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The Transmedia Genius of Pretty Little Liars

The Transmedia Genius of Pretty Little Liars | Transmedia: Storytelling for the Digital Age | Scoop.it

Sheila Seles:  "First and foremost, Pretty Little Liars is getting transmedia right" ...

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Blue Fin Labs, the Social TV Analytics company, looks at how Pretty Little Liars is successfully leveraging social media for transmedia storytelling.

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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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6 Things I Wish I Had Known Before Making a Web Series

6 Things I Wish I Had Known Before Making a Web Series | Transmedia: Storytelling for the Digital Age | Scoop.it
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Elisabeth Gray:  "The Unemployed Roommate genre is so worn out that even your mom may not be persuaded to watch."

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At Vidcon, cute YouTube stars are the best moneymakers

At Vidcon, cute YouTube stars are the best moneymakers | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jason Abbruzzese:  "Vidcon might have started as a fun meet-and-great for fans, but the growth of the industry has led to an influx of money behind the scenes" ...

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4 Reasons Why Product Placement Can Be Good for Indie Film

4 Reasons Why Product Placement Can Be Good for Indie Film | Transmedia: Storytelling for the Digital Age | Scoop.it
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Ethan Saplenza:  "It's not just big-budget blockbusters that get sponsorship deals. Indies do too - and there's quite a big upside."

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Misha Collins of 'Supernatural' on Running the World's Largest Media Scavenger Hunt

Misha Collins of 'Supernatural' on Running the World's Largest Media Scavenger Hunt | Transmedia: Storytelling for the Digital Age | Scoop.it
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Meredith Mattlin:  "For years, Misha Collins has curated a list of tasks ranging from imaginative to absurd, allowing people to compete in an international competition that could bring them anywhere from a water park to a particle accelerator."

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Bums on seats [Audience engagement & crowdfunding]

Bums on seats [Audience engagement & crowdfunding] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Keith Barclay:  "From her crowdfunding campaigns [Gemma] Gracewood offered a few pointers and a blueprint for a four week crowdfunding campaign to keep things moving."

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Dawn Matheson's curator insight, July 20, 9:04 AM

An easy-to-manage 4-step plan - whether you're planning a launch or seeking funding for your next award-winning product!

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Attention, Filmmakers: Here's How to Get The Most Out of Twitter

Attention, Filmmakers: Here's How to Get The Most Out of Twitter | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jesse Zook Mann:  "From hashtag etiquette to scheduling tweets, this is the guide you need to read about Twitter workflow."

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jose antonio gabelas's curator insight, July 18, 10:35 AM

añada su visión ...

Brad Tollefson's curator insight, July 18, 1:07 PM

READ MORE: Attention, Documentary Filmmakers: Here's the Online Community You Need to Know About

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How smart are connected toys?

How smart are connected toys? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nicole Kobie:  "Think back to when you were a child: the thought of your favourite doll or teddy bear learning your name and intelligently talking to you would be simply magical" ...

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Screenwriting Essentials in Infographic Form

Screenwriting Essentials in Infographic Form | Transmedia: Storytelling for the Digital Age | Scoop.it
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Shipra Harbola Gupta:  "You have an awesome idea for a screenplay, but don't know where to begin. This infographic might point you in the right direction."

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A New User’s Guide To Understanding Snapchat

A New User’s Guide To Understanding Snapchat | Transmedia: Storytelling for the Digital Age | Scoop.it
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Greg Galant:  "Snapchat was the first social network I was too old to understand."

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Transmedia storytelling, sequels, and the art of the shared universe

Transmedia storytelling, sequels, and the art of the shared universe | Transmedia: Storytelling for the Digital Age | Scoop.it
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Damian Wampler:  "Expanded and shared universes are all the rage. They’ve exploded, and even imploded, in the case of STAR WARS. But what have they got right, and where are they going wrong?"

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María Luisa Zorrilla Abascal's curator insight, July 10, 3:58 PM

According to this author: In an effective sequel, we learn that we really knew nothing about this world we came to love in the previous film. Transmedia content must deliver deeper understanding of the character.

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What You Need To Know About Online Video Platforms

What You Need To Know About Online Video Platforms | Transmedia: Storytelling for the Digital Age | Scoop.it
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Dror Ginzberg:  "On this 10th anniversary of the first video being uploaded to YouTube, it’s important to look at how the online video industry has changed in the last two years — because the changes have been as significant as those that started 10 years ago."

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Donald Schwartz's curator insight, July 17, 1:34 PM

Who is doing what and how well.

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How Freddie Wong Went From Viral Videos To TV Shows

How Freddie Wong Went From Viral Videos To TV Shows | Transmedia: Storytelling for the Digital Age | Scoop.it
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Kevin Ohannessian:  "The co-founder of RocketJump shares what he's learned on his journey from YouTube to Hulu."

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Brad Tollefson's curator insight, July 9, 12:47 AM

That last 2% takes a tremendous amount of time and resources just to get that to a level that you are satisfied with. We saw it on VGHS for all three seasons. It’s very easy to look at that and say it’s not worth it, but in the end, it is absolutely worth it....hmmmm.

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The meteoric rise and slow decline of Neopets

The meteoric rise and slow decline of Neopets | Transmedia: Storytelling for the Digital Age | Scoop.it
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Olivia Coy:  "Neopets had unwittingly become a case study for the ways that ineffective community management can render immensely profitable websites obsolete."

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Creating An Immersive Experience [#Transmedia]

Creating An Immersive Experience [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
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Regina Townsend:  "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life.  Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"

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Simon Staffans's curator insight, July 27, 6:20 AM

On creating immersive experiences for teams.

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Bums on seats – part two [Audience engagement & social media]

Bums on seats – part two [Audience engagement & social media] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Keith Barclay:  "As well as using a crowdfunding campaign as a way of building an audience for a project, [Gemma] Gracewood shared her opinions on other approaches, discussing the pros and cons of online and offline options."

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SDCC 2015: The Immersive World of Google’s Spotlight Stories

SDCC 2015: The Immersive World of Google’s Spotlight Stories | Transmedia: Storytelling for the Digital Age | Scoop.it
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Seth Rosenblatt:  "Using technology to develop new storytelling techniques may seem an odd fit for Google, but it’s no more unusual than anything else the company’s Advanced Technology and Projects division has produced."

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Report: The exciting future of digital coproductions and virtual reality

Report: The exciting future of digital coproductions and virtual reality | Transmedia: Storytelling for the Digital Age | Scoop.it
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Pierre Ziemniak:  "What’s the specificity of transmedia projects in this very competitive space? There are only two ways to get a transmedia project out, according to [Rebecca] Smit: find your transmedia project first, and then look for potential partners; or look at the projects that are already there and make them transmedia."

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The Film Society Honors Brian Clark (1968-2015) with a New Fund for Immersive Storytelling

The Film Society Honors Brian Clark (1968-2015) with a New Fund for Immersive Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Matt Bolish:  "Contributions will establish a mentorship program in Brian’s name to provide guidance to emerging artists and creators in the field of participatory storytelling."

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How to Build a Better Digital Book

How to Build a Better Digital Book | Transmedia: Storytelling for the Digital Age | Scoop.it
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Greg Toppo:  "Interactive graphics, sound effects, and animations can all enhance a child’s reading experience—when used in the right places."

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Brad Tollefson's curator insight, July 18, 1:04 PM

Then Fleming found Inanimate Alice....

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Comic-Con: has corporate marketing killed good, honest fandom?

Comic-Con: has corporate marketing killed good, honest fandom? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Elizabeth Minkel:  "Hollywood has overtaken the fan convention with a vengeance, but its original spirit can still be found with the cosplayers - and at the Buffy panel" ...

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SageRave of Get Custom Content's curator insight, July 14, 8:25 PM

I see two factions developing here. The purists (fans working on their costumes in their garages) and the slick corporate reps with perfect costumes. The sheer number of purists will keep corporate reps on the edges of the perfect, untapped unrealities that flourish when fertilized  with rampant imperfection.

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How Magic: the Gathering became a pop-culture hit – and where it goes next

How Magic: the Gathering became a pop-culture hit – and where it goes next | Transmedia: Storytelling for the Digital Age | Scoop.it
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Owen Duffy:  "The original card game has 20 million players worldwide. Now, its publishers are revisiting its leading characters’ origins in an effort to get bigger still" ...

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How the DP Behind Sundance Hit 'Tangerine' Created a Cinematic Look with an iPhone

How the DP Behind Sundance Hit 'Tangerine' Created a Cinematic Look with an iPhone | Transmedia: Storytelling for the Digital Age | Scoop.it
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Paula Bernstein:  "Radium Cheung, HKSC, talks to Indiewire about how and why he used a mobile phone to shoot Sean Baker's new film - and why he doesn't plan to shoot another film on a phone ever again" ....

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Donald Schwartz's curator insight, July 17, 1:32 PM

Probably more reasons not to do it than to do it.

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Web design is dead

Web design is dead | Transmedia: Storytelling for the Digital Age | Scoop.it
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Sergio Nouvel:  "High quality templates, mature design patterns, automation, AI, and mobile technology are signaling the end of web design as we know it."

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Henrik Safegaard - Cloneartist's curator insight, July 9, 4:13 AM

Interesting future -

Jayne Courts's curator insight, July 9, 4:55 AM

I hope not. Buy from a professional and don't go for free pre-made templates and make your website LIVE http://humaninterfacepublications.co.uk

Diego Levis's curator insight, July 9, 11:33 AM

El ¿inevitable? camino a la estandarización y homogenización que impone el rumbo actual de la web y de la sociedad de la Pantalla.

Decir utilizando los medios expresivos que nos ofrecen (no graciosamente) las grandes empresas del sector telemático

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How to recreate your childhood game library with the Internet Archive

How to recreate your childhood game library with the Internet Archive | Transmedia: Storytelling for the Digital Age | Scoop.it
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Anna Washenko:  "There are a lot of amazing classic games in the Internet Archive that will take some trial and error to get working. These tips will help you get started."

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George Takei: How to bend social media to your will

George Takei: How to bend social media to your will | Transmedia: Storytelling for the Digital Age | Scoop.it
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George Takei:  'At first I had a small following, mostly "Star Trek" devotees and early adopters from the LGBT community who recognized my name because I'd come out as gay in 2005. Although these fans welcomed me, I wasn't convinced that this endeavor was going to yield much fruit' ...

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Angie Weihs's curator insight, July 5, 8:10 PM

Give people what they want plus a happy dose of what they need. Not new but always nice...