intuizione ...

Laura Rosillo's curator insight, June 28, 5:05 AM

añada su visión ...

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Part movie, part arcade, Marvel Experience coming to the Linc

Part movie, part arcade, Marvel Experience coming to the Linc | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jonathan Takiff:  "This first-of-a-kind, highly interactive event is part movie, part electronic arcade and Comic-Con gathering. It aims no less than to reshape touring entertainment for the 21st century. The goal is to please a multimedia, seen-it-all audience that craves to live in the moment."

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Vivalist's curator insight, June 25, 4:10 AM

Here is the buzz article. Delivered by a "journalist" who copy-pasted the press release in exchange of a free ride and (probably) food/drinks during a press event. You know... gotta dump those 1000 words a day.

 

Then you have the reality of the execution:

http://www.bleedingcool.com/2014/12/24/it-just-goes-from-bad-to-worse-the-marvel-experience-in-scottsdale-arizona-doing-now/

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Design Tips For VR Games

Design Tips For VR Games | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tadhg Kelly:  "VR's coming whether you like it or not. How best to make use if it?"

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Fausto Cantu's curator insight, June 23, 12:54 PM

tips para diseñar juegos en VR

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Daniel Joseph: 10 musts to boost second screen engagement

Daniel Joseph: 10 musts to boost second screen engagement | Transmedia: Storytelling for the Digital Age | Scoop.it
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Daniel Joseph:  "How can you best promote your show's 2screen app? Ask Screenz, creators of Rising Star's mobile apps & many more second screen initiatives".

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Will the 'Supergirl', 'Lucifer' and 'Legends of Tomorrow' Shows Be Transmedia or Tranq-Media?

Will the 'Supergirl', 'Lucifer' and  'Legends of Tomorrow' Shows Be Transmedia or Tranq-Media? | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
The Digital Rocking Chair's insight:


Shathley Q:  "Our expectations around for these upcoming TV shows get to the very heart of transmedia as a phenomenon."

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Simon Staffans's curator insight, June 17, 6:58 AM

Will transmediahood be achieved?

Angie Weihs's curator insight, June 19, 9:08 PM

I'd like an app where Supergirl give me daily advice as in YES you can....with recipes and training schedule!

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How Pixar Came Up With A Whole New Way Of Showing A Child's Mind

How Pixar Came Up With A Whole New Way Of Showing A Child's Mind | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lauren Davis:  "Even for Pixar, Inside Out is an ambitious film. After all, it’s largely set inside the mind of an 11-year-old girl, and tries to metaphorically explain all of the wonderful, frustrating, and confusing things that go on inside the human head while exploring a sort of emotional truth. So how on Earth did it all come together?"

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jose antonio gabelas's curator insight, June 17, 7:59 AM

añada su visión ...

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Five ways film-making is evolving thanks to new technology

Five ways film-making is evolving thanks to new technology | Transmedia: Storytelling for the Digital Age | Scoop.it
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"David Sheldon-Hicks, who has worked on Guardians of the Galaxy and Ex Machina, examines advances in motion capture and 3D printing".

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Angie Weihs's curator insight, June 15, 3:33 PM

What I have seen so far needs a lot of work, if tech would develop exponentially here - great.

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Interview: ‘Do Not Track’ director, Brett Gaylor

Interview: ‘Do Not Track’ director, Brett Gaylor | Transmedia: Storytelling for the Digital Age | Scoop.it
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Krishna Stott:  "Do Not Track is an interactive documentary that will tell you this – and more. This innovative media project examines what happens to your data online and what you can do to protect yourself against the venomous interests of Big Brother, Big Sisters and Big Business."

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Diversity in children’s apps: ‘Gender depictions tend to be very stereotyped’

Diversity in children’s apps: ‘Gender depictions tend to be very stereotyped’ | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "But a growing number of developers are thinking hard about how they present gender, race and socio-economic differences".

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Terry Doherty's curator insight, June 10, 10:50 AM

Interesting perspective - and thought-provoking article.

 

“We had diversity as a very live issue, and something we took pride in and discussed internally. But we gradually realised that bias turns up anyway.”

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Brian Clark, Former Indiewire Publisher and Digital Media Producer, Dies

Brian Clark, Former Indiewire Publisher and Digital Media Producer, Dies | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Eric Kohn:  "The 46-year-old founder of GMD Studios was a major figure in the film and transmedia communities."


DRC:  The Transmedia community mourns a great thinker and friend.

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The three C’s of transmedia storytelling

The three C’s of transmedia storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Robert Pratten:  "I created the diagram above in preparation for my talk at Neuchâtel film festival next week.  It probably needs a little explaining" ...

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Elena Savina's curator insight, July 2, 11:18 AM

Это платформа, которая может помогать делать трансмедиа сторителлинг Вам.

Jeni Mawter's curator insight, July 3, 3:07 AM

Thanks to Robert Pratten.

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Director John Waters On How To Live A Creative, Disruptive Life

Director John Waters On How To Live A Creative, Disruptive Life | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


John Brownlee:  'The infamous director of Pink Flamingos gives RISD grads sage advice: "Go out in the world and fuck it up beautifully."'

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Roger Ellman's curator insight, June 30, 7:38 AM

Staying true, staying the course, being yourself - who you really are, and using that unique battery within....that's what this is about. Coasting and even zooming, along your own road, rather than the uphill twists and turns of someone else's mountain track. It's said in different ways many times, yet it is sometimes the lever that tips people into doing what they really want to do (and "should" do!).

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Do You Know What A Dead Drop Is?

Do You Know What A Dead Drop Is? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Lee Robinson: "It’s always a good day when I get to write about Geo-storytelling!  It’s an important part of what we do here at Bellyfeel – but it does seem to get somewhat overshadowed by the two heavy hitters (Transmedia and Social TV)!"

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Festivals, flights and fulfilment: welcome to the post-digital world

Festivals, flights and fulfilment: welcome to the post-digital world | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Jenkins:  "However well-connected it makes us, cyberspace is lonely. That’s why, more and more, we are looking for live experiences" ...

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How the Video Game Industry Is Failing Its Fans

How the Video Game Industry Is Failing Its Fans | Transmedia: Storytelling for the Digital Age | Scoop.it
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Josh Herr:  "As little as five years ago, it seemed as if video games were on the precipice of a breakthrough moment" ...

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Print Influencer: Jeff Gomez [#Transmedia]

Print Influencer: Jeff Gomez [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Dianna Brodine talks with Jeff Gomez about "opportunities for print to integrate with movie and video game storytelling."

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Why Most 4D Movies Fail at Immersion

Why Most 4D Movies Fail at Immersion | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jeremy Hsu:  "Why 4D movie theaters that offer the novelty of special effects such as smells, motion chairs and wind effects typically fail at storytelling immersion."

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Representing the Unfilmable: Nonny de la Peña on VR & 'immersive journalism'

Representing the Unfilmable: Nonny de la Peña on VR & 'immersive journalism' | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jess Linington:  "From a realisation that the digital sense of presence is a powerful thing, to being the dubbed the 'Godmother of VR', Nonny de la Peña took use through her experiments in 'immersive journalism' at an lunchtime talk in Bristol."

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Hollywood Blockbusters And The Art Of World Creation

Hollywood Blockbusters And The Art Of World Creation | Transmedia: Storytelling for the Digital Age | Scoop.it
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David Zax:  "San Andreas director Brad Peyton talks about how a childhood rooted in imaginative play has helped him succeed in film."

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Engage Learners with Transmedia Storytelling

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TEDx:  "Social Scientist, Elaine Raybourn, shares a new paradigm to create compelling learning journeys that transcend expectations."

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"I broke all the Holy Grails of interactive."

"I broke all the Holy Grails of interactive." | Transmedia: Storytelling for the Digital Age | Scoop.it
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Melanie Goodfellow:  '“I broke all the Holy Grails of interactive. I have no film, I have no App and I don’t have a website” – former Pixel Market participant Ram Devineni talks about the intricacies of developing and financing augmented reality comic book Priya’s Shakti.'

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South Park Transmedia Project [Fan Fiction]

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Ulrik Hunskjær:  "The animation I've made is in absolutely no way affiliated with either South Park or Comedy Central. It was made out of a genuine love for both the TV show and transmedia. All rights belong to the respective companies and I hope so much that they don't kill me for what I've made!"


DRC: An interesting piece of fan faction ... enjoy!

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