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In-Depth RPG Review: Lady Blackbird Is Simply Awesome

In-Depth RPG Review: Lady Blackbird Is Simply Awesome | Transmedia: Storytelling for the Digital Age | Scoop.it
The 15-page PDF is an all-in-one game which consists of the rules, setting, characters and situation for a complete gaming experience typically lasting for one to two sessions.
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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6 trends redefining the way we watch television

6 trends redefining the way we watch television | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Lindsay Rothfeld:  "In 2014, several big trends solidified themselves as potential game-changers for the entertainment and television industry: Among them participatory television, enhanced analytics, mobile engagement, new options for advertisers and increased digital streaming."

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Marco Favero's curator insight, December 26, 6:07 AM

aggiungi la tua intuizione ...

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Seeing 'The Hobbit' at 48 frames per second has improved a lot over 3 films

Seeing 'The Hobbit' at 48 frames per second has improved a lot over 3 films | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Josh Dickey:  "The first time Peter Jackson presented footage from The Hobbit at 48 frames per second, most hissed that they hatesss it.


But the high-frame-rate format has had a long journey since that April day back in 2012, when exhibitors and press saw a 10-minute sneak peek of Hobbit footage at CinemaCon in Las Vegas."

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How fairytales grew up

How fairytales grew up | Transmedia: Storytelling for the Digital Age | Scoop.it
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Marina Warner:  "With Hollywood spending millions on new versions of age-old characters, from Frozen’s Snow Queen to Cinderella, fairytales are more popular than ever. But, argues Marina Warner, they’ve had to adapt, with lots of dark twists and no more sweet, biddable girls"...

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'Serial' conclusion leaves podcasters cautiously optimistic about the future

'Serial' conclusion leaves podcasters cautiously optimistic about the future | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jason Abbruzzese:  "The history of podcasts is littered with claims that "this is it" — the moment that podcasts are finally here as a part of mainstream media. Now is no different. With Serial leading the charge, podcasts are once again being lauded as having reached a critical mass or the event horizon or the tipping point or whatever metaphor makes the most sense."

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Bart van Maanen's curator insight, December 20, 12:41 PM

Gaan we in 2015 de wederopstanding beleven van de podcast? Het zou zomaar kunnen gebeuren. Me like.

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What Nintendo Did Right and Wrong With Its Amiibo Figurines

What Nintendo Did Right and Wrong With Its Amiibo Figurines | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Chris Kohler:  "Nintendo's Amiibo, its entry into the "toys-to-life" gaming accessory business that also includes Activision's Skylanders and Disney's Infinity, seems to be off to a fairly good start. But it could have been much better."

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Comic Book Tackles Sexual Violence in India [#SocialImpact]

Comic Book Tackles Sexual Violence in India [#SocialImpact] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Dipal Parmar:  "A unique aspect of the comic book is that it has been brought to life through the use of augmented reality app Blippar to create animation, videos and other interactive elements."

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Annette Simmons's comment, December 16, 9:15 AM
Thanks for posting this. What a great use of storytelling!
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Passing the Baton: A Conversation with Engagement Strategist Lina Srivastava

Passing the Baton: A Conversation with Engagement Strategist Lina Srivastava | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Alice Quinlan:  'This week, the POV Engagement team caught up with the strategist behind the Who Is Dayani Cristal? campaign. Lina Srivastava gives us an inside look on her team's goals for campaign and tips for other impact producers on "passing the baton".'

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A Gorgeous New Graphic Novel Made From GIFs

A Gorgeous New Graphic Novel Made From GIFs | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Margaret Rhodes:  "The GIF could have a killer future in graphic novel storytelling."

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Tim Brook's curator insight, December 12, 2:52 PM

Exactly what I've been saying for some time...

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“I See It More as a Visual Poem”: Animator Glen Keane on the Interactive Film Duet

“I See It More as a Visual Poem”: Animator Glen Keane on the Interactive Film Duet | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Randy Astle:  "[Glen Keane's] newest piece, a short film called Duet, was created as an interactive film for Google’s Advanced Technology and Projects group (ATAP) for release on Android devices; it’s the third of ATAP’s Spotlight Stories, a series of interactive films sponsored by ATAP to push the boundaries of interactive storytelling on handheld devices."

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Valuing branded entertainment

Valuing branded entertainment | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Fiona Milburn talks with Brent Kennedy of Camaraderie about compelling storytelling, audience engagement, and values integration in the fast evolving world of branded entertainment.

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Andrea Rossi's curator insight, December 10, 6:21 AM

Branded entertainment: compelling storytelling, audience engagement and values integration

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Platform Or Publisher? Whatever You Call It, It’s The Future Of Media

Platform Or Publisher? Whatever You Call It, It’s The Future Of Media | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tobi Bauckhage:  "There has been a sea change in the way content today is being created, distributed and consumed. The distinction between publishers and platforms online has never been more uncertain."

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Lessons from Snapchat Celebrities: How To Leverage Snapchat Stories for Your Brand

Lessons from Snapchat Celebrities: How To Leverage Snapchat Stories for Your Brand | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Taylor Loren:  "Snapchat Stories have quickly propelled the instant messaging network to one of the biggest social media networks for business. Learn how to use Snapchat Stories for your brand from examples of Snapchat celebrities"


[An interesting article for anyone interested in storytelling with Snapchat.]

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Ryan Somlai's curator insight, December 10, 7:34 AM

Shows that a lot of businesses are using Snapchat to reach younger audiences. Some companies are even spending up to $30,000 for campaigns with Snapchat celebrities. Barriers to entry are very low for snapchat if you don't plan on hiring a celebrity, because all you need is a phone and an employee that understands the Snapchat demographic. 

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Why Virtual Reality Doesn't Need a Killer App to Get Huge

Why Virtual Reality Doesn't Need a Killer App to Get Huge | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Ryan Rigney:  "Just as people struggled to find a practical application for hydrogen balloons, small thinking has also plagued the development of one of today's flashiest technologies, virtual reality devices. But VR doesn't need a killer app. It just needs to be unleashed on the world, so the people tinkering with it can lead us all someplace new."

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Doctor Puppet's Christmas Special Is 5 Minutes Of Festive Whimsy

Doctor Puppet's Christmas Special Is 5 Minutes Of Festive Whimsy | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


James Whitbrook:  "The Doctor Who Christmas Special is firmly entrenched as a holiday tradition now - but the arrival of a Christmas episode from Alisa Stern's Doctor Puppet is just as exciting, as The Puppet 12th Doctor and Clara land on a Planet that only appears on Christmas Day."

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David Collet's curator insight, December 24, 8:32 PM

At the risk of offending the cowards that be...

 

Merry Christmas to all my Christian friends. And to all who take offense.... Bah humbug.

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Simon Staffans: Cross-platform content is coming in 2015 [#Transmedia]

Simon Staffans: Cross-platform content is coming in 2015 [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


"What will be next year's biggest transmedia trends? MediaCity's Simon Staffans asked a selection of cross-platform experts"

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How Joseph Gordon-Levitt Creatively Crowdsourced His New Short Film

How Joseph Gordon-Levitt Creatively Crowdsourced His New Short Film | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jeff Beer:  "The actor talks about "In A City," the partnership with Samsung, and why he considers remixing the ultimate artistic compliment."

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Wendy Yackimec's curator insight, December 21, 10:14 AM

Joseph Gordon-Levitt has a truly fascinating take on what artistic collaboration can bring to a project.

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The Making of Priya’s Shakti- Innovative transmedia project that attempts to change attitude towards rape victims in India

The Making of Priya’s Shakti-  Innovative transmedia project that attempts to change attitude towards rape victims in India | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jaya Mahajan:  "Priya’s Shakti is  a social impact multi media project that has an augmented reality (AR) comic book, street art and social media pages . It is a project that aims to create an alternative attitude towards violence against women."

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jose antonio gabelas's curator insight, December 18, 12:47 PM

añada su visión ...

Mark G Kirshner's curator insight, December 20, 8:28 AM
The Making of Priya’s Shakti- Innovative transmedia project that attempts to change attitude towards rape victims in India
Andrés Ramos's curator insight, December 24, 5:02 PM

Es un proyecto con un importante impacto social que aprovecha múltiples expresiones y representaciones en textos plurales como el comic, arte callejero, contenido de aplicaciones y demás; un uso más allá de lo comercial como tendencia del transmedia.

 

 

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PttP Cross Media Forum: top 3 interactive presentations

PttP Cross Media Forum: top 3 interactive presentations | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jess Linington:  "If, like me, you didn’t get the chance to attend the 2014 Power to the Pixel Cross Media Forum, you can now catch up with the presentations online!"

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Transmedia Literacy: Expanding the Media Literacy Frontier

Transmedia Literacy: Expanding the Media Literacy Frontier | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Dr. Pamela Rutledge
The Digital Rocking Chair's insight:


Dr. Pamela Rutledge:  "Transmedia storytelling goes beyond the need to segment such skills as search and collaboration.  It demands the ability to recognize, understand, and interact with narrative threads across multiple modalities, not just within them."

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Dr. Pamela Rutledge's curator insight, December 13, 5:13 PM

Transmedia literacy implies engaging critically in nonlinear narratives of all kinds, from entertainment and branding to journalism.  We build mental models unconsciously, to create a holistic understanding.  In entertainment, we revel in narratives of choice--we can actively pursue and evaluate content based on enjoyment, relevance, and identity.  Many other narratives are more subtle, news, commercial and social stories can be equally immersive and persuasive without our awareness.  Transmedia literacy emphasizes the need for mindful attention to the narrative construction that create larger ideaworlds in our off and online environments.

Debbie Elicksen 's curator insight, December 21, 11:52 AM

"Mass media producers are scrambling because they can no longer take viewers’ attention for granted.  Audiences have choice and are psychologically and technologically empowered to seek content worth their most valuable asset—attention."

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Fighting ISIS with comic books

Fighting ISIS with comic books | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Anca Toader
The Digital Rocking Chair's insight:


Kathryn Nave:  'Jordanian social activist, Suleiman Bakhit believes we can fight ISIS with comic books. "Everything begins with a story," he told the audience at WIRED2014. "Narratives and myths give us a sense of purpose, they give us a compelling sense of direction in our lives."'

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Anca Toader's curator insight, December 12, 10:56 AM

A twist on Chimamanda Ngozi Adichie's famous speech about "the danger of a single story". Suleiman Bakhit explains the toxic effect of the 'single story' in the Middle East where it creates "terrorism disguised as heroism". His solution to this problem? Comic books. Fascinating!

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Why YouTube's Dominance Is Not (Yet) In Danger

Why YouTube's Dominance Is Not (Yet) In Danger | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nicole LaPorte:  "Everyone from Facebook to Vessel is chasing YouTube. But can any of them actually take on the online video behemoth?"

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2014: Thoughts on Transmedia

2014: Thoughts on Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Nick DeMartino:  "For the past couple of years I’ve been asked to contribute to year-end round-ups of the year in media, curated by transmedia producer and blogger Simon Staffans. I’ll post the link to the 2014 edition in a subsequent post, but for now, here’s a version of his questions and my answers."

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Transmedia and the corporate world

Transmedia and the corporate world | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Staffans:  "One of the things I’ve been doing more of lately than ever before is talk to companies and corporations about their communication strategies and how they approach their own stories."

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Mercedes RamírezRuiz's curator insight, December 6, 2:02 PM

"I think the companies that get this first – the art of being ”humane” while still being corporate, being genuine and authentic and being able to foster an actual – and equal – interaction with the audience/consumer… they’ll be the ones coming out on top."

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Don't wait for Snow Fall: Knight Foundation's guide to interactive stories

Don't wait for Snow Fall: Knight Foundation's guide to interactive stories | Transmedia: Storytelling for the Digital Age | Scoop.it
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Catalina Albeanu:  "Knight Foundation has today published a guide intended to help media outlets produce their own interactive storytelling projects."

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You Can’t Make It On YouTube Anymore - At least, not alone

You Can’t Make It On YouTube Anymore - At least, not alone | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Hank Green:  "YouTube is a significant piece of Google’s bottom line, Disney has paid some crazy amount of money for MAKER and people want to be YouTube stars. They see it as a thing that you can become, rather than a thing that just happens to you."

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